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https://github.com/gnustep/libs-gui.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@26619 72102866-910b-0410-8b05-ffd578937521
363 lines
8.6 KiB
Objective-C
363 lines
8.6 KiB
Objective-C
/* GSWheelColorPicker.m
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Copyright (C) 2001 Free Software Foundation, Inc.
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Author: Fred Kiefer <FredKiefer@gmx.de>
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Date: Febuary 2001
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Author: Alexander Malmberg <alexander@malmberg.org>
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Date: May 2002
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include <math.h>
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#ifndef PI
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#define PI 3.141592653589793
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#endif
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#include <Foundation/Foundation.h>
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#include <AppKit/AppKit.h>
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#include <GNUstepGUI/GSHbox.h>
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#include "GSStandardColorPicker.h"
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@interface GSColorWheel : NSView
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{
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float hue, saturation, brightness;
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id target;
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SEL action;
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}
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-(float) hue;
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-(float) saturation;
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-(void) setHue: (float)h saturation: (float)s brightness: (float)brightness;
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-(void) setTarget: (id)t;
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-(void) setAction: (SEL)a;
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@end
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@implementation GSColorWheel
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-(void) setTarget: (id)t
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{
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target = t;
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}
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-(void) setAction: (SEL)a
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{
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action = a;
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}
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-(float) hue
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{
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return hue;
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}
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-(float) saturation
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{
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return saturation;
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}
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-(void) setHue: (float)h saturation: (float)s brightness: (float)b
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{
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if (hue == h && saturation == s && brightness == b)
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return;
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hue = h;
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saturation = s;
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brightness = b;
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[self setNeedsDisplay: YES];
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}
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-(BOOL) isOpaque
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{
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return YES;
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}
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-(void) drawRect: (NSRect)rect
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{
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NSRect frame = [self bounds];
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float cx, cy, cr;
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float x, y;
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float r, a;
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float dx, dy;
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cx = (frame.origin.x + frame.size.width) / 2;
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cy = (frame.origin.y + frame.size.height) / 2;
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cr = frame.size.width;
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if (cr > frame.size.height)
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cr = frame.size.height;
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cr = cr / 2 - 2;
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rect.origin.x = floor(rect.origin.x);
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rect.origin.y = floor(rect.origin.y);
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rect.size.width = ceil(rect.size.width) + 1;
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rect.size.height = ceil(rect.size.height) + 1;
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[[NSColor windowBackgroundColor] set];
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NSRectFill(rect);
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for (y = rect.origin.y; y < rect.origin.y + rect.size.height; y++)
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{
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for (x = rect.origin.x; x < rect.origin.x + rect.size.width; x++)
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{
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dx = x - cx;
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dy = y - cy;
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r = dx * dx + dy * dy;
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r = sqrt(r);
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r /= cr;
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if (r > 1)
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continue;
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a = atan2(dy, dx);
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a = a / 2.0 / PI;
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if (a < 0)
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a += 1;
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PSsethsbcolor(a, r, brightness);
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PSrectfill(x,y,1,1);
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}
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}
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a = hue * 2 * PI;
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r = saturation * cr;
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x = cos(a) * r + cx;
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y = sin(a) * r + cy;
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PSsetgray(0);
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PSrectstroke(x - 2, y - 2, 4, 4);
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PSsetgray(1);
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PSrectfill(x - 1, y - 1, 2, 2);
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}
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- (void) mouseDown: (NSEvent *)theEvent
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{
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unsigned int eventMask = NSLeftMouseDownMask | NSLeftMouseUpMask
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| NSLeftMouseDraggedMask;
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NSPoint point = [self convertPoint: [theEvent locationInWindow]
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fromView: nil];
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NSEventType eventType = [theEvent type];
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NSEvent *presentEvent;
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float new_hue, new_saturation;
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float old_x, old_y;
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NSRect frame = [self bounds];
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float cx, cy, cr;
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float dx, dy;
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cx = (frame.origin.x + frame.size.width) / 2;
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cy = (frame.origin.y + frame.size.height) / 2;
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cr = frame.size.width;
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if (cr > frame.size.height)
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cr = frame.size.height;
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cr = cr / 2 - 2;
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new_hue = hue;
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new_saturation = saturation;
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do
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{
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/* Inner loop that gets and (quickly) handles all events that have
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already arrived. */
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while (theEvent && eventType != NSLeftMouseUp)
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{
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/* Note the event here. Don't do any expensive handling. */
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presentEvent = theEvent;
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theEvent = [NSApp nextEventMatchingMask: eventMask
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untilDate: [NSDate distantPast] /* Only get events that have arrived */
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inMode: NSEventTrackingRunLoopMode
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dequeue: YES];
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eventType = [theEvent type];
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}
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/* No more events right now. Do expensive handling, like drawing,
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* here.
