/*
GSToolbar.m
The basic toolbar class.
Copyright (C) 2004 Free Software Foundation, Inc.
Author: Gregory John Casamento ,
Fabien Vallon ,
Quentin Mathe
Date: February 2004
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "AppKit/NSApplication.h"
#include "AppKit/NSEvent.h"
#include "AppKit/NSMenu.h"
#include "AppKit/NSNibLoading.h"
#include "AppKit/NSToolbarItem.h"
#include "AppKit/NSView.h"
#include "AppKit/NSWindow.h"
#include "AppKit/NSWindow+Toolbar.h"
#include "GNUstepGUI/GSToolbarView.h"
#include "GNUstepGUI/GSToolbar.h"
// internal
static NSNotificationCenter *nc = nil;
static const int current_version = 1;
static NSMutableArray *toolbars;
// Validation stuff
static const unsigned int ValidationInterval = 4;
@class GSValidationCenter; // Mandatory because the interface is declared later
static GSValidationCenter *vc;
// Extensions
@implementation NSArray (ObjectsWithValueForKey)
- (NSArray *) objectsWithValue: (id)value forKey: (NSString *)key
{
NSMutableArray *result = [NSMutableArray array];
NSArray *keys = [self valueForKey: key];
int i, n = 0;
if (keys == nil)
return nil;
n = [keys count];
for (i = 0; i < n; i++)
{
if ([[keys objectAtIndex: i] isEqual: value])
{
[result addObject: [self objectAtIndex: i]];
}
}
if ([result count] == 0)
return nil;
return result;
}
@end
/*
* Validation support
*
* Validation support is architectured around a shared validation center, which
* is our public interface to handle the validation, behind the scene each
* window has an associated validation object created when an observer is added
* to the validation center.
* A validation object calls the _validate: method on the observer when the
* mouse is inside the observed window and only in the case this window is
* updated or in the case the mouse stays inside more than four seconds, then
* the action will be reiterated every four seconds until the mouse exits.
* A validation object owns a window to observe, a tracking rect attached to
* the window root view to know when the mouse is inside, a timer to be able to
* send the _validate: message periodically, and one ore more observers, then it
* is necessary to supply with each registered observer an associated window to
* observe.
* In the case, an object would observe several windows, the _validate: has a
* parameter observedWindow to let us know where the message is coming from.
* Because we cannot know surely when a validation object is deallocated, a
* method named clean has been added which permits to invalidate a validation
* object which must not be used anymore, not calling it would let segmentation
* faults occurs.
*/
@interface GSValidationObject : NSObject
{
NSWindow *_window;
NSView *_trackingRectView;
NSTrackingRectTag _trackingRect;
NSMutableArray *_observers;
NSTimer *_validationTimer;
BOOL _inside;
BOOL _validating;
}
- (NSMutableArray *) observers;
- (void) setObservers: (NSMutableArray *)observers;
- (NSWindow *) window;
- (void) setWindow: (NSWindow *)window;
- (void) validate;
- (void) scheduledValidate;
- (void) clean;
@end
@interface GSValidationCenter : NSObject
{
NSMutableArray *_vobjs;
}
+ (GSValidationCenter *) sharedValidationCenter;
- (NSArray *) observersWindow: (NSWindow *)window;
- (void) addObserver: (id)observer window: (NSWindow *)window;
- (void) removeObserver: (id)observer window: (NSWindow *)window;
@end
// Validation mechanism
@interface NSWindow (GNUstepPrivate)
- (NSView *) _windowView;
@end
@implementation GSValidationObject
- (id) initWithWindow: (NSWindow *)window
{
if ((self = [super init]) != nil)
{
_observers = [[NSMutableArray alloc] init];
[nc addObserver: self selector: @selector(windowDidUpdate:)
name: NSWindowDidUpdateNotification
object: window];
[nc addObserver: vc
selector: @selector(windowWillClose:)
name: NSWindowWillCloseNotification
object: window];
_trackingRectView = [window _windowView];
_trackingRect
= [_trackingRectView addTrackingRect: [_trackingRectView bounds]
owner: self
userData: nil
assumeInside: NO];
_window = window;
}
return self;
}
- (void) dealloc
{
// NSLog(@"vobj dealloc");
// [_trackingRectView removeTrackingRect: _trackingRect];
// Not here because the tracking rect retains us, then when the tracking rect
// would be deallocated that would create a loop and a segmentation fault.
