mirror of
https://github.com/gnustep/libs-gui.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@22346 72102866-910b-0410-8b05-ffd578937521
858 lines
21 KiB
Objective-C
858 lines
21 KiB
Objective-C
/*
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Functions.m
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Generic Functions for the GNUstep GUI Library.
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Copyright (C) 1996,1999 Free Software Foundation, Inc.
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Author: Scott Christley <scottc@net-community.com>
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Date: 1996
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; see the file COPYING.LIB.
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If not, write to the Free Software Foundation,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <Foundation/NSAutoreleasePool.h>
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#include <Foundation/NSBundle.h>
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#include <Foundation/NSProcessInfo.h>
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#include "AppKit/NSApplication.h"
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#include "AppKit/NSEvent.h"
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#include "AppKit/NSGraphicsContext.h"
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#include "AppKit/NSGraphics.h"
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#include "AppKit/NSColor.h"
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#include "AppKit/NSView.h"
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#include "AppKit/NSWindow.h"
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#include "AppKit/DPSOperators.h"
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char **NSArgv = NULL;
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/*
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* Main initialization routine for the GNUstep GUI Library Apps
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*/
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int
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NSApplicationMain(int argc, const char **argv)
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{
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NSDictionary *infoDict;
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NSString *className;
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Class appClass;
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CREATE_AUTORELEASE_POOL(pool);
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#if defined(LIB_FOUNDATION_LIBRARY) || defined(GS_PASS_ARGUMENTS)
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extern char **environ;
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[NSProcessInfo initializeWithArguments: (char**)argv
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count: argc
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environment: environ];
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#endif
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infoDict = [[NSBundle mainBundle] infoDictionary];
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className = [infoDict objectForKey: @"NSPrincipalClass"];
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appClass = NSClassFromString(className);
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if (appClass == 0)
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{
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NSLog(@"Bad application class '%@' specified", className);
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appClass = [NSApplication class];
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}
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[[appClass sharedApplication] run];
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DESTROY(NSApp);
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RELEASE(pool);
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return 0;
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}
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/*
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* Convert an NSEvent Type to it's respective Event Mask
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*/
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unsigned
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NSEventMaskFromType(NSEventType type)
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{
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switch (type)
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{
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case NSLeftMouseDown: return NSLeftMouseDownMask;
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case NSLeftMouseUp: return NSLeftMouseUpMask;
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case NSOtherMouseDown: return NSOtherMouseDownMask;
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case NSOtherMouseUp: return NSOtherMouseUpMask;
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case NSRightMouseDown: return NSRightMouseDownMask;
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case NSRightMouseUp: return NSRightMouseUpMask;
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case NSMouseMoved: return NSMouseMovedMask;
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case NSMouseEntered: return NSMouseEnteredMask;
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case NSMouseExited: return NSMouseExitedMask;
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case NSLeftMouseDragged: return NSLeftMouseDraggedMask;
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case NSOtherMouseDragged: return NSOtherMouseDraggedMask;
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case NSRightMouseDragged: return NSRightMouseDraggedMask;
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case NSKeyDown: return NSKeyDownMask;
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case NSKeyUp: return NSKeyUpMask;
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case NSFlagsChanged: return NSFlagsChangedMask;
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case NSPeriodic: return NSPeriodicMask;
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case NSCursorUpdate: return NSCursorUpdateMask;
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case NSScrollWheel: return NSScrollWheelMask;
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case NSAppKitDefined: return NSAppKitDefinedMask;
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case NSSystemDefined: return NSSystemDefinedMask;
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case NSApplicationDefined: return NSApplicationDefinedMask;
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}
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return 0;
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}
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/*
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* Color Functions
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*/
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/*
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* Get Information About Color Space and Window Depth
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*/
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const NSWindowDepth*
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NSAvailableWindowDepths(void)
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{
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/*
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* Perhaps this is the only function which
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* belongs in the backend. It should be possible
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* to detect which depths the window server is capable
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* of.
