mirror of
https://github.com/gnustep/libs-gui.git
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functionality change in non-GC mode, in GC mode it invokes a quick GC pass to try to delete the short-lived objects. Also deleted some [pool release] lines just before exit() or return-from-main statements. These cause objects to be swapped in and destructors to be run to no benefit (the OS will reclaim this memory without requiring stuff to be swapped in when the process exits). git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@33146 72102866-910b-0410-8b05-ffd578937521
798 lines
23 KiB
Objective-C
798 lines
23 KiB
Objective-C
/* NSInputManager -*-objc-*-
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Copyright (C) 2001, 2002 Free Software Foundation, Inc.
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Author: Nicola Pero <n.pero@mi.flashnet.it>
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Date: December 2001, January 2002, February 2002
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#import <Foundation/NSException.h>
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#import "AppKit/NSEvent.h"
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#import "AppKit/NSInputManager.h"
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#import "AppKit/NSInputServer.h"
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#import "AppKit/NSText.h"
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#import "AppKit/NSHelpManager.h"
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/* For NSBeep () */
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#import "AppKit/NSGraphics.h"
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#import "GSKeyBindingAction.h"
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#import "GSKeyBindingTable.h"
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/* A table mapping character names to characters, used to interpret
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the character names found in KeyBindings dictionaries. */
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#define CHARACTER_TABLE_SIZE 78
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static struct
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{
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NSString *name;
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unichar character;
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}
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character_table[CHARACTER_TABLE_SIZE] =
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{
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/* Function keys. */
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{ @"UpArrow", NSUpArrowFunctionKey },
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{ @"DownArrow", NSDownArrowFunctionKey },
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{ @"LeftArrow", NSLeftArrowFunctionKey },
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{ @"RightArrow", NSRightArrowFunctionKey },
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{ @"F1", NSF1FunctionKey },
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{ @"F2", NSF2FunctionKey },
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{ @"F3", NSF3FunctionKey },
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{ @"F4", NSF4FunctionKey },
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{ @"F5", NSF5FunctionKey },
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{ @"F6", NSF6FunctionKey },
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{ @"F7", NSF7FunctionKey },
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{ @"F8", NSF8FunctionKey },
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{ @"F9", NSF9FunctionKey },
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{ @"F10", NSF10FunctionKey },
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{ @"F11", NSF11FunctionKey },
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{ @"F12", NSF12FunctionKey },
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{ @"F13", NSF13FunctionKey },
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{ @"F14", NSF14FunctionKey },
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{ @"F15", NSF15FunctionKey },
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{ @"F16", NSF16FunctionKey },
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{ @"F17", NSF17FunctionKey },
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{ @"F18", NSF18FunctionKey },
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{ @"F19", NSF19FunctionKey },
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{ @"F20", NSF20FunctionKey },
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{ @"F21", NSF21FunctionKey },
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{ @"F22", NSF22FunctionKey },
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{ @"F23", NSF23FunctionKey },
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{ @"F24", NSF24FunctionKey },
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{ @"F25", NSF25FunctionKey },
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{ @"F26", NSF26FunctionKey },
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{ @"F27", NSF27FunctionKey },
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{ @"F28", NSF28FunctionKey },
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{ @"F29", NSF29FunctionKey },
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{ @"F30", NSF30FunctionKey },
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{ @"F31", NSF31FunctionKey },
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{ @"F32", NSF32FunctionKey },
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{ @"F33", NSF33FunctionKey },
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{ @"F34", NSF34FunctionKey },
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{ @"F35", NSF35FunctionKey },
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{ @"Insert", NSInsertFunctionKey },
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{ @"Delete", NSDeleteFunctionKey },
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{ @"Home", NSHomeFunctionKey },
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{ @"Begin", NSBeginFunctionKey },
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{ @"End", NSEndFunctionKey },
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{ @"PageUp", NSPageUpFunctionKey },
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{ @"PageDown", NSPageDownFunctionKey },
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{ @"PrintScreen", NSPrintScreenFunctionKey },
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{ @"ScrollLock", NSScrollLockFunctionKey },
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{ @"Pause", NSPauseFunctionKey },
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{ @"SysReq", NSSysReqFunctionKey },
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{ @"Break", NSBreakFunctionKey },
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{ @"Reset", NSResetFunctionKey },
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{ @"Stop", NSStopFunctionKey },
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{ @"Menu", NSMenuFunctionKey },
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{ @"User", NSUserFunctionKey },
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{ @"System", NSSystemFunctionKey },
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{ @"Print", NSPrintFunctionKey },
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{ @"ClearLine", NSClearLineFunctionKey },
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{ @"ClearDisplay", NSClearDisplayFunctionKey },
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{ @"InsertLine", NSInsertLineFunctionKey },
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{ @"DeleteLine", NSDeleteLineFunctionKey },
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{ @"InsertChar", NSInsertCharFunctionKey },
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{ @"DeleteChar", NSDeleteCharFunctionKey },
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{ @"Prev", NSPrevFunctionKey },
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{ @"Next", NSNextFunctionKey },
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{ @"Select", NSSelectFunctionKey },
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{ @"Execute", NSExecuteFunctionKey },
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{ @"Undo", NSUndoFunctionKey },
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{ @"Redo", NSRedoFunctionKey },
