libs-gui/Source/NSMenuItemCell.m
Sergii Stoian a14c8cdfc3 Moved code from setMenuView to calcSize
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@16480 72102866-910b-0410-8b05-ffd578937521
2003-04-17 11:59:32 +00:00

679 lines
17 KiB
Objective-C

/** <title>NSMenuItemCell</title>
Copyright (C) 1999 Free Software Foundation, Inc.
Author: Michael Hanni <mhanni@sprintmail.com>
Date: 1999
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <gnustep/gui/config.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSCoder.h>
#include <Foundation/NSDictionary.h>
#include <Foundation/NSException.h>
#include <Foundation/NSString.h>
#include <Foundation/NSNotification.h>
#include <Foundation/NSProcessInfo.h>
#include <Foundation/NSString.h>
#include <Foundation/NSUserDefaults.h>
#include <AppKit/NSColor.h>
#include <AppKit/NSFont.h>
#include <AppKit/NSGraphics.h>
#include <AppKit/NSImage.h>
#include <AppKit/NSMenu.h>
#include <AppKit/NSMenuItemCell.h>
#include <AppKit/NSMenuView.h>
@implementation NSMenuItemCell
static Class colorClass = 0; /* Cache color class. */
static NSImage *arrowImage = nil; /* Cache arrow image. */
static NSImage *arrowImageH = nil;
+ (void) initialize
{
if (self == [NSMenuItemCell class])
{
[self setVersion: 2];
colorClass = [NSColor class];
arrowImage = [[NSImage imageNamed: @"common_3DArrowRight"] copy];
arrowImageH = [[NSImage imageNamed: @"common_3DArrowRightH"] copy];
}
}
- (id) init
{
[super init];
_target = nil;
_highlightsByMask = NSChangeBackgroundCellMask;
_showAltStateMask = NSNoCellMask;
_cell.image_position = NSNoImage;
[self setAlignment: NSLeftTextAlignment];
[self setFont: [NSFont menuFontOfSize: 0]];
return self;
}
- (void) dealloc
{
RELEASE (_menuItem);
[super dealloc];
}
- (void) setHighlighted:(BOOL)flag
{
_cell.is_highlighted = flag;
}
- (BOOL) isHighlighted
{
// Same as in super class
return _cell.is_highlighted;
}
- (void) setMenuItem:(NSMenuItem *)item
{
ASSIGN (_menuItem, item);
}
- (NSMenuItem *) menuItem
{
return _menuItem;
}
- (void) setMenuView:(NSMenuView *)menuView
{
/* The menu view is retaining us, we should not retain it. */
_menuView = menuView;
}
- (NSMenuView *) menuView
{
return _menuView;
}
- (void) calcSize
{
NSSize componentSize;
NSImage *anImage = nil;
float neededMenuItemHeight = 20;
// Check if _mcell_belongs_to_popupbutton = NO while cell owned by
// popup button. FIXME
if (!_mcell_belongs_to_popupbutton && [[_menuView menu] _ownedByPopUp])
{
_mcell_belongs_to_popupbutton = YES;
[self setImagePosition: NSImageRight];
}
// State Image
if ([_menuItem changesState])
{
// NSOnState
if ([_menuItem onStateImage])
componentSize = [[_menuItem onStateImage] size];
else
componentSize = NSMakeSize(0,0);
_stateImageWidth = componentSize.width;
if (componentSize.height > neededMenuItemHeight)
neededMenuItemHeight = componentSize.height;
// NSOffState
if ([_menuItem offStateImage])
componentSize = [[_menuItem offStateImage] size];
else
componentSize = NSMakeSize(0,0);
if (componentSize.width > _stateImageWidth)
_stateImageWidth = componentSize.width;
if (componentSize.height > neededMenuItemHeight)
neededMenuItemHeight = componentSize.height;
// NSMixedState
if ([_menuItem mixedStateImage])
componentSize = [[_menuItem mixedStateImage] size];
else
componentSize = NSMakeSize(0,0);
if (componentSize.width > _stateImageWidth)
_stateImageWidth = componentSize.width;
if (componentSize.height > neededMenuItemHeight)
neededMenuItemHeight = componentSize.height;
}
else
{
_stateImageWidth = 0.0;
}
// Image
if ((anImage = [_menuItem image]) && _cell.image_position == NSNoImage)
[self setImagePosition: NSImageLeft];
if (anImage)
{
componentSize = [anImage size];
_imageWidth = componentSize.width;
if (componentSize.height > neededMenuItemHeight)
neededMenuItemHeight = componentSize.height;
}
else
{
_imageWidth = 0.0;
}
// Title and Key Equivalent
componentSize = [self _sizeText: [_menuItem title]];
_titleWidth = componentSize.width;
if (componentSize.height > neededMenuItemHeight)
neededMenuItemHeight = componentSize.height;
componentSize = [self _sizeText: [_menuItem keyEquivalent]];
_keyEquivalentWidth = componentSize.width;
if (componentSize.height > neededMenuItemHeight)
neededMenuItemHeight = componentSize.height;
// Submenu Arrow
if ([_menuItem hasSubmenu])
{
componentSize = [arrowImage size];
_keyEquivalentWidth = componentSize.width;
if (componentSize.height > neededMenuItemHeight)
neededMenuItemHeight = componentSize.height;
}
// Cache definitive height
_menuItemHeight = neededMenuItemHeight;
// At the end we set sizing to NO.
