libs-gui/Source/NSImage.m
Adam Fedor e197e9a3c4 Fix imgae compositing - intersect fromRect
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@9589 72102866-910b-0410-8b05-ffd578937521
2001-04-14 20:06:13 +00:00

1340 lines
31 KiB
Objective-C

/*
NSImage.m
Load, manipulate and display images
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Adam Fedor <fedor@colorado.edu>
Date: Feb 1996
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
FIXME:
[1] Filter services not implemented.
[2] Should there be a place to look for system bitmaps?
(findImageNamed: ).
[3] bestRepresentation is not complete.
*/
#include <gnustep/gui/config.h>
#include <string.h>
#include <Foundation/NSString.h>
#include <Foundation/NSException.h>
#include <Foundation/NSFileManager.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSValue.h>
#include <Foundation/NSDictionary.h>
#include <Foundation/NSBundle.h>
#include <Foundation/NSString.h>
#include <AppKit/NSImage.h>
#include <AppKit/AppKitExceptions.h>
#include <AppKit/NSBitmapImageRep.h>
#include <AppKit/NSCachedImageRep.h>
#include <AppKit/NSView.h>
#include <AppKit/NSWindow.h>
#include <AppKit/NSScreen.h>
#include <AppKit/NSColor.h>
#include <AppKit/NSPasteboard.h>
#include <AppKit/PSOperators.h>
BOOL NSImageDoesCaching = YES; /* enable caching */
BOOL NSImageForceCaching = NO; /* use on missmatch */
// Resource directories
static NSString* gnustep_libdir = @GNUSTEP_INSTALL_LIBDIR;
static NSString* NSImage_PATH = @"Images";
@interface GSRepData : NSObject
{
@public
NSImageRep *rep;
NSImageRep *original;
NSColor *bg;
}
@end
@implementation GSRepData
- (id) copyWithZone: (NSZone*)z
{
GSRepData *c = (GSRepData*)NSCopyObject(self, 0, z);
if (c->rep)
c->rep = [c->rep copyWithZone: z];
if (c->bg)
c->bg = [c->bg copyWithZone: z];
return c;
}
- (void) dealloc
{
TEST_RELEASE(rep);
TEST_RELEASE(bg);
NSDeallocateObject(self);
}
@end
/* Class variables and functions for class methods */
static NSMutableDictionary *nameDict = nil;
static NSDictionary *nsmapping = nil;
static NSColor *clearColor = nil;
static Class cachedClass = 0;
static Class bitmapClass = 0;
NSArray *iterate_reps_for_types(NSArray *imageReps, SEL method);
/* Find the GSRepData object holding a representation */
GSRepData*
repd_for_rep(NSArray *_reps, NSImageRep *rep)
{
NSEnumerator *enumerator = [_reps objectEnumerator];
IMP nextImp = [enumerator methodForSelector: @selector(nextObject)];
GSRepData *repd;
while ((repd = (*nextImp)(enumerator, @selector(nextObject))) != nil)
{
if (repd->rep == rep)
{
return repd;
}
}
[NSException raise: NSInternalInconsistencyException
format: @"Cannot find stored representation"];
/* NOT REACHED */
return nil;
}
@interface NSImage (Private)
- (BOOL) _useFromFile: (NSString *)fileName;
- (BOOL) _loadFromData: (NSData *)data;
- (BOOL) _loadFromFile: (NSString *)fileName;
- (NSImageRep*) _cacheForRep: (NSImageRep*)rep;
- (NSImageRep*) _doImageCache;
@end
@implementation NSImage
+ (void) initialize
{
if (self == [NSImage class])
{
NSBundle *system = [NSBundle bundleWithPath: gnustep_libdir];
