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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@4228 72102866-910b-0410-8b05-ffd578937521
304 lines
7.2 KiB
Objective-C
304 lines
7.2 KiB
Objective-C
/*
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NSSlider.m
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Copyright (C) 1996 Free Software Foundation, Inc.
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Author: Ovidiu Predescu <ovidiu@net-community.com>
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Date: September 1997
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Author: Felipe A. Rodriguez <far@ix.netcom.com>
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Date: August 1998
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <Foundation/NSRunLoop.h>
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#include "gnustep/gui/config.h"
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#include <AppKit/NSEvent.h>
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#include <AppKit/NSSlider.h>
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#include <AppKit/NSSliderCell.h>
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#include <AppKit/NSWindow.h>
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#include <AppKit/NSApplication.h>
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@implementation NSSlider
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static Class cellClass;
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+ (void) initialize
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{
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if (self == [NSSlider class])
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{
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// Initial version
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[self setVersion: 1];
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// Set our cell class to NSSliderCell
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[self setCellClass: [NSSliderCell class]];
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}
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}
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+ (void) setCellClass: (Class)class
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{
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cellClass = class;
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}
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+ (Class) cellClass
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{
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return cellClass;
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}
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- (id) initWithFrame: (NSRect)frameRect
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{
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NSSliderCell* theCell = [[[isa cellClass] new] autorelease];
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[super initWithFrame: frameRect];
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// set our cell
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[self setCell: theCell];
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[theCell setState: 1];
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return self;
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}
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- (NSImage *) image
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{
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return [[self cell] image];
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}
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- (int) isVertical
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{
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return [[self cell] isVertical];
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}
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- (float) knobThickness
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{
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return [[self cell] knobThickness];
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}
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- (void) setImage: (NSImage *)backgroundImage
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{
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[[self cell] setImage: backgroundImage];
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}
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- (void) setKnobThickness: (float)aFloat
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{
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[[self cell] setKnobThickness: aFloat];
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}
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- (void) setTitle: (NSString *)aString
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{
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[[self cell] setTitle: aString];
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}
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- (void) setTitleCell: (NSCell *)aCell
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{
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[[self cell] setTitleCell: aCell];
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}
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- (void) setTitleColor: (NSColor *)aColor
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{
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[[self cell] setTitleColor: aColor];
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}
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- (void) setTitleFont: (NSFont *)fontObject
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{
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[[self cell] setTitleFont: fontObject];
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}
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- (NSString *) title
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{
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return [[self cell] title];
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}
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- (id) titleCell
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{
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return [[self cell] titleCell];
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}
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- (NSColor *) titleColor
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{
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return [[self cell] titleColor];
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}
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- (NSFont *) titleFont
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{
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return [[self cell] titleFont];
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}
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- (double) maxValue
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{
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return [[self cell] maxValue];
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}
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- (double) minValue
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{
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return [[self cell] minValue];
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}
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- (void) setMaxValue: (double)aDouble
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{
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[[self cell] setMaxValue: aDouble];
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}
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- (void) setMinValue: (double)aDouble
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{
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[[self cell] setMinValue: aDouble];
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}
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- (BOOL) acceptsFirstMouse: (NSEvent *)theEvent
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{
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return YES;
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}
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- (void) drawRect: (NSRect)rect
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{
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[[self cell] drawWithFrame: rect inView: self];
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}
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- (float)_floatValueForMousePoint: (NSPoint)point knobRect: (NSRect)knobRect
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{
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NSSliderCell* theCell = [self cell];
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NSRect slotRect = [theCell trackRect];
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BOOL isVertical = [theCell isVertical];
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float minValue = [theCell minValue];
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float maxValue = [theCell maxValue];
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float floatValue = 0;
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float position;
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// Adjust the point to lie inside the knob slot. We don't
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// have to worry whether the view is flipped or not.
