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The default implementation of `[NSMenu]` uses `_aWindow` and `_bWindow` to determine the visibility of the menu. Not all themes use these windows to build a menu. For example, the WinUXTheme will use Win32 APIs to build a menu. Allow themes to override the value of `[NSMenu _isVisible]` by introducing a `[GSTheme proposedVisibility: (BOOL)visible forMenu: (NSMenu *) menu]` method. The default implementation simply eturns the proposed visibility.
2194 lines
54 KiB
Objective-C
2194 lines
54 KiB
Objective-C
/** <title>NSMenu</title>
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Copyright (C) 1999,2016 Free Software Foundation, Inc.
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Author: Fred Kiefer <FredKiefer@gmx.de>
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Date: Aug 2001
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Author: David Lazaro Saz <khelekir@encomix.es>
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Date: Oct 1999
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Author: Michael Hanni <mhanni@sprintmail.com>
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Date: 1999
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Author: Felipe A. Rodriguez <far@ix.netcom.com>
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Date: July 1998
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and:
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Author: Ovidiu Predescu <ovidiu@net-community.com>
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Date: May 1997
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#import "config.h"
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#import <Foundation/NSCoder.h>
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#import <Foundation/NSArray.h>
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#import <Foundation/NSCharacterSet.h>
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#import <Foundation/NSDebug.h>
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#import <Foundation/NSException.h>
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#import <Foundation/NSProcessInfo.h>
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#import <Foundation/NSString.h>
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#import <Foundation/NSNotification.h>
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#import <Foundation/NSNotificationQueue.h>
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#import <Foundation/NSRunLoop.h>
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#import <Foundation/NSUserDefaults.h>
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#import <Foundation/NSValue.h>
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#import "AppKit/NSMatrix.h"
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#import "AppKit/NSApplication.h"
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#import "AppKit/NSCursor.h"
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#import "AppKit/NSWindow.h"
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#import "AppKit/NSEvent.h"
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#import "AppKit/NSFont.h"
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#import "AppKit/NSImage.h"
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#import "AppKit/NSMenu.h"
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#import "AppKit/NSMenuItem.h"
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#import "AppKit/NSMenuView.h"
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#import "AppKit/NSPanel.h"
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#import "AppKit/NSPopUpButton.h"
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#import "AppKit/NSPopUpButtonCell.h"
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#import "AppKit/NSScreen.h"
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#import "AppKit/NSAttributedString.h"
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#import "GSGuiPrivate.h"
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#import "NSDocumentFrameworkPrivate.h"
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#import "GNUstepGUI/GSTheme.h"
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/*
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Drawing related:
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NSMenu superMenu (if not root menu, the parent meu)
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^
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| +------------------> NSMenuView view (content, draws the menu items)
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| |
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NSMenu +----------+-------> NSMenuPanel A (regular window, torn off window)
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| | `-------> NSMenuPanel B (transient window)
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| +------------------> NSString title (title)
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v
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NSMenu attachedMenu (the menu attached to this one, during navigation)
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+--[NSMenuPanel]------+
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| +-[NSMenuView]----+ |
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| | title if applic | |
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| | +-------------+ | |
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| | | NSMenuItem- | | |
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| | | Cell | | |
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| | +-------------+ | |
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| | . | |
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| | . | |
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| +-----------------+ |
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+---------------------+
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The two windows
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---------------
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Basically we have for a menu two windows, window A and window B.
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Window A is the regular window and Window B is used for transient windows.
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At any one time, the views, like title view, NSMenuView are put either in
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window A or in window B. They are moved over from one window to the oter
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when needed.
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the code is supposed to know when it is using window A or B.
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But it will probably only work correctly when
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window A correspond to transient == NO
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window B correspond to transient == YES
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*/
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/* Subclass of NSPanel since menus cannot become key */
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@interface NSMenuPanel : NSPanel
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{
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NSMenu *_the_menu;
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}
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- (void) _setmenu: (NSMenu *)menu;
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- (NSMenu *) _menu;
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@end
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@interface NSMenuView (GNUstepPrivate)
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- (NSArray *)_itemCells;
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@end
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static NSZone *menuZone = NULL;
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static NSString *NSMenuLocationsKey = @"NSMenuLocations";
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static NSString *NSEnqueuedMenuMoveName = @"EnqueuedMoveNotificationName";
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static NSNotificationCenter *nc;
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static BOOL menuBarVisible = YES;
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@interface NSMenu (GNUstepPrivate)
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- (NSString *) _name;
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- (void) _setName: (NSString *)name;
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- (NSMenuPanel *) _createWindow;
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- (NSString *) _locationKey;
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- (void) _rightMouseDisplay: (NSEvent*)theEvent;
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- (void) _setGeometry;
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- (void) _updateUserDefaults: (id) notification;
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- (void) _organizeMenu;
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- (BOOL) _isVisible;
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- (BOOL) _isMain;
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@end
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@implementation NSMenuPanel
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- (void) _setmenu: (NSMenu *)menu
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{
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_the_menu = menu;
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}
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- (NSMenu *) _menu
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{
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return _the_menu;
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}
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- (BOOL) canBecomeKeyWindow
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{
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/* See [NSWindow-_lossOfKeyOrMainWindow] */
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return [_the_menu _isMain];
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}
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- (void) orderFrontRegardless
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{
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NSInterfaceStyle style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
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if (style == NSWindows95InterfaceStyle)
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{
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// if we're the top level menu in Windows mode, don't show it.
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if([_the_menu supermenu] == nil && [_the_menu _ownedByPopUp] == NO)
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{
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return;
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}
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}
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[super orderFrontRegardless];
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}
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@end
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@implementation NSMenu (GNUstepPrivate)
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- (NSString *) _name;
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{
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return _name;
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}
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- (void) _setName: (NSString *)aName
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{
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ASSIGNCOPY(_name, aName);
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}
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- (NSString*) _locationKey
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{
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NSInterfaceStyle style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
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if (style == NSMacintoshInterfaceStyle
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|| style == NSWindows95InterfaceStyle)
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{
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return nil;
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}
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if (_superMenu == nil)
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{
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if ([self _isMain])
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{
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return @"\033"; /* Root menu. */
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}
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else
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{
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return nil; /* Unused menu. */
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}
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}
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else if (_superMenu->_superMenu == nil)
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{
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return [NSString stringWithFormat: @"\033%@", [self title]];
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}
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else
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{
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return [[_superMenu _locationKey] stringByAppendingFormat: @"\033%@",
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[self title]];
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}
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}
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/* Create a non autorelease window for this menu. */
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- (NSMenuPanel*) _createWindow
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{
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NSMenuPanel *win = [[NSMenuPanel alloc]
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initWithContentRect: NSZeroRect
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styleMask: NSBorderlessWindowMask
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backing: NSBackingStoreBuffered
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defer: YES];
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[win setBackgroundColor: [NSColor clearColor]];
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[win setLevel: NSSubmenuWindowLevel];
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[win setWorksWhenModal: NO];
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[win setBecomesKeyOnlyIfNeeded: YES];
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[win _setmenu: self];
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return win;
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}
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/**
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Will track the mouse movement. It will trigger the updating of the user
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defaults in due time.
