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https://github.com/gnustep/libs-gui.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@5761 72102866-910b-0410-8b05-ffd578937521
535 lines
12 KiB
Objective-C
535 lines
12 KiB
Objective-C
/*
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NSPopUpButtonCell.m
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Copyright (C) 1999 Free Software Foundation, Inc.
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Author: Michael Hanni <mhanni@sprintmail.com>
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Date: 1999
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; see the file COPYING.LIB.
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If not, write to the Free Software Foundation,
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <gnustep/gui/config.h>
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#include <AppKit/NSApplication.h>
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#include <AppKit/NSColor.h>
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#include <AppKit/NSFont.h>
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#include <AppKit/NSGraphics.h>
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#include <AppKit/NSImage.h>
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#include <AppKit/NSMatrix.h>
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#include <AppKit/NSMenu.h>
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#include <AppKit/NSPopUpButton.h>
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#include <AppKit/NSPopUpButtonCell.h>
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#include <AppKit/PSOperators.h>
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@implementation NSPopUpButtonCell
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- (void) dealloc
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{
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RELEASE(_menu);
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[super dealloc];
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}
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- (id) initTextCell: (NSString *)stringValue
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{
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return [self initTextCell: stringValue pullsDown: NO];
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}
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- (id) initTextCell: (NSString *)stringValue
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pullsDown: (BOOL)pullDown
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{
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[super initTextCell: stringValue];
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_pbcFlags.pullsDown = pullDown;
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_pbcFlags.usesItemFromMenu = YES;
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_pbcFlags.altersStateOfSelectedItem = YES;
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if ([stringValue length] > 0)
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{
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[self addItemWithTitle: stringValue];
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}
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_menu = [[NSMenu alloc] initWithTitle: @""];
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[_menu _setOwnedByPopUp: YES];
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return self;
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}
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- (void) setMenu: (NSMenu *)menu
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{
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ASSIGN(_menu, menu);
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}
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- (NSMenu *) menu
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{
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return _menu;
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}
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// Behavior settings
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- (void) setPullsDown: (BOOL)flag
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{
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_pbcFlags.pullsDown = flag;
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}
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- (BOOL) pullsDown
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{
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return _pbcFlags.pullsDown;
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}
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- (void) setAutoenablesItems: (BOOL)flag
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{
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[_menu setAutoenablesItems: flag];
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}
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- (BOOL) autoenablesItems
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{
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return [_menu autoenablesItems];
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}
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// The preferred edge is used for pull down menus and for popups under
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// severe screen position restrictions. It indicates what edge of the
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// cell the menu should pop out from.
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- (void) setPreferredEdge: (NSRectEdge)edge
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{
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_pbcFlags.preferredEdge = edge;
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}
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- (NSRectEdge) preferredEdge
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{
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return _pbcFlags.preferredEdge;
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}
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// If YES (the default) the popup button will display an item from the
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// menu. This will be the selected item for a popup or the first item for
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// a pull-down. If this is NO, then the menu item set with -setMenuItem:
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// is always displayed. This can be useful for a popup button that is an
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// icon button that pops up a menu full of textual items, for example.
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- (void) setUsesItemFromMenu: (BOOL)flag
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{
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_pbcFlags.usesItemFromMenu = flag;
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}
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- (BOOL) usesItemFromMenu
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{
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return _pbcFlags.usesItemFromMenu;
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}
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// This only has an effect for popups (it is ignored for pulldowns).
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// If YES (the default) then the selected item gets its state set to
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// NSOnState. If NO the items in the menu are left alone.