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if (isVertical)
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{
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if (point.y < slotRect.origin.y + knobRect.size.height / 2)
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{
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position = slotRect.origin.y + knobRect.size.height / 2;
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}
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else if (point.y > slotRect.origin.y + slotRect.size.height
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- knobRect.size.height / 2)
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{
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position = slotRect.origin.y + slotRect.size.height
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- knobRect.size.height / 2;
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}
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else
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position = point.y;
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// Compute the float value
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floatValue = (position - (slotRect.origin.y + knobRect.size.height/2))
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/ (slotRect.size.height - knobRect.size.height);
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if (_rFlags.flipped_view)
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floatValue = 1 - floatValue;
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}
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else
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{
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if (point.x < slotRect.origin.x + knobRect.size.width / 2)
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{
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position = slotRect.origin.x + knobRect.size.width / 2;
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}
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else if (point.x > slotRect.origin.x + slotRect.size.width
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- knobRect.size.width / 2)
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{
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position = slotRect.origin.x + slotRect.size.width
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- knobRect.size.width / 2;
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}
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else
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position = point.x;
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// Compute the float value given the knob size
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floatValue = (position - (slotRect.origin.x + knobRect.size.width / 2))
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/ (slotRect.size.width - knobRect.size.width);
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}
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return floatValue * (maxValue - minValue) + minValue;
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}
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- (void) trackKnob: (NSEvent*)theEvent knobRect: (NSRect)knobRect
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{
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NSApplication *app = [NSApplication sharedApplication];
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unsigned int eventMask = NSLeftMouseDownMask | NSLeftMouseUpMask
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| NSLeftMouseDraggedMask | NSMouseMovedMask
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| NSPeriodicMask;
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NSPoint point = [self convertPoint: [theEvent locationInWindow] fromView: nil];
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NSEventType eventType = [theEvent type];
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BOOL isContinuous = [self isContinuous];
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NSSliderCell* theCell = [self cell];
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float oldFloatValue = [theCell floatValue];
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id target = [theCell target];
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SEL action = [theCell action];
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[NSEvent startPeriodicEventsAfterDelay: 0.05 withPeriod: 0.05];
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[[NSRunLoop currentRunLoop] limitDateForMode: NSEventTrackingRunLoopMode];
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while (eventType != NSLeftMouseUp)
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{
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theEvent = [app nextEventMatchingMask: eventMask
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untilDate: [NSDate distantFuture]
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inMode: NSEventTrackingRunLoopMode
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dequeue: YES];
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eventType = [theEvent type];
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if (eventType != NSPeriodic)
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point = [self convertPoint: [theEvent locationInWindow]
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fromView: nil];
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else
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{
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if (point.x != knobRect.origin.x || point.y != knobRect.origin.y)
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{
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float floatValue = [self _floatValueForMousePoint: point
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knobRect: knobRect];
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if (floatValue != oldFloatValue)
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{
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[theCell setFloatValue: floatValue];
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[theCell drawWithFrame: [self bounds] inView: self];
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[window flushWindow];
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if (isContinuous)
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[target performSelector: action withObject: self];
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oldFloatValue = floatValue;
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}
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knobRect.origin = point;
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}
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}
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}
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// If the control is not continuous send the action at the end of the drag
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if (!isContinuous)
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[target performSelector: action withObject: self];
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[NSEvent stopPeriodicEvents];
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}
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- (void) mouseDown: (NSEvent *)theEvent
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{
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NSPoint location = [self convertPoint: [theEvent locationInWindow]fromView: nil];
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NSSliderCell* theCell = [self cell];
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NSRect rect;
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[self lockFocus];
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rect = [theCell knobRectFlipped: [self isFlipped]];
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if (![self mouse: location inRect: rect])
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{
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// Mouse is not on the knob, move the knob to the mouse position
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float floatValue = [self _floatValueForMousePoint: location
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knobRect: rect];
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[theCell setFloatValue: floatValue];
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if ([self isContinuous])
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[[theCell target] performSelector: [theCell action]
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withObject: self];
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[theCell drawWithFrame: [self bounds] inView: self];
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[window flushWindow];
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}
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[self trackKnob: theEvent knobRect: rect];
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}
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@end
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