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*/
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- (void) _menuMoved: (id) notification
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{
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NSNotification *resend;
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resend = [NSNotification notificationWithName: NSEnqueuedMenuMoveName
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object: self];
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[[NSNotificationQueue defaultQueue]
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enqueueNotification: resend
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postingStyle: NSPostASAP
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coalesceMask: NSNotificationCoalescingOnSender
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forModes: [NSArray arrayWithObject: NSDefaultRunLoopMode]];
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}
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- (void) _organizeMenu
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{
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[[GSTheme theme] organizeMenu: self
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isHorizontal: _menu.horizontal];
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}
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- (void) _setGeometry
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{
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if (_menu.horizontal == YES)
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{
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NSRect screenFrame = [[NSScreen mainScreen] frame];
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NSRect proposedFrame = NSMakeRect(0,
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screenFrame.size.height -
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[_aWindow frame].size.height +
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screenFrame.origin.y,
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screenFrame.size.width,
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[_aWindow frame].size.height);
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proposedFrame = [[GSTheme theme] modifyRect: proposedFrame
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forMenu: self
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isHorizontal: YES];
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[_aWindow setFrame: proposedFrame display: NO];
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[_bWindow setFrame: proposedFrame display: NO];
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}
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else
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{
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NSString *key;
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if (nil != (key = [self _locationKey]))
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{
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NSUserDefaults *defaults;
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NSDictionary *menuLocations;
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NSString *location;
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defaults = [NSUserDefaults standardUserDefaults];
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menuLocations = [defaults objectForKey: NSMenuLocationsKey];
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if ([menuLocations isKindOfClass: [NSDictionary class]])
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location = [menuLocations objectForKey: key];
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else
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location = nil;
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if (location && [location isKindOfClass: [NSString class]])
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{
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[_aWindow setFrameFromString: location];
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[_bWindow setFrameFromString: location];
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return;
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}
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}
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if ((_aWindow != nil) && ([_aWindow screen] != nil))
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{
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NSPoint origin = NSMakePoint(0, [[_aWindow screen] visibleFrame].size.height
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- [_aWindow frame].size.height);
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[_aWindow setFrameOrigin: origin];
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[_bWindow setFrameOrigin: origin];
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}
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}
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}
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/**
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Save the current menu position in the standard user defaults
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*/
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- (void) _updateUserDefaults: (id) notification
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{
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if (_menu.horizontal == NO)
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{
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NSString *key;
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NSDebugLLog (@"NSMenu", @"Synchronizing user defaults");
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key = [self _locationKey];
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if (key != nil)
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{
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NSUserDefaults *defaults;
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NSMutableDictionary *menuLocations;
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NSString *locString;
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defaults = [NSUserDefaults standardUserDefaults];
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menuLocations = [defaults objectForKey: NSMenuLocationsKey];
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if ([menuLocations isKindOfClass: [NSDictionary class]])
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menuLocations = AUTORELEASE([menuLocations mutableCopy]);
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else
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menuLocations = nil;
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if ([_aWindow isVisible]
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&& ([self isTornOff] || ([self _isMain])))
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{
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if (menuLocations == nil)
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{
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menuLocations = AUTORELEASE([[NSMutableDictionary alloc]
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initWithCapacity: 2]);
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}
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locString = [[self window] stringWithSavedFrame];
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[menuLocations setObject: locString forKey: key];
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}
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else
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{
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[menuLocations removeObjectForKey: key];
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}
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if ([menuLocations count] > 0)
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{
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[defaults setObject: menuLocations
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forKey: NSMenuLocationsKey];
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}
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else
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{
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[defaults removeObjectForKey: NSMenuLocationsKey];
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}
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[defaults synchronize];
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}
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}
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}
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- (void) _rightMouseDisplay: (NSEvent*)theEvent
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{
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[[GSTheme theme] rightMouseDisplay: self
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forEvent: theEvent];
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}
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- (BOOL) _isVisible
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{
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BOOL isVisible = [_aWindow isVisible] || [_bWindow isVisible];
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return [[GSTheme theme] proposedVisibility: isVisible forMenu: self];
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}
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- (BOOL) _isMain
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{
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return [NSApp mainMenu] == self;
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}
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@end
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@implementation NSMenu
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/*
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* Class Methods
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*/
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+ (void) initialize
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{
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if (self == [NSMenu class])
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{
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[self setVersion: 1];
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nc = [NSNotificationCenter defaultCenter];
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}
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}
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+ (void) setMenuZone: (NSZone*)zone
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{
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menuZone = zone;
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}
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+ (NSZone*) menuZone
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{
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return menuZone;
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}
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+ (BOOL) menuBarVisible
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{
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return menuBarVisible;
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}
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+ (void) setMenuBarVisible: (BOOL)flag
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{
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menuBarVisible = flag;
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}
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/*
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*
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*/
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- (id) init
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{
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return [self initWithTitle: [[NSProcessInfo processInfo] processName]];
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}
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- (void) dealloc
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{
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[nc removeObserver: self];
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// Now clean the pointer to us stored each _items element
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[_items makeObjectsPerformSelector: @selector(setMenu:) withObject: nil];
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RELEASE(_notifications);
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RELEASE(_title);
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RELEASE(_items);
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[_view setMenu: nil];
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RELEASE(_view);
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RELEASE(_aWindow);
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RELEASE(_bWindow);
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RELEASE(_name);
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[super dealloc];
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}
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/*
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*/
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- (id) initWithTitle: (NSString*)aTitle
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{
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NSMenuView *menuRep;
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self = [super init];
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if (!self)
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return nil;
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// Keep the title.
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ASSIGN(_title, aTitle);
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// Create an array to store our menu items.
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_items = [[NSMutableArray alloc] init];
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_menu.changedMessagesEnabled = YES;
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_notifications = [[NSMutableArray alloc] init];
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_menu.needsSizing = YES;
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// According to the spec, menus do autoenable by default.
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_menu.autoenable = YES;
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/* Please note that we own all this menu network of objects. So,
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none of these objects should be retaining us. When we are deallocated,
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we release all the objects we own, and that should cause deallocation
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of the whole menu network. */
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// Create the windows that will display the menu.
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_aWindow = [self _createWindow];
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_bWindow = [self _createWindow];
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[_bWindow setLevel: NSPopUpMenuWindowLevel];
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// Create a NSMenuView to draw our menu items.
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menuRep = [[NSMenuView alloc] initWithFrame: NSZeroRect];
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[self setMenuRepresentation: menuRep];
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RELEASE(menuRep);
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/* Set up the notification to start the process of redisplaying
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the menus where the user left them the last time.
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Use NSApplicationDidFinishLaunching, and not
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NSApplicationWillFinishLaunching, so that the programmer can set
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up menus in NSApplicationWillFinishLaunching.
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*/
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[nc addObserver: self
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selector: @selector(applicationDidFinishLaunching:)
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name: NSApplicationDidFinishLaunchingNotification
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object: NSApp];
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[nc addObserver: self
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selector: @selector(_showOnActivateApp:)
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name: NSApplicationWillBecomeActiveNotification
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object: NSApp];
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[nc addObserver: self
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selector: @selector (_menuMoved:)
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name: NSWindowDidMoveNotification
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object: _aWindow];
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[nc addObserver: self
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selector: @selector (_updateUserDefaults:)
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name: NSEnqueuedMenuMoveName
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object: self];
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return self;
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}
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/*
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* Setting Up the Menu Commands
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*/
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- (void) menuChanged
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{
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// propagate notification up to the main menu
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if ([self _isMain])
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_menu.mainMenuChanged = YES;
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else
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[[self supermenu] menuChanged];
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}
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- (void) insertItem: (id <NSMenuItem>)newItem
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atIndex: (NSInteger)index
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{
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NSNotification *inserted;
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NSDictionary *d;
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if (![(id)newItem conformsToProtocol: @protocol(NSMenuItem)])
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{
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NSLog(@"You must use an object that conforms to NSMenuItem.\n");
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return;
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}
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|
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/*
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* If the item is already attached to another menu it
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* isn't added.
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*/
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if ([newItem menu] != nil)
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{
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NSLog(@"The object %@ is already attached to a menu, then it isn't possible to add it.\n", newItem);
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return;
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}
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[_items insertObject: newItem atIndex: index];
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_menu.needsSizing = YES;
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[(NSMenuView*)_view setNeedsSizing: YES];
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// Create the notification for the menu representation.
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d = [NSDictionary
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dictionaryWithObject: [NSNumber numberWithInteger: index]
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forKey: @"NSMenuItemIndex"];
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inserted = [NSNotification
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notificationWithName: NSMenuDidAddItemNotification
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object: self
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userInfo: d];
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if (_menu.changedMessagesEnabled)
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[nc postNotification: inserted];
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else
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[_notifications addObject: inserted];
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[self menuChanged];
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|
|
// Set this after the insert notification has been sent.
|
|
[newItem setMenu: self];
|
|
}
|
|
|
|
- (id <NSMenuItem>) insertItemWithTitle: (NSString*)aString
|
|
action: (SEL)aSelector
|
|
keyEquivalent: (NSString*)charCode
|
|
atIndex: (NSInteger)index
|
|
{
|
|
NSMenuItem *anItem = [[NSMenuItem alloc] initWithTitle: aString
|
|
action: aSelector
|
|
keyEquivalent: charCode];
|
|
|
|
// Insert the new item into the menu.
|
|
[self insertItem: anItem atIndex: index];
|
|
|
|
// For returns sake.
