/** NSImageCell The image cell class Copyright (C) 1999, 2005 Free Software Foundation, Inc. Author: Jonathan Gapen Date: 1999 This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #include #include "AppKit/NSCell.h" #include "AppKit/NSGraphics.h" #include "AppKit/NSImageCell.h" #include "AppKit/NSImage.h" #include "GNUstepGUI/GSDrawFunctions.h" @implementation NSImageCell // // Class methods // + (void) initialize { if (self == [NSImageCell class]) { [self setVersion: 1]; } } // // Instance methods // - (id) init { [self initImageCell: nil]; return self; } - (void) setImage:(NSImage *)anImage { [super setImage:anImage]; if (anImage) _original_image_size = [anImage size]; else _original_image_size = NSMakeSize(1,1); } - (void)setObjectValue:(id)object { if ((object == nil) || ([object isKindOfClass:[NSImage class]])) { [self setImage: object]; } else { [super setObjectValue: object]; } } // // Aligning and scaling the image // - (NSImageAlignment) imageAlignment { return _imageAlignment; } - (void) setImageAlignment: (NSImageAlignment)anAlignment { NSDebugLLog(@"NSImageCell", @"NSImageCell -setImageAlignment"); _imageAlignment = anAlignment; } - (NSImageScaling) imageScaling { return _imageScaling; } - (void) setImageScaling: (NSImageScaling)scaling { _imageScaling = scaling; } // // Choosing the frame // - (NSImageFrameStyle) imageFrameStyle { return _frameStyle; } - (void) setImageFrameStyle: (NSImageFrameStyle)aFrameStyle { // We could set _cell.is_bordered and _cell.is_bezeled here to reflect // the border type, but this wont be used. _frameStyle = aFrameStyle; } // // Displaying // - (void) drawWithFrame: (NSRect)cellFrame inView: (NSView *)controlView { NSDebugLLog(@"NSImageCell", @"NSImageCell -drawWithFrame"); // do nothing if cell's frame rect is zero if (NSIsEmptyRect(cellFrame)) return; // draw the border if needed switch (_frameStyle) { case NSImageFrameNone: // nada break; case NSImageFramePhoto: [GSDrawFunctions drawFramePhoto: cellFrame : NSZeroRect]; break; case NSImageFrameGrayBezel: [GSDrawFunctions drawGrayBezel: cellFrame : NSZeroRect]; break; case NSImageFrameGroove: [GSDrawFunctions drawGroove: cellFrame : NSZeroRect]; break; case NSImageFrameButton: [GSDrawFunctions drawButton: cellFrame : NSZeroRect]; break; } [self drawInteriorWithFrame: cellFrame inView: controlView]; } static inline float xLeftInRect(NSSize innerSize, NSRect outerRect) { return NSMinX(outerRect); } static inline float xCenterInRect(NSSize innerSize, NSRect outerRect) { return MAX(NSMidX(outerRect) - (innerSize.width/2.0), 0.0); } static inline float xRightInRect(NSSize innerSize, NSRect outerRect) { return MAX(NSMaxX(outerRect) - innerSize.width, 0.0); } static inline float yTopInRect(NSSize innerSize, NSRect outerRect, BOOL flipped) { if (flipped) return NSMinY(outerRect); else return MAX(NSMaxY(outerRect) - innerSize.height, 0.0); } static inline float yCenterInRect(NSSize innerSize, NSRect outerRect, BOOL flipped) { return MAX(NSMidY(outerRect) - innerSize.height/2.0, 0.0); } static inline float yBottomInRect(NSSize innerSize, NSRect outerRect, BOOL flipped) { if (flipped) return MAX(NSMaxY(outerRect) - innerSize.height, 0.0); else return NSMinY(outerRect); } static inline NSSize scaleProportionally(NSSize imageSize, NSRect canvasRect) { float ratio; // get the smaller ratio and scale the image size by it ratio = MIN(NSWidth(canvasRect) / imageSize.width, NSHeight(canvasRect) / imageSize.height); imageSize.width *= ratio; imageSize.height *= ratio; return imageSize; } - (void) drawInteriorWithFrame: (NSRect)cellFrame inView: (NSView *)controlView { NSPoint position; BOOL is_flipped = [controlView isFlipped]; NSSize imageSize, realImageSize; NSDebugLLog(@"NSImageCell", @"NSImageCell drawInteriorWithFrame called"); if (!