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*/
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return (const NSWindowDepth *)_GSWindowDepths;
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}
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NSWindowDepth
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NSBestDepth(NSString *colorSpace, int bitsPerSample, int bitsPerPixel,
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BOOL planar, BOOL *exactMatch)
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{
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int components = NSNumberOfColorComponents(colorSpace);
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int index = 0;
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const NSWindowDepth *depths = NSAvailableWindowDepths();
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NSWindowDepth bestDepth = NSDefaultDepth;
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if (exactMatch != NULL)
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*exactMatch = NO;
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if (components == 1)
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{
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for (index = 0; depths[index] != 0; index++)
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{
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NSWindowDepth depth = depths[index];
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if (NSPlanarFromDepth(depth))
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{
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bestDepth = depth;
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if (NSBitsPerSampleFromDepth(depth) == bitsPerSample)
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{
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if (exactMatch != NULL)
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*exactMatch = YES;
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}
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}
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}
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}
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else
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{
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for (index = 0; depths[index] != 0; index++)
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{
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NSWindowDepth depth = depths[index];
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if (!NSPlanarFromDepth(depth))
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{
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bestDepth = depth;
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if (NSBitsPerSampleFromDepth(depth) == bitsPerSample)
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{
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if (exactMatch != NULL)
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*exactMatch = YES;
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}
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}
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}
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}
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return bestDepth;
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}
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int
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NSBitsPerPixelFromDepth(NSWindowDepth depth)
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{
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int bps = NSBitsPerSampleFromDepth(depth);
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int spp = 0;
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if (depth & _GSRGBBitValue)
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{
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spp = 3;
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}
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else if (depth & _GSCMYKBitValue)
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{
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spp = 4;
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}
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else if (depth & _GSGrayBitValue)
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{
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spp = 1;
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}
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return (spp * bps);
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}
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int
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NSBitsPerSampleFromDepth(NSWindowDepth depth)
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{
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NSWindowDepth bitValue = 0;
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/*
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* Test against colorspace bit.
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* and out the bit to get the bps value.
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*/
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if (depth & _GSRGBBitValue)
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{
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bitValue = _GSRGBBitValue;
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}
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else if (depth & _GSCMYKBitValue)
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{
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bitValue = _GSCMYKBitValue;
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}
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else if (depth & _GSGrayBitValue)
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{
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bitValue = _GSGrayBitValue;
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}
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/*
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* AND against the complement
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* to extract the bps value.
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*/
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return (depth & ~(bitValue));
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}
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NSString*
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NSColorSpaceFromDepth(NSWindowDepth depth)
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{
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NSString *colorSpace = NSCalibratedWhiteColorSpace;
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/*
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* Test against each of the possible colorspace bits
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* and return the corresponding colorspace.
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*/
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if (depth == 0)
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{
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colorSpace = NSCalibratedBlackColorSpace;
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}
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else if (depth & _GSRGBBitValue)
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{
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colorSpace = NSCalibratedRGBColorSpace;
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}
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else if (depth & _GSCMYKBitValue)
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{
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colorSpace = NSDeviceCMYKColorSpace;
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}
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else if (depth & _GSGrayBitValue)
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{
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colorSpace = NSCalibratedWhiteColorSpace;
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}
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else if (depth & _GSNamedBitValue)
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{
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colorSpace = NSNamedColorSpace;
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}
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else if (depth & _GSCustomBitValue)
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{
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colorSpace = NSCustomColorSpace;
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}
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return colorSpace;
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}
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int
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NSNumberOfColorComponents(NSString *colorSpaceName)
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{
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int components = 1;
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/*
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* These are the only exceptions to the above.
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* All other colorspaces have as many bps as bpp.
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*/
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if ([colorSpaceName isEqualToString: NSCalibratedRGBColorSpace]
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|| [colorSpaceName isEqualToString: NSDeviceRGBColorSpace])
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{
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components = 3;
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}
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else if ([colorSpaceName isEqualToString: NSDeviceCMYKColorSpace])
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{
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components = 4;
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}
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return components;
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}
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BOOL
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NSPlanarFromDepth(NSWindowDepth depth)
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{
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BOOL planar = NO;
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/*
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* Only the grayscale depths are planar.
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* All others are interleaved.
