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https://github.com/gnustep/libs-gui.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@19814 72102866-910b-0410-8b05-ffd578937521
665 lines
16 KiB
Objective-C
665 lines
16 KiB
Objective-C
/** <title>NSMenuItemCell</title>
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Copyright (C) 1999 Free Software Foundation, Inc.
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Author: Michael Hanni <mhanni@sprintmail.com>
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Date: 1999
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; see the file COPYING.LIB.
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If not, write to the Free Software Foundation,
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <Foundation/NSArray.h>
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#include <Foundation/NSCoder.h>
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSNotification.h>
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#include <Foundation/NSProcessInfo.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSUserDefaults.h>
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#include "AppKit/NSColor.h"
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#include "AppKit/NSFont.h"
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#include "AppKit/NSGraphics.h"
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#include "AppKit/NSImage.h"
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#include "AppKit/NSMenu.h"
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#include "AppKit/NSMenuItemCell.h"
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#include "AppKit/NSMenuView.h"
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#include "GNUstepGUI/GSDrawFunctions.h"
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@implementation NSMenuItemCell
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static NSImage *arrowImage = nil; /* Cache arrow image. */
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+ (void) initialize
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{
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if (self == [NSMenuItemCell class])
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{
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[self setVersion: 2];
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arrowImage = [[NSImage imageNamed: @"NSMenuArrow"] copy];
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}
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}
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- (id) init
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{
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[super init];
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_target = nil;
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_highlightsByMask = NSChangeBackgroundCellMask;
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_showAltStateMask = NSNoCellMask;
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_cell.image_position = NSNoImage;
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[self setAlignment: NSLeftTextAlignment];
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[self setFont: [NSFont menuFontOfSize: 0]];
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return self;
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}
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- (void) dealloc
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{
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RELEASE (_menuItem);
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[super dealloc];
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}
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- (void) setHighlighted:(BOOL)flag
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{
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_cell.is_highlighted = flag;
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}
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- (BOOL) isHighlighted
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{
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// Same as in super class
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return _cell.is_highlighted;
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}
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- (void) setMenuItem:(NSMenuItem *)item
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{
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ASSIGN (_menuItem, item);
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[self setEnabled: [_menuItem isEnabled]];
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}
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- (NSMenuItem *) menuItem
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{
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return _menuItem;
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}
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- (void) setMenuView:(NSMenuView *)menuView
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{
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/* The menu view is retaining us, we should not retain it. */
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_menuView = menuView;
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}
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- (NSMenuView *) menuView
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{
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return _menuView;
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}
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- (void) calcSize
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{
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NSSize componentSize;
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NSImage *anImage = nil;
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float neededMenuItemHeight = 20;
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// Check if _mcell_belongs_to_popupbutton = NO while cell owned by
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// popup button. FIXME
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if (!_mcell_belongs_to_popupbutton && [[_menuView menu] _ownedByPopUp])
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{
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_mcell_belongs_to_popupbutton = YES;
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[self setImagePosition: NSImageRight];
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}
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// State Image
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if ([_menuItem changesState])
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{
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// NSOnState
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if ([_menuItem onStateImage])
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componentSize = [[_menuItem onStateImage] size];
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else
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componentSize = NSMakeSize(0,0);
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_stateImageWidth = componentSize.width;
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if (componentSize.height > neededMenuItemHeight)
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neededMenuItemHeight = componentSize.height;
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// NSOffState
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if ([_menuItem offStateImage])
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componentSize = [[_menuItem offStateImage] size];
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else
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componentSize = NSMakeSize(0,0);
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if (componentSize.width > _stateImageWidth)
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_stateImageWidth = componentSize.width;
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if (componentSize.height > neededMenuItemHeight)
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neededMenuItemHeight = componentSize.height;
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// NSMixedState
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if ([_menuItem mixedStateImage])
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componentSize = [[_menuItem mixedStateImage] size];
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else
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componentSize = NSMakeSize(0,0);
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if (componentSize.width > _stateImageWidth)