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{ @"Find", NSFindFunctionKey },
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{ @"Help", NSHelpFunctionKey },
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{ @"ModeSwitch", NSModeSwitchFunctionKey },
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/* Special characters by name. Useful if you want, for example,
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to associate some special action to C-Tab or similar evils. */
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{ @"Backspace", NSDeleteCharacter },
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{ @"BackTab", NSBackTabCharacter },
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{ @"Tab", NSTabCharacter },
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{ @"Enter", NSEnterCharacter },
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{ @"FormFeed", NSFormFeedCharacter },
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{ @"CarriageReturn", NSCarriageReturnCharacter }
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};
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static NSInputManager *currentInputManager = nil;
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@implementation NSInputManager
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+ (NSInputManager *) currentInputManager
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{
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if (currentInputManager == nil)
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{
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currentInputManager = [[self alloc] initWithName: nil host: nil];
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}
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return currentInputManager;
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}
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+ (BOOL) parseKey: (NSString *)key
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intoCharacter: (unichar *)character
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andModifiers: (unsigned int *)modifiers
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{
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int flags = 0;
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unichar c = 0;
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/* Parse the key: first break it into segments separated by - */
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NSArray *components = [key componentsSeparatedByString: @"-"];
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NSString *name;
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/* Then, parse the modifiers. The modifiers are the components
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- all of them except the last one! */
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int i, count = [components count];
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for (i = 0; i < count - 1; i++)
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{
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NSString *modifier = [components objectAtIndex: i];
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if ([modifier isEqualToString: @"Control"]
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|| [modifier isEqualToString: @"Ctrl"]
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|| [modifier isEqualToString: @"C"])
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{
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flags |= NSControlKeyMask;
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}
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else if ([modifier isEqualToString: @"Alternate"]
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|| [modifier isEqualToString: @"Alt"]
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|| [modifier isEqualToString: @"A"]
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|| [modifier isEqualToString: @"Meta"]
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|| [modifier isEqualToString: @"M"])
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{
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flags |= NSAlternateKeyMask;
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}
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/* The Shift modifier is only meaningful when used in
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* conjunction with function keys. 'Shift-LeftArrow' is
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* meaningful; 'Control-Shift-g' is not - you should use
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* 'Control-G' instead. */
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else if ([modifier isEqualToString: @"Shift"]
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|| [modifier isEqualToString: @"S"])
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{
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flags |= NSShiftKeyMask;
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}
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else if ([modifier isEqualToString: @"NumericPad"]
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|| [modifier isEqualToString: @"Numeric"]
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|| [modifier isEqualToString: @"N"])
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{
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flags |= NSNumericPadKeyMask;
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}
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else
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{
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NSLog (@"NSInputManager - unknown modifier '%@' ignored", modifier);
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return NO;
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}
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}
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/* Now, parse the actual key. */
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name = [components objectAtIndex: (count - 1)];
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if ([name isEqualToString: @""])
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{
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/* This happens if '-' was the character. */
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c = '-';
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}
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else if ([name length] == 1)
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{
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/* A single character, such as 'a'. */
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c = [name characterAtIndex: 0];
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}
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else
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{
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/* A descriptive string, such as Tab or Home. */
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for (i = 0; i < CHARACTER_TABLE_SIZE; i++)
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{
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if ([name isEqualToString: (character_table[i]).name])
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{
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c = (character_table[i]).character;
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flags |= NSFunctionKeyMask;
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break;
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}
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}
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if (i == CHARACTER_TABLE_SIZE)
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{
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NSLog (@"NSInputManager - unknown character '%@' ignored", name);
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return NO;
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}
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}
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if (character != NULL)
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{
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*character = c;
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}
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if (modifiers != NULL)
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{