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*/
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if (depth & _GSGrayBitValue)
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{
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planar = YES;
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}
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return planar;
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}
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/* Graphic Ops */
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NSColor* NSReadPixel(NSPoint location)
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{
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NSLog(@"NSReadPixel not implemented");
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return nil;
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}
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void NSCopyBitmapFromGState(int srcGstate, NSRect srcRect, NSRect destRect)
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{
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NSLog(@"NSCopyBitmapFromGState not implemented");
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}
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void NSCopyBits(int srcGstate, NSRect srcRect, NSPoint destPoint)
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{
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float x, y, w, h;
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NSGraphicsContext *ctxt = GSCurrentContext();
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x = NSMinX(srcRect);
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y = NSMinY(srcRect);
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w = NSWidth(srcRect);
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h = NSHeight(srcRect);
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DPScomposite(ctxt, x, y, w, h, srcGstate, destPoint.x, destPoint.y,
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NSCompositeCopy);
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}
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/*
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* Rectangle Drawing
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*/
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void NSEraseRect(NSRect aRect)
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{
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NSGraphicsContext *ctxt = GSCurrentContext();
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DPSgsave(ctxt);
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DPSsetgray(ctxt, NSWhite);
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NSRectFill(aRect);
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DPSgrestore(ctxt);
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}
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void NSHighlightRect(NSRect aRect)
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{
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NSGraphicsContext *ctxt = GSCurrentContext();
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DPScompositerect(ctxt, NSMinX(aRect), NSMinY(aRect),
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NSWidth(aRect), NSHeight(aRect),
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NSCompositeHighlight);
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}
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void NSRectClip(NSRect aRect)
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{
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NSGraphicsContext *ctxt = GSCurrentContext();
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DPSrectclip(ctxt, NSMinX(aRect), NSMinY(aRect),
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NSWidth(aRect), NSHeight(aRect));
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DPSnewpath(ctxt);
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}
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void NSRectClipList(const NSRect *rects, int count)
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{
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int i;
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NSRect union_rect;
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if (count == 0)
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return;
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/*
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The specification is not clear if the union of the rects
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should produce the new clip rect or if the outline of all rects
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should be used as clip path.
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*/
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union_rect = rects[0];
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for (i = 1; i < count; i++)
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union_rect = NSUnionRect(union_rect, rects[i]);
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NSRectClip(union_rect);
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}
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void NSRectFill(NSRect aRect)
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{
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NSGraphicsContext *ctxt = GSCurrentContext();
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DPSrectfill(ctxt, NSMinX(aRect), NSMinY(aRect),
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NSWidth(aRect), NSHeight(aRect));
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}
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void NSRectFillList(const NSRect *rects, int count)
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{
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NSGraphicsContext *ctxt = GSCurrentContext();
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GSRectFillList(ctxt, rects, count);
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}
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void
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NSRectFillListWithColors(const NSRect *rects, NSColor **colors, int count)
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{
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int i;
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for (i = 0; i < count; i++)
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{
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[colors[i] set];
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NSRectFill(rects[i]);
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}
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}
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void NSRectFillListWithGrays(const NSRect *rects, const float *grays,
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int count)
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{
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int i;
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NSGraphicsContext *ctxt = GSCurrentContext();