NSString *path = [system pathForResource: @"nsmapping"
ofType: @"strings"
inDirectory: NSImage_PATH];
// Initial version
[self setVersion: 1];
// initialize the class variables
nameDict = [[NSMutableDictionary alloc] initWithCapacity: 10];
if (path)
nsmapping = RETAIN([[NSString stringWithContentsOfFile: path]
propertyListFromStringsFileFormat]);
clearColor = RETAIN([NSColor clearColor]);
cachedClass = [NSCachedImageRep class];
bitmapClass = [NSBitmapImageRep class];
}
}
+ (id) imageNamed: (NSString *)aName
{
NSString *realName = [nsmapping objectForKey: aName];
NSImage *image;
if (realName)
aName = realName;
image = (NSImage*)[nameDict objectForKey: aName];
if (image == nil)
{
NSString *ext;
NSString *path = nil;
NSBundle *main_bundle;
NSArray *array;
NSString *the_name = aName;
/* If there is no image with that name, search in the main bundle */
main_bundle = [NSBundle mainBundle];
ext = [aName pathExtension];
if (ext != nil && [ext length] == 0)
{
ext = nil;
}
/* Check if extension is one of the image types */
array = [self imageFileTypes];
if ([array indexOfObject: ext] != NSNotFound)
{
/* Extension is one of the image types
So remove from the name */
the_name = [aName stringByDeletingPathExtension];
}
else
{
/* Otherwise extension is not an image type
So leave it alone */
the_name = aName;
ext = nil;
}
/* First search locally */
if (ext)
path = [main_bundle pathForResource: the_name ofType: ext];
else
{
id o, e;
e = [array objectEnumerator];
while ((o = [e nextObject]))
{
NSDebugLog(@"extension %s\n", [o cString]);
path = [main_bundle pathForResource: the_name
ofType: o];
if (path != nil && [path length] != 0)
break;
}
}
/* If not found then search in system */
if (!path)
{
NSBundle *system = [NSBundle bundleWithPath: gnustep_libdir];
if (ext)
path = [system pathForResource: the_name
ofType: ext
inDirectory: NSImage_PATH];
else
{
id o, e;
e = [array objectEnumerator];
while ((o = [e nextObject]))
{
path = [system pathForResource: the_name
ofType: o
inDirectory: NSImage_PATH];
if (path != nil && [path length] != 0)
break;
}
}
}
if ([path length] != 0)
{
image = [[self allocWithZone: NSDefaultMallocZone()]
initByReferencingFile: path];
if (image != nil)
{
[image setName: aName];
RELEASE(image); // Retained in dictionary.
image->_flags.archiveByName = YES;
}
return image;
}
}
return image;
}
- (BOOL) isFlipped
{
return _flags.flipDraw;
}
- (void) setFlipped: (BOOL)flag
{
_flags.flipDraw = flag;
}
- (id) init
{
return [self initWithSize: NSMakeSize(0, 0)];
}
// Designated initializer for nearly everything.
- (id) initWithSize: (NSSize)aSize
{
[super init];
_reps = [[NSMutableArray alloc] initWithCapacity: 2];
if (aSize.width && aSize.height)
{
_size = aSize;
_flags.sizeWasExplicitlySet = YES;
}
_flags.colorMatchPreferred = YES;
_flags.multipleResolutionMatching = YES;
//_flags.usesEPSOnResolutionMismatch = NO;
//_flags.flipDraw = NO;
_color = RETAIN(clearColor);
return self;
}
- (id) initByReferencingFile: (NSString *)fileName
{
self = [self init];
// FIXME: The documentation says to archive only the file name,
// this has to be stored somewhere!