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_stateImageWidth = componentSize.width;
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if (componentSize.height > neededMenuItemHeight)
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neededMenuItemHeight = componentSize.height;
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}
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else
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{
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_stateImageWidth = 0.0;
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}
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// Image
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if ((anImage = [_menuItem image]) && _cell.image_position == NSNoImage)
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[self setImagePosition: NSImageLeft];
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if (anImage)
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{
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componentSize = [anImage size];
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_imageWidth = componentSize.width;
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if (componentSize.height > neededMenuItemHeight)
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neededMenuItemHeight = componentSize.height;
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}
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else
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{
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_imageWidth = 0.0;
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}
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// Title and Key Equivalent
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componentSize = [self _sizeText: [_menuItem title]];
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_titleWidth = componentSize.width;
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if (componentSize.height > neededMenuItemHeight)
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neededMenuItemHeight = componentSize.height;
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componentSize = [self _sizeText: [_menuItem keyEquivalent]];
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_keyEquivalentWidth = componentSize.width;
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if (componentSize.height > neededMenuItemHeight)
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neededMenuItemHeight = componentSize.height;
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// Submenu Arrow
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if ([_menuItem hasSubmenu])
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{
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componentSize = [arrowImage size];
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_keyEquivalentWidth = componentSize.width;
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if (componentSize.height > neededMenuItemHeight)
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neededMenuItemHeight = componentSize.height;
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}
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// Cache definitive height
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_menuItemHeight = neededMenuItemHeight;
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// At the end we set sizing to NO.
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_needs_sizing = NO;
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}
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- (void) setNeedsSizing:(BOOL)flag
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{
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_needs_sizing = flag;
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}
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- (BOOL) needsSizing
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{
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return _needs_sizing;
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}
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- (float) imageWidth
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{
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if (_needs_sizing)
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[self calcSize];
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return _imageWidth;
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}
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- (float) titleWidth
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{
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if (_needs_sizing)
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[self calcSize];
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return _titleWidth;
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}
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- (float) keyEquivalentWidth
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{
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if (_needs_sizing)
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[self calcSize];
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return _keyEquivalentWidth;
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}
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- (float) stateImageWidth
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{
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if (_needs_sizing)
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[self calcSize];
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return _stateImageWidth;
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}
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//
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// Sizes for drawing taking into account NSMenuView adjustments.
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//
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- (NSRect) imageRectForBounds:(NSRect)cellFrame
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{
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if (_mcell_belongs_to_popupbutton && _cell.image_position)
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{
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// Special case: draw image on the extreme right
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cellFrame.origin.x += cellFrame.size.width - _imageWidth - 4;
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cellFrame.size.width = _imageWidth;
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return cellFrame;
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}
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// Calculate the image part of cell frame from NSMenuView
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cellFrame.origin.x += [_menuView imageAndTitleOffset];
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cellFrame.size.width = [_menuView imageAndTitleWidth];
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switch (_cell.image_position)
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{
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case NSNoImage:
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cellFrame = NSZeroRect;
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break;
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case NSImageOnly:
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case NSImageOverlaps:
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break;
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case NSImageLeft:
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cellFrame.size.width = _imageWidth;
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break;
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case NSImageRight:
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cellFrame.origin.x += _titleWidth + GSCellTextImageXDist;
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cellFrame.size.width = _imageWidth;
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break;
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case NSImageBelow:
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cellFrame.size.height /= 2;
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break;
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case NSImageAbove:
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cellFrame.size.height /= 2;
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cellFrame.origin.y += cellFrame.size.height;
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break;
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}
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return cellFrame;
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}
