libs-gui/Source/Functions.m

1238 lines
33 KiB
Objective-C

/*
Functions.m
Generic Functions for the GNUstep GUI Library.
Copyright (C) 1996,1999 Free Software Foundation, Inc.
Author: Scott Christley <scottc@net-community.com>
Date: 1996
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#import <Foundation/NSAutoreleasePool.h>
#import <Foundation/NSBundle.h>
#import <Foundation/NSDictionary.h>
#import <Foundation/NSProcessInfo.h>
#import "GSGuiPrivate.h"
#import "AppKit/NSApplication.h"
#import "AppKit/NSBitmapImageRep.h"
#import "AppKit/NSNibLoading.h"
#import "AppKit/NSEvent.h"
#import "AppKit/NSGraphicsContext.h"
#import "AppKit/NSGraphics.h"
#import "AppKit/NSImage.h"
#import "AppKit/NSColor.h"
#import "AppKit/NSView.h"
#import "AppKit/NSWindow.h"
#import "AppKit/DPSOperators.h"
#import "AppKit/NSStoryboard.h"
char **NSArgv = NULL;
@interface NSStoryboard (Private)
+ (void) _setMainStoryboard: (NSStoryboard *)storyboard;
- (void) _instantiateApplicationScene;
@end
/*
* Main initialization routine for the GNUstep GUI Library Apps
*/
int
NSApplicationMain(int argc, const char **argv)
{
NSDictionary *infoDict;
NSString *mainModelFile;
NSString *className;
Class appClass;
CREATE_AUTORELEASE_POOL(pool);
#if defined(LIB_FOUNDATION_LIBRARY) || defined(GS_PASS_ARGUMENTS)
extern char **environ;
[NSProcessInfo initializeWithArguments: (char**)argv
count: argc
environment: environ];
#endif
infoDict = [[NSBundle mainBundle] infoDictionary];
className = [infoDict objectForKey: @"NSPrincipalClass"];
appClass = NSClassFromString(className);
if (appClass == 0)
{
NSLog(@"Bad application class '%@' specified", className);
appClass = [NSApplication class];
}
[appClass sharedApplication];
mainModelFile = [infoDict objectForKey: @"NSMainNibFile"];
if (mainModelFile != nil && [mainModelFile isEqual: @""] == NO)
{
if ([NSBundle loadNibNamed: mainModelFile owner: NSApp] == NO)
{
NSLog (_(@"Cannot load the main model file '%@'"), mainModelFile);
}
}
else
{
mainModelFile = [infoDict objectForKey: @"NSMainStoryboardFile"];
if (mainModelFile != nil && [mainModelFile isEqual: @""] == NO)
{
NSStoryboard *storyboard = [NSStoryboard storyboardWithName: mainModelFile
bundle: [NSBundle mainBundle]];
if (storyboard == nil)
{
NSLog (_(@"Cannot load the main storyboard file '%@'"), mainModelFile);
}
else
{
[NSStoryboard _setMainStoryboard: storyboard];
[storyboard _instantiateApplicationScene];
[storyboard instantiateInitialController];
}
}
}
RECREATE_AUTORELEASE_POOL(pool);
[NSApp run];
DESTROY(NSApp);
[pool drain];
return 0;
}
/*
* Color Functions
*/
/*
* Get Information About Color Space and Window Depth
*/
const NSWindowDepth*
NSAvailableWindowDepths(void)
{
/*
* Perhaps this is the only function which
* belongs in the backend. It should be possible
* to detect which depths the window server is capable
* of.
*/
return (const NSWindowDepth *)_GSWindowDepths;
}
NSWindowDepth
NSBestDepth(NSString *colorSpace, NSInteger bitsPerSample, NSInteger bitsPerPixel,
BOOL planar, BOOL *exactMatch)
{
NSInteger components = NSNumberOfColorComponents(colorSpace);
NSInteger index = 0;
const NSWindowDepth *depths = NSAvailableWindowDepths();
NSWindowDepth bestDepth = NSDefaultDepth;
if (exactMatch != NULL)
*exactMatch = NO;
if (components == 1)
{
for (index = 0; depths[index] != 0; index++)
{
NSWindowDepth depth = depths[index];
if (NSPlanarFromDepth(depth))
{
bestDepth = depth;
if (NSBitsPerSampleFromDepth(depth) == bitsPerSample)
{
if (exactMatch != NULL)
*exactMatch = YES;
}
}
}
}
else
{
for (index = 0; depths[index] != 0; index++)
{
NSWindowDepth depth = depths[index];
if (!NSPlanarFromDepth(depth))
{
bestDepth = depth;
if (NSBitsPerSampleFromDepth(depth) == bitsPerSample)
{
if (exactMatch != NULL)
*exactMatch = YES;
}
}
}
}
return bestDepth;
}
NSInteger
NSBitsPerPixelFromDepth(NSWindowDepth depth)
{
NSInteger bps = NSBitsPerSampleFromDepth(depth);
NSInteger spp = 0;
if (depth & _GSRGBBitValue)
{
spp = 3;
}
else if (depth & _GSCMYKBitValue)
{
spp = 4;
}
else if (depth & _GSGrayBitValue)
{
spp = 1;
}
return (spp * bps);
}
NSInteger
NSBitsPerSampleFromDepth(NSWindowDepth depth)
{
NSWindowDepth bitValue = 0;
/*
* Test against colorspace bit.