|
|
return AUTORELEASE(anItem);
|
|
}
|
|
|
|
- (void) addItem: (id <NSMenuItem>)newItem
|
|
{
|
|
[self insertItem: newItem atIndex: [_items count]];
|
|
}
|
|
|
|
- (id <NSMenuItem>) addItemWithTitle: (NSString*)aString
|
|
action: (SEL)aSelector
|
|
keyEquivalent: (NSString*)keyEquiv
|
|
{
|
|
return [self insertItemWithTitle: aString
|
|
action: aSelector
|
|
keyEquivalent: keyEquiv
|
|
atIndex: [_items count]];
|
|
}
|
|
|
|
- (void) removeItem: (id <NSMenuItem>)anItem
|
|
{
|
|
NSInteger index = [self indexOfItem: anItem];
|
|
|
|
if (-1 == index)
|
|
return;
|
|
|
|
[self removeItemAtIndex: index];
|
|
}
|
|
|
|
- (void) removeItemAtIndex: (NSInteger)index
|
|
{
|
|
NSNotification *removed;
|
|
NSDictionary *d;
|
|
id anItem = [_items objectAtIndex: index];
|
|
|
|
if (!anItem)
|
|
return;
|
|
|
|
[anItem setMenu: nil];
|
|
[_items removeObjectAtIndex: index];
|
|
_menu.needsSizing = YES;
|
|
[(NSMenuView*)_view setNeedsSizing: YES];
|
|
|
|
d = [NSDictionary dictionaryWithObject: [NSNumber numberWithInteger: index]
|
|
forKey: @"NSMenuItemIndex"];
|
|
removed = [NSNotification
|
|
notificationWithName: NSMenuDidRemoveItemNotification
|
|
object: self
|
|
userInfo: d];
|
|
|
|
if (_menu.changedMessagesEnabled)
|
|
[nc postNotification: removed];
|
|
else
|
|
[_notifications addObject: removed];
|
|
[self menuChanged];
|
|
}
|
|
|
|
- (void) removeAllItems
|
|
{
|
|
NSUInteger count = [_items count];
|
|
NSUInteger index = 0;
|
|
|
|
for (index = 0; index < count; index++)
|
|
{
|
|
// always remove item 0 since the index will chane with each removal..
|
|
[self removeItemAtIndex: 0];
|
|
}
|
|
}
|
|
|
|
- (void) itemChanged: (id <NSMenuItem>)anObject
|
|
{
|
|
NSNotification *changed;
|
|
NSDictionary *d;
|
|
NSInteger index = [self indexOfItem: anObject];
|
|
|
|
if (-1 == index)
|
|
return;
|
|
|
|
_menu.needsSizing = YES;
|
|
[(NSMenuView*)_view setNeedsSizing: YES];
|
|
|
|
d = [NSDictionary dictionaryWithObject: [NSNumber numberWithInteger: index]
|
|
forKey: @"NSMenuItemIndex"];
|
|
changed = [NSNotification
|
|
notificationWithName: NSMenuDidChangeItemNotification
|
|
object: self
|
|
userInfo: d];
|
|
|
|
if (_menu.changedMessagesEnabled)
|
|
[nc postNotification: changed];
|
|
else
|
|
[_notifications addObject: changed];
|
|
[self menuChanged];
|
|
|
|
// Update the menu.
|
|
[self update];
|
|
}
|
|
|
|
/*
|
|
* Finding Menu Items
|
|
*/
|
|
- (id <NSMenuItem>) itemWithTag: (NSInteger)aTag
|
|
{
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
id menuItem = [_items objectAtIndex: i];
|
|
|
|
if ([menuItem tag] == aTag)
|
|
return menuItem;
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
- (id <NSMenuItem>) itemWithTitle: (NSString*)aString
|
|
{
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
id menuItem = [_items objectAtIndex: i];
|
|
|
|
if ([[menuItem title] isEqualToString: aString])
|
|
return menuItem;
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
- (NSMenuItem *) itemAtIndex: (NSInteger)index
|
|
{
|
|
if (index >= [_items count] || index < 0)
|
|
[NSException raise: NSRangeException
|
|
format: @"Range error in method -itemAtIndex: "];
|
|
|
|
return [_items objectAtIndex: index];
|
|
}
|
|
|
|
- (NSInteger) numberOfItems
|
|
{
|
|
return [_items count];
|
|
}
|
|
|
|
- (NSArray*) itemArray
|
|
{
|
|
return (NSArray*)_items;
|
|
}
|
|
|
|
/*
|
|
* Finding Indices of Menu Items
|
|
*/
|
|
- (NSInteger) indexOfItem: (id <NSMenuItem>)anObject
|
|
{
|
|
NSUInteger index;
|
|
|
|
index = [_items indexOfObjectIdenticalTo: anObject];
|
|
|
|
if (index == NSNotFound)
|
|
return -1;
|
|
else
|
|
return index;
|
|
}
|
|
|
|
- (NSInteger) indexOfItemWithTitle: (NSString*)aTitle
|
|
{
|
|
id anItem;
|
|
|
|
if ((anItem = [self itemWithTitle: aTitle]))
|
|
return [_items indexOfObjectIdenticalTo: anItem];
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
- (NSInteger) indexOfItemWithTag: (NSInteger)aTag
|
|
{
|
|
id anItem;
|
|
|
|
if ((anItem = [self itemWithTag: aTag]))
|
|
return [_items indexOfObjectIdenticalTo: anItem];
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
- (NSInteger) indexOfItemWithTarget: (id)anObject
|
|
andAction: (SEL)actionSelector
|
|
{
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
NSMenuItem *menuItem = [_items objectAtIndex: i];
|
|
|
|
if (actionSelector == 0 || sel_isEqual([menuItem action], actionSelector))
|
|
{
|
|
// There are different possibilities to implement the check here
|
|
if ([menuItem target] == anObject)
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
- (NSInteger) indexOfItemWithRepresentedObject: (id)anObject
|
|
{
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
if ([[[_items objectAtIndex: i] representedObject]
|
|
isEqual: anObject])
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
- (NSInteger) indexOfItemWithSubmenu: (NSMenu *)anObject
|
|
{
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
id item = [_items objectAtIndex: i];
|
|
|
|
if ([item hasSubmenu] &&
|
|
[[item submenu] isEqual: anObject])
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
//
|
|
// Managing Submenus.
|
|
//
|
|
- (void) setSubmenu: (NSMenu *)aMenu
|
|
forItem: (id <NSMenuItem>)anItem
|
|
{
|
|
[anItem setSubmenu: aMenu];
|
|
}
|
|
|
|
- (void) submenuAction: (id)sender
|
|
{
|
|
}
|
|
|
|
|
|
- (NSMenu *) attachedMenu
|
|
{
|
|
if (_attachedMenu && _menu.transient
|
|
&& !_attachedMenu->_menu.transient)
|
|
return nil;
|
|
|
|
return _attachedMenu;
|
|
}
|
|
|
|
|
|
/**
|
|
Look for the semantics in the header. Note that
|
|
this implementation works because there are ... cases:
|
|
<enum>
|
|
<item>
|
|
This menu is transient, its supermenu is also transient.
|
|
In this case we just do the check between the transient windows
|
|
and everything is fine
|
|
</item>
|
|
<item>
|
|
The menu is transient, its supermenu is not transient.
|
|
This can go WRONG
|
|
</item>
|
|
</enum>
|
|
*/
|
|
- (BOOL) isAttached
|
|
{
|
|
return _superMenu && [_superMenu attachedMenu] == self;
|
|
}
|
|
|
|
- (BOOL) isTornOff
|
|
{
|
|
return _menu.is_tornoff;
|
|
}
|
|
|
|
- (NSPoint) locationForSubmenu: (NSMenu*)aSubmenu
|
|
{
|
|
return [_view locationForSubmenu: aSubmenu];
|
|
}
|
|
|
|
- (NSMenu *) supermenu
|
|
{
|
|
return _superMenu;
|
|
}
|
|
|
|
- (void) setSupermenu: (NSMenu *)supermenu
|
|
{
|
|
/* The supermenu retains us (indirectly). Do not retain it. */
|
|
_superMenu = supermenu;
|
|
}
|
|
|
|
//
|
|
// Enabling and Disabling Menu Items
|
|
//
|
|
- (void) setAutoenablesItems: (BOOL)flag
|
|
{
|
|
_menu.autoenable = flag;
|
|
}
|
|
|
|
- (BOOL) autoenablesItems
|
|
{
|
|
return _menu.autoenable;
|
|
}
|
|
|
|
- (void) _updateSubmenu
|
|
{
|
|
if ([self _isVisible])
|
|
{
|
|
// Update the menu items when the menu is visible...
