Add a simple thread pooling utility.

git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/performance/trunk@31464 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
rfm 2010-10-01 18:51:30 +00:00
parent 1b8b70f13e
commit c6901d7862
6 changed files with 349 additions and 2 deletions

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@ -1,4 +1,10 @@
2010-10-30 Richard Frith-Macdonald <rfm@gnu.org>
2010-10-01 Richard Frith-Macdonald <rfm@gnu.org>
* GSIOThreadPool.h:
* GSIOThreadPool.m:
Add new methed class for pooling threads to handle I/O and timers.
2010-09-30 Richard Frith-Macdonald <rfm@gnu.org>
* GSThreadPool.h:
* GSThreadPool.m:

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@ -36,6 +36,7 @@ Performance_INTERFACE_VERSION=0.3
Performance_OBJC_FILES += \
GSCache.m \
GSIOThreadPool.m \
GSLinkedList.m \
GSThreadPool.m \
GSThroughput.m \
@ -46,6 +47,7 @@ Performance_OBJC_FILES += \
Performance_HEADER_FILES += \
GSCache.h \
GSIOThreadPool.h \
GSLinkedList.h \
GSThreadPool.h \
GSThroughput.h \
@ -55,6 +57,7 @@ Performance_HEADER_FILES += \
Performance_AGSDOC_FILES += \
GSCache.h \
GSIOThreadPool.h \
GSLinkedList.h \
GSThreadPool.h \
GSThroughput.h \

92
GSIOThreadPool.h Normal file
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@ -0,0 +1,92 @@
#if !defined(INCLUDED_GSIOTHREADPOOL)
#define INCLUDED_GSIOTHREADPOOL 1
/**
Copyright (C) 2010 Free Software Foundation, Inc.
Written by: Richard Frith-Macdonald <rfm@gnu.org>
Date: September 2010
This file is part of the Performance Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#import <Foundation/NSObject.h>
@class NSThread;
@class NSLock;
/** This class provides a thread pool for performing methods which need to
* make use of a runloop for I/O and/or timers.<br />
* Operations are performed on these threads using the standard
* -performSelector:onThread:withObject:waitUntilDone: method ... the
* pool is simply used to keep track of allocation of threads so that
* you can share jobs between them.
*/
@interface GSIOThreadPool : NSObject
{
NSLock *poolLock;
NSMutableArray *threads;
NSTimeInterval timeout;
NSUInteger maxThreads;
}
/** Returns an instance intended for sharing between sections of code which
* wish to make use of threading by performing operations in other threads,
* but which don't mind operations being interleaved with those belonging to
* oither sections of code.<br />
* Always returns the same instance whenever the method is called.
*/
+ (GSIOThreadPool*) sharedPool;
/** Seects a thread from the pool to be used for some job.
*/
- (NSThread*) acquireThread;
/** Returns the acquire count for the specified thread.
*/
- (NSUInteger) countForThread: (NSThread*)aThread;
/** Returns the currently configured maximum number of threads in the pool.
*/
- (NSUInteger) maxThreads;
/** Specify the maximum number of threads in the pool (the actual number
* used may be lower than this value).<br />
* Default is 2.<br />
* The pool creates threads on demand up to the specified limit (or a lower
* limit if dictated by system resources) but will not destroy idle threads
* unless the limit is subsequently lowered.<br />
* Setting a value of zero means that operations are performed in the
* main thread.
*/
- (void) setThreads: (NSUInteger)max;
/** Specifies the timeout allowed for a thread to close down when the pool
* is deallocated or has its size decreased. Any operations in progress in
* the thread need to close down within this period.
*/
- (void) setTimeout: (NSTimeInterval)t;
/** Returns the current timeout set for the pool.
*/
- (NSTimeInterval) timeout;
/** Releases a thread previously selected from the pool.
*/
- (void) unacquireThread: (NSThread*)aThread;
@end
#endif