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- (NSRect) keyEquivalentRectForBounds:(NSRect)cellFrame
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{
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// Calculate the image part of cell frame from NSMenuView
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cellFrame.origin.x += [_menuView keyEquivalentOffset];
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cellFrame.size.width = [_menuView keyEquivalentWidth];
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return cellFrame;
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}
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- (NSRect) stateImageRectForBounds:(NSRect)cellFrame
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{
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// Calculate the image part of cell frame from NSMenuView
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cellFrame.origin.x += [_menuView stateImageOffset];
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cellFrame.size.width = [_menuView stateImageWidth];
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return cellFrame;
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}
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- (NSRect) titleRectForBounds:(NSRect)cellFrame
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{
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// Calculate the image part of cell frame from NSMenuView
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cellFrame.origin.x += [_menuView imageAndTitleOffset];
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cellFrame.size.width = [_menuView imageAndTitleWidth];
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switch (_cell.image_position)
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{
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case NSNoImage:
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case NSImageOverlaps:
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break;
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case NSImageOnly:
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cellFrame = NSZeroRect;
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break;
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case NSImageLeft:
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cellFrame.origin.x += _imageWidth + GSCellTextImageXDist;
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cellFrame.size.width = _titleWidth;
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break;
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case NSImageRight:
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cellFrame.size.width = _titleWidth;
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break;
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case NSImageBelow:
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cellFrame.size.height /= 2;
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cellFrame.origin.y += cellFrame.size.height;
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break;
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case NSImageAbove:
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cellFrame.size.height /= 2;
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break;
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}
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return cellFrame;
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}
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//
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// Drawing.
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//
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- (void) drawBorderAndBackgroundWithFrame: (NSRect)cellFrame
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inView: (NSView *)controlView
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{
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if (!_cell.is_bordered)
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return;
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if (_cell.is_highlighted && (_highlightsByMask & NSPushInCellMask))
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{
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[GSDrawFunctions drawGrayBezel: cellFrame : NSZeroRect];
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}
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else
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{
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[GSDrawFunctions drawButton: cellFrame : NSZeroRect];
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}
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}
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- (void) drawImageWithFrame: (NSRect)cellFrame
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inView: (NSView *)controlView
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{
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NSSize size;
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NSPoint position;
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cellFrame = [self imageRectForBounds: cellFrame];
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size = [_imageToDisplay size];
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position.x = MAX(NSMidX(cellFrame) - (size.width/2.), 0.);
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position.y = MAX(NSMidY(cellFrame) - (size.height/2.), 0.);
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/*
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* Images are always drawn with their bottom-left corner at the origin
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* so we must adjust the position to take account of a flipped view.
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*/
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if ([controlView isFlipped])
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position.y += size.height;
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[_imageToDisplay compositeToPoint: position operation: NSCompositeSourceOver];
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}
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- (void) drawKeyEquivalentWithFrame:(NSRect)cellFrame
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inView:(NSView *)controlView
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{
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cellFrame = [self keyEquivalentRectForBounds: cellFrame];
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if ([_menuItem hasSubmenu])
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{
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NSSize size;
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NSPoint position;
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size = [arrowImage size];
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position.x = cellFrame.origin.x + cellFrame.size.width - size.width;
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position.y = MAX(NSMidY(cellFrame) - (size.height/2.), 0.);
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/*
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* Images are always drawn with their bottom-left corner at the origin
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* so we must adjust the position to take account of a flipped view.
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*/
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if ([controlView isFlipped])
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position.y += size.height;
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[arrowImage compositeToPoint: position operation: NSCompositeSourceOver];
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}
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/* FIXME/TODO here - decide a consistent policy for images.
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*
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* The reason of the following code is that we draw the key
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* equivalent, but not if we are a popup button and are displaying
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* an image (the image is displayed in the title or selected entry
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* in the popup, it's the small square on the right). In that case,
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* the image will be drawn in the same position where the key
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* equivalent would be, so we do not display the key equivalent,
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* else they would be displayed one over the other one.