|
|
[self update];
|
|
}
|
|
else
|
|
{
|
|
// ...else only progress to submenus
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
NSMenuItem *item = [_items objectAtIndex: i];
|
|
|
|
if ([item hasSubmenu])
|
|
{
|
|
[[item submenu] _updateSubmenu];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) _updateMenuWithDelegate
|
|
{
|
|
if ([_delegate respondsToSelector: @selector(menuNeedsUpdate:)])
|
|
{
|
|
[_delegate menuNeedsUpdate: self];
|
|
}
|
|
else if ([_delegate respondsToSelector: @selector(numberOfItemsInMenu:)])
|
|
{
|
|
NSInteger num;
|
|
|
|
num = [_delegate numberOfItemsInMenu: self];
|
|
if (num > 0)
|
|
{
|
|
BOOL cont = YES;
|
|
NSInteger i = 0;
|
|
NSInteger curr = [self numberOfItems];
|
|
|
|
while (num < curr)
|
|
{
|
|
[self removeItemAtIndex: --curr];
|
|
}
|
|
while (num > curr)
|
|
{
|
|
[self insertItemWithTitle: @""
|
|
action: NULL
|
|
keyEquivalent: @""
|
|
atIndex: curr++];
|
|
}
|
|
|
|
// FIXME: Should only process the items we display
|
|
while (cont && i < num)
|
|
{
|
|
cont = [_delegate menu: self
|
|
updateItem: (NSMenuItem*)[self itemAtIndex: i]
|
|
atIndex: i
|
|
shouldCancel: NO];
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) _autoenableItem: (NSMenuItem*)item
|
|
{
|
|
SEL action = [item action];
|
|
id validator = nil;
|
|
BOOL wasEnabled = [item isEnabled];
|
|
BOOL shouldBeEnabled;
|
|
|
|
// If there is no action - there can be no validator for the item.
|
|
if (action)
|
|
{
|
|
validator = [NSApp targetForAction: action
|
|
to: [item target]
|
|
from: item];
|
|
}
|
|
else if (_popUpButtonCell != nil)
|
|
{
|
|
if (NULL != (action = [_popUpButtonCell action]))
|
|
{
|
|
validator = [NSApp targetForAction: action
|
|
to: [_popUpButtonCell target]
|
|
from: [_popUpButtonCell controlView]];
|
|
}
|
|
}
|
|
|
|
if (validator == nil)
|
|
{
|
|
if ((action == NULL) && (_popUpButtonCell != nil))
|
|
{
|
|
shouldBeEnabled = YES;
|
|
}
|
|
else
|
|
{
|
|
shouldBeEnabled = NO;
|
|
}
|
|
}
|
|
else if ([validator respondsToSelector: @selector(validateMenuItem:)])
|
|
{
|
|
shouldBeEnabled = [validator validateMenuItem: item];
|
|
}
|
|
else if ([validator respondsToSelector: @selector(validateUserInterfaceItem:)])
|
|
{
|
|
shouldBeEnabled = [validator validateUserInterfaceItem: item];
|
|
}
|
|
else if ([item hasSubmenu] && [[item submenu] numberOfItems] == 0)
|
|
{
|
|
shouldBeEnabled = NO;
|
|
}
|
|
else
|
|
{
|
|
shouldBeEnabled = YES;
|
|
}
|
|
|
|
if (shouldBeEnabled != wasEnabled)
|
|
{
|
|
[item setEnabled: shouldBeEnabled];
|
|
}
|
|
}
|
|
|
|
- (void) update
|
|
{
|
|
if (_delegate)
|
|
{
|
|
[self _updateMenuWithDelegate];
|
|
}
|
|
|
|
// We use this as a recursion check.
|
|
if (!_menu.changedMessagesEnabled)
|
|
return;
|
|
|
|
if ([self autoenablesItems])
|
|
{
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
|
|
// Temporary disable automatic displaying of menu.
|
|
[self setMenuChangedMessagesEnabled: NO];
|
|
|
|
NS_DURING
|
|
{
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
NSMenuItem *item = [_items objectAtIndex: i];
|
|
|
|
if ([item hasSubmenu])
|
|
{
|
|
[[item submenu] _updateSubmenu];
|
|
}
|
|
|
|
[self _autoenableItem: item];
|
|
}
|
|
}
|
|
NS_HANDLER
|
|
{
|
|
NSLog(@"Error occurred While Updating Menu %@: %@", [self title], localException);
|
|
}
|
|
NS_ENDHANDLER
|
|
// Reenable displaying of menus
|
|
// this will send pending _notifications
|
|
[self setMenuChangedMessagesEnabled: YES];
|
|
}
|
|
|
|
if (_menu.mainMenuChanged)
|
|
{
|
|
if (NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil) == NSWindows95InterfaceStyle)
|
|
{
|
|
[[GSTheme theme] updateAllWindowsWithMenu: self];
|
|
}
|
|
_menu.mainMenuChanged = NO;
|
|
}
|
|
|
|
if (_menu.needsSizing && [self _isVisible])
|
|
{
|
|
NSDebugLLog (@"NSMenu", @" Calling Size To Fit (A)");
|
|
[self sizeToFit];
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
//
|
|
// Handling Keyboard Equivalents
|
|
//
|
|
- (BOOL) performKeyEquivalent: (NSEvent*)theEvent
|
|
{
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
NSEventType type = [theEvent type];
|
|
NSUInteger modifiers = [theEvent modifierFlags];
|
|
NSString *keyEquivalent = [theEvent charactersIgnoringModifiers];
|
|
NSUInteger relevantModifiersMask = NSCommandKeyMask | NSAlternateKeyMask | NSControlKeyMask;
|
|
|
|
if ((type != NSKeyDown && type != NSKeyUp) || [keyEquivalent length] == 0)
|
|
return NO;
|
|
|
|
/* Take shift key into account only for control keys and arrow and function keys */
|
|
if ((modifiers & NSFunctionKeyMask)
|
|
|| ([keyEquivalent length] > 0 && [[NSCharacterSet controlCharacterSet] characterIsMember:[keyEquivalent characterAtIndex:0]]))
|
|
relevantModifiersMask |= NSShiftKeyMask;
|
|
|
|
if (![self _isVisible] && _delegate)
|
|
{
|
|
// Need to enable items as the automatic mechanism is switched off for invisible menus
|
|
[self update];
|
|
}
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
NSMenuItem *item = [_items objectAtIndex: i];
|
|
|
|
if ([item hasSubmenu])
|
|
{
|
|
/* Ignore the Services submenu during menu traversal so that its key
|
|
equivalents do not accidentally shadow standard key equivalents
|
|
in the application's own menus. NSApp calls -performKeyEquivalent:
|
|
explicitly for the Services menu when no matching key equivalent
|
|
was found here (see NSApplication -sendEvent:).
|
|
Note: Shadowing is no problem for a standard OpenStep menu, where
|
|
the Services menu appears close to the end of the main menu, but
|
|
is very likely for Macintosh or Windows 95 interface styles, where
|
|
the Services menu appears in the first submenu of the main menu. */
|
|
// FIXME Should really remove conflicting key equivalents from the
|
|
// menus so that users don't get confused.
|
|
if ([item submenu] == [NSApp servicesMenu])
|
|
continue;
|
|
// Recurse through submenus whether active or not.
|
|
if ([[item submenu] performKeyEquivalent: theEvent])
|
|
{
|
|
// The event has been handled by an item in the submenu.
|
|
return YES;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
NSUInteger mask = [item keyEquivalentModifierMask];
|
|
|
|
if ([[item keyEquivalent] isEqualToString: keyEquivalent]
|
|
&& (modifiers & relevantModifiersMask) == (mask & relevantModifiersMask))
|
|
{
|
|
if (![self _isVisible] && !_delegate)
|
|
{
|
|
// Need to enable item as the automatic mechanism is switched off for invisible menus
|
|
[self _autoenableItem: item];
|
|
}
|
|
if ([item isEnabled])
|
|
{
|
|
[_view performActionWithHighlightingForItemAtIndex: i];
|
|
}
|
|
return YES;
|
|
}
|
|
}
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
//
|
|
// Simulating Mouse Clicks
|
|
//
|
|
- (void) performActionForItemAtIndex: (NSInteger)index
|
|
{
|
|
id<NSMenuItem> item = [_items objectAtIndex: index];
|
|
NSDictionary *d;
|
|
SEL action;
|
|
|
|
if (![item isEnabled])
|
|
return;
|
|
|
|
// Send the actual action and the stipulated notifications.