// See next method.
RELEASE(_observers);
[super dealloc];
}
- (void) clean
{
if ([_validationTimer isValid])
{
[_validationTimer invalidate];
_validationTimer = nil;
}
[nc removeObserver: vc
name: NSWindowWillCloseNotification
object: _window];
[nc removeObserver: self
name: NSWindowDidUpdateNotification
object: _window];
[self setWindow: nil];
// Needed because the validation timer can retain us and by this way retain also the toolbar which is
// currently observing.
[self setObservers: nil]; // To release observers
[_trackingRectView removeTrackingRect: _trackingRect];
// We can safely remove the tracking rect here, because it will never call
// this method unlike dealloc.
}
/*
* FIXME: Replace the deprecated method which follows by this one when -base
* NSObject will implement it.
*
- (id) valueForUndefinedKey: (NSString *)key
{
if ([key isEqualToString: @"window"] || [key isEqualToString: @"_window"])
return nil;
return [super valueForUndefinedKey: key];
}
*/
- (id) handleQueryWithUnboundKey: (NSString *)key
{
if ([key isEqualToString: @"window"] || [key isEqualToString: @"_window"])
return [NSNull null];
return [super handleQueryWithUnboundKey: key];
}
- (NSMutableArray *) observers
{
return _observers;
}
- (void) setObservers: (NSMutableArray *)observers
{
ASSIGN(_observers, observers);
}
- (NSWindow *) window
{
return _window;
}
- (void) setWindow: (NSWindow *)window
{
_window = window;
}
- (void) validate
{
_validating = YES;
// NSLog(@"vobj validate");
[_observers makeObjectsPerformSelector: @selector(_validate:)
withObject: _window];
_validating = NO;
}
- (void) mouseEntered: (NSEvent *)event
{
_inside = YES;
[self scheduledValidate];
}
- (void) mouseExited: (NSEvent *)event
{
_inside = NO;
if ([_validationTimer isValid])
{
[_validationTimer invalidate];
_validationTimer = nil;
}
}
- (void) windowDidUpdate: (NSNotification *)notification
{
// NSLog(@"Window update %d", [[NSApp currentEvent] type]);
if (!_inside || _validating || [[NSApp currentEvent] type] == NSMouseMoved)
return;
// _validating permits in the case the UI/window is refreshed by a validation to
// avoid have windowDidUpdate called, which would cause a loop like that :
// validate -> view update -> windowDidUpdate -> validate etc.
[self validate];
}
- (void) scheduledValidate
{
if (!_inside)
return;
[self validate];
_validationTimer =
[NSTimer timerWithTimeInterval: ValidationInterval
target: self
selector: @selector(scheduledValidate)
userInfo: nil
repeats: NO];
[[NSRunLoop currentRunLoop] addTimer: _validationTimer
forMode: NSDefaultRunLoopMode];
}
@end
@implementation GSValidationCenter
+ (GSValidationCenter *) sharedValidationCenter
{
if (vc == nil)
{
if ((vc = [[GSValidationCenter alloc] init]) != nil)
{
// Nothing special
}
}
return vc;
}
- (id) init
{
if ((self = [super init]) != nil)
{
_vobjs = [[NSMutableArray alloc] init];
}
return self;
}
- (void) dealloc
{
[nc removeObserver: self];
RELEASE(_vobjs);
[super dealloc];
}
- (NSArray *) observersWindow: (NSWindow *)window
{
int i;
NSArray *observersArray;
NSMutableArray *result;
if (window == nil)
{
result = [NSMutableArray array];
observersArray = [_vobjs valueForKey: @"_observers"];