_flags.dataRetained = YES;
if (![self _useFromFile: fileName])
{
RELEASE(self);
return nil;
}
return self;
}
- (id) initWithContentsOfFile: (NSString *)fileName
{
self = [self init];
//_flags.dataRetained = YES;
if (![self _loadFromFile: fileName])
{
RELEASE(self);
return nil;
}
return self;
}
- (id) initWithData: (NSData *)data;
{
self = [self init];
if (![self _loadFromData: data])
{
RELEASE(self);
return nil;
}
return self;
}
- (id)initWithBitmapHandle:(void *)bitmap
{
NSImageRep *rep = [[NSBitmapImageRep alloc] initWithBitmapHandle: bitmap];
if (rep == nil)
{
RELEASE(self);
return nil;
}
self = [self init];
[self addRepresentation: rep];
return self;
}
- (id)initWithIconHandle:(void *)icon
{
// Only needed on MS Windows
NSImageRep *rep = [[NSBitmapImageRep alloc] initWithIconHandle: icon];
if (rep == nil)
{
RELEASE(self);
return nil;
}
self = [self init];
[self addRepresentation: rep];
return self;
}
- (id)initWithContentsOfURL:(NSURL *)anURL
{
NSArray *array = [NSImageRep imageRepsWithContentsOfURL: anURL];
if (!array)
{
RELEASE(self);
return nil;
}
self = [self init];
[self addRepresentations: array];
return self;
}
- (id) initWithPasteboard: (NSPasteboard *)pasteboard
{
NSArray *reps = [NSImageRep imageRepsWithPasteboard: pasteboard];
self = [self init];
if (reps != nil)
[self addRepresentations: reps];
else
{
NSString* file = [pasteboard propertyListForType: NSFilenamesPboardType];
if (file != nil || ![self _loadFromFile: file])
{
RELEASE(self);
return nil;
}
}
return self;
}
- (void) setSize: (NSSize)aSize
{
_size = aSize;
_flags.sizeWasExplicitlySet = YES;
// TODO: This invalidates any cached data
}
- (NSSize) size
{
if (_size.width == 0)
{
NSImageRep *rep = [self bestRepresentationForDevice: nil];
_size = [rep size];
}
return _size;
}
- (void) dealloc
{
RELEASE(_reps);
/* Make sure we don't remove name from the nameDict if we are just a copy
of the named image, not the original image */
if (_name && self == [nameDict objectForKey: _name])
[nameDict removeObjectForKey: _name];
RELEASE(_name);
TEST_RELEASE(_fileName);
RELEASE(_color);
[super dealloc];
}
- (id) copyWithZone: (NSZone *)zone
{
NSImage *copy;
NSArray *reps = [self representations];
NSEnumerator *enumerator = [reps objectEnumerator];
NSImageRep *rep;
// FIXME: maybe we should retain if _flags.dataRetained = NO
copy = (NSImage*)NSCopyObject (self, 0, zone);
RETAIN(_name);
RETAIN(_fileName);
RETAIN(_color);
copy->_lockedView = nil;
copy->_reps = [[NSMutableArray alloc] initWithCapacity: [_reps count]];
// Only copy non-cached reps.
while ((rep = [enumerator nextObject]) != nil)
{
if (![rep isKindOfClass: cachedClass])
{
[copy addRepresentation: rep];
}
}
return copy;
}
- (BOOL) setName: (NSString *)string
{
if (!string || [nameDict objectForKey: string])
return NO;
ASSIGN(_name, string);
[nameDict setObject: self forKey: _name];
return YES;
}
- (NSString *) name
{
return _name;
}
// Choosing Which Image Representation to Use
- (void) setUsesEPSOnResolutionMismatch: (BOOL)flag
{
_flags.useEPSOnResolutionMismatch = flag;
}
- (BOOL) usesEPSOnResolutionMismatch
{
return _flags.useEPSOnResolutionMismatch;
}
