libs-gui/Source/GSThemeMenu.m
Gregory John Casamento 28a429af26 Revert last change and add temporary fix for crash.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@33236 72102866-910b-0410-8b05-ffd578937521
2011-06-03 05:00:50 +00:00

178 lines
4.3 KiB
Objective-C

/** <title>GSThemePanel</title>
<abstract>Theme management utility</abstract>
Copyright (C) 2010 Free Software Foundation, Inc.
Author: Gregory John Casamento <greg.casamento@gmail.com>
Date: 2010
This file is part of the GNU Objective C User interface library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#import <Foundation/NSString.h>
#import <Foundation/NSArchiver.h>
#import "AppKit/NSMenu.h"
#import "AppKit/NSWindow.h"
#import "AppKit/NSMenuView.h"
#import "AppKit/NSApplication.h"
#import "GNUstepGUI/GSTheme.h"
#import "GNUstepGUI/GSWindowDecorationView.h"
#import "NSToolbarFrameworkPrivate.h"
@interface NSWindow (Private)
- (GSWindowDecorationView *) windowView;
- (void) _setMenu: (NSMenu *)menu;
@end
@implementation NSWindow (Private)
- (GSWindowDecorationView *) windowView
{
return _wv;
}
- (void) _setMenu: (NSMenu *)menu
{
[super setMenu: menu];
}
@end
@implementation GSTheme (Menu)
- (void) setMenu: (NSMenu *)menu
forWindow: (NSWindow *)window
{
GSWindowDecorationView *wv = [window windowView];
if ([window menu] == nil && menu != nil)
{
// NSData *data = [NSArchiver archivedDataWithRootObject: menu]; //
NSMenu *newMenu = [menu copy];
NSMenuView *menuView = nil;
/*
* Set the new menu
*/
[window _setMenu: newMenu];
/*
* And transfer the new menu representation to the window decoration view.
*/
menuView = [newMenu menuRepresentation];
if (menuView != nil)
{
[menu close];
[menuView setHorizontal: YES];
[wv addMenuView: menuView];
[menuView sizeToFit];
}
}
else
{
NSMenu *m = [window menu];
// NSMenuView *menuView = nil;
[m update];
/*
menuView = [m menuRepresentation];
if (menuView != nil)
{
[menu close];
[menuView setHorizontal: YES];
[wv addMenuView: menuView];
[menuView sizeToFit];
}
*/
}
}
- (void) rightMouseDisplay: (NSMenu *)menu
forEvent: (NSEvent *)theEvent
{
NSMenuView *mv = [menu menuRepresentation];
if ([mv isHorizontal] == NO)
{
[menu displayTransient];
[mv mouseDown: theEvent];
[menu closeTransient];
}
}
- (void) displayPopUpMenu: (NSMenuView *)mr
withCellFrame: (NSRect)cellFrame
controlViewWindow: (NSWindow *)cvWin
preferredEdge: (NSRectEdge)edge
selectedItem: (int)selectedItem
{
// Ask the MenuView to attach the menu to this rect
[mr setWindowFrameForAttachingToRect: cellFrame
onScreen: [cvWin screen]
preferredEdge: edge
popUpSelectedItem: selectedItem];
// Set to be above the main window
[cvWin addChildWindow: [mr window] ordered: NSWindowAbove];
// Last, display the window
[[mr window] orderFrontRegardless];
}
- (void) processCommand: (void *)context
{
// this is only implemented when we handle native menus.
// put code in here to handle commands from the native menu structure.
}
- (float) menuHeightForWindow: (NSWindow *)window
{
return [NSMenuView menuBarHeight];
}
- (void) updateMenu: (NSMenu *)menu forWindow: (NSWindow *)window
{
[self setMenu: menu
forWindow: window];
}
- (void) updateAllWindowsWithMenu: (NSMenu *) menu
{
NSEnumerator *en = [[NSApp windows] objectEnumerator];
id o = nil;
while ((o = [en nextObject]) != nil)
{
if([o canBecomeMainWindow])
{
[self updateMenu: menu forWindow: o];
}
}
}
- (BOOL) doesProcessEventsForPopUpMenu
{
return NO; // themes that handle events in a popUpMenu should return YES
}
- (BOOL) menuShouldShowIcon
{
return YES; // override whether or not to show the icon in the menu.
}
@end