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* Source/NSCursor.m (greenArrowCursor): Use getStandardCursor() to get GSGreenArrowCursor. New cursor type GSGreeanArrowCursor was added.
667 lines
16 KiB
Objective-C
667 lines
16 KiB
Objective-C
/** <title>NSCursor</title>
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<abstract>Holds an image to use as a cursor</abstract>
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Copyright (C) 1996,1999,2001 Free Software Foundation, Inc.
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Author: Scott Christley <scottc@net-community.com>
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Date: 1996
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Author: Adam Fedor <fedor@gnu.org>
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Date: Dec 2001
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#import <Foundation/NSArray.h>
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#import <Foundation/NSDebug.h>
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#import <Foundation/NSDictionary.h>
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#import <Foundation/NSKeyedArchiver.h>
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#import "AppKit/NSColor.h"
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#import "AppKit/NSCursor.h"
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#import "AppKit/NSGraphics.h"
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#import "AppKit/NSImage.h"
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#import "AppKit/NSBitmapImageRep.h"
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#import "GNUstepGUI/GSDisplayServer.h"
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// Class variables
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static NSMutableArray *gnustep_gui_cursor_stack;
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static NSCursor *gnustep_gui_current_cursor;
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static BOOL gnustep_gui_hidden_until_move;
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static Class NSCursor_class;
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static NSMutableDictionary *cursorDict = nil;
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@implementation NSCursor
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/*
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* Class methods
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*/
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+ (void) initialize
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{
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if (self == [NSCursor class])
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{
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// Initial version
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[self setVersion: 1];
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// Initialize class variables
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NSCursor_class = self;
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gnustep_gui_cursor_stack = [[NSMutableArray alloc] initWithCapacity: 1];
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gnustep_gui_hidden_until_move = NO;
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cursorDict = [NSMutableDictionary new];
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[[self arrowCursor] set];
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}
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}
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#ifdef WIN32
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+ (NSUInteger) count
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{
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return [gnustep_gui_cursor_stack count];
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}
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#endif
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- (void *) _cid
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{
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return _cid;
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}
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- (void) _setCid: (void *)val
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{
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_cid = val;
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}
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- (void) _computeCid
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{
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void *c;
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if (_cursor_image == nil)
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{
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_cid = NULL;
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return;
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}
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[GSCurrentServer() imagecursor: _hot_spot : _cursor_image : &c];
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_cid = c;
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}
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/**<p>Hides the current cursor.</p>
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*/
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+ (void) hide
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{
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[GSCurrentServer() hidecursor];
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}
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/**<p>Pops the cursor off the top of the stack and makes the previous one
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as the current cursor.</p>
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*/
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+ (void) pop
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{
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/*
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* The object we pop is the current cursor
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*/
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if ([gnustep_gui_cursor_stack count] > 0)
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{
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NSCursor *c = RETAIN([gnustep_gui_cursor_stack lastObject]);
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[gnustep_gui_cursor_stack removeLastObject];
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NSDebugLLog(@"NSCursor", @"Cursor pop");
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[c set];
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RELEASE(c);
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}
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}
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/**<p>Hides the cursor if <var>flag</var> is YES. Unhides it if NO</p>
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*/
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+ (void) setHiddenUntilMouseMoves: (BOOL)flag
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{
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if (flag)
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{
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[self hide];
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}
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else
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{
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[self unhide];
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}
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gnustep_gui_hidden_until_move = flag;
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}
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/**<p>Returns whther the cursor is hidden until mouse moves</p>
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*/
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+ (BOOL) isHiddenUntilMouseMoves
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{
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return gnustep_gui_hidden_until_move;
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}
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/**<p>Shows the NSCursor.</p>
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<p>See Also: +hide</p>
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*/
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+ (void) unhide
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{
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[GSCurrentServer() showcursor];
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}
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/*
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* Getting the Cursor
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*/
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static
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NSCursor *getStandardCursor(NSString *name, int style)
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{
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NSCursor *cursor = [cursorDict objectForKey: name];
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if (cursor == nil)
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{
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void *c = NULL;
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cursor = [[NSCursor_class alloc] initWithImage: nil
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hotSpot: NSZeroPoint];
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if (nil != cursor)
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{
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[GSCurrentServer() standardcursor: style : &c];
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if (c == NULL)
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{
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/*
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There is no standard cursor with this name defined in the
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backend, so try an image with this name.
