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* Implement GSCSTableau, GSCSEditInfo, GSCSEditVariableManager * Update GSTableau based on feedback * Remove adding expression term variable to external parameteric variables
118 lines
2.7 KiB
Objective-C
118 lines
2.7 KiB
Objective-C
/* Copyright (C) 2023 Free Software Foundation, Inc.
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By: Benjamin Johnson
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Date: 19-3-2023
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This file is part of the GNUstep Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110 USA.
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*/
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#import "GSCSStrength.h"
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#import "GSCSFloatComparator.h"
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@implementation GSCSStrength
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const float GSCSStrengthRequired = 1000;
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const float GSCSStrengthStrong = 750;
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const float GSCSStrengthMedium = 500;
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const float GSCSStrengthWeak = 250;
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- (instancetype) initWithName: (NSString *)name strength: (double)strength;
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{
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self = [super init];
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if (self != nil)
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{
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ASSIGN(_name, name);
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_strength = strength;
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}
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return self;
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}
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+ (instancetype) strengthRequired
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{
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return AUTORELEASE([[GSCSStrength alloc] initWithName: @"<Required>" strength: GSCSStrengthRequired]);
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}
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+ (instancetype) strengthStrong
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{
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return AUTORELEASE([[GSCSStrength alloc] initWithName: @"strong" strength: GSCSStrengthStrong]);
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}
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+ (instancetype) strengthMedium
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{
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return AUTORELEASE([[GSCSStrength alloc] initWithName: @"medium" strength: GSCSStrengthMedium]);
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}
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+ (instancetype) strengthWeak
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{
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return AUTORELEASE([[GSCSStrength alloc] initWithName: @"weak" strength: GSCSStrengthWeak]);
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}
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- (BOOL) isEqualToStrength: (GSCSStrength *)strength
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{
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return [_name isEqual: [strength name]] &&
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[GSCSFloatComparator isApproxiatelyEqual: _strength
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b: [strength strength]];
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}
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- (BOOL) isEqual: (id)other
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{
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if (other == nil)
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{
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return NO;
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}
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if (other == self)
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{
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return YES;
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}
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return [self isEqualToStrength: other];
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}
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- (BOOL) isRequired
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{
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return [GSCSFloatComparator
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isApproxiatelyEqual: _strength
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b: GSCSStrengthRequired];
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}
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- (double) strength
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{
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return _strength;
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}
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- (NSString *) name
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{
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return _name;
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}
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- (id) copyWithZone: (NSZone *)zone
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{
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GSCSStrength *copy =
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[[[self class] allocWithZone: zone] initWithName: _name
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strength: _strength];
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return copy;
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}
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- (void) dealloc
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{
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RELEASE(_name);
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[super dealloc];
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}
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@end
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