/** NSBundleAdditions Implementation of NSBundle Additions Copyright (C) 1997, 1999 Free Software Foundation, Inc. Author: Simon Frankau Date: 1997 Author: Richard Frith-Macdonald Date: 1999 This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // // For the template classes since they need to know about any and all subclasses // of the parent classes covered by them. // #include static const int currentVersion = 1; @implementation NSNibConnector - (void) dealloc { RELEASE(_src); RELEASE(_dst); RELEASE(_tag); [super dealloc]; } - (id) destination { return _dst; } - (void) encodeWithCoder: (NSCoder*)aCoder { [aCoder encodeObject: _src]; [aCoder encodeObject: _dst]; [aCoder encodeObject: _tag]; } - (void) establishConnection { } - (id) initWithCoder: (NSCoder*)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_src]; [aCoder decodeValueOfObjCType: @encode(id) at: &_dst]; [aCoder decodeValueOfObjCType: @encode(id) at: &_tag]; return self; } - (NSString*) label { return _tag; } - (void) replaceObject: (id)anObject withObject: (id)anotherObject { if (_src == anObject) { ASSIGN(_src, anotherObject); } if (_dst == anObject) { ASSIGN(_dst, anotherObject); } if (_tag == anObject) { ASSIGN(_tag, anotherObject); } } - (id) source { return _src; } - (void) setDestination: (id)anObject { ASSIGN(_dst, anObject); } - (void) setLabel: (NSString*)label { ASSIGN(_tag, label); } - (void) setSource: (id)anObject { ASSIGN(_src, anObject); } @end @implementation NSNibControlConnector - (void) establishConnection { SEL sel = NSSelectorFromString(_tag); [_src setTarget: _dst]; [_src setAction: sel]; } @end @implementation NSNibOutletConnector - (void) establishConnection { if (_src != nil) { NSString *selName; SEL sel; selName = [NSString stringWithFormat: @"set%@%@:", [[_tag substringToIndex: 1] uppercaseString], [_tag substringFromIndex: 1]]; sel = NSSelectorFromString(selName); if (sel && [_src respondsToSelector: sel]) { [_src performSelector: sel withObject: _dst]; } else { const char *nam = [_tag cString]; const char *type; unsigned int size; unsigned int offset; /* * Use the GNUstep additional function to set the instance * variable directly. * FIXME - need some way to do this for libFoundation and * Foundation based systems. */ if (GSObjCFindVariable(_src, nam, &type, &size, &offset)) { GSObjCSetVariable(_src, offset, size, (void*)&_dst); } } } } @end @implementation NSBundle (NSBundleAdditions) static Class gmodel_class(void) { static Class gmclass = Nil; if (gmclass == Nil) { NSBundle *theBundle; NSEnumerator *benum; NSString *path; /* Find the bundle */ benum = [NSStandardLibraryPaths() objectEnumerator]; while ((path = [benum nextObject])) { path = [path stringByAppendingPathComponent: @"Bundles"]; path = [path stringByAppendingPathComponent: @"libgmodel.bundle"]; if ([[NSFileManager defaultManager] fileExistsAtPath: path]) break; path = nil; } NSCAssert(path != nil, @"Unable to load gmodel bundle"); NSDebugLog(@"Loading gmodel from %@", path); theBundle = [NSBundle bundleWithPath: path]; NSCAssert(theBundle != nil, @"Can't init gmodel bundle"); gmclass = [theBundle classNamed: @"GMModel"]; NSCAssert(gmclass, @"Can't load gmodel bundle"); } return gmclass; } + (BOOL) loadNibFile: (NSString*)fileName externalNameTable: (NSDictionary*)context withZone: (NSZone*)zone { BOOL loaded = NO; NSUnarchiver *unarchiver = nil; NSString *ext = [fileName pathExtension]; if ([ext isEqual: @"nib"]) { NSFileManager *mgr = [NSFileManager defaultManager]; NSString *base = [fileName stringByDeletingPathExtension]; /* We can't read nibs, look for an equivalent gorm or gmodel file */ fileName = [base stringByAppendingPathExtension: @"gorm"]; if ([mgr isReadableFileAtPath: fileName]) { ext = @"gorm"; } else { fileName = [base stringByAppendingPathExtension: @"gmodel"]; ext = @"gmodel"; } } /* * If the file to be read is a gmodel, use the GMModel method to * read it in and skip the dearchiving below. */ if ([ext isEqualToString: @"gmodel"]) { return [gmodel_class() loadIMFile: fileName owner: [context objectForKey: @"NSOwner"]]; } NSDebugLog(@"Loading Nib `%@'...