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*modifiers = flags;
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}
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return YES;
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}
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+ (NSString *) describeKeyStroke: (unichar)character
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withModifiers: (unsigned int)modifiers
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{
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NSMutableString *description = [NSMutableString new];
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int i;
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if (modifiers & NSCommandKeyMask)
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{
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[description appendString: @"Command-"];
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}
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if (modifiers & NSControlKeyMask)
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{
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[description appendString: @"Control-"];
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}
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if (modifiers & NSAlternateKeyMask)
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{
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[description appendString: @"Alternate-"];
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}
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if (modifiers & NSShiftKeyMask)
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{
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[description appendString: @"Shift-"];
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}
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if (modifiers & NSNumericPadKeyMask)
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{
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[description appendString: @"NumericPad-"];
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}
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for (i = 0; i < CHARACTER_TABLE_SIZE; i++)
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{
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if (character == ((character_table[i]).character))
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{
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[description appendString: character_table[i].name];
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break;
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}
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}
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if (i == CHARACTER_TABLE_SIZE)
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{
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NSString *c = [NSString stringWithCharacters: &character length: 1];
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[description appendString: c];
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}
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return AUTORELEASE(description);
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}
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- (void) loadBindingsFromFile: (NSString *)fullPath
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{
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NSDictionary *bindings;
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bindings = [NSDictionary dictionaryWithContentsOfFile: fullPath];
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if (bindings == nil)
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{
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NSLog (@"Unable to load KeyBindings from file %@", fullPath);
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}
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else
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{
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[_rootBindingTable loadBindingsFromDictionary: bindings];
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}
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}
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- (void) loadBindingsWithName: (NSString *)fileName
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{
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NSArray *paths;
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NSEnumerator *enumerator;
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NSString *libraryPath;
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NSFileManager *fileManager = [NSFileManager defaultManager];
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paths = NSSearchPathForDirectoriesInDomains (NSLibraryDirectory,
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NSAllDomainsMask, YES);
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/* paths are in the order - user, network, local, root. Instead we
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want to load keybindings in the order root, local, network, user
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- so that user can override root - for this reason we use a
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reverseObjectEnumerator. */
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enumerator = [paths reverseObjectEnumerator];
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while ((libraryPath = [enumerator nextObject]) != nil)
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{
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NSString *fullPath;
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fullPath =
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[[[libraryPath stringByAppendingPathComponent: @"KeyBindings"]
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stringByAppendingPathComponent: fileName]
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stringByAppendingPathExtension: @"dict"];
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if ([fileManager fileExistsAtPath: fullPath])
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{
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[self loadBindingsFromFile: fullPath];
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}
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}
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}
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- (NSInputManager *) initWithName: (NSString *)inputServerName
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host: (NSString *)hostName
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{
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NSUserDefaults *defaults;
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CREATE_AUTORELEASE_POOL (pool);
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defaults = [NSUserDefaults standardUserDefaults];
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self = [super init];
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_rootBindingTable = [GSKeyBindingTable new];
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/* Read the abort key from the user defaults. */
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{
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NSString *abortKey = [defaults stringForKey: @"GSAbortKey"];
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if (abortKey == nil)
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{
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_abortCharacter = 'g';
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_abortFlags = NSControlKeyMask;
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}
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else if (![NSInputManager parseKey: abortKey
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intoCharacter: &_abortCharacter
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andModifiers: &_abortFlags])
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{
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NSLog (@"Could not parse GSAbortKey - using Control-g");
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_abortCharacter = 'g';
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_abortFlags = NSControlKeyMask;
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}
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}
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/* Read if we should insert Control- keystrokes into the text.