|
|
d = [NSDictionary dictionaryWithObject: item forKey: @"MenuItem"];
|
|
[nc postNotificationName: NSMenuWillSendActionNotification
|
|
object: self
|
|
userInfo: d];
|
|
|
|
|
|
if (_popUpButtonCell != nil)
|
|
{
|
|
// Tell the popup button, which item was selected
|
|
[_popUpButtonCell selectItemAtIndex: index];
|
|
}
|
|
|
|
if ((action = [item action]) != NULL)
|
|
{
|
|
[NSApp sendAction: action
|
|
to: [item target]
|
|
from: item];
|
|
}
|
|
else if (_popUpButtonCell != nil)
|
|
{
|
|
if ((action = [_popUpButtonCell action]) != NULL)
|
|
[NSApp sendAction: action
|
|
to: [_popUpButtonCell target]
|
|
from: [_popUpButtonCell controlView]];
|
|
}
|
|
|
|
[nc postNotificationName: NSMenuDidSendActionNotification
|
|
object: self
|
|
userInfo: d];
|
|
}
|
|
|
|
//
|
|
// Setting the Title
|
|
//
|
|
- (void) setTitle: (NSString*)aTitle
|
|
{
|
|
ASSIGN(_title, aTitle);
|
|
|
|
_menu.needsSizing = YES;
|
|
[(NSMenuView*)_view setNeedsSizing: YES];
|
|
if ([self _isVisible])
|
|
{
|
|
[self sizeToFit];
|
|
}
|
|
}
|
|
|
|
- (NSString*) title
|
|
{
|
|
return _title;
|
|
}
|
|
|
|
- (id) delegate
|
|
{
|
|
return _delegate;
|
|
}
|
|
|
|
- (void) setDelegate: (id)delegate
|
|
{
|
|
_delegate = delegate;
|
|
}
|
|
|
|
- (float) menuBarHeight
|
|
{
|
|
// FIXME
|
|
return [NSMenuView menuBarHeight];
|
|
}
|
|
|
|
//
|
|
// Setting the Representing Object
|
|
//
|
|
- (void) setMenuRepresentation: (id)menuRep
|
|
{
|
|
NSView *contentView;
|
|
|
|
if (![menuRep isKindOfClass: [NSMenuView class]])
|
|
{
|
|
NSLog(@"You must use an NSMenuView, or a derivative thereof.\n");
|
|
return;
|
|
}
|
|
|
|
/* If we are replacing a menu representation with a new version,
|
|
* we should display it in the same view as the old representation.
|
|
* If we can't find a view for that, we display in the content view
|
|
* of our default window.
|
|
*/
|
|
if ([_view superview] == nil)
|
|
{
|
|
contentView = [_aWindow contentView];
|
|
}
|
|
else
|
|
{
|
|
contentView = [_view superview];
|
|
}
|
|
|
|
if (_view == menuRep)
|
|
{
|
|
/* Hack ... if the representation was 'borrowed' for an in-window
|
|
* menu, we will still have it recorded as ours, but it won't be
|
|
* in our view hierarchy, so we have to re-add it.
|
|
*/
|
|
/*
|
|
if (contentView != [menuRep superview])
|
|
{
|
|
[contentView addSubview: menuRep];
|
|
}
|
|
*/
|
|
return;
|
|
}
|
|
|
|
_menu.horizontal = [menuRep isHorizontal];
|
|
|
|
if (_view != nil)
|
|
{
|
|
// remove the old representation
|
|
[_view removeFromSuperview];
|
|
[_view setMenu: nil];
|
|
}
|
|
|
|
ASSIGN(_view, menuRep);
|
|
[_view setMenu: self];
|
|
|
|
// add the new representation
|
|
[contentView addSubview: _view];
|
|
}
|
|
|
|
- (id) menuRepresentation
|
|
{
|
|
return _view;
|
|
}
|
|
|
|
- (id) contextMenuRepresentation
|
|
{
|
|
return nil;
|
|
}
|
|
|
|
- (void) setContextMenuRepresentation: (id)representation
|
|
{
|
|
}
|
|
|
|
- (id) tearOffMenuRepresentation
|
|
{
|
|
return nil;
|
|
}
|
|
|
|
- (void) setTearOffMenuRepresentation: (id)representation
|
|
{
|
|
}
|
|
|
|
//
|
|
// Updating the Menu Layout
|
|
//
|
|
// Wim 20030301: Question, what happens when the notification trigger
|
|
// new notifications? I think it is not allowed to add items
|
|
// to the _notifications array while enumerating it.
|
|
- (void) setMenuChangedMessagesEnabled: (BOOL)flag
|
|
{
|
|
if (_menu.changedMessagesEnabled != flag)
|
|
{
|
|
if (flag)
|
|
{
|
|
if ([_notifications count])
|
|
{
|
|
NSEnumerator *enumerator = [_notifications objectEnumerator];
|
|
id aNotification;
|
|
|
|
while ((aNotification = [enumerator nextObject]))
|
|
[nc postNotification: aNotification];
|
|
}
|
|
|
|
// Clean the notification array.
|
|
[_notifications removeAllObjects];
|
|
}
|
|
|
|
_menu.changedMessagesEnabled = flag;
|
|
}
|
|
}
|
|
|
|
- (BOOL) menuChangedMessagesEnabled
|
|
{
|
|
return _menu.changedMessagesEnabled;
|
|
}
|
|
|
|
- (void) sizeToFit
|
|
{
|
|
NSRect oldWindowFrame;
|
|
NSRect newWindowFrame;
|
|
NSRect menuFrame;
|
|
|
|
[_view sizeToFit];
|
|
|
|
menuFrame = [_view frame];
|
|
|
|
// Main
|
|
oldWindowFrame = [_aWindow frame];
|
|
newWindowFrame = [NSWindow frameRectForContentRect: menuFrame
|
|
styleMask: [_aWindow styleMask]];
|
|
|
|
if (oldWindowFrame.size.height > 1)
|
|
{
|
|
newWindowFrame.origin = NSMakePoint (oldWindowFrame.origin.x,
|
|
oldWindowFrame.origin.y
|
|
+ oldWindowFrame.size.height
|
|
- newWindowFrame.size.height);
|
|
}
|
|
[_aWindow setFrame: newWindowFrame display: NO];
|
|
|
|
// Transient
|
|
oldWindowFrame = [_bWindow frame];
|
|
newWindowFrame = [NSWindow frameRectForContentRect: menuFrame
|
|
styleMask: [_bWindow styleMask]];
|
|
if (oldWindowFrame.size.height > 1)
|
|
{
|
|
newWindowFrame.origin = NSMakePoint (oldWindowFrame.origin.x,
|
|
oldWindowFrame.origin.y
|
|
+ oldWindowFrame.size.height
|
|
- newWindowFrame.size.height);
|
|
}
|
|
[_bWindow setFrame: newWindowFrame display: NO];
|
|
|
|
if (_popUpButtonCell == nil)
|
|
{
|
|
[_view setFrameOrigin: NSMakePoint (0, 0)];
|
|
}
|
|
|
|
[_view setNeedsDisplay: YES];
|
|
|
|
_menu.needsSizing = NO;
|
|
}
|
|
|
|
/*
|
|
* Displaying Context Sensitive Help
|
|
*/
|
|
- (void) helpRequested: (NSEvent *)event
|
|
{
|
|
// TODO: Won't be implemented until we have NSHelp*
|
|
}
|
|
|
|
+ (void) popUpContextMenu: (NSMenu*)menu
|
|
withEvent: (NSEvent*)event
|
|
forView: (NSView*)view
|
|
{
|
|
[self popUpContextMenu: menu
|
|
withEvent: event
|
|
forView: view
|
|
withFont: nil];
|
|
}
|
|
|
|
+ (void) popUpContextMenu: (NSMenu *)menu
|
|
withEvent: (NSEvent *)event
|
|
forView: (NSView *)view
|
|
withFont: (NSFont *)font
|
|
{
|
|
[menu _rightMouseDisplay: event];
|
|
}
|
|
|
|
- (void) popUpMenuPositioningItem: (NSMenuItem *)item
|
|
atLocation: (NSPoint) point
|
|
inView: (NSView *) view
|
|
{
|
|
NSRect cellFrame = [view convertRect: [view bounds] toView: nil];
|
|
NSWindow *w = [view window];
|
|
NSMenuView *mr = [self menuRepresentation];
|
|
NSUInteger selectedItem = [self indexOfItem: item];
|
|
|
|
cellFrame = [[view window] convertRectToScreen: cellFrame];
|
|
cellFrame.origin.x += point.x;
|
|
cellFrame.origin.y += point.y;
|
|
|
|
[[GSTheme theme] displayPopUpMenu: mr
|
|
withCellFrame: cellFrame
|
|
controlViewWindow: w
|
|
preferredEdge: NSMinYEdge
|
|
selectedItem: selectedItem];
|
|
}
|
|
|
|
- (void) popUpMenuPositionItem: (NSMenuItem *)item
|
|
atLocation: (NSPoint) point
|
|
inView: (NSView *) view
|
|
{
|
|
[self popUpMenuPositioningItem: item
|
|
atLocation: point
|
|
inView: view];
|
|
}
|
|
|
|
/*
|
|
* NSObject Protocol
|
|
*/
|
|
- (BOOL) isEqual: (id)anObject
|
|
{
|
|
if (self == anObject)
|
|
return YES;
|
|
if ([anObject isKindOfClass: [NSMenu class]])
|
|
{
|
|
if (![_title isEqualToString: [anObject title]])
|
|
return NO;
|
|
return [[self itemArray] isEqual: [anObject itemArray]];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
/*
|
|
* NSCoding Protocol
|
|
*/
|
|
- (void) encodeWithCoder: (NSCoder*)encoder
|
|
{
|
|
if ([encoder allowsKeyedCoding])
|
|
{
|
|
[encoder encodeObject: _title forKey: @"NSTitle"];
|
|
[encoder encodeObject: _items forKey: @"NSMenuItems"];
|
|
|
|
if ([self _isMain])
|
|
{
|
|
[encoder encodeObject: @"_NSMainMenu" forKey: @"NSName"];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
BOOL autoenable = _menu.autoenable;
|
|
|
|
[encoder encodeObject: _title];
|
|
[encoder encodeObject: _items];
|
|
[encoder encodeValueOfObjCType: @encode(BOOL) at: &autoenable];
|
|
}
|
|
}
|
|
|
|
- (id) initWithCoder: (NSCoder*)aDecoder
|
|
{
|
|
NSString *dTitle;
|
|
NSString *dName;
|
|
NSArray *dItems;
|
|
BOOL dAuto;
|
|
NSUInteger i;
|
|
NSUInteger count;
|
|
|
|
if ([aDecoder allowsKeyedCoding])
|
|
{
|
|
//
|
|
// NSNoAutoenable is present when the "Autoenable" option is NOT checked.