\n", fileName); NS_DURING { NSFileManager *mgr = [NSFileManager defaultManager]; BOOL isDir = NO; if([mgr fileExistsAtPath: fileName isDirectory: &isDir]) { NSData *data = nil; // if the data is in a directory, then load from objects.gorm in the directory if(isDir == NO) { data = [NSData dataWithContentsOfFile: fileName]; NSDebugLog(@"Loaded data from file..."); } else { NSString *newFileName = [fileName stringByAppendingPathComponent: @"objects.gorm"]; data = [NSData dataWithContentsOfFile: newFileName]; NSDebugLog(@"Loaded data from %@...",newFileName); } if (data != nil) { unarchiver = [[NSUnarchiver alloc] initForReadingWithData: data]; if (unarchiver != nil) { id obj; // font fallback and automatic translation... [unarchiver decodeClassName: @"NSFont" asClassName: @"GSFontProxy"]; // [unarchiver decodeClassName: @"NSString" asClassName: @"GSStringProxy"]; NSDebugLog(@"Invoking unarchiver"); [unarchiver setObjectZone: zone]; obj = [unarchiver decodeObject]; if (obj != nil) { if ([obj isKindOfClass: [GSNibContainer class]]) { NSDebugLog(@"Calling awakeWithContext"); [obj awakeWithContext: context]; /* *Ok - it's all done now - just retain the nib container *so that it will not be released when the unarchiver *is released, and the nib contents will persist. */ RETAIN(obj); loaded = YES; } else { NSLog(@"Nib '%@' without container object!", fileName); } } RELEASE(unarchiver); } } } } NS_HANDLER { NSLog(@"Exception occured while loading model: %@",[localException reason]); TEST_RELEASE(unarchiver); } NS_ENDHANDLER if (loaded == NO) { NSLog(@"Failed to load Nib\n"); } return loaded; } + (BOOL) loadNibNamed: (NSString *)aNibName owner: (id)owner { NSDictionary *table; NSBundle *bundle; if (owner == nil || aNibName == nil) { return NO; } table = [NSDictionary dictionaryWithObject: owner forKey: @"NSOwner"]; bundle = [self bundleForClass: [owner class]]; if (bundle == nil) { bundle = [self mainBundle]; } return [bundle loadNibFile: aNibName externalNameTable: table withZone: [owner zone]]; } - (NSString *) pathForNibResource: (NSString *)fileName { NSFileManager *mgr = [NSFileManager defaultManager]; NSMutableArray *array = [NSMutableArray arrayWithCapacity: 8]; NSArray *languages = [NSUserDefaults userLanguages]; NSString *rootPath = [self bundlePath]; NSString *primary; NSString *language; NSEnumerator *enumerator; NSString *ext; ext = [fileName pathExtension]; fileName = [fileName stringByDeletingPathExtension]; /* * Build an array of resource paths that differs from the normal order - * we want a localized file in preference to a generic one. */ primary = [rootPath stringByAppendingPathComponent: @"Resources"]; enumerator = [languages objectEnumerator]; while ((language = [enumerator nextObject])) { NSString *langDir; langDir = [NSString stringWithFormat: @"%@.lproj", language]; [array addObject: [primary stringByAppendingPathComponent: langDir]]; } [array addObject: primary]; primary = rootPath; enumerator = [languages objectEnumerator]; while ((language = [enumerator nextObject])) { NSString *langDir; langDir = [NSString stringWithFormat: @"%@.lproj", language]; [array addObject: [primary stringByAppendingPathComponent: langDir]]; } [array addObject: primary]; enumerator = [array objectEnumerator]; while ((rootPath = [enumerator nextObject]) != nil) { NSString *path; rootPath = [rootPath stringByAppendingPathComponent: fileName]; // If the file does not have an extension, then we need to // figure out what type of model file to load. if ([ext isEqualToString: @""] == YES) { path = [rootPath stringByAppendingPathExtension: @"gorm"]; if ([mgr isReadableFileAtPath: path] == NO) { path = [rootPath stringByAppendingPathExtension: @"nib"]; if ([mgr isReadableFileAtPath: path] == NO) { path = [rootPath stringByAppendingPathExtension: @"gmodel"]; if ([mgr isReadableFileAtPath: path] == NO) { continue; } } } return path; } else { path = [rootPath stringByAppendingPathExtension: ext]; if([mgr isReadableFileAtPath: path]) { return path; } } } return nil; } - (BOOL) loadNibFile: (NSString*)fileName externalNameTable: (NSDictionary*)context withZone: (NSZone*)zone { NSString *path = [self pathForNibResource: fileName]; if (path != nil) { return [NSBundle loadNibFile: path externalNameTable: context withZone: (NSZone*)zone]; } else { return NO; } } @end @interface NSApplication (GSNibContainer) - (void)_deactivateVisibleWindow: (NSWindow *)win; @end @implementation NSApplication (GSNibContainer) /* Since awakeWithContext often gets called before the the app becomes active, [win -orderFront:] requests get ignored, so we add the window to the inactive list, so it gets sent an -orderFront when the app becomes active. */ - (void) _deactivateVisibleWindow: (NSWindow *)win { if (_inactive) [_inactive addObject: win]; } @end /* * The GSNibContainer class manages the internals of a nib file. */ @implementation GSNibContainer + (void) initialize { if (self == [GSNibContainer class]) { [self setVersion: GNUSTEP_NIB_VERSION]; } } - (void) awakeWithContext: (NSDictionary*)context { if (_isAwake == NO) { NSEnumerator *enumerator; NSNibConnector *connection; NSString *key; NSArray *visible; NSMenu *menu; _isAwake = YES; /* * Add local entries into name table. */ if ([context count] > 0) { [nameTable addEntriesFromDictionary: context]; } /* * Now establish all connections by taking the names * stored in the connection objects, and replaciong them * with the corresponding values from the name table * before telling the connections to establish themselves. */ enumerator = [connections objectEnumerator]; while ((connection = [enumerator nextObject]) != nil) { id val; val = [nameTable objectForKey: [connection source]]; [connection setSource: val]; val = [nameTable objectForKey: [connection destination]]; [connection setDestination: val]; [connection establishConnection]; } /* * Now tell all the objects that they have been loaded from * a nib. */ enumerator = [nameTable keyEnumerator]; while ((key = [enumerator nextObject]) != nil) { if ([context objectForKey: key] == nil || [key isEqualToString: @"NSOwner"]) // we want to send the message to the owner { id o; o = [nameTable objectForKey: key]; if ([o respondsToSelector: @selector(awakeFromNib)]) { [o awakeFromNib]; } } } /* * See if there are objects that should be made visible. */ visible = [nameTable objectForKey: @"NSVisible"]; if (visible != nil && [visible isKindOfClass: [NSArray class]] == YES) { unsigned pos = [visible count]; while (pos-- > 0) { NSWindow *win = [visible objectAtIndex: pos]; if ([NSApp isActive]) [win orderFront: self]; else [NSApp _deactivateVisibleWindow: win]; } } /* * See if there is a main menu to be set. */ menu = [nameTable objectForKey: @"NSMenu"]; if (menu != nil && [menu isKindOfClass: [NSMenu class]] == YES) { [NSApp setMainMenu: menu]; } /* * Now remove any objects added from the context dictionary. */ if ([context count] > 0) { [nameTable removeObjectsForKeys: [context allKeys]]; } } } - (NSMutableArray*) connections { return connections; } - (void) dealloc { RELEASE(nameTable); RELEASE(connections); [super dealloc]; } - (void) encodeWithCoder: (NSCoder*)aCoder { [aCoder encodeObject: nameTable]; [aCoder encodeObject: connections]; } - (id) init { if ((self = [super init]) != nil) { nameTable = [[NSMutableDictionary alloc] initWithCapacity: 8]; connections = [[NSMutableArray alloc] initWithCapacity: 8]; } return self; } - (id) initWithCoder: (NSCoder*)aCoder { int version = [aCoder versionForClassName: @"GSNibContainer"]; if(version == GNUSTEP_NIB_VERSION) { [aCoder decodeValueOfObjCType: @encode(id) at: &nameTable]; [aCoder decodeValueOfObjCType: @encode(id) at: &connections]; } return self; } - (NSMutableDictionary*) nameTable { return nameTable; } @end @implementation GSNibItem + (void) initialize { if (self == [GSNibItem class]) { [self setVersion: currentVersion]; } } - (void) dealloc { RELEASE(theClass); [super dealloc]; } - (void) encodeWithCoder: (NSCoder*)aCoder { [aCoder encodeObject: theClass]; [aCoder encodeRect: theFrame]; [aCoder encodeValueOfObjCType: @encode(unsigned int) at: &autoresizingMask]; } - (id) initWithCoder: (NSCoder*)aCoder { int version = [aCoder versionForClassName: NSStringFromClass([self class])]; if (version == 1) { id obj; Class cls; unsigned int mask; [aCoder decodeValueOfObjCType: @encode(id) at: &theClass]; theFrame = [aCoder decodeRect]; [aCoder decodeValueOfObjCType: @encode(unsigned int) at: &mask]; cls = NSClassFromString(theClass); if (cls == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", theClass]; } obj = [cls allocWithZone: [self zone]]; if (theFrame.size.height > 0 && theFrame.size.width > 0) obj = [obj initWithFrame: theFrame]; else obj = [obj init]; if ([obj respondsToSelector: @selector(setAutoresizingMask:)]) { [obj setAutoresizingMask: mask]; } RELEASE(self); return obj; } else if (version == 0) { id obj; Class cls; [aCoder decodeValueOfObjCType: @encode(id) at: &theClass]; theFrame = [aCoder decodeRect]; cls = NSClassFromString(theClass); if (cls == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", theClass]; } obj = [cls allocWithZone: [self zone]]; if (theFrame.size.height > 0 && theFrame.size.width > 0) obj = [obj initWithFrame: theFrame]; else obj = [obj init]; RELEASE(self); return obj; } else { NSLog(@"no initWithCoder for this version"); RELEASE(self); return nil; } } @end @implementation GSCustomView + (void) initialize { if (self == [GSCustomView class]) { [self setVersion: currentVersion]; } } - (void) encodeWithCoder: (NSCoder*)aCoder { [super encodeWithCoder: aCoder]; } - (id) initWithCoder: (NSCoder*)aCoder { return [super initWithCoder: aCoder]; } @end /* * * Template Classes: these are used to * persist custom classes (classes implemented by the user and loaded into Gorm * to .gorm files. * */ // Template for any class which derives from NSWindow. @implementation NSWindowTemplate + (void) initialize { if (self == [NSWindowTemplate class]) { [self setVersion: 0]; } } - (void) dealloc { RELEASE(_className); [super dealloc]; } - init { [super init]; // Start initially with the highest level class... ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); // defer flag... _deferFlag = NO; return self; } - (id) initWithCoder: (NSCoder *)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_className]; [aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName]; [aCoder decodeValueOfObjCType: @encode(BOOL) at: &_deferFlag]; return [super initWithCoder: aCoder]; } - (void) encodeWithCoder: (NSCoder *)aCoder { [aCoder encodeValueOfObjCType: @encode(id) at: &_className]; [aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName]; [aCoder encodeValueOfObjCType: @encode(BOOL) at: &_deferFlag]; [super encodeWithCoder: aCoder]; } - (id) awakeAfterUsingCoder: (NSCoder *)coder { return [self instantiateObject: coder]; } - (id) instantiateObject: (NSCoder *)coder { id obj = nil; Class aClass = NSClassFromString(_className); if (aClass == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", _className]; } obj = [[aClass allocWithZone: [self zone]] initWithContentRect: [self frame] styleMask: [self styleMask] backing: [self backingType] defer: _deferFlag]; // fill in actual object from template... [obj setBackgroundColor: [self backgroundColor]]; [(NSWindow*)obj setContentView: [self contentView]]; [obj setFrameAutosaveName: [self frameAutosaveName]]; [obj