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This defaults to NO. */
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_insertControlKeystrokes = [defaults boolForKey:
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@"GSInsertControlKeystrokes"];
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/* Read the quote key from the user defaults. */
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{
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NSString *quoteKey = [defaults stringForKey: @"GSQuoteKey"];
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GSKeyBindingActionQuoteNextKeyStroke *quoteAction;
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quoteAction = [[GSKeyBindingActionQuoteNextKeyStroke alloc] init];
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if (quoteKey == nil)
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{
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quoteKey = @"Control-q";
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}
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[_rootBindingTable bindKey: quoteKey toAction: quoteAction];
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RELEASE (quoteAction);
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}
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/* Normally, when we start up, we load all the keybindings we find
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in the following files, in this order:
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$GNUSTEP_SYSTEM_ROOT/Library/KeyBindings/DefaultKeyBindings.dict
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$GNUSTEP_LOCAL_ROOT/Library/KeyBindings/DefaultKeyBindings.dict
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$GNUSTEP_NETWORK_ROOT/Library/KeyBindings/DefaultKeyBindings.dict
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$GNUSTEP_USER_ROOT/Library/KeyBindings/DefaultKeyBindings.dict
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This gives you a first way of adding your customized keybindings
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- adding a DefaultKeyBindings.dict to your GNUSTEP_USER_ROOT, and
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putting additional keybindings in there. This allows you to add
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new keybindings to the standard ones, or override standard ones
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with your own. These keybindings are normally used by all your
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applications (this is why they are in 'DefaultKeyBindings').
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You can change this behaviour, by setting the GSKeyBindingsFiles
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default to something else. The GSKeyBindingsFiles default
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contains an array of files which is loaded, in that order. Each
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file is searched first in GNUSTEP_SYSTEM_ROOT, then
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GNUSTEP_LOCAL_ROOT, the GNUSTEP_NETWORK_ROOT, then
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GNUSTEP_USER_ROOT.
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Examples -
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GSKeyBindingsFiles = (DefaultKeyBindings, NicolaKeyBindings);
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will first load DefaultKeyBindings.dict (as by default), then
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NicolaKeyBindings.dict.
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GSKeyBindingsFiles = (NicolaKeyBindings);
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will not load DefaultKeyBindings.dict but only
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NicolaKeyBindings.dict.
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The default of course is
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GSKeyBindingsFiles = (DefaultKeyBindings);
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*/
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/* First, load the DefaultKeyBindings. */
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{
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NSArray *keyBindingsFiles = [defaults arrayForKey: @"GSKeyBindingsFiles"];
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if (keyBindingsFiles == nil)
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{
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keyBindingsFiles = [NSArray arrayWithObject: @"DefaultKeyBindings"];
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}
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{
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Class string = [NSString class];
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unsigned int i;
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for (i = 0; i < [keyBindingsFiles count]; i++)
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{
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NSString *filename = [keyBindingsFiles objectAtIndex: i];
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if ([filename isKindOfClass: string])
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{
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[self loadBindingsWithName: filename];
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}
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}
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}
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}
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/* Then, load any manually specified keybinding. */
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{
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NSDictionary *keyBindings = [defaults dictionaryForKey: @"GSKeyBindings"];
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if ([keyBindings isKindOfClass: [NSDictionary class]])
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{
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[_rootBindingTable loadBindingsFromDictionary: keyBindings];
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}
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}
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[pool drain];
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return self;
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}
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- (void) dealloc
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{
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TEST_RELEASE (_pendingKeyEvents);
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RELEASE (_rootBindingTable);
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[super dealloc];
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}
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- (void) handleKeyboardEvents: (NSArray *)eventArray