|
|
// NO = Autoenable menus, YES = Don't auto enable menus. We, therefore,
|
|
// have to invert the values of this flag in order to get the value of
|
|
// dAuto.
|
|
//
|
|
if ([aDecoder containsValueForKey: @"NSNoAutoenable"])
|
|
{
|
|
dAuto = ![aDecoder decodeBoolForKey: @"NSNoAutoenable"];
|
|
}
|
|
else
|
|
{
|
|
dAuto = YES;
|
|
}
|
|
dTitle = [aDecoder decodeObjectForKey: @"NSTitle"];
|
|
dItems = [aDecoder decodeObjectForKey: @"NSMenuItems"];
|
|
if ([aDecoder containsValueForKey: @"NSName"])
|
|
{
|
|
dName = [aDecoder decodeObjectForKey: @"NSName"];
|
|
}
|
|
else
|
|
{
|
|
dName = nil;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dTitle = [aDecoder decodeObject];
|
|
dItems = [aDecoder decodeObject];
|
|
dName = nil;
|
|
[aDecoder decodeValueOfObjCType: @encode(BOOL) at: &dAuto];
|
|
}
|
|
self = [self initWithTitle: dTitle];
|
|
[self setAutoenablesItems: dAuto];
|
|
[self _setName: dName];
|
|
|
|
[self setMenuChangedMessagesEnabled: NO];
|
|
/*
|
|
* Make sure that items and submenus are set correctly.
|
|
*/
|
|
count = [dItems count];
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
NSMenuItem *item = [dItems objectAtIndex: i];
|
|
[self addItem: item];
|
|
}
|
|
[self setMenuChangedMessagesEnabled: YES];
|
|
|
|
return self;
|
|
}
|
|
|
|
- (void) awakeFromNib
|
|
{
|
|
NSString *name = [self _name];
|
|
|
|
if (name)
|
|
{
|
|
if ([name isEqualToString: @"_NSMainMenu"])
|
|
{
|
|
// NB This is already handled by the nib loading code
|
|
//[NSApp setMainMenu: self];
|
|
}
|
|
else if ([name isEqualToString: @"_NSAppleMenu"])
|
|
{
|
|
// GNUstep does not handle Apple's application menu specially
|
|
}
|
|
else if ([name isEqualToString: @"_NSWindowsMenu"])
|
|
{
|
|
[NSApp setWindowsMenu: self];
|
|
}
|
|
else if ([name isEqualToString: @"_NSServicesMenu"])
|
|
{
|
|
[NSApp setServicesMenu: self];
|
|
}
|
|
else if ([name isEqualToString: @"_NSRecentDocumentsMenu"])
|
|
{
|
|
[[NSDocumentController sharedDocumentController]
|
|
_setRecentDocumentsMenu: self];
|
|
}
|
|
else if ([name isEqualToString: @"_NSFontMenu"])
|
|
{
|
|
[[NSFontManager sharedFontManager] setFontMenu: self];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* NSCopying Protocol
|
|
*/
|
|
- (id) copyWithZone: (NSZone*)zone
|
|
{
|
|
NSMenu *new = [[NSMenu allocWithZone: zone] initWithTitle: _title];
|
|
NSUInteger i;
|
|
NSUInteger count = [_items count];
|
|
|
|
[new setAutoenablesItems: _menu.autoenable];
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
// This works because the copy on NSMenuItem sets the menu to nil!!!
|
|
NSMenuItem *item = [[_items objectAtIndex: i] copyWithZone: zone];
|
|
[new insertItem: item atIndex: i];
|
|
RELEASE(item);
|
|
}
|
|
|
|
return new;
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation NSMenu (GNUstepExtra)
|
|
|
|
- (void) setTornOff: (BOOL)flag
|
|
{
|
|
NSMenu *supermenu;
|
|
|
|
_menu.is_tornoff = flag;
|
|
|
|
if (flag)
|
|
{
|
|
supermenu = [self supermenu];
|
|
if (supermenu != nil)
|
|
{
|
|
[[supermenu menuRepresentation] setHighlightedItemIndex: -1];
|
|
supermenu->_attachedMenu = nil;
|
|
}
|
|
[nc addObserver: self
|
|
selector: @selector(windowDidChangeScreen:)
|
|
name: NSWindowDidBecomeKeyNotification
|
|
object: nil];
|
|
[nc addObserver: self
|
|
selector: @selector(windowDidChangeScreen:)
|
|
name: NSWindowDidChangeScreenNotification
|
|
object: nil];
|
|
}
|
|
else
|
|
{
|
|
[nc removeObserver: self
|
|
name: NSWindowDidBecomeKeyNotification
|
|
object: nil];
|
|
[nc removeObserver: self
|
|
name: NSWindowDidChangeScreenNotification
|
|
object: nil];
|
|
}
|
|
[_view update];
|
|
}
|
|
|
|
- (void) _showTornOffMenuIfAny: (NSNotification*)notification
|
|
{
|
|
NSInterfaceStyle style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
|
|
if (style == NSMacintoshInterfaceStyle
|
|
|| style == NSWindows95InterfaceStyle)
|
|
{
|
|
return;
|
|
}
|
|
if (![self _isMain])
|
|
{
|
|
NSString *key;
|
|
|
|
key = [self _locationKey];
|
|
if (key != nil)
|
|
{
|
|
NSString *location;
|
|
NSUserDefaults *defaults;
|
|
NSDictionary *menuLocations;
|
|
|
|
defaults = [NSUserDefaults standardUserDefaults];
|
|
menuLocations = [defaults objectForKey: NSMenuLocationsKey];
|
|
|
|
if ([menuLocations isKindOfClass: [NSDictionary class]])
|
|
location = [menuLocations objectForKey: key];
|
|
else
|
|
location = nil;
|
|
if (location && [location isKindOfClass: [NSString class]])
|
|
{
|
|
[self setTornOff: YES];
|
|
[self display];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) applicationDidFinishLaunching:(NSNotification *)notification
|
|
{
|
|
if (NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil) ==
|
|
NSWindows95InterfaceStyle)
|
|
{
|
|
[[GSTheme theme] updateAllWindowsWithMenu: [NSApp mainMenu]];
|
|
}
|
|
[self _showTornOffMenuIfAny: notification];
|
|
|
|
if ([NSApp mainMenu] == self)
|
|
{
|
|
[nc addObserver: self
|
|
selector: @selector(windowDidChangeScreen:)
|
|
name: NSWindowDidBecomeKeyNotification
|
|
object: nil];
|
|
[nc addObserver: self
|
|
selector: @selector(windowDidChangeScreen:)
|
|
name: NSWindowDidChangeScreenNotification
|
|
object: nil];
|
|
}
|
|
}
|
|
|
|
- (void) _showOnActivateApp: (NSNotification*)notification
|
|
{
|
|
if ([self _isMain])
|
|
{
|
|
[self display];
|
|
// we must make sure that any attached submenu is visible too.
