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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@10541 72102866-910b-0410-8b05-ffd578937521
439 lines
10 KiB
Objective-C
439 lines
10 KiB
Objective-C
/*
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NSSpellServer.m
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Class to allow a spell checker to be available to other apps.
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Copyright (C) 2001, 1996 Free Software Foundation, Inc.
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Author by: Gregory Casamento <greg_casamento@yahoo.com>
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Date: 2001
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Author: Scott Christley <scottc@net-community.com>
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Date: 1996
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; see the file COPYING.LIB.
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If not, write to the Free Software Foundation,
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <gnustep/gui/config.h>
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#include <AppKit/NSSpellServer.h>
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSRunLoop.h>
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#include <Foundation/NSFileManager.h>
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#include <Foundation/NSUserDefaults.h>
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#include <Foundation/NSPathUtilities.h>
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#include <Foundation/NSConnection.h>
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#include <Foundation/NSProcessInfo.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSSet.h>
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/* User dictionary location */
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static NSString *GNU_UserDictionariesDir = @"Dictionaries";
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// Function to create name for spell server....
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NSString*
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GSSpellServerName(NSString *vendor, NSString *language)
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{
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NSString *serverName = nil;
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if(language == nil || vendor == nil)
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{
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return nil;
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}
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serverName = [[vendor stringByAppendingString: language]
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stringByAppendingString: @"SpellChecker"];
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return serverName;
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}
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@implementation NSSpellServer
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// Class methods
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+ (void)initialize
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{
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if (self == [NSSpellServer class])
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{
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// Initial version
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[self setVersion:1];
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}
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}
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// Non-private Instance methods
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- init
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{
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NSArray *userLanguages = [NSUserDefaults userLanguages];
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NSString *currentLanguage = [userLanguages objectAtIndex: 0];
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[super init];
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_delegate = nil;
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_ignoredWords = nil;
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ASSIGN(_userDictionaries, [NSMutableDictionary dictionary]);
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ASSIGN(_currentLanguage, currentLanguage);
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RETAIN(_userDictionaries);
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RETAIN(_currentLanguage);
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return self;
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}
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// Cleanup when deallocated
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- (void)dealloc
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{
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RELEASE(_userDictionaries);
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RELEASE(_currentLanguage);
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}
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// Checking in Your Service
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- (BOOL)registerLanguage:(NSString *)language
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byVendor:(NSString *)vendor
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{
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NSString *serverName = GSSpellServerName(vendor, language);
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NSConnection *connection = nil;
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BOOL result = NO;
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if(serverName == nil)
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{
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return NO;
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}
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connection = [[NSConnection alloc] init];
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if(connection)
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{
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RETAIN(connection);
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[connection setRootObject: self];
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result = [connection registerName: serverName];
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}
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return result;
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}
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// Assigning a Delegate
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- (id)delegate
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{
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return _delegate;
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}
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- (void)setDelegate:(id)anObject
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{
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RETAIN(anObject);
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ASSIGN(_delegate, anObject);
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}
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// Running the Service
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- (void)run
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{
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// Start the runloop explicitly.
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[[NSRunLoop currentRunLoop] run];
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}
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// Private method
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// Determine the path to the dictionary
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- (NSString *)_pathToDictionary: (NSString *)currentLanguage
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{
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NSString *path = nil;
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NSString *user_gsroot = nil;
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NSDictionary *env = nil;
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env = [[NSProcessInfo processInfo] environment];
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user_gsroot = [env objectForKey: @"GNUSTEP_USER_ROOT"];
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if(currentLanguage != nil)
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{
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NSString *dirPath = nil;
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NSFileManager *mgr = [NSFileManager defaultManager];
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// Build the path and try to get the dictionary
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dirPath = [user_gsroot stringByAppendingPathComponent: GNU_UserDictionariesDir];
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path = [dirPath stringByAppendingPathComponent: currentLanguage];
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if (![mgr fileExistsAtPath: path ])
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{
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if([mgr fileExistsAtPath: dirPath])
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{
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// The directory exists create the file.
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NSArray *emptyDict = [NSArray array];
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if(![emptyDict writeToFile: path atomically: YES])
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{
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NSLog(@"Failed to create %@",path);
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path = nil;
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}
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}
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else
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{
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// The directory does not exist create it.
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if([mgr createDirectoryAtPath: dirPath attributes: nil])
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{
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// Directory created. Now create the empty file.
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NSArray *emptyDict = [NSArray array];
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if(![emptyDict writeToFile: path atomically: YES])
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{
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NSLog(@"Failed to create %@",path);
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path = nil;
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}
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}
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else
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{
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NSLog(@"Failed to create %@",dirPath);
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path = nil;
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}
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}
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}
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}
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return path;
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}
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// Private method
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// Open up dictionary stored in the user's directory.
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- (NSMutableSet *)_openUserDictionary: (NSString *)language
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{
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NSString *path = nil;
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NSMutableSet *words = nil;
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if((words = [_userDictionaries objectForKey: language]) == nil)
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{
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if((path = [self _pathToDictionary: language]) != nil)
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{
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NSArray *wordarray = [NSArray arrayWithContentsOfFile: path];
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if(wordarray == nil)
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{
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NSLog(@"Unable to load user dictionary from path %@",path);
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}
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else
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{
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words = [NSMutableSet setWithArray: wordarray];
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[_userDictionaries setObject: words forKey: language];
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}
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}
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else
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{
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NSLog(@"Unable to find user dictionary at: %@", path);
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}
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}
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// successful in opening the desired dictionary..
