/* NSScreen.m Description... Copyright (C) 1996 Free Software Foundation, Inc. Author: Scott Christley Date: 1996 This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include @implementation NSScreen // // Class methods // + (void)initialize { if (self == [NSScreen class]) { // Initial version [self setVersion:1]; } } // // Creating NSScreen Instances // + (NSScreen *)mainScreen { return nil; } + (NSScreen *)deepestScreen { return nil; } + (NSArray *)screens { return nil; } // // Instance methods // - init { [super init]; // Create our device description dictionary // The backend will have to fill the dictionary device_desc = [NSMutableDictionary dictionary]; return self; } // // Reading Screen Information // - (NSWindowDepth)depth { return 0; } - (NSRect)frame { return NSZeroRect; } // Make a copy of our dictionary and return it - (NSDictionary *)deviceDescription { NSDictionary *d = [[NSDictionary alloc] initWithDictionary: device_desc]; return d; } @end