setHidesOnDeactivate: [self hidesOnDeactivate]]; [obj setInitialFirstResponder: [self initialFirstResponder]]; [obj setAutodisplay: [self isAutodisplay]]; [obj setReleasedWhenClosed: [self isReleasedWhenClosed]]; [obj _setVisible: [self isVisible]]; [obj setTitle: [self title]]; [obj setFrame: [self frame] display: NO]; RELEASE(self); return obj; } // setters and getters... - (void) setClassName: (NSString *)name { ASSIGN(_className, name); RETAIN(_className); } - (NSString *)className { return _className; } - (BOOL)deferFlag { return _deferFlag; } - (void)setDeferFlag: (BOOL)flag { _deferFlag = flag; } @end // Template for any classes which derive from NSView @implementation NSViewTemplate + (void) initialize { if (self == [NSViewTemplate class]) { [self setVersion: 0]; } } - (void) dealloc { RELEASE(_className); [super dealloc]; } - initWithFrame: (NSRect)frame { // Start initially with the highest level class... ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); [super initWithFrame: frame]; return self; } - init { // Start initially with the highest level class... [super init]; ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); return self; } - (id) initWithCoder: (NSCoder *)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_className]; [aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName]; return [super initWithCoder: aCoder]; } - (void) encodeWithCoder: (NSCoder *)aCoder { [aCoder encodeValueOfObjCType: @encode(id) at: &_className]; [aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName]; [super encodeWithCoder: aCoder]; } - (id) awakeAfterUsingCoder: (NSCoder *)coder { return [self instantiateObject: coder]; } - (id) instantiateObject: (NSCoder *)coder { Class aClass = NSClassFromString(_className); NSRect theFrame = [self frame]; id obj = nil; if (aClass == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", _className]; } obj = [[aClass allocWithZone: NSDefaultMallocZone()] initWithFrame: theFrame]; // set the attributes for the view [obj setBounds: [self bounds]]; RELEASE(self); return obj; } // setters and getters - (void) setClassName: (NSString *)name { ASSIGN(_className, name); RETAIN(_className); } - (NSString *)className { return _className; } @end // Template for any classes which derive from NSText @implementation NSTextTemplate + (void) initialize { if (self == [NSTextTemplate class]) { [self setVersion: 0]; } } - (void) dealloc { RELEASE(_className); [super dealloc]; } - initWithFrame: (NSRect)frame { // Start initially with the highest level class... ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); [super initWithFrame: frame]; return self; } - init { // Start initially with the highest level class... [super init]; ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); return self; } - (id) initWithCoder: (NSCoder *)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_className]; [aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName]; return [super initWithCoder: aCoder]; } - (void) encodeWithCoder: (NSCoder *)aCoder { [aCoder encodeValueOfObjCType: @encode(id) at: &_className]; [aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName]; [super encodeWithCoder: aCoder]; } - (id) awakeAfterUsingCoder: (NSCoder *)coder { return [self instantiateObject: coder]; } - (id) instantiateObject: (NSCoder *)coder { Class aClass = NSClassFromString(_className); NSRect theFrame = [self frame]; id obj = nil; if (aClass == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", _className]; } obj = [[aClass allocWithZone: NSDefaultMallocZone()] initWithFrame: theFrame]; // set the attributes for the view [obj setBounds: [self bounds]]; // set the attributes for text [obj setBackgroundColor: [self backgroundColor]]; [obj setDrawsBackground: [self drawsBackground]]; [obj setEditable: [self isEditable]]; [obj setSelectable: [self isSelectable]]; [obj