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- (void) setAltersStateOfSelectedItem: (BOOL)flag
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{
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_pbcFlags.altersStateOfSelectedItem = flag;
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}
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- (BOOL) altersStateOfSelectedItem
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{
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return _pbcFlags.altersStateOfSelectedItem;
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}
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// Adding and removing items
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- (void) addItemWithTitle: (NSString *)title
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{
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NSMenuItem *anItem = [NSMenuItem new];
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[anItem setTitle: title];
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// Not bad as defaults:
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[anItem setTarget: nil];
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[anItem setAction: NULL];
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[_menu insertItem: anItem atIndex: [_menu numberOfItems]];
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RELEASE(anItem);
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}
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- (void) addItemsWithTitles: (NSArray *)itemTitles
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{
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unsigned c = [itemTitles count];
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unsigned i;
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for (i = 0; i < c; i++)
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{
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[self addItemWithTitle: [itemTitles objectAtIndex: i]];
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}
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}
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- (void) insertItemWithTitle: (NSString *)title atIndex: (int)index
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{
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NSMenuItem *anItem = [NSMenuItem new];
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if (index < 0)
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index = 0;
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if (index > [_menu numberOfItems])
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index = [_menu numberOfItems];
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[anItem setTitle: title];
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// Not bad as defaults:
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[anItem setTarget: nil];
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[anItem setAction: NULL];
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[_menu insertItem: anItem atIndex: index];
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RELEASE(anItem);
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}
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- (void) removeItemWithTitle: (NSString *)title
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{
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[_menu removeItemAtIndex: [_menu indexOfItemWithTitle: title]];
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}
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- (void) removeItemAtIndex: (int)index
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{
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[_menu removeItemAtIndex: index];
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}
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- (void) removeAllItems
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{
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while ([_menu numberOfItems] > 0)
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{
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[_menu removeItemAtIndex: 0];
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}
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}
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// Accessing the items
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- (NSArray *) itemArray
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{
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return [_menu itemArray];
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}
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- (int) numberOfItems
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{
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return [_menu numberOfItems];
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}
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- (int) indexOfItem: (id <NSMenuItem>)item
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{
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return [_menu indexOfItem: item];
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}
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- (int) indexOfItemWithTitle: (NSString *)title
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{
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return [_menu indexOfItemWithTitle: title];
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}
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- (int) indexOfItemWithTag: (int)aTag
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{
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return [_menu indexOfItemWithTag: aTag];
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}
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- (int) indexOfItemWithRepresentedObject: (id)obj
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{
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return [_menu indexOfItemWithRepresentedObject: obj];
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}
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- (int) indexOfItemWithTarget: (id)aTarget andAction: (SEL)actionSelector
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{
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return [_menu indexOfItemWithTarget: aTarget andAction: actionSelector];
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}
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- (id <NSMenuItem>) itemAtIndex: (int)index
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{
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return [_menu itemAtIndex: index];
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}
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- (id <NSMenuItem>) itemWithTitle: (NSString *)title
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{
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return [_menu itemWithTitle: title];
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}
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- (id <NSMenuItem>) lastItem
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{
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int end = [_menu numberOfItems] - 1;
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if (end < 0)
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return nil;
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return [_menu itemAtIndex: end];
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}
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// Dealing with selection
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- (void) selectItem: (id <NSMenuItem>)item
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{
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if (!item)
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{
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if (_pbcFlags.altersStateOfSelectedItem)
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[_selectedItem setState: NSOffState];
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_selectedItem = nil;
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}
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else
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{
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if (_pbcFlags.altersStateOfSelectedItem)
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{
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[_selectedItem setState: NSOffState];
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}
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_selectedItem = item;
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if (_pbcFlags.altersStateOfSelectedItem)
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{
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[_selectedItem setState: NSOnState];
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}
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}
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}
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- (void) selectItemAtIndex: (int)index
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{
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NSMenuItem *anItem = (index == -1) ? nil : [self itemAtIndex: index];
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[self selectItem: anItem];
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}
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- (void) selectItemWithTitle: (NSString *)title
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{
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NSMenuItem *anItem = [self itemWithTitle: title];
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[self selectItem: anItem];
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}
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- (void) setTitle: (NSString *)aString
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{
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NSMenuItem *anItem;
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if (_pbcFlags.pullsDown)
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{
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if ([_menu numberOfItems] == 0)
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{
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anItem = nil;
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}
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else
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{
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anItem = [_menu itemAtIndex: 0];
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}
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}
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else
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{
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anItem = [_menu itemWithTitle: aString];
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if (anItem == nil)
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{
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[self addItemWithTitle: aString];
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anItem = [_menu itemWithTitle: aString];
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}
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}
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[self selectItem: anItem];
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}
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- (id <NSMenuItem>) selectedItem
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{
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return _selectedItem;
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}
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- (int) indexOfSelectedItem
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{
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return [_menu indexOfItem: _selectedItem];
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}
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- (void) synchronizeTitleAndSelectedItem
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{
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if (!_pbcFlags.usesItemFromMenu)
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return;
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if ([_menu numberOfItems] == 0)
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{