_cell_image) return; // leave room for the frame cellFrame = [self drawingRectForBounds: cellFrame]; realImageSize = [_cell_image size]; switch (_imageScaling) { case NSScaleProportionally: { NSDebugLLog(@"NSImageCell", @"NSScaleProportionally"); imageSize = scaleProportionally (realImageSize, cellFrame); break; } case NSScaleToFit: { NSDebugLLog(@"NSImageCell", @"NSScaleToFit"); imageSize = cellFrame.size; break; } default: case NSScaleNone: { NSDebugLLog(@"NSImageCell", @"NSScaleNone"); imageSize = realImageSize; break; } } switch (_imageAlignment) { default: case NSImageAlignLeft: position.x = xLeftInRect(imageSize, cellFrame); position.y = yCenterInRect(imageSize, cellFrame, is_flipped); break; case NSImageAlignRight: position.x = xRightInRect(imageSize, cellFrame); position.y = yCenterInRect(imageSize, cellFrame, is_flipped); break; case NSImageAlignCenter: position.x = xCenterInRect(imageSize, cellFrame); position.y = yCenterInRect(imageSize, cellFrame, is_flipped); break; case NSImageAlignTop: position.x = xCenterInRect(imageSize, cellFrame); position.y = yTopInRect(imageSize, cellFrame, is_flipped); break; case NSImageAlignBottom: position.x = xCenterInRect(imageSize, cellFrame); position.y = yBottomInRect(imageSize, cellFrame, is_flipped); break; case NSImageAlignTopLeft: position.x = xLeftInRect(imageSize, cellFrame); position.y = yTopInRect(imageSize, cellFrame, is_flipped); break; case NSImageAlignTopRight: position.x = xRightInRect(imageSize, cellFrame); position.y = yTopInRect(imageSize, cellFrame, is_flipped); break; case NSImageAlignBottomLeft: position.x = xLeftInRect(imageSize, cellFrame); position.y = yBottomInRect(imageSize, cellFrame, is_flipped); break; case NSImageAlignBottomRight: position.x = xRightInRect(imageSize, cellFrame); position.y = yBottomInRect(imageSize, cellFrame, is_flipped); break; } // account for flipped views if (is_flipped) { position.y += imageSize.height; imageSize.height = -imageSize.height; } // draw! [_cell_image drawInRect: NSMakeRect(position.x, position.y, imageSize.width, imageSize.height) fromRect: NSMakeRect(0, 0, realImageSize.width, realImageSize.height) operation: NSCompositeSourceOver fraction: 1.0]; if (_cell.shows_first_responder) NSDottedFrameRect(cellFrame); } - (NSSize) cellSize { NSSize borderSize, s; // Get border size switch (_frameStyle) { case NSImageFrameNone: default: borderSize = NSZeroSize; break; case NSImageFramePhoto: // FIXME borderSize = _sizeForBorderType (NSNoBorder); break; case NSImageFrameGrayBezel: case NSImageFrameGroove: case NSImageFrameButton: borderSize = _sizeForBorderType (NSBezelBorder); break; } // Get Content Size s = _original_image_size; // Add in border size s.width += 2 * borderSize.width; s.height += 2 * borderSize.height; return s; } - (NSRect) drawingRectForBounds: (NSRect)theRect { NSSize borderSize; // Get border size switch (_frameStyle) { case NSImageFrameNone: default: borderSize = NSZeroSize; break; case NSImageFramePhoto: // what does this one look like? TODO (in sync with the rest of the code) borderSize = _sizeForBorderType (NSNoBorder); break; case NSImageFrameGrayBezel: case NSImageFrameGroove: case NSImageFrameButton: borderSize = _sizeForBorderType (NSBezelBorder); break; } return NSInsetRect (theRect, borderSize.width, borderSize.height); } // // NSCoding protocol // - (void) encodeWithCoder: (NSCoder *)aCoder { [super encodeWithCoder: aCoder]; if([aCoder allowsKeyedCoding]) { [aCoder encodeInt: _imageAlignment forKey: @"NSAlign"]; [aCoder encodeInt: _imageScaling forKey: @"NSScale"]; [aCoder encodeInt: _frameStyle forKey: @"NSStyle"]; [aCoder encodeBool: NO forKey: @"NSAnimates"]; } else { [aCoder encodeValueOfObjCType: @encode(NSImageAlignment) at: &_imageAlignment]; [aCoder encodeValueOfObjCType: @encode(NSImageFrameStyle) at: &_frameStyle]; [aCoder encodeValueOfObjCType: @encode(NSImageScaling) at: &_imageScaling]; [aCoder encodeSize: _original_image_size]; } } - (id) initWithCoder: (NSCoder *)aDecoder { if((self = [super initWithCoder: aDecoder]) != nil) { if ([aDecoder allowsKeyedCoding]) { if ([aDecoder containsValueForKey: @"NSAlign"]) { [self setImageAlignment: [aDecoder decodeIntForKey: @"NSAlign"]]; } if ([aDecoder containsValueForKey: @"NSScale"]) { [self setImageScaling: [aDecoder decodeIntForKey: @"NSScale"]]; } if ([aDecoder containsValueForKey: @"NSStyle"]) { [self setImageFrameStyle: [aDecoder decodeIntForKey: @"NSStyle"]]; } if ([aDecoder containsValueForKey: @"NSAnimates"]) { //BOOL animates = [aDecoder decodeBoolForKey: @"NSAnimates"]; } } else { [aDecoder decodeValueOfObjCType: @encode(NSImageAlignment) at: &_imageAlignment]; [aDecoder decodeValueOfObjCType: @encode(NSImageFrameStyle) at: &_frameStyle]; [aDecoder decodeValueOfObjCType: @encode(NSImageScaling) at: &_imageScaling]; _original_image_size = [aDecoder decodeSize]; } } return self; } @end