- (void) setPrefersColorMatch: (BOOL)flag
{
_flags.colorMatchPreferred = flag;
}
- (BOOL) prefersColorMatch
{
return _flags.colorMatchPreferred;
}
- (void) setMatchesOnMultipleResolution: (BOOL)flag
{
_flags.multipleResolutionMatching = flag;
}
- (BOOL) matchesOnMultipleResolution
{
return _flags.multipleResolutionMatching;
}
// Determining How the Image is Stored
- (void) setCachedSeparately: (BOOL)flag
{
_flags.cacheSeparately = flag;
}
- (BOOL) isCachedSeparately
{
return _flags.cacheSeparately;
}
- (void) setDataRetained: (BOOL)flag
{
_flags.dataRetained = flag;
}
- (BOOL) isDataRetained
{
return _flags.dataRetained;
}
- (void) setCacheDepthMatchesImageDepth: (BOOL)flag
{
_flags.unboundedCacheDepth = flag;
}
- (BOOL) cacheDepthMatchesImageDepth
{
return _flags.unboundedCacheDepth;
}
// Determining How the Image is Drawn
- (BOOL) isValid
{
BOOL valid = NO;
unsigned i, count;
/* Go through all our representations and determine if at least one
is a valid cache */
// FIXME: Not sure if this is correct
count = [_reps count];
for (i = 0; i < count; i++)
{
GSRepData *repd = (GSRepData*)[_reps objectAtIndex: i];
if (repd->bg != nil || [repd->rep isKindOfClass: cachedClass] == NO)
{
valid = YES;
break;
}
}
return valid;
}
- (void) recache
{
unsigned i, count;
// FIXME: Not sure if this is correct
count = [_reps count];
for (i = 0; i < count; i++)
{
GSRepData *repd;
repd = (GSRepData*)[_reps objectAtIndex: i];
if (repd->bg != nil)
{
DESTROY(repd->bg);
[repd->rep setOpaque: YES];
}
}
}
- (void) setScalesWhenResized: (BOOL)flag
{
_flags.scalable = flag;
}
- (BOOL) scalesWhenResized
{
return _flags.scalable;
}
- (void) setBackgroundColor: (NSColor *)aColor
{
if (aColor == nil)
{
aColor = clearColor;
}
ASSIGN(_color, aColor);
}
- (NSColor *) backgroundColor
{
return _color;
}
// Using the Image
- (void) compositeToPoint: (NSPoint)aPoint
operation: (NSCompositingOperation)op;
{
NSRect rect;
// Might not be computed up to now
NSSize size = [self size];
rect = NSMakeRect(0, 0, size.width, size.height);
[self compositeToPoint: aPoint fromRect: rect operation: op];
}
- (void) compositeToPoint: (NSPoint)aPoint
fromRect: (NSRect)aRect
operation: (NSCompositingOperation)op;
{
NSImageRep *rep;
NS_DURING
{
rep = [self _doImageCache];
if (NSImageDoesCaching == YES && [rep isKindOfClass: cachedClass])
{
NSRect rect = [(NSCachedImageRep *)rep rect];
NSGraphicsContext *ctxt = GSCurrentContext();
float y = aPoint.y;
// FIXME: This undos the change done in NSCell, perhaps we can remove both?
if ([[ctxt focusView] isFlipped])
y -= rect.size.height;
rect = NSIntersectionRect(aRect, rect);
PScomposite(NSMinX(rect), NSMinY(rect), NSWidth(rect), NSHeight(rect),
[[(NSCachedImageRep *)rep window] gState], aPoint.x, y, op);
}
else
{
NSRect rect;
rect = NSMakeRect(aPoint.x, aPoint.y, _size.width, _size.height);
[self drawRepresentation: rep inRect: rect];
}
}
NS_HANDLER
{
if ([_delegate respondsToSelector: @selector(imageDidNotDraw:inRect:)])
{
NSImage *image = [_delegate imageDidNotDraw: self inRect: aRect];
if (image != nil)
[image compositeToPoint: aPoint
fromRect: aRect
operation: op];
}
}
NS_ENDHANDLER
}
