libs-gui/Source/NSControl.m
Felipe A. Rodriguez 4dd58372f6 * move DPSOperators.h to XDPS.
* move GPS headers into a new backend.
	* define GSContext.h/GSContext.m as abstract super for all drawing
		destinations (eliminates the need for DPS, GPS, DGS at the root of
		the AppKit) add appropriate defintion to various classes.
	* NSMatrix.m add abstract backend code from xraw (eliminate backend).
	* NSSlider.m add abstract backend code from xraw (eliminate backend).
	* NSSliderCell.m add abstract backend code from xraw (eliminate backend).
	* NSSplitView.m add abstract backend code from xraw (eliminate backend).
		replace private divider highlight method with NSHighlightRect()
	* NSWindow.m add class method to create backend specific window view.
	* NSTextField.m add abstract backend code from xraw (eliminate backend).
	* NSForm.m add abstract backend code from xraw (eliminate backend).
	* NSFormCell.m add abstract backend code from xraw (eliminate backend).
	* NSColorWell.m add abstract backend code from xraw (eliminate backend).
	* NSButton.m add abstract backend code from xraw (eliminate backend).
	* NSControl.m add abstract backend code from xraw (eliminate backend).
	* NSBox.m add abstract backend code from xraw (eliminate backend).
	* NSBrowser.m add abstract backend code from xraw (eliminate backend).
	* NSBrowserCell.m add abstract backend code from xraw (eliminate backend).


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@3321 72102866-910b-0410-8b05-ffd578937521
1998-11-25 17:16:48 +00:00

543 lines
9.9 KiB
Objective-C

/*
NSControl.m
The abstract control class
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Scott Christley <scottc@net-community.com>
Date: 1996
Author: Felipe A. Rodriguez <far@ix.netcom.com>
Date: August 1998
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <gnustep/gui/config.h>
#include <AppKit/NSControl.h>
#include <AppKit/NSEvent.h>
#include <AppKit/NSWindow.h>
#include <AppKit/NSApplication.h>
#include <AppKit/NSCell.h>
//
// Class variables
//
static id MB_NSCONTROL_CELL_CLASS = nil;
@implementation NSControl
//
// Class methods
//
+ (void)initialize
{
if (self == [NSControl class])
{
NSDebugLog(@"Initialize NSControl class\n");
// Initial version
[self setVersion:1];
// Set cell class
[self setCellClass:[NSCell class]];
}
}
//
// Setting the Control's Cell
//
+ (Class)cellClass
{
return MB_NSCONTROL_CELL_CLASS;
}
+ (void)setCellClass:(Class)factoryId
{
MB_NSCONTROL_CELL_CLASS = factoryId;
}
//
// Instance methods
//
//
// Initializing an NSControl Object
//
- (id)initWithFrame:(NSRect)frameRect
{
[super initWithFrame:frameRect];
// create our cell
[self setCell:[[MB_NSCONTROL_CELL_CLASS new] autorelease]];
tag = 0;
return self;
}
- (void)dealloc
{
// release our cell
[cell release];
[super dealloc];
}
//
// Creating copies
//
- copyWithZone:(NSZone *)zone
{
id c;
c = NSCopyObject (self, 0, zone);
// make sure the new copy also has a new copy of the cell
[cell retain];
[c setCell: [[cell copy] autorelease]];
return c;
}
//
// Setting the Control's Cell
//
- (id)cell
{
return cell;
}
- (void)setCell:(NSCell *)aCell
{
// Not a cell class --then forget it
if (![aCell isKindOfClass:[NSCell class]])
return;
[cell setControlView:nil];
[aCell setControlView:self];
[aCell retain];
[cell release];
cell = aCell;
}
//
// Enabling and Disabling the Control
//