for (i = 0; i < [observersArray count]; i++)
{
[result addObjectsFromArray: [observersArray objectAtIndex: i]];
}
return result;
}
else
{
result = [[[_vobjs objectsWithValue: window forKey: @"_window"]
objectAtIndex: 0] observers];
return result;
}
}
- (void) addObserver: (id)observer window: (NSWindow *)window
{
GSValidationObject *vobj =
[[_vobjs objectsWithValue: window forKey: @"_window"] objectAtIndex: 0];
NSMutableArray *observersWindow = nil;
if (window == nil)
return;
if (vobj != nil)
{
observersWindow = [vobj observers];
}
else
{
vobj = [[GSValidationObject alloc] initWithWindow: window];
[_vobjs addObject: vobj];
RELEASE(vobj);
observersWindow = [NSMutableArray array];
[vobj setObservers: observersWindow];
}
[observersWindow addObject: observer];
}
- (void) removeObserver: (id)observer window: (NSWindow *)window
{
GSValidationObject *vobj;
NSMutableArray *observersWindow;
NSMutableArray *windows;
NSEnumerator *e;
NSWindow *w;
if (window == nil)
{
windows = [_vobjs valueForKey: @"_window"];
}
else
{
windows = [NSArray arrayWithObject: window];
}
e = [windows objectEnumerator];
while ((w = [e nextObject]) != nil)
{
vobj = [[_vobjs objectsWithValue: w forKey: @"_window"] objectAtIndex: 0];
observersWindow = [vobj observers];
if (observersWindow != nil && [observersWindow containsObject: observer])
{
[observersWindow removeObject: observer];
if ([observersWindow count] == 0)
{
[vobj clean];
[_vobjs removeObjectIdenticalTo: vobj];
}
}
}
}
- (void) windowWillClose: (NSNotification *)notification
{
GSValidationObject *vobj;
// NSLog(@"Window will close");
vobj = [[_vobjs objectsWithValue: [notification object] forKey: @"_window"]
objectAtIndex: 0];
if (vobj != nil)
{
[vobj clean];
[_vobjs removeObjectIdenticalTo: vobj];
}
}
@end
// ---
@interface GSToolbar (GNUstepPrivate)
// Private class method
+ (NSMutableArray *) _toolbars;
- (void) _insertItemWithItemIdentifier: (NSString *)itemIdentifier
atIndex: (int)index
broadcast: (BOOL)broadcast;
// Private methods with broadcast support
- (void) _insertItemWithItemIdentifier: (NSString *)itemIdentifier
atIndex: (int)index
broadcast: (BOOL)broadcast;
- (void) _removeItemAtIndex: (int)index broadcast: (BOOL)broadcast;
- (void) _setAllowsUserCustomization: (BOOL)flag broadcast: (BOOL)broadcast;
- (void) _setAutosavesConfiguration: (BOOL)flag broadcast: (BOOL)broadcast;
- (void) _setConfigurationFromDictionary: (NSDictionary *)configDict
broadcast: (BOOL)broadcast;
- (void) _setDelegate: (id)delegate broadcast: (BOOL)broadcast;
- (void) _moveItemFromIndex: (int)index toIndex: (int)newIndex broadcast: (BOOL)broadcast;
// Few other private methods
- (void) _build;
- (int) _indexOfItem: (NSToolbarItem *)item;
- (void) _insertPassivelyItem: (NSToolbarItem *)item atIndex: (int)newIndex;
- (void) _performRemoveItem: (NSToolbarItem *)item;
- (void) _concludeRemoveItem: (NSToolbarItem *)item atIndex: (int)index broadcast: (BOOL)broadcast;
- (void) _loadConfig;
- (NSToolbarItem *) _toolbarItemForIdentifier: (NSString *)itemIdent;
- (GSToolbar *) _toolbarModel;
- (void) _validate: (NSWindow *)observedWindow;
- (void) _toolbarViewWillMoveToSuperview: (NSView *)newSuperview;
// Accessors