* and out the bit to get the bps value.
*/
if (depth & _GSRGBBitValue)
{
bitValue = _GSRGBBitValue;
}
else if (depth & _GSCMYKBitValue)
{
bitValue = _GSCMYKBitValue;
}
else if (depth & _GSGrayBitValue)
{
bitValue = _GSGrayBitValue;
}
/*
* AND against the complement
* to extract the bps value.
*/
return (depth & ~(bitValue));
}
NSString*
NSColorSpaceFromDepth(NSWindowDepth depth)
{
NSString *colorSpace = NSCalibratedWhiteColorSpace;
/*
* Test against each of the possible colorspace bits
* and return the corresponding colorspace.
*/
if (depth == 0)
{
colorSpace = NSCalibratedBlackColorSpace;
}
else if (depth & _GSRGBBitValue)
{
colorSpace = NSCalibratedRGBColorSpace;
}
else if (depth & _GSCMYKBitValue)
{
colorSpace = NSDeviceCMYKColorSpace;
}
else if (depth & _GSGrayBitValue)
{
colorSpace = NSCalibratedWhiteColorSpace;
}
else if (depth & _GSNamedBitValue)
{
colorSpace = NSNamedColorSpace;
}
else if (depth & _GSCustomBitValue)
{
colorSpace = NSCustomColorSpace;
}
return colorSpace;
}
NSInteger
NSNumberOfColorComponents(NSString *colorSpaceName)
{
NSInteger components = 1;
/*
* These are the only exceptions to the above.
* All other colorspaces have as many bps as bpp.
*/
if ([colorSpaceName isEqualToString: NSCalibratedRGBColorSpace]
|| [colorSpaceName isEqualToString: NSDeviceRGBColorSpace])
{
components = 3;
}
else if ([colorSpaceName isEqualToString: NSDeviceCMYKColorSpace])
{
components = 4;
}
return components;
}
BOOL
NSPlanarFromDepth(NSWindowDepth depth)
{
BOOL planar = NO;
/*
* Only the grayscale depths are planar.
* All others are interleaved.
*/
if (depth & _GSGrayBitValue)
{
planar = YES;
}
return planar;
}
/* Graphic Ops */
NSColor* NSReadPixel(NSPoint location)
{
NSLog(@"NSReadPixel not implemented");
return nil;
}
void NSCopyBitmapFromGState(int srcGstate, NSRect srcRect, NSRect destRect)
{
NSLog(@"NSCopyBitmapFromGState not implemented");
}
void NSCopyBits(NSInteger srcGstate, NSRect srcRect, NSPoint destPoint)
{
CGFloat x, y, w, h;
NSGraphicsContext *ctxt = GSCurrentContext();
x = NSMinX(srcRect);
y = NSMinY(srcRect);
w = NSWidth(srcRect);
h = NSHeight(srcRect);
DPScomposite(ctxt, x, y, w, h, srcGstate, destPoint.x, destPoint.y,
NSCompositeCopy);
}
void NSDrawBitmap(NSRect rect,
NSInteger pixelsWide,
NSInteger pixelsHigh,
NSInteger bitsPerSample,
NSInteger samplesPerPixel,
NSInteger bitsPerPixel,
NSInteger bytesPerRow,
BOOL isPlanar,
BOOL hasAlpha,
NSString *colorSpaceName,
const unsigned char *const data[5])
{
NSBitmapImageRep *bitmap;
NSGraphicsContext *ctxt = GSCurrentContext();
bitmap = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes: (unsigned char **)data
pixelsWide: pixelsWide
pixelsHigh: pixelsHigh
bitsPerSample: bitsPerSample
samplesPerPixel: samplesPerPixel
hasAlpha: hasAlpha
isPlanar: isPlanar
colorSpaceName: colorSpaceName
bytesPerRow: bytesPerRow
bitsPerPixel: bitsPerPixel];
[ctxt GSDrawImage: rect : bitmap];
RELEASE(bitmap);
}
/**
* Tiles an image in a rect, starting from the lower-left-hand corner
*/
static void GSDrawRepeatingImage2D(NSRect aRect, NSImage *image, NSCompositingOperation op,
CGFloat fraction, BOOL flipped)
{
const NSSize imageSize = [image size];
if (imageSize.width <= 0 ||
imageSize.height <= 0)
{
return;
}
[NSGraphicsContext saveGraphicsState];
NSRectClip(aRect);
{