_needs_sizing = NO;
}
- (void) setNeedsSizing:(BOOL)flag
{
_needs_sizing = flag;
}
- (BOOL) needsSizing
{
return _needs_sizing;
}
- (float) imageWidth
{
if (_needs_sizing)
[self calcSize];
return _imageWidth;
}
- (float) titleWidth
{
if (_needs_sizing)
[self calcSize];
return _titleWidth;
}
- (float) keyEquivalentWidth
{
if (_needs_sizing)
[self calcSize];
return _keyEquivalentWidth;
}
- (float) stateImageWidth
{
if (_needs_sizing)
[self calcSize];
return _stateImageWidth;
}
//
// Sizes for drawing taking into account NSMenuView adjustments.
//
- (NSRect) imageRectForBounds:(NSRect)cellFrame
{
if (_mcell_belongs_to_popupbutton && _cell.image_position)
{
// Special case: draw image on the extreme right
cellFrame.origin.x += cellFrame.size.width - _imageWidth - 4;
cellFrame.size.width = _imageWidth;
return cellFrame;
}
// Calculate the image part of cell frame from NSMenuView
cellFrame.origin.x += [_menuView imageAndTitleOffset];
cellFrame.size.width = [_menuView imageAndTitleWidth];
switch (_cell.image_position)
{
case NSNoImage:
cellFrame = NSZeroRect;
break;
case NSImageOnly:
case NSImageOverlaps:
break;
case NSImageLeft:
cellFrame.size.width = _imageWidth;
break;
case NSImageRight:
cellFrame.origin.x += _titleWidth + xDist;
cellFrame.size.width = _imageWidth;
break;
case NSImageBelow:
cellFrame.size.height /= 2;
break;
case NSImageAbove:
cellFrame.size.height /= 2;
cellFrame.origin.y += cellFrame.size.height;
break;
}
return cellFrame;
}
- (NSRect) keyEquivalentRectForBounds:(NSRect)cellFrame
{
// Calculate the image part of cell frame from NSMenuView
cellFrame.origin.x += [_menuView keyEquivalentOffset];
cellFrame.size.width = [_menuView keyEquivalentWidth];
return cellFrame;
}
- (NSRect) stateImageRectForBounds:(NSRect)cellFrame
{
// Calculate the image part of cell frame from NSMenuView
cellFrame.origin.x += [_menuView stateImageOffset];
cellFrame.size.width = [_menuView stateImageWidth];
return cellFrame;
}
- (NSRect) titleRectForBounds:(NSRect)cellFrame
{
// Calculate the image part of cell frame from NSMenuView
cellFrame.origin.x += [_menuView imageAndTitleOffset];
cellFrame.size.width = [_menuView imageAndTitleWidth];
switch (_cell.image_position)
{
case NSNoImage:
case NSImageOverlaps:
break;
case NSImageOnly:
cellFrame = NSZeroRect;
break;
case NSImageLeft:
cellFrame.origin.x += _imageWidth + xDist;
cellFrame.size.width = _titleWidth;
break;
case NSImageRight:
cellFrame.size.width = _titleWidth;
break;
case NSImageBelow:
cellFrame.size.height /= 2;
cellFrame.origin.y += cellFrame.size.height;
break;
case NSImageAbove:
cellFrame.size.height /= 2;
break;
}
return cellFrame;
}
//
// Drawing.