- (void) _setToolbarView: (GSToolbarView *)toolbarView;
- (GSToolbarView *) _toolbarView;
- (void) _setWindow: (NSWindow *)window;
- (NSWindow *) _window;
@end
@interface NSToolbarItem (GNUstepPrivate)
- (BOOL) _selectable;
- (void) _setSelectable: (BOOL)selectable;
- (BOOL) _selected;
- (void) _setSelected: (BOOL)selected;
- (void) _setToolbar: (GSToolbar *)toolbar;
@end
@interface GSToolbarView (GNUstepPrivate)
- (void) _reload;
// Accessors
- (NSArray *) _visibleBackViews;
- (BOOL) _usesStandardBackgroundColor;
- (BOOL) _willBeVisible;
- (void) _setUsesStandardBackgroundColor: (BOOL)standard;
- (void) _setWillBeVisible: (BOOL)willBeVisible;
@end
// ---
@implementation GSToolbar
// Class methods
// Initialize the class when it is loaded
+ (void) initialize
{
if (self == [GSToolbar class])
{
[self setVersion: current_version];
nc = [NSNotificationCenter defaultCenter];
vc = [GSValidationCenter sharedValidationCenter];
toolbars = [[NSMutableArray alloc] init];
}
}
// Private class method to access static variable toolbars in subclasses
+ (NSMutableArray *) _toolbars
{
return toolbars;
}
// Instance methods
- (id) initWithIdentifier: (NSString *)identifier
{
return [self initWithIdentifier: identifier
displayMode: NSToolbarDisplayModeIconAndLabel
sizeMode: NSToolbarSizeModeRegular];
}
// default initialiser
- (id) initWithIdentifier: (NSString *)identifier
displayMode: (NSToolbarDisplayMode)displayMode
sizeMode: (NSToolbarSizeMode)sizeMode
{
GSToolbar *toolbarModel;
if ((self = [super init]) == nil)
return nil;
ASSIGN(_identifier, identifier);
_items = [[NSMutableArray alloc] init];
toolbarModel = [self _toolbarModel];
if (toolbarModel != nil)
{
_customizationPaletteIsRunning = NO;
_allowsUserCustomization = [toolbarModel allowsUserCustomization];
_autosavesConfiguration = [toolbarModel autosavesConfiguration];
ASSIGN(_configurationDictionary, [toolbarModel configurationDictionary]);
if ([toolbarModel displayMode] != displayMode
&& [toolbarModel sizeMode] != sizeMode)
{
// Raise an exception.
}
// [self _loadConfig];
}
else
{
_customizationPaletteIsRunning = NO;
_allowsUserCustomization = NO;
_autosavesConfiguration = NO;
_configurationDictionary = nil;
// [self _loadConfig];
}
_displayMode = displayMode;
_sizeMode = sizeMode;
_delegate = nil;
[toolbars addObject: self];
return self;
}
- (void) dealloc
{
//NSLog(@"Toolbar dealloc %@", self);
[vc removeObserver: self window: nil];
// Use DESTROY ?
RELEASE(_identifier);
RELEASE(_selectedItemIdentifier);
RELEASE(_configurationDictionary);
RELEASE(_items);
if (_delegate != nil)
{
[nc removeObserver: _delegate name: nil object: self];
_delegate = nil;
}
[super dealloc];
}
- (void) release
{
// We currently only worry about when our toolbar view is deallocated.
// Views which belongs to a window which is deallocated, are released.
// In such case, it's necessary to remove the toolbar which belongs to this
// view from the master list when nobody else still retains us, so that it
// doesn't cause a memory leak.
if ([self retainCount] == 2)
[toolbars removeObjectIdenticalTo: self];
[super release];
}
/*
* FIXME: Replace the deprecated method which follows by this one when -base
* NSObject will implement it.