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*/
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[cursor setImage: [NSImage imageNamed: name]];
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}
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else
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{
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[cursor _setCid: c];
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}
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cursor->_cursor_flags.type = style;
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[cursorDict setObject: cursor forKey: name];
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RELEASE(cursor);
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}
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}
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return cursor;
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}
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/**<p>Returns an arrow cursor.</p>
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*/
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+ (NSCursor*) arrowCursor
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{
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return getStandardCursor(@"GSArrowCursor", GSArrowCursor);
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}
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/**<p>Returns an I-beam cursor.</p>
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*/
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+ (NSCursor*) IBeamCursor
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{
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return getStandardCursor(@"GSIBeamCursor", GSIBeamCursor);
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}
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+ (NSCursor*) closedHandCursor
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{
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return getStandardCursor(@"GSClosedHandCursor", GSClosedHandCursor);
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}
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+ (NSCursor*) contextualMenuCursor
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{
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return getStandardCursor(@"GSContextualMenuCursor", GSContextualMenuCursor);
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}
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+ (NSCursor*) crosshairCursor
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{
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return getStandardCursor(@"GSCrosshairCursor", GSCrosshairCursor);
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}
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+ (NSCursor*) dragCopyCursor
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{
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return getStandardCursor(@"GSDragCopyCursor", GSDragCopyCursor);
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}
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+ (NSCursor*) dragLinkCursor
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{
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return getStandardCursor(@"GSDragLinkCursor", GSDragLinkCursor);
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}
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+ (NSCursor*) disappearingItemCursor
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{
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return getStandardCursor(@"GSDisappearingItemCursor", GSDisappearingItemCursor);
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}
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+ (NSCursor*) openHandCursor
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{
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return getStandardCursor(@"GSOpenHandCursor", GSOpenHandCursor);
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}
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+ (NSCursor*) operationNotAllowedCursor
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{
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return getStandardCursor(@"GSOperationNotAllowedCursor",
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GSOperationNotAllowedCursor);
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}
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+ (NSCursor*) pointingHandCursor
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{
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return getStandardCursor(@"GSPointingHandCursor", GSPointingHandCursor);
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}
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+ (NSCursor*) resizeDownCursor
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{
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return getStandardCursor(@"GSResizeDownCursor", GSResizeDownCursor);
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}
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+ (NSCursor*) resizeLeftCursor
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{
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return getStandardCursor(@"GSResizeLeftCursor", GSResizeLeftCursor);
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}
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+ (NSCursor*) resizeLeftRightCursor
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{
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return getStandardCursor(@"GSResizeLeftRightCursor", GSResizeLeftRightCursor);
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}
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+ (NSCursor*) resizeRightCursor
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{
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return getStandardCursor(@"GSResizeRightCursor", GSResizeRightCursor);
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}
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+ (NSCursor*) resizeUpCursor
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{
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return getStandardCursor(@"GSResizeUpCursor", GSResizeUpCursor);
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}
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+ (NSCursor*) resizeUpDownCursor
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{
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return getStandardCursor(@"GSResizeUpDownCursor", GSResizeUpDownCursor);
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}
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/**<p>Returns the current cursor.</p>
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*/
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+ (NSCursor*) currentCursor
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{
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return gnustep_gui_current_cursor;
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}
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+ (NSCursor*) currentSystemCursor
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{
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// FIXME
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return nil;
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}
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+ (NSCursor*) greenArrowCursor
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{
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return getStandardCursor(@"GSGreenArrowCursor", GSGreenArrowCursor);
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}