245
GSIOThreadPool.m Normal file
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@ -0,0 +1,245 @@
/**
Copyright (C) 2010 Free Software Foundation, Inc.
Written by: Richard Frith-Macdonald <rfm@gnu.org>
Date: September 2010
This file is part of the Performance Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#import <Foundation/NSArray.h>
#import <Foundation/NSDate.h>
#import <Foundation/NSLock.h>
#import <Foundation/NSRunLoop.h>
#import <Foundation/NSThread.h>
#import <Foundation/NSTimer.h>
#import "GSIOThreadPool.h"
@interface GSIOThread : NSThread
{
NSTimer *timer;
@public
NSUInteger count;
}
- (void) exit: (NSTimer*)t;
- (void) run;
- (void) terminate: (NSDate*)when;
@end
@implementation GSIOThread
/* Force termination of this thread.
*/
- (void) exit: (NSTimer*)t
{
[NSThread exit];
}
- (id) init
{
self = [super initWithTarget: self selector: @selector(run) object: nil];
if (nil != self)
{
[self start];
}
return self;
}
/* Run the thread's main runloop until terminated.
*/
- (void) run
{
NSDate *when = [NSDate distantFuture];
NSTimeInterval delay = [when timeIntervalSinceNow];
timer = [NSTimer scheduledTimerWithTimeInterval: delay
target: self
selector: @selector(exit:)
userInfo: nil
repeats: NO];
[[NSRunLoop currentRunLoop] run];
}
/* End execution of the thread by the specified date.
*/
- (void) terminate: (NSDate*)when
{
NSTimeInterval delay = [when timeIntervalSinceNow];
[timer invalidate];
if (delay > 0.0)
{
timer = [NSTimer scheduledTimerWithTimeInterval: delay
target: self
selector: @selector(exit:)
userInfo: nil
repeats: NO];
}
else
{
timer = nil;
[self exit: nil];
}
}
@end
@implementation GSIOThreadPool
static GSIOThreadPool *shared = nil;
/* Return the thread with the lowest usage.
*/
static GSIOThread *
best(NSMutableArray *a)
{
NSUInteger c = [a count];
NSUInteger l = NSNotFound;
GSIOThread *t = nil;
while (c-- > 0)
{
GSIOThread *o = [a objectAtIndex: c];
if (o->count < l)
{
t = o;
l = o->count;
}
}
return t;
}
+ (void) initialize
{
if ([GSIOThreadPool class] == self && nil == shared)
{
shared = [self new];
}
}
+ (GSIOThreadPool*) sharedPool
{
return shared;
}
- (NSThread*) acquireThread
{
GSIOThread *t;
[poolLock lock];
t = best(threads);
if (t->count > 0 && [threads count] < maxThreads)
{
t = [GSIOThread new];
[threads addObject: t];
[t release];
}
t->count++;
[poolLock unlock];
return t;
}
- (NSUInteger) countForThread: (NSThread*)aThread
{
NSUInteger count = 0;
[poolLock lock];
if ([threads indexOfObjectIdenticalTo: aThread] != NSNotFound)
{
count = ((GSIOThread*)aThread)->count;
}
[poolLock unlock];
return count;
}
- (void) dealloc
{
GSIOThread *thread;
NSDate *when = [NSDate dateWithTimeIntervalSinceNow: timeout];
[poolLock lock];
while ((thread = [threads lastObject]) != nil)
{
[thread performSelector: @selector(terminate:)
onThread: thread
withObject: when
waitUntilDone: NO];
[threads removeLastObject];
}
[threads release];
[poolLock unlock];
[poolLock release];
[super dealloc];
}
- (id) init
{
if ((self = [super init]) != nil)
{
poolLock = [NSLock new];
threads = [NSMutableArray new];
}
return self;
}
- (NSUInteger) maxThreads
{
return maxThreads;
}
- (void) setThreads: (NSUInteger)max
{
[poolLock lock];
if (max != maxThreads)
{
maxThreads = max;
while ([threads count] > maxThreads)
{
}
}
[poolLock unlock];
}
- (void) setTimeout: (NSTimeInterval)t
{
timeout = t;
}
- (NSTimeInterval) timeout
{
return timeout;
}
- (void) unacquireThread: (NSThread*)aThread
{
[poolLock lock];
if ([threads indexOfObjectIdenticalTo: aThread] != NSNotFound)
{
if (0 == ((GSIOThread*)aThread)->count)
{
[poolLock unlock];
[NSException raise: NSInternalInconsistencyException
format: @"-unacquireThread: called too many times"];
}
((GSIOThread*)aThread)->count--;
}
[poolLock unlock];
}
@end

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@ -61,7 +61,7 @@ static GSThreadPool *shared = nil;
+ (void) initialize
{
if ([GSThreadPool class] == self)
if ([GSThreadPool class] == self && nil == shared)
{
shared = [self new];
}

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@ -25,6 +25,7 @@
*/
#import "GSCache.h"
#import "GSIOThreadPool.h"
#import "GSLinkedList.h"
#import "GSThreadPool.h"
#import "GSThroughput.h"