*
- (id) valueForUndefinedKey: (NSString *)key
{
if ([key isEqualToString: @"window"] || [key isEqualToString: @"_window"])
return nil;
return [super valueForUndefinedKey: key];
}
*/
- (id) handleQueryWithUnboundKey: (NSString *)key
{
if ([key isEqualToString: @"window"] || [key isEqualToString: @"_window"])
return [NSNull null];
return [super handleQueryWithUnboundKey: key];
}
- (void) insertItemWithItemIdentifier: (NSString *)itemIdentifier
atIndex: (int)index
{
[self _insertItemWithItemIdentifier: itemIdentifier
atIndex: index
broadcast: YES];
}
- (void) removeItemAtIndex: (int)index
{
[self _removeItemAtIndex: index broadcast: YES];
}
- (void) runCustomizationPalette: (id)sender
{
_customizationPaletteIsRunning =
[NSBundle loadNibNamed: @"GSToolbarCustomizationPalette" owner: self];
if (!_customizationPaletteIsRunning)
{
NSLog(@"Failed to load gorm for GSToolbarCustomizationPalette");
}
}
- (void) validateVisibleItems
{
NSEnumerator *e = [[self visibleItems] objectEnumerator];
NSToolbarItem *item = nil;
while ((item = [e nextObject]) != nil)
{
[item validate];
}
}
// Accessors
- (BOOL) allowsUserCustomization
{
return _allowsUserCustomization;
}
- (BOOL) autosavesConfiguration
{
return _autosavesConfiguration;
}
- (NSDictionary *) configurationDictionary
{
return _configurationDictionary;
}
- (BOOL) customizationPaletteIsRunning
{
return _customizationPaletteIsRunning;
}
- (id) delegate
{
return _delegate;
}
- (NSToolbarDisplayMode) displayMode
{
return _displayMode;
}
- (NSString *) identifier
{
return _identifier;
}
- (NSArray *) items
{
return _items;
}
- (NSString *) selectedItemIdentifier
{
return _selectedItemIdentifier;
}
- (NSArray *) visibleItems
{
if ([_toolbarView superview] == nil)
{
return nil;
}
else
{
return [[_toolbarView _visibleBackViews] valueForKey: @"toolbarItem"];
}
}
- (void) setAllowsUserCustomization: (BOOL)flag
{
[self _setAllowsUserCustomization: flag broadcast: YES];
}
- (void) setAutosavesConfiguration: (BOOL)flag
{
[self _setAutosavesConfiguration: flag broadcast: YES];
}
- (void) setConfigurationFromDictionary: (NSDictionary *)configDict
{
ASSIGN(_configurationDictionary, configDict);
}
/**
* Sets the receivers delegate ... this is the object which will receive
* -toolbar:itemForItemIdentifier:willBeInsertedIntoToolbar:
* -toolbarAllowedItemIdentifiers: and -toolbarDefaultItemIdentifiers:
* messages.
*/
- (void) setDelegate: (id)delegate
{
[self _setDelegate: delegate broadcast: NO];
//[self _setDelegate: delegate broadcast: YES];
// Deactivated the delegate synchronization because it can create segmentation
// faults when the application has not been written specially to support it
// which is the case for the Cocoa applications. Moreover it can be
// difficult to understand how it works in detail because it doesn't fit
// exactly with the delegate philosophy.
// Will be made optional later in the case the developers want to use it.