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return words;
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}
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// Checking User Dictionaries
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- (BOOL)_isWord: (NSString *)word
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inDictionary: (NSSet *)dict
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caseSensitive: (BOOL)flag
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{
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BOOL result = NO;
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NSString *dictWord = nil;
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NSEnumerator *setEnumerator = nil;
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// Catch the odd cases before they start trouble later on...
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if(word == nil || dict == nil)
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{
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return NO; // avoid checking, if NIL.
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}
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if([word length] == 0 || [dict count] == 0)
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{
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return NO; // avoid checking, if has no length.
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}
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// Check the dictionary for the word...
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setEnumerator = [dict objectEnumerator];
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while((dictWord = [setEnumerator nextObject]) && result == NO)
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{
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// If the case is important then uppercase both strings
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// and compare, otherwise do the comparison.
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if(flag == NO)
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{
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NSString *upperWord = [word uppercaseString];
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NSString *upperDictWord = [dictWord uppercaseString];
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result = [upperWord isEqualToString: upperDictWord];
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}
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else
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{
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result = [word isEqualToString: dictWord];
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}
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}
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if(result == NO && _ignoredWords)
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{
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NSEnumerator *arrayEnumerator = [_ignoredWords objectEnumerator];
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NSString *iword = nil;
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while((iword = [arrayEnumerator nextObject]) && result == NO)
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{
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// If the case is important then uppercase both strings
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// and compare, otherwise do the comparison.
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if(flag == NO)
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{
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NSString *upperWord = [word uppercaseString];
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NSString *upperIWord = [iword uppercaseString];
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result = [upperWord isEqualToString: upperIWord];
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}
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else
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{
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result = [word isEqualToString: iword];
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}
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}
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}
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return result;
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}
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// Checking User Dictionaries
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- (BOOL)isWordInUserDictionaries:(NSString *)word
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caseSensitive:(BOOL)flag
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{
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NSSet *userDict = [self _openUserDictionary: _currentLanguage];
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BOOL result = NO;
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if(userDict)
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{
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result = [self _isWord: word
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inDictionary: userDict
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caseSensitive: flag];
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}
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return result;
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}
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// Save the dictionary stored in user's directory.
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- (BOOL)_saveUserDictionary: (NSString *)language
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{
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NSString *path = nil;
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if((path = [self _pathToDictionary: language]) != nil)
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{
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NSMutableSet *set = [_userDictionaries objectForKey: language];
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if(![[set allObjects] writeToFile: path atomically: YES])
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{
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NSLog(@"Unable to save dictionary to path %@",path);
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return NO;
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}
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}
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else
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{
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NSLog(@"Unable to save dictionary at: %@", path);
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return NO;
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}
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// successful in saving the desired dictionary..
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return YES;
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}
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// Learn a new word and put it into the dictionary
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-(BOOL)_learnWord: (NSString *)word
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inDictionary: (NSString *)language
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{
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NSMutableSet *set = [self _openUserDictionary: language];
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[set addObject: word];
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NS_DURING
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{
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[_delegate spellServer: self
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didLearnWord: word
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inLanguage: language];
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}
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NS_HANDLER
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{
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NSLog(@"Call to delegate cause the following exception: %@",
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[localException reason]);
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}
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NS_ENDHANDLER
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return [self _saveUserDictionary: language];
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}
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// Forget a word and remove it from the dictionary
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-(BOOL)_forgetWord: (NSString *)word
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inDictionary: (NSString *)language
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{
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NSMutableSet *set = [self _openUserDictionary: language];
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[set removeObject: word];
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NS_DURING
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{
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[_delegate spellServer: self
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didForgetWord: word
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inLanguage: language];
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}
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NS_HANDLER
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{
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NSLog(@"Call to delegate caused following exception: %@",
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[localException reason]);
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}
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NS_ENDHANDLER
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return [self _saveUserDictionary: language];
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}
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// Find a misspelled word
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- (NSRange)_findMisspelledWordInString: (NSString *)stringToCheck
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language: (NSString *)language
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ignoredWords: (NSArray *)ignoredWords
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wordCount: (int *)wordCount
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countOnly: (BOOL)countOnly
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{
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NSRange r = NSMakeRange(0,0);
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// Forward to delegate
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NS_DURING
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{
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ASSIGN(_ignoredWords,ignoredWords);
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r = [_delegate spellServer: self
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findMisspelledWordInString: stringToCheck
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language: language
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wordCount: wordCount
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countOnly: countOnly];
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_ignoredWords = nil;
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}
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NS_HANDLER
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{
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NSLog(@"Call to delegate caused the following exception: %@",
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[localException reason]);
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}
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NS_ENDHANDLER
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return r;
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}
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- (NSArray *)_suggestGuessesForWord: (NSString *)word
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inLanguage: (NSString *)language
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{
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NSArray *words = nil;
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// Forward to delegate
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NS_DURING
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{
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words = [_delegate spellServer: self
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suggestGuessesForWord: word
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inLanguage: language];
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}
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NS_HANDLER
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{
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NSLog(@"Call to delegate caused the following exception: %@",
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[localException reason]);
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}
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NS_ENDHANDLER
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return words;
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}
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@end
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