NSBezierPath 0.1 28 February, 2000 NSBezierPath Gui/NSBezierPath.h NSCoding bezierPath bezierPathWithRect: aRect clipRect: aRect drawPackedGlyphs: packedGlyphs fillRect: aRect setFlatness: flatness setHalftonePhase: aPoint setLineCapStyle: lineCap setLineJoinStyle: lineJoinStyle setLineWidth: width setMiterLimit: limit strokeLineFromPoint: point1 toPoint: point2 strokeRect: aRect addClip appendBezierPath: aPath appendBezierPathWithArcWithCenter: center radius: radius startAngle: startAngle appendBezierPathWithGlyph: aGlyph appendBezierPathWithGlyphs: glyphs count: count inFont: fontObj appendBezierPathWithOvalInRect: aRect appendBezierPathWithPackedGlyphs: packedGlyphs appendBezierPathWithPoints: points appendBezierPathWithRect: aRect bounds cachesBezierPath closePath controlPointBounds currentPoint curveToPoint: aPoint controlPoint1: controlPoint1 elementCount elementTypeAtIndex: index elementTypeAtIndex: index associatedPoints: points fill isHitByPath: aBezierPath isHitByPoint: aPoint isHitByRect: aRect isStrokeHitByPath: aBezierPath isStrokeHitByPoint: aPoint isStrokeHitByRect: aRect lineToPoint: aPoint moveToPoint: aPoint pathElementIndexForPointIndex: index pointAtIndex: index pointCount pointIndexForPathElementIndex: index relativeCurveToPoint: aPoint controlPoint1: controlPoint1 relativeLineToPoint: aPoint relativeMoveToPoint: aPoint removeLastElement reset setCachesBezierPath: flag setClip setPointAtIndex: index toPoint: aPoint setWindingRule: aWindingRule stroke windingRule