- (BOOL)isEnabled
{
return [[self selectedCell] isEnabled];
}
- (void)setEnabled:(BOOL)flag
{
[[self selectedCell] setEnabled:flag];
}
//
// Identifying the Selected Cell
//
- (id)selectedCell
{
if ([cell state])
return cell;
else
return nil;
}
- (int)selectedTag
{
return [[self selectedCell] tag];
}
//
// Setting the Control's Value
//
- (double)doubleValue
{
return [[self selectedCell] doubleValue];
}
- (float)floatValue
{
return [[self selectedCell] floatValue];
}
- (int)intValue
{
return [[self selectedCell] intValue];
}
- (void)setDoubleValue:(double)aDouble
{
[[self selectedCell] setDoubleValue:aDouble];
[self setNeedsDisplay:YES];
}
- (void)setFloatValue:(float)aFloat
{
[[self selectedCell] setFloatValue:aFloat];
[self setNeedsDisplay:YES];
}
- (void)setIntValue:(int)anInt
{
[[self selectedCell] setIntValue:anInt];
[self setNeedsDisplay:YES];
}
- (void)setNeedsDisplay
{
[super setNeedsDisplay:YES];
}
- (void)setStringValue:(NSString *)aString
{
[[self selectedCell] setStringValue:aString];
[self setNeedsDisplay:YES];
}
- (NSString *)stringValue
{
return [[self selectedCell] stringValue];
}
//
// Interacting with Other Controls
//
- (void)takeDoubleValueFrom:(id)sender
{
[[self selectedCell] takeDoubleValueFrom:sender];
[self setNeedsDisplay:YES];
}
- (void)takeFloatValueFrom:(id)sender
{
[[self selectedCell] takeFloatValueFrom:sender];
[self setNeedsDisplay:YES];
}
- (void)takeIntValueFrom:(id)sender
{
[[self selectedCell] takeIntValueFrom:sender];
[self setNeedsDisplay:YES];
}
- (void)takeStringValueFrom:(id)sender
{
[[self selectedCell] takeStringValueFrom:sender];
[self setNeedsDisplay:YES];
}
//
// Formatting Text
//
- (NSTextAlignment)alignment
{
if (cell)
return [cell alignment];
else
return NSLeftTextAlignment;
}
- (NSFont *)font
{
if (cell)
return [cell font];
else
return nil;
}
- (void)setAlignment:(NSTextAlignment)mode
{
if (cell)
{
[cell setAlignment:mode];
[self setNeedsDisplay:YES];
}
}
- (void)setFont:(NSFont *)fontObject
{
if (cell) [cell setFont:fontObject];
}
- (void)setFloatingPointFormat:(BOOL)autoRange
left:(unsigned)leftDigits
right:(unsigned)rightDigits
{}
//
// Managing the Field Editor
//
- (BOOL)abortEditing
{
return NO;
}
- (NSText *)currentEditor
{
return nil;
}
- (void)validateEditing
{}
//
// Resizing the Control
//
- (void)calcSize
{}
- (void)sizeToFit
{}
//
// Displaying the Control and Cell
//
- (void)drawCell:(NSCell *)aCell
{
if (cell == aCell)
{
[self lockFocus];
[cell drawWithFrame:bounds inView:self];
[self unlockFocus];
}
}
- (void)drawCellInside:(NSCell *)aCell
{
if (cell == aCell)
{
[self lockFocus];
[cell drawInteriorWithFrame:bounds inView:self];
[self unlockFocus];
}
}
- (void)selectCell:(NSCell *)aCell
{
if (cell == aCell) [cell setState:1];
}
- (void)updateCell:(NSCell *)aCell
{
[self setNeedsDisplay:YES];
}
- (void)updateCellInside:(NSCell *)aCell
{
[self setNeedsDisplay:YES];
}
//
// Target and Action
//
- (SEL)action
{
return [cell action];
}
- (BOOL)isContinuous
{
return [cell isContinuous];
}
- (BOOL)sendAction:(SEL)theAction
to:(id)theTarget
{
NSApplication *theApp = [NSApplication sharedApplication];
if (theAction && theTarget)
return [theApp sendAction:theAction to:theTarget from:self];
else
return NO;
}
- (int)sendActionOn:(int)mask
{
return 0;
}
- (void)setAction:(SEL)aSelector
{
[cell setAction:aSelector];
}
- (void)setContinuous:(BOOL)flag