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for (i = 0; i < count; i++)
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{
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DPSsetgray(ctxt, grays[i]);
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DPSrectfill(ctxt, NSMinX(rects[i]), NSMinY(rects[i]),
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NSWidth(rects[i]), NSHeight(rects[i]));
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}
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}
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void NSRectFillUsingOperation(NSRect aRect, NSCompositingOperation op)
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{
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NSGraphicsContext *ctxt = GSCurrentContext();
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DPScompositerect(ctxt, NSMinX(aRect), NSMinY(aRect),
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NSWidth(aRect), NSHeight(aRect), op);
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}
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void
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NSRectFillListUsingOperation(const NSRect *rects, int count,
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NSCompositingOperation op)
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{
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int i;
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for (i = 0; i < count; i++)
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{
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NSRectFillUsingOperation(rects[i], op);
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}
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}
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void
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NSRectFillListWithColorsUsingOperation(const NSRect *rects,
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NSColor **colors,
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int num,
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NSCompositingOperation op)
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{
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int i;
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for (i = 0; i < num; i++)
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{
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[colors[i] set];
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NSRectFillUsingOperation(rects[i], op);
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}
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}
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/* Various functions for drawing bordered rectangles. */
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void NSDottedFrameRect(const NSRect aRect)
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{
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float dot_dash[] = {1.0, 1.0};
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NSGraphicsContext *ctxt = GSCurrentContext();
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DPSsetgray(ctxt, NSBlack);
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DPSsetlinewidth(ctxt, 1.0);
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// FIXME
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DPSsetdash(ctxt, dot_dash, 2, 0.0);
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DPSrectstroke(ctxt, NSMinX(aRect) + 0.5, NSMinY(aRect) + 0.5,
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NSWidth(aRect) - 1.0, NSHeight(aRect) - 1.0);
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}
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void NSFrameRect(const NSRect aRect)
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{
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NSFrameRectWithWidth(aRect, 1.0);
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}
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void NSFrameRectWithWidth(const NSRect aRect, float frameWidth)
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{
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NSRectEdge sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
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NSRect remainder = aRect;
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NSRect rects[4];
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int i;
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for (i = 0; i < 4; i++)
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{
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NSDivideRect(remainder, &rects[i], &remainder, frameWidth, sides[i]);
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}
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NSRectFillList(rects, 4);
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}
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void
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NSFrameRectWithWidthUsingOperation(NSRect aRect, float frameWidth,
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NSCompositingOperation op)
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{
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NSRectEdge sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
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NSRect remainder = aRect;
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NSRect rects[4];
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int i;
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for (i = 0; i < 4; i++)
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{
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NSDivideRect(remainder, &rects[i], &remainder, frameWidth, sides[i]);
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}
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NSRectFillListUsingOperation(rects, 4, op);
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}
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NSRect
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NSDrawTiledRects(NSRect aRect, const NSRect clipRect,
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const NSRectEdge *sides,
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const float *grays, int count)
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{
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int i;
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NSRect slice;
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NSRect remainder = aRect;
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NSRect rects[count];
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BOOL hasClip = !NSIsEmptyRect(clipRect);
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if (hasClip && NSIntersectsRect(aRect, clipRect) == NO)
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return remainder;
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for (i = 0; i < count; i++)
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{