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*/
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else if (![[_menuView menu] _ownedByPopUp])
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{
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[self _drawText: [_menuItem keyEquivalent] inFrame: cellFrame];
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}
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else if (_imageToDisplay == nil)
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{
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[self _drawText: [_menuItem keyEquivalent] inFrame: cellFrame];
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}
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}
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- (void) drawSeparatorItemWithFrame:(NSRect)cellFrame
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inView:(NSView *)controlView
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{
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// FIXME: This only has sense in MacOS or Windows interface styles.
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// Maybe somebody wants to support this (Lazaro).
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}
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- (void) drawStateImageWithFrame: (NSRect)cellFrame
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inView: (NSView*)controlView
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{
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NSSize size;
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NSPoint position;
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NSImage *imageToDisplay;
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switch ([_menuItem state])
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{
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case NSOnState:
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imageToDisplay = [_menuItem onStateImage];
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break;
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case NSMixedState:
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imageToDisplay = [_menuItem mixedStateImage];
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break;
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case NSOffState:
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default:
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imageToDisplay = [_menuItem offStateImage];
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break;
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}
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if (imageToDisplay == nil)
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{
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return;
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}
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size = [imageToDisplay size];
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cellFrame = [self stateImageRectForBounds: cellFrame];
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position.x = MAX(NSMidX(cellFrame) - (size.width/2.),0.);
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position.y = MAX(NSMidY(cellFrame) - (size.height/2.),0.);
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/*
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* Images are always drawn with their bottom-left corner at the origin
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* so we must adjust the position to take account of a flipped view.
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*/
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if ([controlView isFlipped])
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{
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position.y += size.height;
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}
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[imageToDisplay compositeToPoint: position operation: NSCompositeSourceOver];
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}
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- (void) drawTitleWithFrame:(NSRect)cellFrame
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inView:(NSView *)controlView
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{
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[self _drawText: [_menuItem title]
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inFrame: [self titleRectForBounds: cellFrame]];
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}
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- (void) drawWithFrame: (NSRect)cellFrame inView: (NSView*)controlView
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{
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// Save last view drawn to
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if (_control_view != controlView)
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_control_view = controlView;
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// Transparent buttons never draw
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if (_buttoncell_is_transparent)
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return;
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// Do nothing if cell's frame rect is zero
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if (NSIsEmptyRect(cellFrame))
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return;
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// Do nothing if the window is deferred
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if ([[controlView window] gState] == 0)
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return;
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// Draw the border if needed
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[self drawBorderAndBackgroundWithFrame: cellFrame inView: controlView];
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[self drawInteriorWithFrame: cellFrame inView: controlView];
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}
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- (void) drawInteriorWithFrame: (NSRect)cellFrame inView: (NSView*)controlView
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{
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unsigned mask;
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// Transparent buttons never draw
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if (_buttoncell_is_transparent)
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return;
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cellFrame = [self drawingRectForBounds: cellFrame];
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if (_cell.is_highlighted)
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{
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mask = _highlightsByMask;
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if (_cell.state)
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mask &= ~_showAltStateMask;
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}
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else if (_cell.state)
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mask = _showAltStateMask;
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else
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mask = NSNoCellMask;
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// pushed in buttons contents are displaced to the bottom right 1px
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if (_cell.is_bordered && (mask & NSPushInCellMask))
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{
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cellFrame = NSOffsetRect(cellFrame, 1., [controlView isFlipped] ? 1. : -1.);
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}
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/*
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* Determine the background color and cache it in an ivar so that the
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* low-level drawing methods don't need to do it again.
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*/
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if (mask & (NSChangeGrayCellMask | NSChangeBackgroundCellMask))
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{
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_backgroundColor = [NSColor selectedMenuItemColor];
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}
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if (_backgroundColor == nil)
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_backgroundColor = [NSColor controlBackgroundColor];
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// Set cell's background color
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[_backgroundColor set];
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NSRectFill(cellFrame);
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/*
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* Determine the image and the title that will be
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* displayed. If the NSContentsCellMask is set the
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* image and title are swapped only if state is 1 or
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* if highlighting is set (when a button is pushed it's
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* content is changed to the face of reversed state).