- (void) dissolveToPoint: (NSPoint)aPoint fraction: (float)aFloat;
{
NSRect rect;
NSSize size = [self size];
rect = NSMakeRect(0, 0, size.width, size.height);
[self dissolveToPoint: aPoint fromRect: rect fraction: aFloat];
}
- (void) dissolveToPoint: (NSPoint)aPoint
fromRect: (NSRect)aRect
fraction: (float)aFloat;
{
NSImageRep *rep;
NS_DURING
{
rep = [self _doImageCache];
if (NSImageDoesCaching == YES && [rep isKindOfClass: cachedClass])
{
NSRect rect = [(NSCachedImageRep *)rep rect];
NSGraphicsContext *ctxt = GSCurrentContext();
float y = aPoint.y;
if ([[ctxt focusView] isFlipped])
y -= rect.size.height;
// FIXME This should be able to cut out part of the image
PSdissolve(NSMinX(rect), NSMinY(rect), NSWidth(rect), NSHeight(rect),
[[(NSCachedImageRep *)rep window] gState], aPoint.x, y, aFloat);
}
else
{
NSRect rect;
rect = NSMakeRect(aPoint.x, aPoint.y, _size.width, _size.height);
[self drawRepresentation: rep inRect: rect];
}
}
NS_HANDLER
{
if ([_delegate respondsToSelector: @selector(imageDidNotDraw:inRect:)])
{
NSImage *image = [_delegate imageDidNotDraw: self inRect: aRect];
if (image != nil)
[image dissolveToPoint: aPoint
fromRect: aRect
fraction: aFloat];
}
}
NS_ENDHANDLER
}
- (BOOL) drawRepresentation: (NSImageRep *)imageRep inRect: (NSRect)aRect
{
if (!_flags.scalable)
return [imageRep drawAtPoint: aRect.origin];
return [imageRep drawInRect: aRect];
}
- (void) addRepresentation: (NSImageRep *)imageRep
{
GSRepData *repd;
repd = [GSRepData new];
repd->rep = RETAIN(imageRep);
[_reps addObject: repd];
RELEASE(repd);
}
- (void) addRepresentations: (NSArray *)imageRepArray
{
unsigned i, count;
GSRepData *repd;
count = [imageRepArray count];
for (i = 0; i < count; i++)
{
repd = [GSRepData new];
repd->rep = RETAIN([imageRepArray objectAtIndex: i]);
[_reps addObject: repd];
RELEASE(repd);
}
}
- (void) removeRepresentation: (NSImageRep *)imageRep
{
unsigned i;
GSRepData *repd;
i = [_reps count];
while (i-- > 0)
{
repd = (GSRepData*)[_reps objectAtIndex: i];
if (repd->rep == imageRep)
{
[_reps removeObjectAtIndex: i];
}
else if (repd->original == imageRep)
{
repd->original = nil;
}
}
}
- (void) lockFocus
{
[self lockFocusOnRepresentation: nil];
}
- (void) lockFocusOnRepresentation: (NSImageRep *)imageRep
{
if (NSImageDoesCaching == YES)
{
NSWindow *window;
imageRep = [self _cacheForRep: imageRep];
window = [(NSCachedImageRep *)imageRep window];
_lockedView = [window contentView];
if (_lockedView == nil)
[NSException raise: NSImageCacheException
format: @"Cannot lock focus on nil rep"];
[_lockedView lockFocus];
}
}
- (void) unlockFocus
{
if (_lockedView != nil)
{
[_lockedView unlockFocus];
_lockedView = nil;
}
}
- (NSImageRep*) bestRepresentationForDevice: (NSDictionary*)deviceDescription
{
NSArray *reps = [self representations];
NSEnumerator *enumerator = [reps objectEnumerator];
NSImageRep *rep = nil;
NSImageRep *best = nil;
while ((rep = [enumerator nextObject]) != nil)
{
/*
* What's the best representation?
* FIXME: At the moment we take the last bitmap we find.
* If we can't find a bitmap, we take whatever we can.
* Do no change this without changing the Backend stuff on image dragging!