const NSInteger numHorizontal = ceil(aRect.size.width / imageSize.width);
const NSInteger numVertical = ceil(aRect.size.height / imageSize.height);
NSInteger x, y;
if (numHorizontal > 0 && numVertical > 0)
{
for (x = 0; x < numHorizontal; x++)
{
for (y = 0; y < numVertical; y++)
{
NSRect drawRect;
drawRect.size = imageSize;
drawRect.origin.x = aRect.origin.x + (x * imageSize.width);
drawRect.origin.y = flipped ? (NSMaxY(aRect) - ((y + 1) * imageSize.height))
: (aRect.origin.y + (y * imageSize.height));
[image drawInRect: drawRect
fromRect: NSZeroRect
operation: op
fraction: fraction
respectFlipped: YES
hints: nil];
}
}
}
}
[NSGraphicsContext restoreGraphicsState];
}
static void GSDrawRepeatingImage1D(NSRect aRect, NSImage *image, BOOL isVertical,
NSCompositingOperation op,
CGFloat fraction, BOOL flipped)
{
const NSSize imageSize = [image size];
if (imageSize.width <= 0 ||
imageSize.height <= 0)
{
return;
}
[NSGraphicsContext saveGraphicsState];
NSRectClip(aRect);
{
const NSInteger num = isVertical ?
ceil(aRect.size.height / imageSize.height)
: ceil(aRect.size.width / imageSize.width);
NSInteger i;
if (num > 0)
{
for (i = 0; i < num; i++)
{
NSRect drawRect;
if (isVertical)
{
drawRect.size = NSMakeSize(aRect.size.width, imageSize.height);
drawRect.origin = NSMakePoint(aRect.origin.x,
flipped ? (NSMaxY(aRect) - ((i + 1) * imageSize.height))
: (aRect.origin.y + (i * imageSize.height)));
}
else
{
drawRect.size = NSMakeSize(imageSize.width, aRect.size.height);
drawRect.origin = NSMakePoint(aRect.origin.x + (i * imageSize.width),
aRect.origin.y);
}
[image drawInRect: drawRect
fromRect: NSZeroRect
operation: op
fraction: fraction
respectFlipped: YES
hints: nil];
}
}
}
[NSGraphicsContext restoreGraphicsState];
}
void NSDrawThreePartImage(NSRect aRect, NSImage *start, NSImage *middle,
NSImage *end, BOOL isVertical, NSCompositingOperation op,
CGFloat fraction, BOOL flipped)
{
NSRect startRect, middleRect, endRect;
NSView *focusView = [NSView focusView];
if (nil != focusView)
{
aRect = [focusView centerScanRect: aRect];
}
[NSGraphicsContext saveGraphicsState];
// Protects against the case when the smallest source image is larger than aRect
NSRectClip(aRect);
if (isVertical)
{
startRect.size = NSMakeSize(aRect.size.width,
[start size].height);
endRect.size = NSMakeSize(aRect.size.width,
[end size].height);
middleRect.size = NSMakeSize(aRect.size.width,
MAX(0, aRect.size.height -
startRect.size.height -
endRect.size.height));
endRect.origin = aRect.origin;
middleRect.origin = NSMakePoint(aRect.origin.x, NSMaxY(endRect));
startRect.origin = NSMakePoint(aRect.origin.x, NSMaxY(middleRect));
}
else
{
startRect.size = NSMakeSize([start size].width,
aRect.size.height);
endRect.size = NSMakeSize([end size].width,
aRect.size.height);
middleRect.size = NSMakeSize(MAX(0, aRect.size.width -
startRect.size.width -
endRect.size.width),
aRect.size.height);
startRect.origin = aRect.origin;
middleRect.origin = NSMakePoint(NSMaxX(startRect), aRect.origin.y);
endRect.origin = NSMakePoint(NSMaxX(middleRect), aRect.origin.y);
}
[start drawInRect: startRect fromRect: NSZeroRect operation: op fraction: fraction respectFlipped: YES hints: nil];
GSDrawRepeatingImage1D(middleRect, middle, isVertical, op, fraction, flipped);