//
- (void) drawBorderAndBackgroundWithFrame: (NSRect)cellFrame
inView: (NSView *)controlView
{
if (!_cell.is_bordered)
return;
if (_cell.is_highlighted && (_highlightsByMask & NSPushInCellMask))
{
NSDrawGrayBezel(cellFrame, NSZeroRect);
}
else
{
NSDrawButton(cellFrame, NSZeroRect);
}
}
- (void) drawImageWithFrame: (NSRect)cellFrame
inView: (NSView *)controlView
{
NSSize size;
NSPoint position;
cellFrame = [self imageRectForBounds: cellFrame];
size = [_imageToDisplay size];
position.x = MAX(NSMidX(cellFrame) - (size.width/2.), 0.);
position.y = MAX(NSMidY(cellFrame) - (size.height/2.), 0.);
/*
* Images are always drawn with their bottom-left corner at the origin
* so we must adjust the position to take account of a flipped view.
*/
if ([controlView isFlipped])
position.y += size.height;
if (nil != _backgroundColor)
[_imageToDisplay setBackgroundColor: _backgroundColor];
[_imageToDisplay compositeToPoint: position operation: NSCompositeSourceOver];
}
- (void) drawKeyEquivalentWithFrame:(NSRect)cellFrame
inView:(NSView *)controlView
{
cellFrame = [self keyEquivalentRectForBounds: cellFrame];
if ([_menuItem hasSubmenu])
{
NSSize size;
NSPoint position;
NSImage *imageToDraw;
if (_cell.is_highlighted)
imageToDraw = arrowImageH;
else
imageToDraw = arrowImage;
size = [imageToDraw size];
position.x = cellFrame.origin.x + cellFrame.size.width - size.width;
position.y = MAX(NSMidY(cellFrame) - (size.height/2.), 0.);
/*
* Images are always drawn with their bottom-left corner at the origin
* so we must adjust the position to take account of a flipped view.
*/
if ([controlView isFlipped])
position.y += size.height;
if (nil != _backgroundColor)
[imageToDraw setBackgroundColor: _backgroundColor];
[imageToDraw compositeToPoint: position operation: NSCompositeSourceOver];
}
/* FIXME/TODO here - decide a consistent policy for images.
*
* The reason of the following code is that we draw the key
* equivalent, but not if we are a popup button and are displaying
* an image (the image is displayed in the title or selected entry
* in the popup, it's the small square on the right). In that case,
* the image will be drawn in the same position where the key
* equivalent would be, so we do not display the key equivalent,
* else they would be displayed one over the other one.
*/
else if (![[_menuView menu] _ownedByPopUp])
{
[self _drawText: [_menuItem keyEquivalent] inFrame: cellFrame];
}
else if (_imageToDisplay == nil)
{
[self _drawText: [_menuItem keyEquivalent] inFrame: cellFrame];
}
}
- (void) drawSeparatorItemWithFrame:(NSRect)cellFrame
inView:(NSView *)controlView
{
// FIXME: This only has sense in MacOS or Windows interface styles.
// Maybe somebody wants to support this (Lazaro).
}
- (void) drawStateImageWithFrame: (NSRect)cellFrame
inView: (NSView*)controlView
{
NSSize size;
NSPoint position;
NSImage *imageToDisplay;
switch ([_menuItem state])
{
case NSOnState:
imageToDisplay = [_menuItem onStateImage];
break;
case NSMixedState:
imageToDisplay = [_menuItem mixedStateImage];
break;
case NSOffState:
default:
imageToDisplay = [_menuItem offStateImage];
break;
}
if (imageToDisplay == nil)
{
return;
}
size = [imageToDisplay size];
cellFrame = [self stateImageRectForBounds: cellFrame];
position.x = MAX(NSMidX(cellFrame) - (size.width/2.),0.);
position.y = MAX(NSMidY(cellFrame) - (size.height/2.),0.);
/*
* Images are always drawn with their bottom-left corner at the origin
* so we must adjust the position to take account of a flipped view.