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client: (id)client
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{
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NSEvent *theEvent;
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NSEnumerator *eventEnum = [eventArray objectEnumerator];
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/* If the client has changed, reset our internal state before going
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on. */
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if (client != _currentClient)
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{
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[self resetInternalState];
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}
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_currentClient = client;
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while ((theEvent = [eventEnum nextObject]) != nil)
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{
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NSString *characters = [theEvent characters];
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NSString *unmodifiedCharacters = [theEvent charactersIgnoringModifiers];
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unichar character = 0;
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unsigned flags = [theEvent modifierFlags] & (NSShiftKeyMask
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| NSAlternateKeyMask
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| NSControlKeyMask
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| NSNumericPadKeyMask);
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BOOL isFunctionKey = ([theEvent modifierFlags] & NSFunctionKeyMask)
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== NSFunctionKeyMask;
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if ([unmodifiedCharacters length] > 0)
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{
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character = [unmodifiedCharacters characterAtIndex: 0];
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}
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if (!_interpretNextKeyStrokeLiterally)
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{
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GSKeyBindingAction *action;
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GSKeyBindingTable *table;
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BOOL found;
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unsigned adaptedFlags;
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/* If the keystroke is a function key, then we need to use
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* the full modifier flags to compare it against stored
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* keybindings, so that we can make a difference for example
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* between Shift-LeftArrow and LeftArrow. But if it's not a
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* function key, then we should ignore the shift modifier -
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* for example Control-g is a keystroke, and Control-G is
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* another one. The shift modifier flag is not used to
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* match these keystrokes - the fact that it's 'G' rather
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* than 'g' already contains the fact that it's typed in
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* with Shift. */
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if (!isFunctionKey)
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{
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adaptedFlags = flags & (~NSShiftKeyMask);
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}
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else
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{
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adaptedFlags = flags;
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}
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/* Special keybinding recognized in all contexts - abort -
|
|
normally bound to Control-g. The user is confused and
|
|
wants to go home. Abort whatever train of thoughts we
|
|
were following, discarding whatever pending keystrokes we
|
|
have, and return into default state. */
|
|
if (character == _abortCharacter && adaptedFlags == _abortFlags)
|
|
{
|
|
[self resetInternalState];
|
|
break;
|
|
}
|
|
|
|
/* Look up the character in the current keybindings table. */
|
|
found = [_currentBindingTable lookupKeyStroke: character
|
|
modifiers: adaptedFlags
|
|
returningActionIn: &action
|
|
tableIn: &table];
|
|
|
|
if (found)
|
|
{
|
|
if (action != nil)
|
|
{
|
|
/* First reset our internal state - we are done
|
|
interpreting this keystroke sequence. */
|
|
[self resetInternalState];
|
|
|
|
/* Then perform the action. The action might actually
|
|
modify our internal state, which is why we reset it
|
|
before calling the action! (for example, performing
|
|
the action might cause us to interpret the next
|
|
keystroke literally). */
|
|
[action performActionWithInputManager: self];
|
|
break;
|
|
}
|
|
else if (table != nil)
|
|
{
|
|
/* It's part of a composite multi-stroke
|
|
keybinding. */
|
|
_currentBindingTable = table;
|
|
[_pendingKeyEvents addObject: theEvent];
|
|
break;
|
|
}
|
|
/* Else it is as if we didn't find it! */
|
|
}
|
|
|
|
/* Ok - the keybinding wasn't found. If we were tracking a
|
|
multi-stroke keybinding, it means we were on a false
|
|
track. */
|
|
if ([_pendingKeyEvents count] > 0)
|
|
{
|
|
NSEvent *e;
|
|
|
|
/* Save the pending events locally in this stack
|
|
frame. */
|
|
NSMutableArray *a = _pendingKeyEvents;
|
|
RETAIN (a);
|
|
|
|
/* Reset our internal state. */
|
|
[self resetInternalState];
|
|
|
|
/* Take the very first event we received and which we
|
|
tried to interpret as a key binding, which now we
|
|
know was the wrong thing to do. */
|
|
e = [a objectAtIndex: 0];
|
|
|
|
/* Interpret it literally, since interpreting it as a
|
|
keybinding failed. */
|
|
_interpretNextKeyStrokeLiterally = YES;
|
|
[self handleKeyboardEvents: [NSArray arrayWithObject: e]
|
|
client: client];
|
|
|
|
/* Now feed the remaining pending key events to
|
|
ourselves for interpretation - again from
|
|
scratch. */
|
|
[a removeObjectAtIndex: 0];
|
|
[a addObject: theEvent];
|
|
|
|
[self handleKeyboardEvents: a
|
|
client: client];
|
|
|
|
RELEASE (a);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* We couldn't (or shouldn't) find the keybinding ... perform
|
|
the default action - literally interpreting the
|
|
keystroke. */
|
|
|
|
/* If this was a forced literal interpretation, make sure the
|
|
next one is interpreted normally. */
|
|
_interpretNextKeyStrokeLiterally = NO;
|
|
|
|
/* During literal interpretation, function keys are ignored.