[end drawInRect: endRect fromRect: NSZeroRect operation: op fraction: fraction respectFlipped: YES hints: nil];
[NSGraphicsContext restoreGraphicsState]; // Restore clipping region
}
void NSDrawNinePartImage(NSRect aRect, NSImage *topLeft, NSImage *topMiddle,
NSImage *topRight, NSImage *centerLeft,
NSImage *centerMiddle, NSImage *centerRight,
NSImage *bottomLeft, NSImage *bottomMiddle,
NSImage *bottomRight, NSCompositingOperation op,
CGFloat fraction, BOOL flipped)
{
NSView *focusView = [NSView focusView];
if (nil != focusView)
{
aRect = [focusView centerScanRect: aRect];
}
[NSGraphicsContext saveGraphicsState];
// Protects against the case when the smallest source image is larger than aRect
NSRectClip(aRect);
{
NSRect topLeftRect;
NSRect topMiddleRect;
NSRect topRightRect;
NSRect centerLeftRect;
NSRect centerMiddleRect;
NSRect centerRightRect;
NSRect bottomLeftRect;
NSRect bottomMiddleRect;
NSRect bottomRightRect;
// These two images are the only sizes we use in addition to aRect
topLeftRect.size = [topLeft size];
bottomRightRect.size = [bottomRight size];
// Fill in the rest of the sizes
topMiddleRect.size = NSMakeSize(MAX(0, aRect.size.width -
topLeftRect.size.width -
bottomRightRect.size.width),
topLeftRect.size.height);
topRightRect.size = NSMakeSize(bottomRightRect.size.width,
topLeftRect.size.height);
centerLeftRect.size = NSMakeSize(topLeftRect.size.width,
MAX(0, aRect.size.height -
topLeftRect.size.height -
bottomRightRect.size.height));
centerMiddleRect.size = NSMakeSize(topMiddleRect.size.width,
centerLeftRect.size.height);
centerRightRect.size = NSMakeSize(topRightRect.size.width,
centerLeftRect.size.height);
bottomLeftRect.size = NSMakeSize(topLeftRect.size.width,
bottomRightRect.size.height);
bottomMiddleRect.size = NSMakeSize(centerMiddleRect.size.width,
bottomRightRect.size.height);
// Now fill in the positions
if (flipped)
{
topLeftRect.origin = aRect.origin;
topMiddleRect.origin = NSMakePoint(NSMaxX(topLeftRect),
aRect.origin.y);
topRightRect.origin = NSMakePoint(NSMaxX(aRect) - NSWidth(topRightRect),
aRect.origin.y);
centerLeftRect.origin = NSMakePoint(aRect.origin.x,
NSMaxY(topLeftRect));
centerMiddleRect.origin = NSMakePoint(NSMaxX(topLeftRect),
NSMaxY(topLeftRect));
centerRightRect.origin = NSMakePoint(NSMaxX(topMiddleRect),
NSMaxY(topMiddleRect));
bottomLeftRect.origin = NSMakePoint(aRect.origin.x,
NSMaxY(aRect) - NSHeight(bottomLeftRect));
bottomMiddleRect.origin = NSMakePoint(NSMaxX(centerLeftRect),
NSMaxY(centerLeftRect));
bottomRightRect.origin = NSMakePoint(NSMaxX(aRect) - NSWidth(bottomRightRect),
NSMaxY(aRect) - NSHeight(bottomRightRect));
}
else
{
bottomLeftRect.origin = aRect.origin;
bottomMiddleRect.origin = NSMakePoint(NSMaxX(bottomLeftRect),
aRect.origin.y);
bottomRightRect.origin = NSMakePoint(NSMaxX(aRect) - NSWidth(bottomRightRect),
aRect.origin.y);
centerLeftRect.origin = NSMakePoint(aRect.origin.x,
NSMaxY(bottomLeftRect));
centerMiddleRect.origin = NSMakePoint(NSMaxX(bottomLeftRect),
NSMaxY(bottomLeftRect));
centerRightRect.origin = NSMakePoint(NSMaxX(bottomMiddleRect),
NSMaxY(bottomMiddleRect));
topLeftRect.origin = NSMakePoint(aRect.origin.x,
NSMaxY(aRect) - NSHeight(topLeftRect));
topMiddleRect.origin = NSMakePoint(NSMaxX(centerLeftRect),
NSMaxY(centerLeftRect));
topRightRect.origin = NSMakePoint(NSMaxX(aRect) - NSWidth(topRightRect),