*/
if ([rep isKindOfClass: bitmapClass])
best = rep;
else if (best == nil)
best = rep;
}
return best;
}
- (NSArray *) representations
{
unsigned count;
if (_flags.syncLoad)
{
/* Make sure any images that were added with _useFromFile: are loaded
in and added to the representation list. */
[self _loadFromFile: _fileName];
_flags.syncLoad = NO;
}
count = [_reps count];
if (count == 0)
{
return [NSArray array];
}
else
{
id repList[count];
unsigned i;
[_reps getObjects: repList];
for (i = 0; i < count; i++)
{
repList[i] = ((GSRepData*)repList[i])->rep;
}
return [NSArray arrayWithObjects: repList count: count];
}
}
- (void) setDelegate: anObject
{
_delegate = anObject;
}
- (id) delegate
{
return _delegate;
}
// Producing TIFF Data for the Image
- (NSData *) TIFFRepresentation
{
NSArray *reps = [self representations];
NSEnumerator *enumerator = [reps objectEnumerator];
NSImageRep *rep;
while ((rep = [enumerator nextObject]) != nil)
{
if ([rep isKindOfClass: bitmapClass])
{
return [(NSBitmapImageRep*)rep TIFFRepresentation];
}
}
return nil;
}
- (NSData *) TIFFRepresentationUsingCompression: (NSTIFFCompression)comp
factor: (float)aFloat
{
NSArray *reps = [self representations];
NSEnumerator *enumerator = [reps objectEnumerator];
NSImageRep *rep;
while ((rep = [enumerator nextObject]) != nil)
{
if ([rep isKindOfClass: bitmapClass])
{
return [(NSBitmapImageRep*)rep TIFFRepresentationUsingCompression: comp
factor: aFloat];
}
}
return nil;
}
// NSCoding
- (void) encodeWithCoder: (NSCoder*)coder
{
BOOL flag;
flag = _flags.archiveByName;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
if (flag == YES)
{
/*
* System image - just encode the name.
*/
[coder encodeValueOfObjCType: @encode(id) at: &_name];
}
else
{
NSMutableArray *a;
NSEnumerator *e;
NSImageRep *r;
/*
* Normal image - encode the ivars
*/
[coder encodeValueOfObjCType: @encode(NSSize) at: &_size];
[coder encodeValueOfObjCType: @encode(id) at: &_color];
flag = _flags.scalable;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
flag = _flags.dataRetained;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
flag = _flags.flipDraw;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
flag = _flags.sizeWasExplicitlySet;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
flag = _flags.useEPSOnResolutionMismatch;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
flag = _flags.colorMatchPreferred;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
flag = _flags.multipleResolutionMatching;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
flag = _flags.cacheSeparately;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
flag = _flags.unboundedCacheDepth;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
/*
* Now encode an array of all the image reps (excluding cache)
*/
a = [NSMutableArray arrayWithCapacity: 2];
e = [[self representations] objectEnumerator];
while ((r = [e nextObject]) != nil)
{
if ([r isKindOfClass: cachedClass] == NO)
{
[a addObject: r];
}
}
[coder encodeValueOfObjCType: @encode(id) at: &a];
}
}
- (id) initWithCoder: (NSCoder*)coder
{
BOOL flag;
[coder decodeValueOfObjCType: @encode(BOOL) at: &flag];
if (flag == YES)
{
NSString *theName = [coder decodeObject];
RELEASE(self);
self = RETAIN([NSImage imageNamed: theName]);
}
else
{
NSArray *a;
[coder decodeValueOfObjCType: @encode(NSSize) at: &_size];
[coder decodeValueOfObjCType: @encode(id) at: &_color];
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.scalable = flag;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.dataRetained = flag;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.flipDraw = flag;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.sizeWasExplicitlySet = flag;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.useEPSOnResolutionMismatch = flag;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.colorMatchPreferred = flag;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.multipleResolutionMatching = flag;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.cacheSeparately = flag;
[coder encodeValueOfObjCType: @encode(BOOL) at: &flag];
_flags.unboundedCacheDepth = flag;
/*
* get the image reps and add them.