}
- (void) setSelectedItemIdentifier: (NSString *)itemIdentifier
{
NSArray *selectedItems;
NSArray *itemsToSelect;
NSEnumerator *e;
NSToolbarItem *item;
NSArray *selectableIdentifiers = nil;
BOOL updated = NO;
if (_delegate == nil)
return;
// First, we have to deselect the previous selected toolbar items
selectedItems = [[self items] objectsWithValue: [self selectedItemIdentifier]
forKey: @"_itemIdentifier"];
e = [selectedItems objectEnumerator];
while ((item = [e nextObject]) != nil)
{
[item _setSelected: NO];
}
if ([_delegate respondsToSelector:
@selector(toolbarSelectableItemIdentifiers:)])
{
selectableIdentifiers =
[_delegate toolbarSelectableItemIdentifiers: self];
}
else
{
NSLog(@"Toolbar delegate does not respond to %@",
@selector(toolbarSelectableItemIdentifiers:));
return;
}
if (selectableIdentifiers == nil)
{
NSLog(@"Toolbar delegate returns no such selectable item identifiers");
return;
}
itemsToSelect = [_items objectsWithValue: itemIdentifier
forKey: @"_itemIdentifier"];
e = [itemsToSelect objectEnumerator];
while ((item = [e nextObject]) != nil)
{
if ([selectableIdentifiers containsObject: [item itemIdentifier]])
{
if (![item _selected])
[item _setSelected: YES];
updated = YES;
}
}
if (updated)
{
ASSIGN(_selectedItemIdentifier, itemIdentifier);
}
else
{
NSLog(@"Toolbar delegate returns no such selectable item identifiers");
}
}
- (NSToolbarSizeMode) sizeMode
{
return _sizeMode;
}
- (BOOL) usesStandardBackgroundColor
{
return [_toolbarView _usesStandardBackgroundColor];
}
- (void) setUsesStandardBackgroundColor: (BOOL)standard
{
[_toolbarView _setUsesStandardBackgroundColor: standard];
}
// Private methods
- (void) _build
{
/*
* Toolbar build :
* will use the delegate when there is no toolbar model
*/
GSToolbar *toolbarModel;
NSArray *wantedItemIdentifiers;
NSEnumerator *e;
id itemIdentifier;
int i = 0;
_build = YES;
RELEASE(_items);
_items = [[NSMutableArray alloc] init];
if (_delegate == nil)
{
_build = NO;
return;
}
toolbarModel = [self _toolbarModel];
if (toolbarModel != nil)
{
wantedItemIdentifiers =
[[toolbarModel items] valueForKey: @"_itemIdentifier"];
}
else
{
wantedItemIdentifiers = [_delegate toolbarDefaultItemIdentifiers:self];
}
e = [wantedItemIdentifiers objectEnumerator];
while ((itemIdentifier = [e nextObject]) != nil)
{
[self _insertItemWithItemIdentifier: itemIdentifier
atIndex: i
broadcast: NO];
i++;
}
_build = NO;
}
- (int) _indexOfItem: (NSToolbarItem *)item
{
return [_items indexOfObjectIdenticalTo: item];
}
- (void) _insertPassivelyItem: (NSToolbarItem *)item atIndex: (int)newIndex
{
if (![_items containsObject: item])
{
[_items insertObject: item atIndex: newIndex];
}
else
{
NSLog(@"Error: the toolbar already contains the item to insert.");
}
}
- (void) _loadConfig
{
if (_identifier != nil)
{
NSUserDefaults *defaults;
NSString *tableKey;
id config;
defaults = [NSUserDefaults standardUserDefaults];
tableKey =
[NSString stringWithFormat: @"GSToolbar Config %@",_identifier];
config = [defaults objectForKey: tableKey];
if (config != nil)
{
[self setConfigurationFromDictionary: config];
}
}
}
- (GSToolbar *) _toolbarModel
{
NSArray *linked;
id toolbar;
linked = [toolbars objectsWithValue: [self identifier]
forKey: @"_identifier"];
if (linked != nil && [linked count] > 0)
{
toolbar = [linked objectAtIndex: 0];
// Toolbar model class must be identical to self class :
// an NSToolbar instance cannot use a GSToolbar instance as a model
if ([toolbar isMemberOfClass: [self class]] && toolbar != self)
return toolbar;
else
return nil;
}
return nil;
}
- (NSToolbarItem *) _toolbarItemForIdentifier: (NSString *)itemIdent
{
NSToolbarItem *item = nil;
if ([itemIdent isEqual: NSToolbarSeparatorItemIdentifier] ||
[itemIdent isEqual: NSToolbarSpaceItemIdentifier] ||
[itemIdent isEqual: NSToolbarFlexibleSpaceItemIdentifier] ||
[itemIdent isEqual: NSToolbarShowColorsItemIdentifier] ||
[itemIdent isEqual: NSToolbarShowFontsItemIdentifier] ||
[itemIdent isEqual: NSToolbarCustomizeToolbarItemIdentifier] ||
[itemIdent isEqual: NSToolbarPrintItemIdentifier])
{
item = [[NSToolbarItem alloc] initWithItemIdentifier: itemIdent];
}
return item;
}
/*
*
* The methods below handles the toolbar edition and broacasts each associated
* event to the other toolbars with identical identifiers.