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NSDivideRect(remainder, &slice, &remainder, 1.0, sides[i]);
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if (hasClip)
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rects[i] = NSIntersectionRect(slice, clipRect);
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else
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rects[i] = slice;
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}
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NSRectFillListWithGrays(rects, grays, count);
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return remainder;
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}
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NSRect
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NSDrawColorTiledRects(NSRect boundsRect, NSRect clipRect,
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const NSRectEdge *sides, NSColor **colors,
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int count)
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{
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int i;
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NSRect slice;
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NSRect remainder = boundsRect;
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NSRect rects[count];
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BOOL hasClip = !NSIsEmptyRect(clipRect);
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if (hasClip && NSIntersectsRect(boundsRect, clipRect) == NO)
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return remainder;
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for (i = 0; i < count; i++)
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{
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NSDivideRect(remainder, &slice, &remainder, 1.0, sides[i]);
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if (hasClip)
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rects[i] = NSIntersectionRect(slice, clipRect);
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else
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rects[i] = slice;
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}
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NSRectFillListWithColors(rects, colors, count);
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return remainder;
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}
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void
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NSDrawButton(const NSRect aRect, const NSRect clipRect)
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{
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NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge,
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NSMinXEdge, NSMaxYEdge,
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NSMaxXEdge, NSMinYEdge};
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NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge,
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NSMinXEdge, NSMinYEdge,
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NSMaxXEdge, NSMaxYEdge};
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float grays[] = {NSBlack, NSBlack,
|
|
NSWhite, NSWhite,
|
|
NSDarkGray, NSDarkGray};
|
|
NSRect rect;
|
|
NSGraphicsContext *ctxt = GSCurrentContext();
|
|
|
|
if (GSWViewIsFlipped(ctxt) == YES)
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
down_sides, grays, 6);
|
|
}
|
|
else
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
up_sides, grays, 6);
|
|
}
|
|
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
|
|
NSWidth(rect), NSHeight(rect));
|
|
}
|
|
|
|
void
|
|
NSDrawGrayBezel(const NSRect aRect, const NSRect clipRect)
|
|
{
|
|
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
|
|
NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
|
|
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
|
|
NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge};
|
|
float grays[] = {NSWhite, NSWhite, NSDarkGray, NSDarkGray,
|
|
NSLightGray, NSLightGray, NSBlack, NSBlack};
|
|
NSRect rect;
|
|
NSGraphicsContext *ctxt = GSCurrentContext();
|
|
|
|
if (GSWViewIsFlipped(ctxt) == YES)
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
down_sides, grays, 8);
|
|
// to give a really clean look we add 2 dark gray points
|
|
DPSsetgray(ctxt, NSDarkGray);
|
|
DPSrectfill(ctxt, NSMinX(aRect) + 1., NSMaxY(aRect) - 2., 1., 1.);
|
|
DPSrectfill(ctxt, NSMaxX(aRect) - 2., NSMinY(aRect) + 1., 1., 1.);
|
|
}
|
|
else
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
up_sides, grays, 8);
|
|
// to give a really clean look we add 2 dark gray points
|
|
DPSsetgray(ctxt, NSDarkGray);
|
|
DPSrectfill(ctxt, NSMinX(aRect) + 1., NSMinY(aRect) + 1., 1., 1.);
|
|
DPSrectfill(ctxt, NSMaxX(aRect) - 2., NSMaxY(aRect) - 2., 1., 1.);
|
|
}
|
|
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
|
|
NSWidth(rect), NSHeight(rect));
|
|
}
|
|
|
|
void
|
|
NSDrawGroove(const NSRect aRect, const NSRect clipRect)
|
|
{
|
|
NSRectEdge up_sides[] = {NSMinXEdge, NSMaxYEdge, NSMinXEdge, NSMaxYEdge,
|
|
NSMaxXEdge, NSMinYEdge, NSMaxXEdge, NSMinYEdge};
|
|
NSRectEdge down_sides[] = {NSMinXEdge, NSMinYEdge, NSMinXEdge, NSMinYEdge,
|
|
NSMaxXEdge, NSMaxYEdge, NSMaxXEdge, NSMaxYEdge};
|
|
float grays[] = {NSDarkGray, NSDarkGray, NSWhite, NSWhite,
|
|
NSWhite, NSWhite, NSDarkGray, NSDarkGray};
|
|
NSRect rect;
|
|
NSGraphicsContext *ctxt = GSCurrentContext();
|
|
|
|
if (GSWViewIsFlipped(ctxt) == YES)
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
down_sides, grays, 8);
|
|
}
|
|
else
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
up_sides, grays, 8);
|
|
}
|
|
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
|
|
NSWidth(rect), NSHeight(rect));
|
|
}
|
|
|
|
void
|
|
NSDrawWhiteBezel(const NSRect aRect, const NSRect clipRect)
|
|
{
|
|
NSRectEdge up_sides[] = {NSMaxYEdge, NSMaxXEdge, NSMinYEdge, NSMinXEdge,
|
|
NSMaxYEdge, NSMaxXEdge, NSMinYEdge, NSMinXEdge};
|
|
NSRectEdge down_sides[] = {NSMinYEdge, NSMaxXEdge, NSMaxYEdge, NSMinXEdge,
|
|
NSMinYEdge, NSMaxXEdge, NSMaxYEdge, NSMinXEdge};
|
|
float grays[] = {NSDarkGray, NSWhite, NSWhite, NSDarkGray,
|
|
NSDarkGray, NSLightGray, NSLightGray, NSDarkGray};
|
|
NSRect rect;
|
|
NSGraphicsContext *ctxt = GSCurrentContext();
|
|
|
|
if (GSWViewIsFlipped(ctxt) == YES)
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
down_sides, grays, 8);
|
|
}
|
|
else
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
up_sides, grays, 8);
|
|
}
|
|
|
|
DPSsetgray(ctxt, NSWhite);
|
|
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
|
|
NSWidth(rect), NSHeight(rect));
|
|
}
|
|
|
|
void
|
|
NSDrawDarkBezel(NSRect aRect, NSRect clipRect)
|
|
{
|
|
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
|
|
NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
|
|
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
|
|
NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge};
|
|
// FIXME: The actual colour used for the 3 + 4 line
|
|
// (and the two additional points) is a bit darker.