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/*
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* Initializing a New NSCursor Object
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*/
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- (id) init
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{
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return [self initWithImage: nil hotSpot: NSZeroPoint];
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}
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/**<p>Initializes and returns a new NSCursor with a NSImage <var>newImage</var>
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and a hot spot point with x=0 and y=0 (top left corner).</p>
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<p>See Also: -initWithImage:hotSpot:</p>
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*/
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- (id) initWithImage: (NSImage *)newImage
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{
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return [self initWithImage: newImage
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hotSpot: NSZeroPoint];
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}
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/**<p>Initializes and returns a new NSCursor with a NSImage <var>newImage</var>
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and the hot spot to <var>hotSpot</var>.</p>
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<p>NB. The coordinate system of an NSCursor is flipped, so a hotSpot at
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0,0 is in the top left corner of the cursor.</p>
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<p>See Also: -initWithImage: -setImage:</p>
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*/
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- (id) initWithImage: (NSImage *)newImage hotSpot: (NSPoint)hotSpot
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{
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//_cursor_flags.is_set_on_mouse_entered = NO;
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//_cursor_flags.is_set_on_mouse_exited = NO;
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_hot_spot = hotSpot;
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[self setImage: newImage];
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return self;
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}
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- (id)initWithImage:(NSImage *)newImage
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foregroundColorHint:(NSColor *)fg
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backgroundColorHint:(NSColor *)bg
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hotSpot:(NSPoint)hotSpot
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{
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self = [self initWithImage: newImage hotSpot: hotSpot];
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if (self == nil)
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return nil;
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if (fg || bg)
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{
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if (bg == nil)
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bg = [NSColor whiteColor];
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if (fg == nil)
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fg = [NSColor blackColor];
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bg = [bg colorUsingColorSpaceName: NSDeviceRGBColorSpace];
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fg = [fg colorUsingColorSpaceName: NSDeviceRGBColorSpace];
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[GSCurrentServer() recolorcursor: fg : bg : _cid];
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}
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return self;
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}
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- (void) dealloc
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{
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RELEASE(_cursor_image);
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if (_cid)
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{
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[GSCurrentServer() freecursor: _cid];
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}
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[super dealloc];
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}
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/**<p>Returns the hot spot point of the NSCursor. This is in the
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* cursor's coordinate system which is a flipped on (origin at the
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* top left of the cursor).</p>
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*/
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- (NSPoint) hotSpot
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{
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// FIXME: This wont work for the standard cursor
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return _hot_spot;
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}
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/**<p>Returns the image of the NSCursor</p>
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*/
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- (NSImage*) image
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{
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// FIXME: This wont work for the standard cursor
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return _cursor_image;
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}
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/**<p>Sets the hot spot point of the NSCursor to <var>spot</var></p>
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*/
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- (void) setHotSpot: (NSPoint)spot
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{
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_hot_spot = spot;
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[self _computeCid];
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}
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/**<p>Sets <var>newImage</var> the image of the NSCursor</p>
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*/
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- (void) setImage: (NSImage *)newImage
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{
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ASSIGN(_cursor_image, newImage);
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[self _computeCid];
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}
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/** <p>Returns whether if the cursor is set on -mouseEntered:.
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</p><p>See Also: -setOnMouseEntered: -mouseEntered: -set
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-isSetOnMouseExited</p>
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*/
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- (BOOL) isSetOnMouseEntered
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{
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return _cursor_flags.is_set_on_mouse_entered;
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}
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/** <p>Returns whether if the cursor is push on -mouseExited:.