|
|
Trying to insert 'PageUp' literally makes simply no sense. */
|
|
if (isFunctionKey)
|
|
{
|
|
NSBeep ();
|
|
break;
|
|
}
|
|
|
|
/* During literal interpretation, control characters are ignored
|
|
if GSInsertControlKeystrokes was NO. */
|
|
if (_insertControlKeystrokes == NO)
|
|
{
|
|
if (flags & NSControlKeyMask)
|
|
{
|
|
NSBeep ();
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (character)
|
|
{
|
|
case NSDeleteCharacter:
|
|
case NSBackspaceCharacter:
|
|
[self doCommandBySelector: @selector (deleteBackward:)];
|
|
break;
|
|
|
|
case '\e': // escape
|
|
[self doCommandBySelector: @selector (cancelOperation:)];
|
|
break;
|
|
|
|
case NSBackTabCharacter:
|
|
[self doCommandBySelector: @selector (insertBacktab:)];
|
|
break;
|
|
|
|
case NSTabCharacter:
|
|
if (flags & NSShiftKeyMask)
|
|
{
|
|
[self doCommandBySelector: @selector (insertBacktab:)];
|
|
}
|
|
else
|
|
{
|
|
[self doCommandBySelector: @selector (insertTab:)];
|
|
}
|
|
break;
|
|
|
|
case NSEnterCharacter:
|
|
case NSFormFeedCharacter:
|
|
case NSCarriageReturnCharacter:
|
|
[self doCommandBySelector: @selector (insertNewline:)];
|
|
break;
|
|
|
|
case NSHelpFunctionKey:
|
|
[NSHelpManager setContextHelpModeActive: YES];
|
|
break;
|
|
|
|
default:
|
|
[self insertText: characters];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) resetInternalState
|
|
{
|
|
_currentBindingTable = _rootBindingTable;
|
|
ASSIGN (_pendingKeyEvents, [NSMutableArray array]);
|
|
_interpretNextKeyStrokeLiterally = NO;
|
|
}
|
|
|
|
- (void) quoteNextKeyStroke
|
|
{
|
|
_interpretNextKeyStrokeLiterally = YES;
|
|
}
|
|
|
|
- (BOOL) handleMouseEvent: (NSEvent *)theMouseEvent
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
- (NSString *) language
|
|
{
|
|
return @"English";
|
|
}
|
|
|
|
|
|
- (NSString *) localizedInputManagerName
|
|
{
|
|
return nil;
|
|
}
|
|
|
|
- (void) markedTextAbandoned: (id)client
|
|
{}
|
|
|
|
- (void) markedTextSelectionChanged: (NSRange)newSel
|
|
client: (id)client
|
|
{}
|
|
|
|
- (BOOL) wantsToDelayTextChangeNotifications
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
- (BOOL) wantsToHandleMouseEvents
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
- (BOOL) wantsToInterpretAllKeystrokes
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
- (void) setMarkedText: (id)aString
|
|
selectedRange: (NSRange)selRange
|
|
{}
|
|
|
|
- (BOOL) hasMarkedText
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
- (NSRange) markedRange
|
|
{
|
|
return NSMakeRange (NSNotFound, 0);
|
|
}
|
|
|
|
- (NSRange) selectedRange
|
|
{
|
|
return NSMakeRange (NSNotFound, 0);
|
|
}
|
|
|
|
- (void) unmarkText
|
|
{}
|
|
|
|
- (NSArray*) validAttributesForMarkedText
|
|
{
|
|
return nil;
|
|
}
|
|
|
|
- (NSAttributedString *) attributedSubstringFromRange: (NSRange)theRange
|
|
{
|
|
return nil;
|
|
}
|
|
|
|
- (unsigned int) characterIndexForPoint: (NSPoint)thePoint
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
- (long) conversationIdentifier
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
- (void) doCommandBySelector: (SEL)aSelector
|
|
{
|
|
[_currentClient doCommandBySelector: aSelector];
|
|
}
|
|
|
|
- (NSRect) firstRectForCharacterRange: (NSRange)theRange
|
|
{
|
|
return NSZeroRect;
|
|
}
|
|
|
|
- (void) insertText: (id)aString
|
|
{
|
|
[_currentClient insertText: aString];
|
|
}
|
|
|
|
@end
|