{
[cell setContinuous:flag];
}
- (void)setTarget:(id)anObject
{
[cell setTarget:anObject];
}
- (id)target
{
return [cell target];
}
//
// Assigning a Tag
//
- (void)setTag:(int)anInt
{
tag = anInt;
}
- (int)tag
{
return tag;
}
//
// Tracking the Mouse
//
- (void)mouseDown:(NSEvent *)theEvent
{
NSApplication *theApp = [NSApplication sharedApplication];
BOOL mouseUp = NO, done = NO;
NSEvent *e;
int oldActionMask;
NSPoint location;
unsigned int event_mask = NSLeftMouseDownMask | NSLeftMouseUpMask |
NSMouseMovedMask | NSLeftMouseDraggedMask |
NSRightMouseDraggedMask;
NSDebugLog(@"NSControl mouseDown\n");
if (![self isEnabled]) // If we are not enabled
return; // then ignore the mouse
if ([cell isContinuous]) // Have NSCell send action
oldActionMask = [cell sendActionOn:0]; // only if we're continuous
else
oldActionMask = [cell sendActionOn: NSPeriodicMask];
[[self window] captureMouse: self]; // capture mouse
[self lockFocus];
e = theEvent;
while (!done) // loop until mouse goes up
{
location = [e locationInWindow];
location = [self convertPoint:location fromView:nil];
// ask the cell to track the mouse only
// if the mouse is within the cell
if ((location.x >= 0) && (location.x < bounds.size.width) &&
(location.y >= 0 && location.y < bounds.size.height))
{ // highlight the cell
[cell highlight: YES withFrame: bounds inView: self];
[window flushWindow];
if([cell trackMouse:e inRect:bounds ofView:self untilMouseUp:YES])
done = mouseUp = YES; // YES if the mouse
else // goes up in the cell
{
[cell highlight: NO withFrame: bounds inView: self];
[window flushWindow];
}
}
if (done) // if done break
break; // out of the loop
NSDebugLog(@"NSControl process another event\n");
e = [theApp nextEventMatchingMask:event_mask // get next event
untilDate:nil
inMode:NSEventTrackingRunLoopMode
dequeue:YES];
if ([e type] == NSLeftMouseUp) // If mouse went up
done = YES; // then we are done
}
[[self window] releaseMouse: self]; // Release mouse
if (mouseUp) // the mouse went up in the button
{
[self lockFocus]; // lockFocus gets released when button is
// drawn presseddown (NSView's displayRect)
// so we call it again, one of these needs
// to be optimized out FAR FIX ME
[cell setState:![cell state]];
[cell highlight: NO withFrame: bounds inView: self]; // Unhighlight
[window flushWindow];
}
[self unlockFocus];
// Restore the old
[cell sendActionOn:oldActionMask]; // action mask
if (mouseUp) // Have the target
[self sendAction:[self action] to:[self target]]; // perform action
}
- (BOOL)ignoresMultiClick
{
return NO;
}
- (void)setIgnoresMultiClick:(BOOL)flag
{}
//
// Methods Implemented by the Delegate
//
- (BOOL)control:(NSControl *)control
textShouldBeginEditing:(NSText *)fieldEditor
{
return NO;
}
- (BOOL)control:(NSControl *)control
textShouldEndEditing:(NSText *)fieldEditor
{
return NO;
}
- (void)controlTextDidBeginEditing:(NSNotification *)aNotification
{}
- (void)controlTextDidEndEditing:(NSNotification *)aNotification
{}
- (void)controlTextDidChange:(NSNotification *)aNotification
{}
//
// NSCoding protocol
//
- (void)encodeWithCoder:aCoder
{
[super encodeWithCoder:aCoder];
[aCoder encodeValueOfObjCType: "i" at: &tag];
[aCoder encodeObject: cell];
}
- initWithCoder:aDecoder
{
[super initWithCoder:aDecoder];
[aDecoder decodeValueOfObjCType: "i" at: &tag];
cell = [aDecoder decodeObject];
return self;
}
@end