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</p><p>See Also: -setOnMouseEntered: -mouseExited: -set
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-isSetOnMouseEntered</p>
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*/
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- (BOOL) isSetOnMouseExited
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{
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return _cursor_flags.is_set_on_mouse_exited;
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}
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/**<p>Sets the cursor if -isSetOnMouseEntered is YES or pushs the cursor
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if -isSetOnMouseExited is NO</p>
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<p>See Also: -isSetOnMouseEntered -isSetOnMouseExited</p>
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*/
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- (void) mouseEntered: (NSEvent*)theEvent
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{
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NSDebugLLog(@"NSCursor", @"Cursor mouseEntered:enter %d exit %d",
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_cursor_flags.is_set_on_mouse_entered, _cursor_flags.is_set_on_mouse_exited);
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if (_cursor_flags.is_set_on_mouse_entered == YES)
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{
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[self set];
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}
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else if (_cursor_flags.is_set_on_mouse_exited == NO)
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{
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/*
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* Undocumented behavior - if a cursor is not set on exit or entry,
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* we assume a push-pop situation instead.
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*/
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[self push];
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}
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}
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/**<p>Sets the cursor if -isSetOnMouseExited is YES or pops the cursor
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if -isSetOnMouseEntered is NO</p>
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<p>See Also: -isSetOnMouseExited -isSetOnMouseEntered </p>
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*/
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- (void) mouseExited: (NSEvent*)theEvent
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{
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NSDebugLLog(@"NSCursor", @"Cursor mouseExited: enter %d exit %d",
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_cursor_flags.is_set_on_mouse_entered, _cursor_flags.is_set_on_mouse_exited);
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if (_cursor_flags.is_set_on_mouse_exited == YES)
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{
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[self set];
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}
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else if (_cursor_flags.is_set_on_mouse_entered == NO)
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{
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/*
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* Undocumented behavior - if a cursor is not set on exit or entry,
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* we assume a push-pop situation instead.
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*/
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[self pop];
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}
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else
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{
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/*
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* The cursor was set on entry, we reset it to the default cursor on exit.
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* Using push and pop all the time would seem to be a clearer way.
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*/
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[[NSCursor arrowCursor] set];
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}
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}
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/**<p>Pops the cursor off the top of the stack and makes the previous
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the current cursor.</p>
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*/
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- (void) pop
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{
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[NSCursor_class pop];
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}
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/**<p>Adds the NSCursor into the cursor stack and makes it the current
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cursor.</p><p>See Also: -pop -set</p>
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*/
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- (void) push
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{
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[gnustep_gui_cursor_stack addObject: gnustep_gui_current_cursor];
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[self set];
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NSDebugLLog(@"NSCursor", @"Cursor push %p", _cid);
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}
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/**<p>Sets the NSCursor as the current cursor.</p>
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*/
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- (void) set
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{
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ASSIGN(gnustep_gui_current_cursor, self);
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if (_cid)
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{
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[GSCurrentServer() setcursor: _cid];
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}
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else
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{
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/*
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* No image? This is odd, so we set an standard
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* cursor image (GSArrowCursor).
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*/
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void *c = NULL;
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[GSCurrentServer() standardcursor: GSArrowCursor : &c];
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if (c != NULL)
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{
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[self _setCid: c];
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[GSCurrentServer() setcursor: _cid];
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}
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}
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}
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/** <p>Sets whether if the cursor is set on -mouseEntered:.
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</p><p>See Also: -isSetOnMouseEntered -mouseEntered: -set</p>
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*/
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- (void) setOnMouseEntered: (BOOL)flag
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{
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_cursor_flags.is_set_on_mouse_entered = flag;
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}
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/** <p>Sets whether if the cursor is push on -mouseExited:.