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*/
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point = [self convertPoint: [presentEvent locationInWindow]
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fromView: nil];
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dx = point.x - cx;
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dy = point.y - cy;
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new_saturation = dx * dx + dy * dy;
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new_saturation = sqrt(new_saturation);
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new_saturation /= cr;
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if (new_saturation > 1)
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new_saturation = 1;
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new_hue = atan2(dy, dx);
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new_hue = new_hue / 2.0 / PI;
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if (new_hue < 0)
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new_hue += 1;
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if (new_hue != hue || new_saturation != saturation)
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{
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old_x = cos(hue * 2 * PI) * saturation * cr + cx;
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old_y = sin(hue * 2 * PI) * saturation * cr + cy;
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hue = new_hue;
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saturation = new_saturation;
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[self lockFocus];
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[self drawRect: NSMakeRect(old_x - 3, old_y - 3, 6, 6)];
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[self drawRect: NSMakeRect(point.x - 3, point.y - 3, 6, 6)];
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[self unlockFocus];
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[_window flushWindow];
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if (target)
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[target performSelector: action withObject: self];
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}
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/*
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* If our current event is actually the mouse up (perhaps the inner
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* loop got to this point) we want to update with the last info and
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* then quit.
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*/
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if (eventType == NSLeftMouseUp)
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break;
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/* Get the next event, blocking if necessary. */
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theEvent = [NSApp nextEventMatchingMask: eventMask
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untilDate: nil /* No limit, block until we get an event. */
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inMode: NSEventTrackingRunLoopMode
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dequeue: YES];
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eventType = [theEvent type];
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} while (eventType != NSLeftMouseUp);
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}
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@end
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@interface GSWheelColorPicker: NSColorPicker <NSColorPickingCustom>
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{
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GSHbox *baseView;
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NSSlider *brightnessSlider;
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GSColorWheel *wheel;
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}
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- (void) sliderChanged: (id) sender;
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- (void) loadViews;
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@end
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@implementation GSWheelColorPicker
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- (void) dealloc
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{
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RELEASE(baseView);
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[super dealloc];
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}
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- (id)initWithPickerMask:(int)aMask
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colorPanel:(NSColorPanel *)colorPanel
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{
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if (aMask & NSColorPanelWheelModeMask)
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return [super initWithPickerMask: aMask
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colorPanel: colorPanel];
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RELEASE(self);
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return nil;
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}
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- (int)currentMode
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{
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return NSWheelModeColorPanel;
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}
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- (BOOL)supportsMode:(int)mode
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{
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return mode == NSWheelModeColorPanel;
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}
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- (NSView *)provideNewView:(BOOL)initialRequest
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{
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if (initialRequest)
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{
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[self loadViews];
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}
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return baseView;
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}
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- (void)setColor:(NSColor *)color
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{
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float hue, saturation, brightness, alpha;
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NSColor *c;
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c = [color colorUsingColorSpaceName: NSCalibratedRGBColorSpace];
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[c getHue: &hue saturation: &saturation brightness: &brightness alpha: &alpha];
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[(GSColorSliderCell *)[brightnessSlider cell]
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_setColorSliderCellValues: hue : saturation : brightness];
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[brightnessSlider setNeedsDisplay: YES];
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[brightnessSlider setFloatValue: brightness];
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[wheel setHue: hue saturation: saturation brightness: brightness];
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}
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- (void) loadViews
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{
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NSSlider *s;
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baseView = [[GSHbox alloc] init];
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[baseView setAutoresizingMask: (NSViewWidthSizable | NSViewHeightSizable)];
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wheel = [[GSColorWheel alloc] init];
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[wheel setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable];
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[wheel setTarget: self];
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[wheel setAction: @selector(sliderChanged:)];
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[baseView addView: wheel];
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s = brightnessSlider = [[NSSlider alloc] initWithFrame: NSMakeRect(0,0,16,0)];
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[s setAutoresizingMask: NSViewHeightSizable];
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[s setCell: [[GSColorSliderCell alloc] init]];
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[(GSColorSliderCell *)[s cell] _setColorSliderCellMode: 10];
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[s setContinuous: NO];
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[s setMinValue: 0.0];
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[s setMaxValue: 1.0];
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[s setTarget: self];
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[s setAction: @selector(sliderChanged:)];
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[[s cell] setBezeled: YES];
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[baseView addView: brightnessSlider enablingXResizing: NO];
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}
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- (void) sliderChanged: (id) sender
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{
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float brightness = [brightnessSlider floatValue];
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float hue = [wheel hue];
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float saturation = [wheel saturation];
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float alpha = [_colorPanel alpha];
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NSColor *c;
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[(GSColorSliderCell *)[brightnessSlider cell]
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_setColorSliderCellValues: hue : saturation : brightness];
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[brightnessSlider setNeedsDisplay: YES];
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c = [NSColor colorWithCalibratedHue: hue
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saturation: saturation
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brightness: brightness
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alpha: alpha];
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[_colorPanel setColor: c];
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}
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@end
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