NSMaxY(aRect) - NSHeight(topRightRect));
}
// Draw the images left-to-right, bottom-to-top
[bottomLeft drawInRect: bottomLeftRect fromRect: NSZeroRect operation: op fraction: fraction respectFlipped: YES hints: nil];
GSDrawRepeatingImage2D(bottomMiddleRect, bottomMiddle, op, fraction, flipped);
[bottomRight drawInRect: bottomRightRect fromRect: NSZeroRect operation: op fraction: fraction respectFlipped: YES hints: nil];
GSDrawRepeatingImage2D(centerLeftRect, centerLeft, op, fraction, flipped);
GSDrawRepeatingImage2D(centerMiddleRect, centerMiddle, op, fraction, flipped);
GSDrawRepeatingImage2D(centerRightRect, centerRight, op, fraction, flipped);
[topLeft drawInRect: topLeftRect fromRect: NSZeroRect operation: op fraction: fraction respectFlipped: YES hints: nil];
GSDrawRepeatingImage2D(topMiddleRect, topMiddle, op, fraction, flipped);
[topRight drawInRect: topRightRect fromRect: NSZeroRect operation: op fraction: fraction respectFlipped: YES hints: nil];
}
[NSGraphicsContext restoreGraphicsState]; // Restore clipping region
}
/*
* Rectangle Drawing
*/
void NSEraseRect(NSRect aRect)
{
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
DPSsetgray(ctxt, NSWhite);
NSRectFill(aRect);
DPSgrestore(ctxt);
}
void NSHighlightRect(NSRect aRect)
{
NSGraphicsContext *ctxt = GSCurrentContext();
DPScompositerect(ctxt, NSMinX(aRect), NSMinY(aRect),
NSWidth(aRect), NSHeight(aRect),
GSCompositeHighlight);
}
void NSRectClip(NSRect aRect)
{
NSGraphicsContext *ctxt = GSCurrentContext();
DPSrectclip(ctxt, NSMinX(aRect), NSMinY(aRect),
NSWidth(aRect), NSHeight(aRect));
DPSnewpath(ctxt);
}
void NSRectClipList(const NSRect *rects, NSInteger count)
{
NSInteger i;
NSRect union_rect;
if (count == 0)
return;
/*
The specification is not clear if the union of the rects
should produce the new clip rect or if the outline of all rects
should be used as clip path.
*/
union_rect = rects[0];
for (i = 1; i < count; i++)
union_rect = NSUnionRect(union_rect, rects[i]);
NSRectClip(union_rect);
}
void NSRectFill(NSRect aRect)
{
NSGraphicsContext *ctxt = GSCurrentContext();
DPSrectfill(ctxt, NSMinX(aRect), NSMinY(aRect),
NSWidth(aRect), NSHeight(aRect));
}
void NSRectFillList(const NSRect *rects, NSInteger count)
{
NSGraphicsContext *ctxt = GSCurrentContext();
GSRectFillList(ctxt, rects, count);
}
void
NSRectFillListWithColors(const NSRect *rects, NSColor **colors, NSInteger count)
{
NSInteger i;
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
for (i = 0; i < count; i++)
{
[colors[i] set];
NSRectFill(rects[i]);
}
DPSgrestore(ctxt);
}
void NSRectFillListWithGrays(const NSRect *rects, const CGFloat *grays,
NSInteger count)
{
NSInteger i;
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
for (i = 0; i < count; i++)
{
DPSsetgray(ctxt, grays[i]);
DPSrectfill(ctxt, NSMinX(rects[i]), NSMinY(rects[i]),
NSWidth(rects[i]), NSHeight(rects[i]));
}
DPSgrestore(ctxt);
}
void NSRectFillUsingOperation(NSRect aRect, NSCompositingOperation op)
{
NSGraphicsContext *ctxt = GSCurrentContext();
DPScompositerect(ctxt, NSMinX(aRect), NSMinY(aRect),
NSWidth(aRect), NSHeight(aRect), op);
}
void
NSRectFillListUsingOperation(const NSRect *rects, NSInteger count,
NSCompositingOperation op)
{
NSInteger i;
for (i = 0; i < count; i++)
{
NSRectFillUsingOperation(rects[i], op);