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_selectedItem = nil;
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}
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else if (_pbcFlags.pullsDown)
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{
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[self selectItem: [self itemAtIndex: 0]];
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}
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else
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{
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int index = [[_menu menuRepresentation] highlightedItemIndex];
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if (index < 0)
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index = 0;
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[self selectItemAtIndex: index];
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}
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}
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// Title conveniences
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- (NSString *) itemTitleAtIndex: (int)index
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{
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return [[self itemAtIndex: index] title];
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}
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- (NSArray *) itemTitles
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{
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unsigned count = [_menu numberOfItems];
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id items[count];
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unsigned i;
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[[_menu itemArray] getObjects: items];
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for (i = 0; i < count; i++)
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{
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items[i] = [items[i] title];
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}
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return [NSArray arrayWithObjects: items count: count];
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}
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- (NSString *) titleOfSelectedItem
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{
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if (_selectedItem != nil)
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return [_selectedItem title];
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else
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return @"";
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}
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- (void) attachPopUpWithFrame: (NSRect)cellFrame
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inView: (NSView *)controlView
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{
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NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
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NSWindow *cvWin = [controlView window];
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NSMenuView *mr = [_menu menuRepresentation];
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int items;
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[nc postNotificationName: NSPopUpButtonCellWillPopUpNotification
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object: self];
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[nc postNotificationName: NSPopUpButtonCellWillPopUpNotification
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object: controlView];
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[mr _setCellSize: cellFrame.size];
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[_menu sizeToFit];
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// Compute the frame (NB: the temporary frame to be passed
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// to mr as per spec, not yet the definitive frame where
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// the menu is going to appear)
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items = [_menu numberOfItems];
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if (items > 1)
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{
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float f;
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f = cellFrame.size.height * (items - 1);
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cellFrame.size.height += f;
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cellFrame.origin.y -= f;
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}
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// Convert to Screen Coordinates
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cellFrame = [controlView convertRect: cellFrame
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toView: nil];
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cellFrame.origin = [cvWin convertBaseToScreen: cellFrame.origin];
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// Ask the MenuView to attach the menu to this rect
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if (_pbcFlags.pullsDown)
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{
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[mr setWindowFrameForAttachingToRect: cellFrame
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onScreen: [cvWin screen]
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preferredEdge: _pbcFlags.preferredEdge
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popUpSelectedItem: -1];
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}
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else
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{
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[mr setWindowFrameForAttachingToRect: cellFrame
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onScreen: [cvWin screen]
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preferredEdge: _pbcFlags.preferredEdge
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popUpSelectedItem: [self indexOfSelectedItem]];
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}
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// Last, display the window
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[[_menu window] orderFrontRegardless];
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}
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- (void) dismissPopUp
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{
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[_menu close];
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}
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- (BOOL) trackMouse: (NSEvent *)theEvent
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inRect: (NSRect)cellFrame
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ofView: (NSView *)controlView
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untilMouseUp: (BOOL)untilMouseUp
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{
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return NO;
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}
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- (void) performClickWithFrame: (NSRect)frame
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inView: (NSView *)controlView
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{
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// TODO
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// This method is called to simulate programmatically a click
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// [as NSCell's performClick:]
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// This method is not executed upon mouse down; rather, it should
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// simulate what would happen upon mouse down. It should not start
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// any real mouse tracking.
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/*
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int indexToClick;
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[self attachPopUpWithFrame: frame
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inView: controlView];
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indexToClick = [[_menu menuRepresentation] indexOfItemAtPoint:
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[[_menu window] mouseLocationOutsideOfEventStream]];
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[[_menu menuRepresentation] mouseDown: [NSApp currentEvent]];
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[[[_menu menuRepresentation] menuItemCellForItemAtIndex: indexToClick]
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performClick: nil];*/
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}
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// Arrow position for bezel style and borderless popups.
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- (NSPopUpArrowPosition) arrowPosition
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{
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return _pbcFlags.arrowPosition;
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}
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- (void) setArrowPosition: (NSPopUpArrowPosition)position
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{
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_pbcFlags.arrowPosition = position;
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}
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- (void) drawWithFrame: (NSRect)cellFrame
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inView: (NSView*)view
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{
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NSSize size;
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NSPoint position;
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NSImage *aImage;
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// Save last view drawn to
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if (_control_view != view)
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_control_view = view;
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[view lockFocus];
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[super drawWithFrame: cellFrame inView: view];
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// Skip 5 points from left side
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cellFrame.origin.x += 5;
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cellFrame.size.width -= 5;
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[self _drawText: [self titleOfSelectedItem] inFrame: cellFrame];
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if (_pbcFlags.pullsDown)
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{
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aImage = [NSImage imageNamed: @"common_3DArrowDown"];
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}
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else
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{
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aImage = [NSImage imageNamed: @"common_Nibble"];
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}
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size = [aImage size];
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position.x = cellFrame.origin.x + cellFrame.size.width - size.width - 4;
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position.y = MAX(NSMidY(cellFrame) - (size.height/2.), 0.);
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/*
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* Images are always drawn with their bottom-left corner at the origin
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* so we must adjust the position to take account of a flipped view.
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*/
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if ([view isFlipped])
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position.y += size.height;
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[aImage compositeToPoint: position operation: NSCompositeCopy];
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[view unlockFocus];
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}
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@end
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