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* The results are saved in two ivars for use in other
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* drawing methods.
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*/
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if (mask & NSContentsCellMask)
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{
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_imageToDisplay = _altImage;
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if (!_imageToDisplay)
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_imageToDisplay = [_menuItem image];
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_titleToDisplay = _altContents;
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if (_titleToDisplay == nil || [_titleToDisplay isEqual: @""])
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_titleToDisplay = [_menuItem title];
|
|
}
|
|
else
|
|
{
|
|
_imageToDisplay = [_menuItem image];
|
|
_titleToDisplay = [_menuItem title];
|
|
}
|
|
|
|
if (_imageToDisplay)
|
|
{
|
|
_imageWidth = [_imageToDisplay size].width;
|
|
}
|
|
|
|
// Draw the state image
|
|
if (_stateImageWidth > 0)
|
|
[self drawStateImageWithFrame: cellFrame inView: controlView];
|
|
|
|
// Draw the image
|
|
if (_imageWidth > 0)
|
|
[self drawImageWithFrame: cellFrame inView: controlView];
|
|
|
|
// Draw the title
|
|
if (_titleWidth > 0)
|
|
[self drawTitleWithFrame: cellFrame inView: controlView];
|
|
|
|
// Draw the key equivalent
|
|
if (_keyEquivalentWidth > 0)
|
|
[self drawKeyEquivalentWithFrame: cellFrame inView: controlView];
|
|
|
|
_backgroundColor = nil;
|
|
}
|
|
|
|
//
|
|
// NSCopying protocol
|
|
//
|
|
- (id) copyWithZone: (NSZone*)zone
|
|
{
|
|
NSMenuItemCell *c = [super copyWithZone: zone];
|
|
|
|
if (_menuItem)
|
|
c->_menuItem = [_menuItem copyWithZone: zone];
|
|
|
|
/* We do not copy _menuView, because _menuView owns the old cell,
|
|
but not the new one! _menuView knows nothing about c. If we copy
|
|
the pointer to _menuView into c, then that pointer might become
|
|
invalid at any point in time (it never becomes invalid for the original
|
|
cell because _menuView will call [originalCell setMenuView: nil]
|
|
when it's being deallocated. But it will not do the same for c, because
|
|
it doesn't even know that c exists!) */
|
|
c->_menuView = nil;
|
|
|
|
return c;
|
|
}
|
|
|
|
/*
|
|
* NSCoding protocol
|
|
*
|
|
* Normally unused since the NSMenu encodes/decodes the NSMenuItems, but
|
|
* not the NSMenuItemCells.
|
|
*/
|
|
- (void) encodeWithCoder: (NSCoder*)aCoder
|
|
{
|
|
[super encodeWithCoder: aCoder];
|
|
|
|
[aCoder encodeConditionalObject: _menuItem];
|
|
}
|
|
|
|
- (id) initWithCoder: (NSCoder*)aDecoder
|
|
{
|
|
self = [super initWithCoder: aDecoder];
|
|
|
|
if ([aDecoder allowsKeyedCoding])
|
|
{
|
|
[self setMenuItem: [aDecoder decodeObjectForKey: @"NSMenuItem"]];
|
|
}
|
|
else
|
|
{
|
|
ASSIGN (_menuItem, [aDecoder decodeObject]);
|
|
|
|
if ([aDecoder versionForClassName: @"NSMenuItemCell"] < 2)
|
|
{
|
|
/* In version 1, we used to encode the _menuView here. */
|
|
[aDecoder decodeObject];
|
|
}
|
|
}
|
|
_needs_sizing = YES;
|
|
|
|
return self;
|
|
}
|
|
|
|
@end
|