}
}
void
NSRectFillListWithColorsUsingOperation(const NSRect *rects,
NSColor **colors,
NSInteger num,
NSCompositingOperation op)
{
NSInteger i;
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
for (i = 0; i < num; i++)
{
[colors[i] set];
NSRectFillUsingOperation(rects[i], op);
}
DPSgrestore(ctxt);
}
/* Various functions for drawing bordered rectangles. */
void NSDottedFrameRect(const NSRect aRect)
{
CGFloat dot_dash[] = {1.0, 1.0};
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
DPSsetgray(ctxt, NSBlack);
DPSsetlinewidth(ctxt, 1.0);
// FIXME
DPSsetdash(ctxt, dot_dash, 2, 0.0);
DPSrectstroke(ctxt, NSMinX(aRect) + 0.5, NSMinY(aRect) + 0.5,
NSWidth(aRect) - 1.0, NSHeight(aRect) - 1.0);
DPSgrestore(ctxt);
}
void NSFrameRect(const NSRect aRect)
{
NSFrameRectWithWidth(aRect, 1.0);
}
void NSFrameRectWithWidth(const NSRect aRect, CGFloat frameWidth)
{
NSRectEdge sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
NSRect remainder = aRect;
NSRect rects[4];
int i;
if (frameWidth == 0.0)
{
NSView *view = [GSCurrentContext() focusView];
NSSize aSize = [view convertSize: NSMakeSize(1.0, 1.0) fromView: nil];
frameWidth = (aSize.width + aSize.height) / 2.0;
}
for (i = 0; i < 4; i++)
{
NSDivideRect(remainder, &rects[i], &remainder, frameWidth, sides[i]);
}
NSRectFillList(rects, 4);
}
void
NSFrameRectWithWidthUsingOperation(NSRect aRect, CGFloat frameWidth,
NSCompositingOperation op)
{
NSRectEdge sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
NSRect remainder = aRect;
NSRect rects[4];
int i;
if (frameWidth == 0.0)
{
NSView *view = [GSCurrentContext() focusView];
NSSize aSize = [view convertSize: NSMakeSize(1.0, 1.0) fromView: nil];
frameWidth = (aSize.width + aSize.height) / 2.0;
}
for (i = 0; i < 4; i++)
{
NSDivideRect(remainder, &rects[i], &remainder, frameWidth, sides[i]);
}
NSRectFillListUsingOperation(rects, 4, op);
}
NSRect
NSDrawTiledRects(NSRect aRect, const NSRect clipRect,
const NSRectEdge *sides,
const CGFloat *grays, NSInteger count)
{
NSInteger i;
NSRect slice;
NSRect remainder = aRect;
NSRect rects[count];
BOOL hasClip = !NSIsEmptyRect(clipRect);
if (hasClip && NSIntersectsRect(aRect, clipRect) == NO)
return remainder;
for (i = 0; i < count; i++)
{
NSDivideRect(remainder, &slice, &remainder, 1.0, sides[i]);
if (hasClip)
rects[i] = NSIntersectionRect(slice, clipRect);
else
rects[i] = slice;
}
NSRectFillListWithGrays(rects, grays, count);
return remainder;
}
NSRect
NSDrawColorTiledRects(NSRect boundsRect, NSRect clipRect,
const NSRectEdge *sides, NSColor **colors,
NSInteger count)
{
NSInteger i;
NSRect slice;
NSRect remainder = boundsRect;
NSRect rects[count];
BOOL hasClip = !NSIsEmptyRect(clipRect);
if (hasClip && NSIntersectsRect(boundsRect, clipRect) == NO)
return remainder;
for (i = 0; i < count; i++)
{
NSDivideRect(remainder, &slice, &remainder, 1.0, sides[i]);
if (hasClip)
rects[i] = NSIntersectionRect(slice, clipRect);
else
rects[i] = slice;
}
NSRectFillListWithColors(rects, colors, count);
return remainder;
}
void
NSDrawButton(const NSRect aRect, const NSRect clipRect)
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge,
NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge};
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge,
NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge};
