libs-gui/Source/GSThemeMenu.m
Gregory John Casamento 562f545bd3 * Headers/Additions/GNUstepGUI/GSTheme.h: Added method
rightMouseMenu:forEvent: to allow theming of transient and
	context menus.
	* Source/GSThemeMenu.m: Implementation of method 
	rightMouseMenu:forEvent: to allow theming of transient and
	context menus.
	* Source/NSMenu.m: use the theming code implemented above instead
	of rendering the menu directly.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@30370 72102866-910b-0410-8b05-ffd578937521
2010-05-12 22:47:10 +00:00

115 lines
3.1 KiB
Objective-C

/** <title>GSThemePanel</title>
<abstract>Theme management utility</abstract>
Copyright (C) 2010 Free Software Foundation, Inc.
Author: Gregory John Casamento <greg.casamento@gmail.com>
Date: 2010
This file is part of the GNU Objective C User interface library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include <Foundation/NSString.h>
#include <AppKit/NSMenu.h>
#include <AppKit/NSWindow.h>
#include <AppKit/NSMenuView.h>
#include <GNUstepGUI/GSTheme.h>
#include <GNUstepGUI/GSWindowDecorationView.h>
#include "NSToolbarFrameworkPrivate.h"
@interface NSWindow (Private)
- (GSWindowDecorationView *) windowView;
@end
@implementation NSWindow (Private)
- (GSWindowDecorationView *) windowView
{
return _wv;
}
@end
@implementation GSTheme (Menu)
- (void) setMenu: (NSMenu *)menu
forWindow: (NSWindow *)window
{
GSWindowDecorationView *wv = [window windowView];
if ([window menu] != menu)
{
NSMenuView *menuView;
/* Restore the old representation to its original menu after
* removing it from the window. If we didn't do this, the menu
* representation would be left without a partent view or
* window to draw in.
*/
menuView = [wv removeMenuView];
[[window menu] setMenuRepresentation: menuView];
[menuView sizeToFit];
/* Set the new menu, and transfer the new menu representation
* to the window decoration view.
*/
menuView = [menu menuRepresentation];
if (menuView != nil)
{
[menu close];
[menuView setHorizontal: YES];
[menuView sizeToFit];
[wv addMenuView: menuView];
}
}
}
- (void) rightMouseDisplay: (NSMenu *)menu
forEvent: (NSEvent *)theEvent
{
NSMenuView *mv = [menu menuRepresentation];
if ([mv isHorizontal] == NO)
{
[menu displayTransient];
[mv mouseDown: theEvent];
[menu closeTransient];
}
}
- (void) processCommand: (void *)context
{
// this is only implemented when we handle native menus.
// put code in here to handle commands from the native menu structure.
}
- (float) menuHeightForWindow: (NSWindow *)window
{
return [NSMenuView menuBarHeight];
}
- (void) updateMenu: (NSMenu *)menu forWindow: (NSWindow *)window
{
// default implementation of this method does nothing.
}
- (void) updateAllWindowsWithMenu: (NSMenu *) menu
{
// default implementation of this method does nothing.
}
@end