* Warning : broadcast process only happens between instances based on the same
* class.
*/
#define TRANSMIT(signature) \
NSEnumerator *e = [[toolbars objectsWithValue: _identifier forKey: \
@"_identifier"] objectEnumerator]; \
GSToolbar *toolbar; \
\
while ((toolbar = [e nextObject]) != nil) \
{ \
if (toolbar != self && [toolbar isMemberOfClass: [self class]]) \
[toolbar signature]; \
} \
- (void) _insertItemWithItemIdentifier: (NSString *)itemIdentifier
atIndex: (int)index
broadcast: (BOOL)broadcast
{
NSToolbarItem *item = nil;
NSArray *allowedItems;
if (_delegate == nil)
return;
allowedItems = [_delegate toolbarAllowedItemIdentifiers: self];
if ([allowedItems containsObject: itemIdentifier])
{
item = [self _toolbarItemForIdentifier: itemIdentifier];
if (item == nil)
{
item =
[_delegate toolbar: self itemForItemIdentifier: itemIdentifier
willBeInsertedIntoToolbar: YES];
}
if (item != nil)
{
NSArray *selectableItems;
if ([_delegate respondsToSelector:
@selector(toolbarSelectableItemIdentifiers:)])
{
selectableItems =
[_delegate toolbarSelectableItemIdentifiers: self];
if ([selectableItems containsObject: itemIdentifier])
[item _setSelectable: YES];
}
[nc postNotificationName: NSToolbarWillAddItemNotification
object: self
userInfo: [NSDictionary dictionaryWithObject: item forKey: @"item"]];
[item _setToolbar: self];
[_items insertObject: item atIndex: index];
// We reload the toolbarView each time a new item is added except when
// we build/create the toolbar
if (!_build)
[_toolbarView _reload];
if (broadcast)
{
TRANSMIT(_insertItemWithItemIdentifier: itemIdentifier
atIndex: index
broadcast: NO);
}
}
}
}
- (void) _removeItemAtIndex: (int)index broadcast: (BOOL)broadcast
{
id item = [_items objectAtIndex: index];
RETAIN(item);
[self _performRemoveItem: item];
[self _concludeRemoveItem: item atIndex: index broadcast: broadcast];
RELEASE(item);
}
- (void) _performRemoveItem: (NSToolbarItem *)item
{
[_items removeObject: item];
[_toolbarView _reload];
}
- (void) _concludeRemoveItem: (NSToolbarItem *)item atIndex: (int)index broadcast: (BOOL)broadcast
{
[nc postNotificationName: NSToolbarDidRemoveItemNotification
object: self
userInfo: [NSDictionary dictionaryWithObject: item forKey: @"item"]];
if (broadcast)
{
TRANSMIT(_removeItemAtIndex: index broadcast: NO);
}
}
- (void) _setAllowsUserCustomization: (BOOL)flag broadcast: (BOOL)broadcast
{
_allowsUserCustomization = flag;
if (broadcast)
{
TRANSMIT(_setAllowsUserCustomization: _allowsUserCustomization
broadcast: NO);
}
}
- (void) _setAutosavesConfiguration: (BOOL)flag broadcast: (BOOL)broadcast
{
_autosavesConfiguration = flag;
if (broadcast)
{
TRANSMIT(_setAutosavesConfiguration: _autosavesConfiguration
broadcast: NO);
}
}
- (void) _setConfigurationFromDictionary: (NSDictionary *)configDict
broadcast: (BOOL)broadcast
{
ASSIGN(_configurationDictionary, configDict);
if (broadcast)
{
TRANSMIT(_setConfigurationFromDictionary: _configurationDictionary
broadcast: NO);
}
}
- (void) _setDelegate: (id)delegate broadcast: (BOOL)broadcast
{
//if (_delegate)
// [nc removeObserver: _delegate name: nil object: self];
if (_delegate == delegate)
return;
if (_delegate != nil)
[nc removeObserver: _delegate name: nil object: self];
// Assign the delegate...