|
|
float grays[] = {NSWhite, NSWhite, NSLightGray, NSLightGray,
|
|
NSLightGray, NSLightGray, NSBlack, NSBlack};
|
|
NSRect rect;
|
|
NSGraphicsContext *ctxt = GSCurrentContext();
|
|
|
|
if (GSWViewIsFlipped(ctxt) == YES)
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
down_sides, grays, 8);
|
|
// to give a really clean look we add 2 light gray points
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(aRect) + 1., NSMaxY(aRect) - 2., 1., 1.);
|
|
DPSrectfill(ctxt, NSMaxX(aRect) - 2., NSMinY(aRect) + 1., 1., 1.);
|
|
}
|
|
else
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
up_sides, grays, 8);
|
|
// to give a really clean look we add 2 light gray points
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(aRect) + 1., NSMinY(aRect) + 1., 1., 1.);
|
|
DPSrectfill(ctxt, NSMaxX(aRect) - 2., NSMaxY(aRect) - 2., 1., 1.);
|
|
}
|
|
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
|
|
NSWidth(rect), NSHeight(rect));
|
|
}
|
|
|
|
void
|
|
NSDrawLightBezel(NSRect aRect, NSRect clipRect)
|
|
{
|
|
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
|
|
NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
|
|
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
|
|
NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge};
|
|
float grays[] = {NSWhite, NSWhite, NSGray, NSGray,
|
|
NSBlack, NSBlack, NSBlack, NSBlack};
|
|
NSRect rect;
|
|
NSGraphicsContext *ctxt = GSCurrentContext();
|
|
|
|
if (GSWViewIsFlipped(ctxt) == YES)
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
down_sides, grays, 8);
|
|
// to give a really clean look we add 2 light gray points
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(aRect), NSMaxY(aRect) - 1., 1., 1.);
|
|
DPSrectfill(ctxt, NSMaxX(aRect) - 1., NSMinY(aRect), 1., 1.);
|
|
}
|
|
else
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
up_sides, grays, 8);
|
|
// to give a really clean look we add 2 light gray points
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(aRect), NSMinY(aRect), 1., 1.);
|
|
DPSrectfill(ctxt, NSMaxX(aRect) - 1., NSMaxY(aRect) - 1., 1., 1.);
|
|
}
|
|
|
|
DPSsetgray(ctxt, NSWhite);
|
|
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
|
|
NSWidth(rect), NSHeight(rect));
|
|
}
|
|
|
|
void
|
|
NSDrawFramePhoto(const NSRect aRect, const NSRect clipRect)
|
|
{
|
|
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge,
|
|
NSMinXEdge, NSMaxYEdge,
|
|
NSMaxXEdge, NSMinYEdge};
|
|
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge,
|
|
NSMinXEdge, NSMinYEdge,
|
|
NSMaxXEdge, NSMaxYEdge};
|
|
float grays[] = {NSDarkGray, NSDarkGray,
|
|
NSDarkGray, NSDarkGray,
|
|
NSBlack, NSBlack};
|
|
|
|
NSRect rect;
|
|
NSGraphicsContext *ctxt = GSCurrentContext();
|
|
|
|
if (GSWViewIsFlipped(ctxt) == YES)
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
down_sides, grays, 6);
|
|
}
|
|
else
|
|
{
|
|
rect = NSDrawTiledRects(aRect, clipRect,
|
|
up_sides, grays, 6);
|
|
}
|
|
|
|
DPSsetgray(ctxt, NSLightGray);
|
|
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
|
|
NSWidth(rect), NSHeight(rect));
|
|
}
|
|
|
|
void
|
|
NSDrawWindowBackground(NSRect aRect)
|
|
{
|
|
[[NSColor windowBackgroundColor] set];
|
|
NSRectFill(aRect);
|
|
}
|
|
|
|
float
|
|
NSLinkFrameThickness(void)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
void
|
|
NSFrameLinkRect(NSRect aRect, BOOL isDestination)
|
|
{
|
|
if (isDestination)
|
|
{
|
|
[[NSColor redColor] set];
|
|
}
|
|
else
|
|
{
|
|
[[NSColor greenColor] set];
|
|
}
|
|
|
|
NSFrameRectWithWidth(aRect, NSLinkFrameThickness());
|
|
}
|
|
|
|
void
|
|
NSConvertGlobalToWindowNumber(int globalNum, unsigned int *winNum)
|
|
{
|
|
// TODO
|
|
*winNum = 0;
|
|
}
|
|
|
|
void
|
|
NSConvertWindowNumberToGlobal(int winNum, unsigned int *globalNum)
|
|
{
|
|
// TODO
|
|
*globalNum = 0;
|
|
}
|
|
|
|
void
|
|
NSCountWindowsForContext(int context, int *count)
|
|
{
|
|
// TODO
|
|
*count = 0;
|
|
}
|
|
|
|
void
|
|
NSShowSystemInfoPanel(NSDictionary *options)
|
|
{
|
|
[NSApp orderFrontStandardInfoPanelWithOptions: options];
|
|
}
|
|
|
|
void
|
|
NSWindowListForContext(int context, int size, int **list)
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
int
|
|
NSGetWindowServerMemory(int context, int *virtualMemory,
|
|
int *windowBackingMemory, NSString **windowDumpStream)
|
|
{
|
|
// TODO
|
|
return -1;
|
|
}
|
|
|