CGFloat grays[] = {NSBlack, NSBlack,
NSWhite, NSWhite,
NSDarkGray, NSDarkGray};
NSRect rect;
NSGraphicsContext *ctxt = GSCurrentContext();
if (GSWViewIsFlipped(ctxt) == YES)
{
rect = NSDrawTiledRects(aRect, clipRect,
down_sides, grays, 6);
}
else
{
rect = NSDrawTiledRects(aRect, clipRect,
up_sides, grays, 6);
}
DPSgsave(ctxt);
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
NSWidth(rect), NSHeight(rect));
DPSgrestore(ctxt);
}
void
NSDrawGrayBezel(const NSRect aRect, const NSRect clipRect)
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge};
CGFloat grays[] = {NSWhite, NSWhite, NSDarkGray, NSDarkGray,
NSLightGray, NSLightGray, NSBlack, NSBlack};
NSRect rect;
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
if (GSWViewIsFlipped(ctxt) == YES)
{
rect = NSDrawTiledRects(aRect, clipRect,
down_sides, grays, 8);
// to give a really clean look we add 2 dark gray points
DPSsetgray(ctxt, NSDarkGray);
DPSrectfill(ctxt, NSMinX(aRect) + 1., NSMaxY(aRect) - 2., 1., 1.);
DPSrectfill(ctxt, NSMaxX(aRect) - 2., NSMinY(aRect) + 1., 1., 1.);
}
else
{
rect = NSDrawTiledRects(aRect, clipRect,
up_sides, grays, 8);
// to give a really clean look we add 2 dark gray points
DPSsetgray(ctxt, NSDarkGray);
DPSrectfill(ctxt, NSMinX(aRect) + 1., NSMinY(aRect) + 1., 1., 1.);
DPSrectfill(ctxt, NSMaxX(aRect) - 2., NSMaxY(aRect) - 2., 1., 1.);
}
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
NSWidth(rect), NSHeight(rect));
DPSgrestore(ctxt);
}
void
NSDrawGroove(const NSRect aRect, const NSRect clipRect)
{
NSRectEdge up_sides[] = {NSMinXEdge, NSMaxYEdge, NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge, NSMaxXEdge, NSMinYEdge};
NSRectEdge down_sides[] = {NSMinXEdge, NSMinYEdge, NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge, NSMaxXEdge, NSMaxYEdge};
CGFloat grays[] = {NSDarkGray, NSDarkGray, NSWhite, NSWhite,
NSWhite, NSWhite, NSDarkGray, NSDarkGray};
NSRect rect;
NSGraphicsContext *ctxt = GSCurrentContext();
if (GSWViewIsFlipped(ctxt) == YES)
{
rect = NSDrawTiledRects(aRect, clipRect,
down_sides, grays, 8);
}
else
{
rect = NSDrawTiledRects(aRect, clipRect,
up_sides, grays, 8);
}
DPSgsave(ctxt);
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
NSWidth(rect), NSHeight(rect));
DPSgrestore(ctxt);
}
void
NSDrawWhiteBezel(const NSRect aRect, const NSRect clipRect)
{
NSRectEdge up_sides[] = {NSMaxYEdge, NSMaxXEdge, NSMinYEdge, NSMinXEdge,
NSMaxYEdge, NSMaxXEdge, NSMinYEdge, NSMinXEdge};
NSRectEdge down_sides[] = {NSMinYEdge, NSMaxXEdge, NSMaxYEdge, NSMinXEdge,
NSMinYEdge, NSMaxXEdge, NSMaxYEdge, NSMinXEdge};
CGFloat grays[] = {NSDarkGray, NSWhite, NSWhite, NSDarkGray,
NSDarkGray, NSLightGray, NSLightGray, NSDarkGray};
NSRect rect;
NSGraphicsContext *ctxt = GSCurrentContext();
if (GSWViewIsFlipped(ctxt) == YES)
{
rect = NSDrawTiledRects(aRect, clipRect,
down_sides, grays, 8);
}
else
{
rect = NSDrawTiledRects(aRect, clipRect,
up_sides, grays, 8);
}
DPSgsave(ctxt);
DPSsetgray(ctxt, NSWhite);
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
NSWidth(rect), NSHeight(rect));
DPSgrestore(ctxt);
}
void
NSDrawDarkBezel(NSRect aRect, NSRect clipRect)
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge};
// FIXME: The actual colour used for the 3 + 4 line
// (and the two additional points) is a bit darker.
