libs-steptalk/ApplicationScripting/Source/STApplicationScriptingController.m
Stefan Urbanek 4d61e1690a Updated application scripting
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/steptalk/trunk@16600 72102866-910b-0410-8b05-ffd578937521
2003-05-02 09:29:20 +00:00

254 lines
6.3 KiB
Objective-C

/**
STApplicationScriptingController
Copyright (c)2002 Stefan Urbanek
Written by: Stefan Urbanek <urbanek@host.sk>
Date: 2003 Jan 26
This file is part of the StepTalk project.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#import "STApplicationScriptingController.h"
#import <Foundation/NSDebug.h>
#import <Foundation/NSException.h>
#import <Foundation/NSString.h>
#import <Foundation/NSKeyValueCoding.h>
#import <AppKit/NSApplication.h>
#import <StepTalk/STBundleInfo.h>
#import <StepTalk/STEngine.h>
#import <StepTalk/STEnvironment.h>
#import <StepTalk/STLanguage.h>
#import <StepTalk/STScript.h>
#import "STScriptsPanel.h"
#import "STTranscript.h"
#import "NSObject+NibLoading.h"
#import "NSApplication+additions.h"
@implementation STApplicationScriptingController
- init
{
STBundleInfo *info;
[super init];
info = [STBundleInfo infoForBundle:[NSBundle mainBundle]];
objectRefereceDict = RETAIN([info objectReferenceDictionary]);
return self;
}
- (void)dealloc
{
RELEASE(objectRefereceDict);
[super dealloc];
}
- (void)createScriptsPanel
{
scriptsPanel = [[STScriptsPanel alloc] init];
[scriptsPanel setDelegate:self];
}
- (void)orderFrontScriptsPanel:(id)sender
{
if(!scriptsPanel)
{
[self createScriptsPanel];
}
[scriptsPanel makeKeyAndOrderFront:self];
}
- (void)orderFrontTranscriptWindow:(id)sender
{
[[[STTranscript sharedTranscript] window] makeKeyAndOrderFront:self];
}
- (STEnvironment *)actualScriptingEnvironment
{
SEL sel = @selector(scriptingEnvironment);
id target;
target = [NSApp delegate];
if( ! [target respondsToSelector:sel] )
{
if( [NSApp respondsToSelector:sel] )
{
target = NSApp;
}
else
{
NSLog(@"Application is not scriptable");
return nil;
}
}
return [target scriptingEnvironment];
}
- (void)setScriptingMenu:(NSMenu *)menu
{
ASSIGN(scriptingMenu, menu);
}
- (NSMenu *)scriptingMenu
{
if(!scriptingMenu)
{
if(![self loadMyNibNamed:@"ScriptingMenu"])
{
return nil;
}
}
return scriptingMenu;
}
/** Execute script <var>script</var> in actual scripting environment. If an
exception occured, it will be logged into the Transcript window. */
- (id)executeScript:(STScript *)script
{
STEnvironment *env = [self actualScriptingEnvironment];
STEngine *engine;
NSString *error;
id retval;
NSDebugLog(@"Execute a script '%@'", [script localizedName]);
engine = [STEngine engineForLanguageWithName:[script language]];
if(!engine)
{
NSLog(@"Unable to get scripting engine for language '%@'",
[script language]);
return nil;
}
if(!env)
{
NSLog(@"No scripting environment");
return nil;
}
NSDebugLog(@"Updating references");
[self updateObjectReferences];
#ifndef DEBUG_EXCEPTIONS
NS_DURING
#endif
retval = [engine executeCode:[script source] inEnvironment:env];
#ifndef DEBUG_EXCEPTIONS
NS_HANDLER
error = [NSString stringWithFormat:
@"Error: "
@"Execution of script '%@' failed. %@. (%@)",
[script localizedName],
[localException reason],
[localException name]];
[[STTranscript sharedTranscript] showError:error];
retval = nil;
NS_ENDHANDLER
#endif
return retval;
}
/** Execute script string <var>source</var> in environment <var>env</var>. */
- (id)executeScriptString:(NSString *)source
inEnvironment:(STEnvironment *)env
{
STEngine *engine;
NSString *error;
id retval = nil;
engine = [STEngine engineForLanguageWithName:
[STLanguage defaultLanguageName]];
if(!engine)
{
NSLog(@"Unable to get scripting engine.");
return nil;
}
if(!env)
{
NSLog(@"No scripting environment");
return nil;
}
NSLog(@"Updating references");
[self updateObjectReferences];
NS_DURING
retval = [engine executeCode:source inEnvironment:env];
NS_HANDLER
error = [NSString stringWithFormat:
@"Error: "
@"Execution of script failed. %@. (%@)",
[localException reason],
[localException name]];
[[STTranscript sharedTranscript] showError:error];
NSLog(@"Script exception: %@", error);
retval = nil;
NS_ENDHANDLER
return retval;
}
/* FIXME: rewrite this */
- (void)updateObjectReferences
{
STEnvironment *env = [self actualScriptingEnvironment];
NSEnumerator *enumerator;
NSString *name;
NSString *object = nil;
NSString *reference;
id target;
target = [NSApp delegate];
enumerator = [objectRefereceDict keyEnumerator];
while( (name = [enumerator nextObject]) )
{
reference = [objectRefereceDict objectForKey:name];
NSLog(@"Adding reference '%@' object '%@'", name, reference);
NS_DURING
object = [target valueForKeyPath:reference];
[env setObject:object forName:name];
NS_HANDLER
if([[localException name] isEqualToString:NSUnknownKeyException])
{
NSLog(@"Warning: Invalid object reference '%@'.", reference);
}
else
{
[localException raise];
}
NS_ENDHANDLER
}
}
@end