|
|
[[self attachedMenu] display];
|
|
}
|
|
}
|
|
|
|
- (void) windowDidChangeScreen: (NSNotification*)notification
|
|
{
|
|
NSWindow *window = [notification object];
|
|
NSRect frame;
|
|
NSRect oldScreenFrame;
|
|
NSRect newScreenFrame;
|
|
CGFloat yOffset;
|
|
|
|
if ([window isKindOfClass: [NSPanel class]]
|
|
|| window == _aWindow
|
|
|| [window isKeyWindow] == NO
|
|
|| [_aWindow screen] == [window screen]
|
|
|| [_aWindow isVisible] == NO)
|
|
{
|
|
return;
|
|
}
|
|
|
|
oldScreenFrame = [[_aWindow screen] frame];
|
|
newScreenFrame = [[window screen] frame];
|
|
frame = [_aWindow frame];
|
|
|
|
// Keep left offset fixed
|
|
frame.origin.x += newScreenFrame.origin.x - oldScreenFrame.origin.x;
|
|
|
|
// Keep top offset fixed
|
|
yOffset = NSMaxY(oldScreenFrame) - NSMaxY(frame);
|
|
frame.origin.y = NSMaxY(newScreenFrame) - yOffset - frame.size.height;
|
|
|
|
// setFrame: changes _screen value.
|
|
[self nestedSetFrameOrigin: frame.origin];
|
|
}
|
|
|
|
- (BOOL) isTransient
|
|
{
|
|
return _menu.transient;
|
|
}
|
|
|
|
- (BOOL) isPartlyOffScreen
|
|
{
|
|
NSWindow *window;
|
|
|
|
window = [self window];
|
|
if ((nil != window) && (nil != [window screen]))
|
|
{
|
|
return !NSContainsRect([[window screen] visibleFrame], [window frame]);
|
|
}
|
|
else
|
|
{
|
|
NSLog(@"Menu has no window %@ or screen %@", window, [window screen]);
|
|
return YES;
|
|
}
|
|
}
|
|
|
|
- (void) _performMenuClose: (id)sender
|
|
{
|
|
if (_attachedMenu)
|
|
[_view detachSubmenu];
|
|
|
|
[_view setHighlightedItemIndex: -1];
|
|
[self close];
|
|
[self setTornOff: NO];
|
|
[self _updateUserDefaults: nil];
|
|
}
|
|
|
|
- (void) display
|
|
{
|
|
if (_menu.transient)
|
|
{
|
|
NSDebugLLog (@"NSMenu",
|
|
@"trying to display while already displayed transient");
|
|
}
|
|
|
|
[self update];
|
|
if (_menu.needsSizing)
|
|
{
|
|
[self sizeToFit];
|
|
}
|
|
|
|
if (_superMenu && ![self isTornOff])
|
|
{
|
|
// query super menu for position
|
|
[_aWindow setFrameOrigin: [_superMenu locationForSubmenu: self]];
|
|
_superMenu->_attachedMenu = self;
|
|
}
|
|
else if ([_aWindow frame].origin.y <= 0
|
|
&& _popUpButtonCell == nil) // get geometry only if not set
|
|
{
|
|
[self _setGeometry];
|
|
}
|
|
|
|
NSDebugLLog (@"NSMenu",
|
|
@"Display, origin: %@",
|
|
NSStringFromPoint ([_aWindow frame].origin));
|
|
|
|
[_aWindow orderFrontRegardless];
|
|
}
|
|
|
|
- (void) displayTransient
|
|
{
|
|
NSPoint location;
|
|
NSView *contentView;
|
|
|
|
if (_menu.transient)
|
|
{
|
|
NSDebugLLog (@"NSMenu", @"displaying transient while it is transient");
|
|
return;
|
|
}
|
|
|
|
[self update];
|
|
if (_menu.needsSizing)
|
|
{
|
|
[self sizeToFit];
|
|
}
|
|
|
|
_oldHiglightedIndex = [[self menuRepresentation] highlightedItemIndex];
|
|
_menu.transient = YES;
|
|
|
|
/*
|
|
* Cache the old submenu if any and query the supermenu our position.
|
|
* Otherwise, raise menu under the mouse.
|
|
*/
|
|
if (_superMenu != nil)
|
|
{
|
|
_oldAttachedMenu = _superMenu->_attachedMenu;
|
|
_superMenu->_attachedMenu = self;
|
|
location = [_superMenu locationForSubmenu: self];
|
|
}
|
|
else
|
|
{
|
|
NSRect frame = [_aWindow frame];
|
|
NSInterfaceStyle style;
|
|
|
|
location = [_aWindow mouseLocationOutsideOfEventStream];
|
|
location = [_aWindow convertBaseToScreen: location];
|
|
location.y -= frame.size.height;
|
|
|
|
/* When using the standard NextStep/OpenStep interface style, the
|
|
center of the menu's title view is placed below the mouse cursor.
|
|
However, in Macintosh and Windows95 styles, menus have no visible
|
|
title. To prevent the user from accidentally selecting the first
|
|
item, the top left edge is placed below the mouse cursor for them. */
|
|
style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
|
|
if (style != NSWindows95InterfaceStyle &&
|
|
style != NSMacintoshInterfaceStyle)
|
|
{
|
|
location.x -= frame.size.width/2;
|
|
if (location.x < 0)
|
|
location.x = 0;
|
|
location.y += 10;
|
|
}
|
|
}
|
|
|
|
[_bWindow setFrameOrigin: location];
|
|
|
|
[_view removeFromSuperviewWithoutNeedingDisplay];
|
|
|
|
contentView = [_bWindow contentView];
|
|
[contentView addSubview: _view];
|
|
|
|
[_view update];
|
|
|
|
[_bWindow orderFront: self];
|
|
|
|
/* Right mouse buttons which display transient menus don't update
|
|
* the cursor. So, the current cursor is displayed over the
|
|
* contextual menu (for example an I beam). However, when menu is
|
|
* closed the cursor pop, this can set a wrong cursor. We push here
|
|
* an arrow cursor, the cursor we want at menus. Being sure that
|
|
* this will pop when menu closes.
|
|
*/
|
|
[[NSCursor arrowCursor] push];
|
|
}
|
|
|
|
- (void) close
|
|
{
|
|
NSMenu *sub = [self attachedMenu];
|
|
|
|
if (_menu.transient)
|
|
{
|
|
NSDebugLLog (@"NSMenu", @"We should not close ordinary menu while transient version is still open");
|
|
}
|
|
|
|
/*
|
|
* If we have an attached submenu, we must close that too - but then make
|
|
* sure we still have a record of it so that it can be re-displayed if we
|
|
* are redisplayed.
|
|
*/
|
|
if (sub != nil)
|
|
{
|
|
[sub close];
|
|
_attachedMenu = sub;
|
|
}
|
|
[_aWindow orderOut: self];
|
|
|
|
if (_superMenu && ![self isTornOff])
|
|
{
|
|
_superMenu->_attachedMenu = nil;
|
|
[[_superMenu menuRepresentation] setHighlightedItemIndex: -1];
|
|
}
|
|
}
|
|
|
|
- (void) closeTransient
|
|
{
|
|
NSView *contentView;
|
|
|
|
if (_menu.transient == NO)
|
|
{
|
|
NSDebugLLog (@"NSMenu",
|
|
@"Closing transient: %@ while it is NOT transient now", _title);
|
|
return;
|
|
}
|
|
|
|
[_bWindow orderOut: self];
|
|
[_view removeFromSuperviewWithoutNeedingDisplay];
|
|
|
|
contentView = [_aWindow contentView];
|
|
[contentView addSubview: _view];
|
|
|
|
[contentView setNeedsDisplay: YES];
|
|
|
|
// Restore the old submenu (if any).