CGFloat grays[] = {NSWhite, NSWhite, NSLightGray, NSLightGray,
NSLightGray, NSLightGray, NSBlack, NSBlack};
NSRect rect;
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
if (GSWViewIsFlipped(ctxt) == YES)
{
rect = NSDrawTiledRects(aRect, clipRect,
down_sides, grays, 8);
// to give a really clean look we add 2 light gray points
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(aRect) + 1., NSMaxY(aRect) - 2., 1., 1.);
DPSrectfill(ctxt, NSMaxX(aRect) - 2., NSMinY(aRect) + 1., 1., 1.);
}
else
{
rect = NSDrawTiledRects(aRect, clipRect,
up_sides, grays, 8);
// to give a really clean look we add 2 light gray points
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(aRect) + 1., NSMinY(aRect) + 1., 1., 1.);
DPSrectfill(ctxt, NSMaxX(aRect) - 2., NSMaxY(aRect) - 2., 1., 1.);
}
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
NSWidth(rect), NSHeight(rect));
DPSgrestore(ctxt);
}
void
NSDrawLightBezel(NSRect aRect, NSRect clipRect)
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge};
CGFloat grays[] = {NSWhite, NSWhite, NSGray, NSGray,
NSBlack, NSBlack, NSBlack, NSBlack};
NSRect rect;
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
if (GSWViewIsFlipped(ctxt) == YES)
{
rect = NSDrawTiledRects(aRect, clipRect,
down_sides, grays, 8);
// to give a really clean look we add 2 light gray points
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(aRect), NSMaxY(aRect) - 1., 1., 1.);
DPSrectfill(ctxt, NSMaxX(aRect) - 1., NSMinY(aRect), 1., 1.);
}
else
{
rect = NSDrawTiledRects(aRect, clipRect,
up_sides, grays, 8);
// to give a really clean look we add 2 light gray points
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(aRect), NSMinY(aRect), 1., 1.);
DPSrectfill(ctxt, NSMaxX(aRect) - 1., NSMaxY(aRect) - 1., 1., 1.);
}
DPSsetgray(ctxt, NSWhite);
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
NSWidth(rect), NSHeight(rect));
DPSgrestore(ctxt);
}
void
NSDrawFramePhoto(const NSRect aRect, const NSRect clipRect)
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge,
NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge};
NSRectEdge down_sides[] = {NSMaxXEdge, NSMaxYEdge,
NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge};
CGFloat grays[] = {NSDarkGray, NSDarkGray,
NSDarkGray, NSDarkGray,
NSBlack, NSBlack};
NSRect rect;
NSGraphicsContext *ctxt = GSCurrentContext();
if (GSWViewIsFlipped(ctxt) == YES)
{
rect = NSDrawTiledRects(aRect, clipRect,
down_sides, grays, 6);
}
else
{
rect = NSDrawTiledRects(aRect, clipRect,
up_sides, grays, 6);
}
DPSgsave(ctxt);
DPSsetgray(ctxt, NSLightGray);
DPSrectfill(ctxt, NSMinX(rect), NSMinY(rect),
NSWidth(rect), NSHeight(rect));
DPSgrestore(ctxt);
}
void
NSDrawWindowBackground(NSRect aRect)
{
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
[[NSColor windowBackgroundColor] set];
NSRectFill(aRect);
DPSgrestore(ctxt);
}
CGFloat
NSLinkFrameThickness(void)
{
return 1.0;
}
void
NSFrameLinkRect(NSRect aRect, BOOL isDestination)
{
NSGraphicsContext *ctxt = GSCurrentContext();
DPSgsave(ctxt);
if (isDestination)
{
[[NSColor redColor] set];
}
else
{
[[NSColor greenColor] set];
}
NSFrameRectWithWidth(aRect, NSLinkFrameThickness());
DPSgrestore(ctxt);
}
void NSSetFocusRingStyle(NSFocusRingPlacement placement)
{
// FIXME: NIMP
NSLog(@"*** NSSetFocusRingStyle not implemented ***");
}
void
NSConvertGlobalToWindowNumber(int globalNum, unsigned int *winNum)
{
NSArray *windows = GSAllWindows();
NSUInteger count = [windows count];
NSUInteger i;
for (i = 0; i < count; i++)
{
NSWindow *win = [windows objectAtIndex: i];
if (((int)(intptr_t)[win windowRef]) == globalNum)
{
*winNum = [win windowNumber];
return;
}
}
*winNum = 0;
}
void
NSConvertWindowNumberToGlobal(int winNum, unsigned int *globalNum)
{
*globalNum = (int)(intptr_t)[GSWindowWithNumber(winNum) windowRef];
}
void
NSCountWindowsForContext(NSInteger context, NSInteger *count)
{
// TODO
*count = 0;
}
void
NSShowSystemInfoPanel(NSDictionary *options)
{
[NSApp orderFrontStandardInfoPanelWithOptions: options];
}
void
NSWindowListForContext(NSInteger context, NSInteger size, NSInteger **list)
{
// TODO
}
int
NSGetWindowServerMemory(int context, int *virtualMemory,
int *windowBackingMemory, NSString **windowDumpStream)
{
// TODO
return -1;
}