*/
a = [coder decodeObject];
[self addRepresentations: a];
}
return self;
}
- (id) awakeAfterUsingCoder: (NSCoder*)aDecoder
{
if (_name && [nameDict objectForKey: _name])
{
return [nameDict objectForKey: _name];
}
return self;
}
+ (BOOL) canInitWithPasteboard: (NSPasteboard *)pasteboard
{
int i, count;
NSArray* array = [NSImageRep registeredImageRepClasses];
count = [array count];
for (i = 0; i < count; i++)
if ([[array objectAtIndex: i] canInitWithPasteboard: pasteboard])
return YES;
return NO;
}
+ (NSArray *) imageUnfilteredFileTypes
{
return iterate_reps_for_types([NSImageRep registeredImageRepClasses],
@selector(imageUnfilteredFileTypes));
}
+ (NSArray *) imageFileTypes
{
return iterate_reps_for_types([NSImageRep registeredImageRepClasses],
@selector(imageFileTypes));
}
+ (NSArray *) imageUnfilteredPasteboardTypes
{
return iterate_reps_for_types([NSImageRep registeredImageRepClasses],
@selector(imageUnfilteredPasteboardTypes));
}
+ (NSArray *) imagePasteboardTypes
{
return iterate_reps_for_types([NSImageRep registeredImageRepClasses],
@selector(imagePasteboardTypes));
}
@end
/* For every image rep, call the specified method to obtain an
array of objects. Add these together, with duplicates
weeded out. Used by imageUnfilteredPasteboardTypes,
imageUnfilteredFileTypes, etc. */
NSArray *
iterate_reps_for_types(NSArray* imageReps, SEL method)
{
NSImageRep *rep;
NSEnumerator *e;
NSMutableArray *types;
types = [NSMutableArray arrayWithCapacity: 2];
// Iterate through all the image reps
e = [imageReps objectEnumerator];
rep = [e nextObject];
while (rep)
{
id e1;
id obj;
NSArray* pb_list;
// Have the image rep perform the operation
pb_list = [rep performSelector: method];
// Iterate through the returned array
// and add elements to types list, duplicates weeded.
e1 = [pb_list objectEnumerator];
obj = [e1 nextObject];
while (obj)
{
if ([types indexOfObject: obj] == NSNotFound)
[types addObject: obj];
obj = [e1 nextObject];
}
rep = [e nextObject];
}
return (NSArray *)types;
}
@implementation NSImage (Private)
- (BOOL)_loadFromData: (NSData *)data
{
BOOL ok;
Class rep;
ok = NO;
rep = [NSImageRep imageRepClassForData: data];
if (rep && [rep respondsToSelector: @selector(imageRepsWithData:)])
{
NSArray* array;
array = [rep imageRepsWithData: data];
if (array)
ok = YES;
[self addRepresentations: array];
}
else if (rep)
{
NSImageRep* image;
image = [rep imageRepWithData: data];
if (image)
ok = YES;
[self addRepresentation: image];
}
return ok;
}
- (BOOL) _loadFromFile: (NSString *)fileName
{
NSArray* array;
array = [NSImageRep imageRepsWithContentsOfFile: fileName];
if (array)
[self addRepresentations: array];
return (array) ? YES : NO;
}
- (BOOL) _useFromFile: (NSString *)fileName
{
NSArray *array;
NSString *ext;
NSFileManager *manager = [NSFileManager defaultManager];
if ([manager fileExistsAtPath: fileName] == NO)
{
return NO;
}
ext = [fileName pathExtension];
if (!ext)
return NO;
array = [isa imageFileTypes];
if ([array indexOfObject: ext] == NSNotFound)
return NO;
_fileName = RETAIN(fileName);
_flags.syncLoad = YES;
return YES;
}
// Cache the bestRepresentation. If the bestRepresentation is not itself
// a cache and no cache exists, create one and draw the representation in it
// If a cache exists, but is not valid, redraw the cache from the original
// image (if there is one).
- (NSImageRep *)_doImageCache
{
NSImageRep *rep = [self _cacheForRep: nil];
if (NSImageDoesCaching == YES)
{
GSRepData *repd = repd_for_rep(_reps, rep);
NSDebugLLog(@"NSImage", @"Cached image rep is %d", (int)rep);
/*
* if the cache is not valid, it's background color will not exist
* and we must draw the background then render from the original
* image rep into the cache.