*/
if ([controlView isFlipped])
{
position.y += size.height;
}
if (nil != _backgroundColor)
{
[imageToDisplay setBackgroundColor: _backgroundColor];
}
[imageToDisplay compositeToPoint: position operation: NSCompositeSourceOver];
}
- (void) drawTitleWithFrame:(NSRect)cellFrame
inView:(NSView *)controlView
{
if ([_menuItem isEnabled])
_cell.is_disabled = NO;
else
_cell.is_disabled = YES;
[self _drawText: [_menuItem title]
inFrame: [self titleRectForBounds: cellFrame]];
}
- (void) drawWithFrame: (NSRect)cellFrame inView: (NSView*)controlView
{
// Save last view drawn to
if (_control_view != controlView)
_control_view = controlView;
// Transparent buttons never draw
if (_buttoncell_is_transparent)
return;
// Do nothing if cell's frame rect is zero
if (NSIsEmptyRect(cellFrame))
return;
// Do nothing if the window is deferred
if ([[controlView window] gState] == 0)
return;
// Draw the border if needed
[self drawBorderAndBackgroundWithFrame: cellFrame inView: controlView];
[self drawInteriorWithFrame: cellFrame inView: controlView];
}
- (void) drawInteriorWithFrame: (NSRect)cellFrame inView: (NSView*)controlView
{
unsigned mask;
// Transparent buttons never draw
if (_buttoncell_is_transparent)
return;
cellFrame = [self drawingRectForBounds: cellFrame];
if (_cell.is_highlighted)
{
mask = _highlightsByMask;
if (_cell.state)
mask &= ~_showAltStateMask;
}
else if (_cell.state)
mask = _showAltStateMask;
else
mask = NSNoCellMask;
// pushed in buttons contents are displaced to the bottom right 1px
if (_cell.is_bordered && (mask & NSPushInCellMask))
{
cellFrame = NSOffsetRect(cellFrame, 1., [controlView isFlipped] ? 1. : -1.);
}
/*
* Determine the background color and cache it in an ivar so that the
* low-level drawing methods don't need to do it again.
*/
if (mask & (NSChangeGrayCellMask | NSChangeBackgroundCellMask))
{
_backgroundColor = [colorClass selectedMenuItemColor];
}
if (_backgroundColor == nil)
_backgroundColor = [colorClass controlBackgroundColor];
// Set cell's background color
[_backgroundColor set];
NSRectFill(cellFrame);
/*
* Determine the image and the title that will be
* displayed. If the NSContentsCellMask is set the
* image and title are swapped only if state is 1 or
* if highlighting is set (when a button is pushed it's
* content is changed to the face of reversed state).
* The results are saved in two ivars for use in other
* drawing methods.
*/
if (mask & NSContentsCellMask)
{
_imageToDisplay = _altImage;
if (!_imageToDisplay)
_imageToDisplay = [_menuItem image];
_titleToDisplay = _altContents;
if (_titleToDisplay == nil || [_titleToDisplay isEqual: @""])
_titleToDisplay = [_menuItem title];
}
else
{
_imageToDisplay = [_menuItem image];
_titleToDisplay = [_menuItem title];
}
if (_imageToDisplay)
{
_imageWidth = [_imageToDisplay size].width;
}
// Draw the state image
if (_stateImageWidth > 0)
[self drawStateImageWithFrame: cellFrame inView: controlView];
// Draw the image
if (_imageWidth > 0)
[self drawImageWithFrame: cellFrame inView: controlView];
// Draw the title
if (_titleWidth > 0)
[self drawTitleWithFrame: cellFrame inView: controlView];
// Draw the key equivalent
if (_keyEquivalentWidth > 0)
[self drawKeyEquivalentWithFrame: cellFrame inView: controlView];
_backgroundColor = nil;
}
//
// NSCopying protocol
//
- (id) copyWithZone: (NSZone*)zone
{
NSMenuItemCell *c = [super copyWithZone: zone];
if (_menuItem)
c->_menuItem = [_menuItem copyWithZone: zone];
/* We do not copy _menuView, because _menuView owns the old cell,
but not the new one! _menuView knows nothing about c. If we copy
the pointer to _menuView into c, then that pointer might become
invalid at any point in time (it never becomes invalid for the original
cell because _menuView will call [originalCell setMenuView: nil]
when it's being deallocated. But it will not do the same for c, because
it doesn't even know that c exists!) */
c->_menuView = nil;
return c;
}
/*
* NSCoding protocol
*
* Normally unused since the NSMenu encodes/decodes the NSMenuItems, but
* not the NSMenuItemCells.
*/
- (void) encodeWithCoder: (NSCoder*)aCoder
{
[super encodeWithCoder: aCoder];
[aCoder encodeConditionalObject: _menuItem];
}
- (id) initWithCoder: (NSCoder*)aDecoder
{
[super initWithCoder: aDecoder];
ASSIGN (_menuItem, [aDecoder decodeObject]);
if ([aDecoder versionForClassName: @"NSMenuItemCell"] < 2)
{
/* In version 1, we used to encode the _menuView here. */
[aDecoder decodeObject];
}
_needs_sizing = YES;
return self;
}
@end