_delegate = delegate;
if (_delegate != nil)
{
#define CHECK_REQUIRED_METHOD(selector_name) \
if (![_delegate respondsToSelector: @selector(selector_name)]) \
[NSException raise: NSInternalInconsistencyException \
format: @"delegate does not respond to %@",@#selector_name]
CHECK_REQUIRED_METHOD(toolbar:itemForItemIdentifier:
willBeInsertedIntoToolbar:);
CHECK_REQUIRED_METHOD(toolbarAllowedItemIdentifiers:);
CHECK_REQUIRED_METHOD(toolbarDefaultItemIdentifiers:);
#define SET_DELEGATE_NOTIFICATION(notif_name) \
if ([_delegate respondsToSelector: @selector(toolbar##notif_name:)]) \
[nc addObserver: _delegate \
selector: @selector(toolbar##notif_name:) \
name: NSToolbar##notif_name##Notification object: self]
SET_DELEGATE_NOTIFICATION(DidRemoveItem);
SET_DELEGATE_NOTIFICATION(WillAddItem);
}
[self _build];
if (_toolbarView != nil)
[_toolbarView _reload];
// Broadcast now...
if (broadcast)
{
TRANSMIT(_setDelegate: _delegate broadcast: NO);
}
}
- (void) _moveItemFromIndex: (int)index toIndex: (int)newIndex broadcast: (BOOL)broadcast
{
id item;
item = RETAIN([_items objectAtIndex: index]);
[_items removeObjectAtIndex: index];
if (newIndex > [_items count] - 1)
{
[_items addObject: item];
}
else
{
[_items insertObject: item atIndex: newIndex];
}
[_toolbarView _reload];
RELEASE(item);
if (broadcast)
{
TRANSMIT(_moveItemFromIndex: index toIndex: newIndex broadcast: NO);
}
}
// Private Accessors
- (void) _setToolbarView: (GSToolbarView *)toolbarView
{
//GSToolbar *toolbarModel = [self _toolbarModel];
if (_toolbarView != nil)
{
[vc removeObserver: self window: nil];
}
if (toolbarView != nil)
{
[vc addObserver: self window: [toolbarView window]];
// In the case the window parameter is a nil value, nothing happens.
}
// Don't do an ASSIGN here, the toolbar itself retains us.
_toolbarView = toolbarView;
if (_toolbarView == nil)
return;
/* In the case, the user hasn't set a delegate until now, we set it.
* Why ?
* We don't set it before when the toolbar is initialized, to do only one
* toolbar content load.
* ...
* 1 toolbar = [[GSToolbar alloc] initWithIdentifier: @"blabla"];
* 2 [toolbar setDelegate: myDelegate];
* In case such method like 1 sets a default delegate for the identifier by
* requesting a toolbar model, a toolbar content load would occur.
* With a method like 2 which follows immediatly :
* Another toolbar load content would occur related to a probably different
* delegate.
*/
//if (_delegate == nil)
//[self _setDelegate: [toolbarModel delegate] broadcast: NO];
// Deactivated the delegate synchronization because it can create segmentation
// faults when the application has not been written specially to support it
// which is the case for the Cocoa applications. Moreover it can be
// difficult to understand how it works in detail because it doesn't fit
// exactly with the delegate philosophy.
// Will be made optional later in the case the developers want to use it.
}
- (GSToolbarView *) _toolbarView
{
return _toolbarView;
}
- (void) _toolbarViewWillMoveToSuperview: (NSView *)newSuperview
{
// Must synchronize the validation system
// _toolbarView should never be nil here
// We don't handle synchronization when the toolbar view is added to a superview not
// binded to a window, such superview being later moved to a window. (FIX ME ?)
// NSLog(@"Moving to window %@", [newSuperview window]);
[vc removeObserver: self window: nil];
if (newSuperview != nil)
[vc addObserver: self window: [newSuperview window]];
}
- (void) _validate: (NSWindow *)observedWindow
{
// We observe only one window, then we ignore observedWindow.
[self validateVisibleItems];
}
@end