*/
if (repd->bg == nil)
{
NSRect drawRect = NSMakeRect(0, 0, _size.width, _size.height);
[self lockFocusOnRepresentation: rep];
if (_color != nil && [_color alphaComponent] != 0.0)
{
[_color set];
NSRectFill(drawRect);
repd->bg = [_color copy];
}
else
{
repd->bg = [clearColor copy];
}
[self drawRepresentation: repd->original inRect: drawRect];
[self unlockFocus];
if ([repd->bg alphaComponent] == 1.0)
{
[rep setOpaque: YES];
}
else
{
[rep setOpaque: [repd->original isOpaque]];
}
NSDebugLLog(@"NSImage", @"Rendered rep %d on background %@",
(int)rep, repd->bg);
}
}
return rep;
}
- (NSImageRep*) _cacheForRep: (NSImageRep*)rep
{
if (rep == nil)
rep = [self bestRepresentationForDevice: nil];
/*
* If this is not a cached image rep - create a cache to be used to
* render the image rep into, and switch to the cached rep.
*/
if (NSImageDoesCaching == YES && [rep isKindOfClass: cachedClass] == NO)
{
NSImageRep *cacheRep = nil;
unsigned count = [_reps count];
if (count > 0)
{
GSRepData *invalidCache = nil;
GSRepData *partialCache = nil;
GSRepData *validCache = nil;
GSRepData *reps[count];
unsigned partialCount = 0;
unsigned i;
BOOL opaque = [rep isOpaque];
[_reps getObjects: reps];
/*
* Search the cached image reps for any whose original is our
* 'best' image rep. See if we can notice any invalidated
* cache as we go - if we don't find a valid cache, we want to
* re-use an invalidated one rather than creating a new one.
* NB. If the image rep is opaque, then any cached rep is valid
* irrespective of the background color it was drawn with.
*/
for (i = 0; i < count; i++)
{
GSRepData *repd = reps[i];
if (repd->original == rep && repd->rep != rep)
{
if (repd->bg == nil)
{
NSDebugLLog(@"NSImage", @"Invalid %@ ... %@ %d", repd->bg, _color, repd->rep);
invalidCache = repd;
}
else if (opaque == YES || [repd->bg isEqual: _color] == YES)
{
NSDebugLLog(@"NSImage", @"Exact %@ ... %@ %d", repd->bg, _color, repd->rep);
validCache = repd;
break;
}
else
{
NSDebugLLog(@"NSImage", @"Partial %@ ... %@ %d", repd->bg, _color, repd->rep);
partialCache = repd;
partialCount++;
}
}
}
if (validCache != nil)
{
if (NSImageForceCaching == NO && [rep isOpaque] == NO)
{
/*
* If the image rep is not opaque and we are drawing
* without an opaque background then the cache can't
* really be valid 'cos we might be drawing transparency
* on top of anything. So we invalidate the cache by
* removing the background color information.
*/
if ([validCache->bg alphaComponent] != 1.0)
{
DESTROY(validCache->bg);
}
}
cacheRep = validCache->rep;
}
else if (partialCache != nil && partialCount > 2)
{
/*
* Only re-use partially correct caches if there are already
* a few partial matches - otherwise we fall default to
* creating a new cache.
*/
if (NSImageForceCaching == NO && [rep isOpaque] == NO)
{
if (invalidCache != nil)
{
/*
* If there is an unused cache - use it rather than
* re-using this one, since we might get a request
* to draw with this color again.
*/
partialCache = invalidCache;
}
else
{
DESTROY(partialCache->bg);
}
}
cacheRep = partialCache->rep;
}
else if (invalidCache != nil)
{
cacheRep = invalidCache->rep;
}
}
if (cacheRep == nil)
{
NSScreen *cur = [NSScreen mainScreen];
NSSize imageSize;
GSRepData *repd;
imageSize = [self size];
if (imageSize.width == 0 || imageSize.height == 0)
return nil;
cacheRep = [[cachedClass alloc] initWithSize: _size
depth: [cur depth]
separate: NO
alpha: NO];
[self addRepresentation: cacheRep];
RELEASE(cacheRep); /* Retained in _reps array. */
repd = repd_for_rep(_reps, cacheRep);
repd->original = rep;
}
return cacheRep;
}
else
{
return rep;
}
}
@end