|
|
if (_superMenu != nil)
|
|
{
|
|
_superMenu->_attachedMenu = _oldAttachedMenu;
|
|
[[_superMenu menuRepresentation] setHighlightedItemIndex:
|
|
[_superMenu indexOfItemWithSubmenu: _superMenu->_attachedMenu]];
|
|
}
|
|
|
|
[[self menuRepresentation] setHighlightedItemIndex: _oldHiglightedIndex];
|
|
|
|
_menu.transient = NO;
|
|
[_view update];
|
|
}
|
|
|
|
- (NSWindow*) window
|
|
{
|
|
if (_menu.transient)
|
|
return (NSWindow *)_bWindow;
|
|
else
|
|
return (NSWindow *)_aWindow;
|
|
}
|
|
|
|
- (void) setMain: (BOOL)isMain
|
|
{
|
|
if (isMain)
|
|
{
|
|
NSMenuView *oldRep;
|
|
NSInterfaceStyle oldStyle;
|
|
NSInterfaceStyle newStyle;
|
|
|
|
oldRep = [self menuRepresentation];
|
|
oldStyle = [oldRep interfaceStyle];
|
|
newStyle = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
|
|
|
|
/*
|
|
* If necessary, rebuild menu for (different) style
|
|
*/
|
|
if (oldStyle != newStyle)
|
|
{
|
|
NSMenuView *newRep;
|
|
|
|
if (oldStyle == NSWindows95InterfaceStyle)
|
|
{
|
|
/* Remove the menu from all main windows.
|
|
*/
|
|
[[GSTheme theme] updateAllWindowsWithMenu: nil];
|
|
}
|
|
if (newStyle == NSWindows95InterfaceStyle)
|
|
{
|
|
[self close];
|
|
}
|
|
newRep = [[NSMenuView alloc] initWithFrame: NSZeroRect];
|
|
if (newStyle == NSMacintoshInterfaceStyle
|
|
|| newStyle == NSWindows95InterfaceStyle)
|
|
{
|
|
[newRep setHorizontal: YES];
|
|
}
|
|
else
|
|
{
|
|
[newRep setHorizontal: NO];
|
|
}
|
|
[newRep setInterfaceStyle: newStyle];
|
|
[self setMenuRepresentation: newRep];
|
|
[self _organizeMenu];
|
|
RELEASE(newRep);
|
|
if (newStyle == NSWindows95InterfaceStyle)
|
|
{
|
|
/* Put menu in all main windows for microsoft style.
|
|
*/
|
|
[[GSTheme theme] updateAllWindowsWithMenu: self];
|
|
}
|
|
}
|
|
|
|
/* Adjust the menu window to suit the menu view unless the menu
|
|
* is being displayed in the application main window.
|
|
*/
|
|
if (newStyle != NSWindows95InterfaceStyle)
|
|
{
|
|
[[self window] setTitle: [[NSProcessInfo processInfo] processName]];
|
|
[[self window] setLevel: NSMainMenuWindowLevel];
|
|
[self _setGeometry];
|
|
[self sizeToFit];
|
|
|
|
if ([NSApp isActive])
|
|
{
|
|
[self display];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
[[self window] setLevel: NSSubmenuWindowLevel];
|
|
}
|
|
}
|
|
|
|
/**
|
|
Set the frame origin of the receiver to aPoint. If a submenu of
|
|
the receiver is attached. The frame origin of the submenu is set
|
|
appropriately.
|
|
*/
|
|
- (void) nestedSetFrameOrigin: (NSPoint) aPoint
|
|
{
|
|
NSWindow *theWindow = [self window];
|
|
|
|
// Move ourself and get our width.
|
|
[theWindow setFrameOrigin: aPoint];
|
|
|
|
// Do the same for attached menus.
|
|
if (_attachedMenu)
|
|
{
|
|
aPoint = [self locationForSubmenu: _attachedMenu];
|
|
[_attachedMenu nestedSetFrameOrigin: aPoint];
|
|
}
|
|
}
|
|
|
|
#define SHIFT_DELTA 18.0
|
|
|
|
- (void) shiftOnScreen
|
|
{
|
|
NSWindow *theWindow = [self window];
|
|
NSRect frameRect = [theWindow frame];
|
|
NSRect screenRect = [[theWindow screen] visibleFrame];
|
|
NSPoint vector = {0.0, 0.0};
|
|
BOOL moveIt = NO;
|
|
NSPoint location = [theWindow mouseLocationOutsideOfEventStream];
|
|
NSPoint pointerLoc = [theWindow convertBaseToScreen: location];
|
|
NSInterfaceStyle style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
|
|
|
|
// Don't move the main menu bar in Macintosh interface style, this is
|
|
// annoying (in particular, since the effective screen range is reduced
|
|
// by the height of the menu bar!)
|
|
if (style == NSMacintoshInterfaceStyle && [self _isMain])
|
|
return;
|
|
|
|
// 1 - determine the amount we need to shift in the y direction.
|
|
if (pointerLoc.y <= 1 && NSMinY (frameRect) < 0)
|
|
{
|
|
vector.y = MIN (SHIFT_DELTA, -NSMinY (frameRect));
|
|
moveIt = YES;
|
|
}
|
|
/* Note: pointerLoc.y may be greater than NSMaxY(screenRect) if we have a
|
|
horizontal menu bar at the top of the screen (Macintosh interface style) */
|
|
// FIXME Don't move the horizontal menu bar downward in this case!
|
|
else if (pointerLoc.y >= NSMaxY(screenRect) &&
|
|
NSMaxY (frameRect) > NSMaxY (screenRect))
|
|
{
|
|
vector.y = -MIN (SHIFT_DELTA, NSMaxY (frameRect) - NSMaxY (screenRect));
|
|
moveIt = YES;
|
|
}
|
|
|
|
// 2 - determine the amount we need to shift in the x direction.
|
|
if (pointerLoc.x == 0 && NSMinX (frameRect) < 0)
|
|
{
|
|
vector.x = MIN (SHIFT_DELTA, -NSMinX (frameRect));
|
|
moveIt = YES;
|
|
}
|
|
// Note the -3. This is done so the menu, after shifting completely
|
|
// has some spare room on the right hand side. This is needed otherwise
|
|
// the user can never access submenus of this menu.
|
|
else if (pointerLoc.x == NSMaxX(screenRect) - 1 &&
|
|
NSMaxX (frameRect) > NSMaxX (screenRect) - 3)
|
|
{
|
|
vector.x
|
|
= -MIN (SHIFT_DELTA, NSMaxX (frameRect) - NSMaxX (screenRect) + 3);
|
|
moveIt = YES;
|
|
}
|
|
|
|
if (moveIt)
|
|
{
|
|
NSPoint masterLocation;
|
|
NSPoint destinationPoint;
|
|
|
|
if (style == NSMacintoshInterfaceStyle || _menu.horizontal)
|
|
{
|
|
masterLocation = frameRect.origin;
|
|
destinationPoint.x = masterLocation.x + vector.x;
|
|
destinationPoint.y = masterLocation.y + vector.y;
|
|
[self nestedSetFrameOrigin: destinationPoint];
|
|
}
|
|
else
|
|
{
|
|
NSMenu *candidateMenu;
|
|
NSMenu *masterMenu;
|
|
|
|
// Look for the "master" menu, i.e. the one to move from.
|
|
for (candidateMenu = masterMenu = self;
|
|
(candidateMenu = masterMenu->_superMenu)
|
|
&& !candidateMenu->_menu.horizontal
|
|
&& (!masterMenu->_menu.is_tornoff
|
|
|| masterMenu->_menu.transient);
|
|
masterMenu = candidateMenu);
|
|
|
|
masterLocation = [[masterMenu window] frame].origin;
|
|
destinationPoint.x = masterLocation.x + vector.x;
|
|
destinationPoint.y = masterLocation.y + vector.y;
|
|
[masterMenu nestedSetFrameOrigin: destinationPoint];
|
|
}
|
|
}
|
|
}
|
|
|
|
- (BOOL)_ownedByPopUp
|
|
{
|
|
return _popUpButtonCell != nil;
|
|
}
|
|
|
|
- (NSPopUpButtonCell *)_owningPopUp
|
|
{
|
|
return _popUpButtonCell;
|
|
}
|
|
|
|
- (void)_setOwnedByPopUp: (NSPopUpButtonCell*)popUp
|
|
{
|
|
if (_popUpButtonCell != popUp)
|
|
{
|
|
_popUpButtonCell = popUp;
|
|
if (popUp != nil)
|
|
{
|
|
[_aWindow setLevel: NSPopUpMenuWindowLevel];
|
|
[_bWindow setLevel: NSPopUpMenuWindowLevel];
|
|
[self update];
|
|
}
|
|
}
|
|
}
|
|
|
|
- (NSString*) description
|
|
{
|
|
return [NSString stringWithFormat: @"NSMenu: %@ (%@)",
|
|
_title, _menu.transient ? @"Transient": @"Normal"];
|
|
}
|
|
|
|
@end
|
|
|