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</p><p>See Also: -isSetOnMouseExited -mouseExited: -set</p>
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*/
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- (void) setOnMouseExited: (BOOL)flag
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{
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_cursor_flags.is_set_on_mouse_exited = flag;
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}
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/*
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* NSCoding protocol
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*/
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- (void) encodeWithCoder: (NSCoder*)aCoder
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{
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if ([aCoder allowsKeyedCoding])
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{
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if (nil != _cursor_image)
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{
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[aCoder encodeObject: _cursor_image forKey: @"NSImage"];
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}
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else
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{
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int type = _cursor_flags.type;
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[aCoder encodeInt: type forKey: @"NSCursorType"];
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}
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[aCoder encodePoint: _hot_spot forKey: @"NSHotSpot"];
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}
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else
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{
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BOOL flag;
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// FIXME: This wont work for the standard cursor
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flag = _cursor_flags.is_set_on_mouse_entered;
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[aCoder encodeValueOfObjCType: @encode(BOOL) at: &flag];
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flag = _cursor_flags.is_set_on_mouse_exited;
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[aCoder encodeValueOfObjCType: @encode(BOOL) at: &flag];
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[aCoder encodeObject: _cursor_image];
|
|
[aCoder encodePoint: _hot_spot];
|
|
}
|
|
}
|
|
|
|
- (id) initWithCoder: (NSCoder*)aDecoder
|
|
{
|
|
if ([aDecoder allowsKeyedCoding])
|
|
{
|
|
DESTROY(self);
|
|
if ([aDecoder containsValueForKey: @"NSCursorType"])
|
|
{
|
|
int type = [aDecoder decodeIntForKey: @"NSCursorType"];
|
|
|
|
switch (type)
|
|
{
|
|
case 0:
|
|
self = [NSCursor arrowCursor];
|
|
break;
|
|
case 1:
|
|
self = [NSCursor IBeamCursor];
|
|
break;
|
|
case 2:
|
|
self = [NSCursor dragLinkCursor];
|
|
break;
|
|
case 3:
|
|
self = [NSCursor operationNotAllowedCursor];
|
|
break;
|
|
case 5:
|
|
self = [NSCursor dragCopyCursor];
|
|
break;
|
|
case 11:
|
|
self = [NSCursor closedHandCursor];
|
|
break;
|
|
case 12:
|
|
self = [NSCursor openHandCursor];
|
|
break;
|
|
case 13:
|
|
self = [NSCursor pointingHandCursor];
|
|
break;
|
|
case 17:
|
|
self = [NSCursor resizeLeftCursor];
|
|
break;
|
|
case 18:
|
|
self = [NSCursor resizeRightCursor];
|
|
break;
|
|
case 19:
|
|
self = [NSCursor resizeLeftRightCursor];
|
|
break;
|
|
case 20:
|
|
self = [NSCursor crosshairCursor];
|
|
break;
|
|
case 21:
|
|
self = [NSCursor resizeUpCursor];
|
|
break;
|
|
case 22:
|
|
self = [NSCursor resizeDownCursor];
|
|
break;
|
|
case 24:
|
|
self = [NSCursor contextualMenuCursor];
|
|
break;
|
|
case 25:
|
|
self = [NSCursor disappearingItemCursor];
|
|
break;
|
|
default:
|
|
// FIXME
|
|
self = [NSCursor arrowCursor];
|
|
break;
|
|
}
|
|
RETAIN(self);
|
|
}
|
|
else
|
|
{
|
|
NSPoint hotSpot = NSMakePoint(0, 0);
|
|
NSImage *image = nil;
|
|
|
|
if ([aDecoder containsValueForKey: @"NSHotSpot"])
|
|
{
|
|
hotSpot = [aDecoder decodePointForKey: @"NSHotSpot"];
|
|
}
|
|
if ([aDecoder containsValueForKey: @"NSImage"])
|
|
{
|
|
image = [aDecoder decodeObjectForKey: @"NSImage"];
|
|
}
|
|
|
|
self = [[NSCursor alloc] initWithImage: image
|
|
hotSpot: hotSpot];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
BOOL flag;
|
|
|
|
[aDecoder decodeValueOfObjCType: @encode(BOOL)
|
|
at: &flag];
|
|
_cursor_flags.is_set_on_mouse_entered = flag;
|
|
[aDecoder decodeValueOfObjCType: @encode(BOOL)
|
|
at: &flag];
|
|
_cursor_flags.is_set_on_mouse_exited = flag;
|
|
_cursor_image = [aDecoder decodeObject];
|
|
_hot_spot = [aDecoder decodePoint];
|
|
[self _computeCid];
|
|
}
|
|
return self;
|
|
}
|
|
|
|
@end
|