setFieldEditor: [self isFieldEditor]]; [obj setRichText: [self isRichText]]; [obj setImportsGraphics: [self importsGraphics]]; [obj setDelegate: [self delegate]]; RELEASE(self); return obj; } // accessor methods... - (void) setClassName: (NSString *)name { ASSIGN(_className, name); RETAIN(_className); } - (NSString *)className { return _className; } @end // Template for any classes which derive from NSTextView @implementation NSTextViewTemplate + (void) initialize { if (self == [NSTextViewTemplate class]) { [self setVersion: 0]; } } - (void) dealloc { RELEASE(_className); [super dealloc]; } - initWithFrame: (NSRect)frame { // Start initially with the highest level class... ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); [super initWithFrame: frame]; return self; } - init { [super init]; ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); return self; } - (id) initWithCoder: (NSCoder *)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_className]; [aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName]; return [super initWithCoder: aCoder]; } - (void) encodeWithCoder: (NSCoder *)aCoder { [aCoder encodeValueOfObjCType: @encode(id) at: &_className]; [aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName]; [super encodeWithCoder: aCoder]; } - (id) awakeAfterUsingCoder: (NSCoder *)coder { return [self instantiateObject: coder]; } - (id) instantiateObject: (NSCoder *)coder { Class aClass = NSClassFromString(_className); NSRect theFrame = [self frame]; id obj = nil; if (aClass == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", _className]; } obj = [[aClass allocWithZone: NSDefaultMallocZone()] initWithFrame: theFrame]; // set the attributes for the view [obj setBounds: [self bounds]]; // set the attributes for text [obj setBackgroundColor: [self backgroundColor]]; [obj setDrawsBackground: [self drawsBackground]]; [obj setEditable: [self isEditable]]; [obj setSelectable: [self isSelectable]]; [obj setFieldEditor: [self isFieldEditor]]; [obj setRichText: [self isRichText]]; [obj setImportsGraphics: [self importsGraphics]]; [obj setDelegate: [self delegate]]; // text view [obj setRulerVisible: [self isRulerVisible]]; [obj setInsertionPointColor: [self insertionPointColor]]; RELEASE(self); return obj; } // accessors - (void) setClassName: (NSString *)name { ASSIGN(_className, name); RETAIN(_className); } - (NSString *)className { return _className; } @end // Template for any classes which derive from NSMenu. @implementation NSMenuTemplate + (void) initialize { if (self == [NSMenuTemplate class]) { [self setVersion: 0]; } } - (void) dealloc { RELEASE(_className); [super dealloc]; } - init { [super init]; // Start initially with the highest level class... ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); return self; } - (id) initWithCoder: (NSCoder *)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_className]; [aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName]; return [super initWithCoder: aCoder]; } - (void) encodeWithCoder: (NSCoder *)aCoder { [aCoder encodeValueOfObjCType: @encode(id) at: &_className]; [aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName]; [super encodeWithCoder: aCoder]; } - (id) awakeAfterUsingCoder: (NSCoder *)coder { return [self instantiateObject: coder]; } - (id) instantiateObject: (NSCoder *)coder { Class aClass = NSClassFromString(_className); id obj = nil; if (aClass == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", _className]; } obj = [[aClass allocWithZone: NSDefaultMallocZone()] init]; // copy attributes [obj setAutoenablesItems: [self autoenablesItems]]; [obj setTitle: [self title]]; RELEASE(self); return obj; } // accessors - (void) setClassName: (NSString *)name { ASSIGN(_className, name); RETAIN(_className); } - (NSString *)className { return _className; } @end // Template for any classes which derive from NSControl @implementation NSControlTemplate + (void) initialize { if (self == [NSControlTemplate class]) { [self setVersion: 0]; } } - (void) dealloc { RELEASE(_className); [super dealloc]; } - initWithFrame: (NSRect)frame { // Start initially with the highest level class... ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); [super initWithFrame: frame]; return self; } - init { // Start initially with the highest level class... [super init]; ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); return self; } - (id) initWithCoder: (NSCoder *)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_className]; [aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName]; [aCoder decodeValueOfObjCType: @encode(id) at: &_delegate]; [aCoder decodeValueOfObjCType: @encode(id) at: &_dataSource]; [aCoder decodeValueOfObjCType: @encode(BOOL) at: &_usesDataSource]; return [super initWithCoder: aCoder]; } - (void) encodeWithCoder: (NSCoder *)aCoder { [aCoder encodeValueOfObjCType: @encode(id) at: &_className]; [aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName]; [aCoder encodeValueOfObjCType: @encode(id) at: &_delegate]; [aCoder encodeValueOfObjCType: @encode(id) at: &_dataSource]; [aCoder encodeValueOfObjCType: @encode(BOOL) at: &_usesDataSource]; [super encodeWithCoder: aCoder]; } - (id) awakeAfterUsingCoder: (NSCoder *)coder { return [self instantiateObject: coder]; } - (id) instantiateObject: (NSCoder *)coder { Class aClass = NSClassFromString(_className); NSRect theFrame = [self frame]; id obj = nil; if (aClass == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", _className]; } obj = [[aClass allocWithZone: NSDefaultMallocZone()] initWithFrame: theFrame]; // set the attributes for the view [obj setBounds: [self bounds]]; // set the attributes for the control [obj setDoubleValue: [self doubleValue]]; [obj setFloatValue: [self floatValue]]; [obj setIntValue: [self intValue]]; [obj setObjectValue: [self objectValue]]; [obj setStringValue: [self stringValue]]; [obj setTag: [self tag]]; [obj setFont: [self font]]; [obj setAlignment: [self alignment]]; [obj setEnabled: [self isEnabled]]; [obj setContinuous: [self isContinuous]]; // since only some controls have delegates, we need to test... if([obj respondsToSelector: @selector(setDelegate:)]) [obj setDelegate: _delegate]; // since only some controls have data sources, we need to test... if([obj respondsToSelector: @selector(setDataSource:)]) [obj setDataSource: _dataSource]; // since only some controls have data sources, we need to test... if([obj respondsToSelector: @selector(setUsesDataSource:)]) [obj setUsesDataSource: _usesDataSource]; RELEASE(self); return obj; } // accessors - (void) setClassName: (NSString *)name { ASSIGN(_className, name); RETAIN(_className); } - (NSString *)className { return _className; } @end // Template for any classes which derive from NSButton @implementation NSButtonTemplate + (void) initialize { if (self == [NSButtonTemplate class]) { [self setVersion: 0]; } } - (void) dealloc { RELEASE(_className); [super dealloc]; } - initWithFrame: (NSRect)frame { // Start initially with the highest level class... ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); _buttonType = NSMomentaryLightButton; [super initWithFrame: frame]; return self; } - init { // Start initially with the highest level class... [super init]; ASSIGN(_className, NSStringFromClass([super class])); RETAIN(_className); ASSIGN(_parentClassName, NSStringFromClass([super class])); RETAIN(_parentClassName); _buttonType = NSMomentaryLightButton; return self; } - (id) initWithCoder: (NSCoder *)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_className]; [aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName]; [aCoder decodeValueOfObjCType: @encode(int) at: &_buttonType]; return [super initWithCoder: aCoder]; } - (void) encodeWithCoder: (NSCoder *)aCoder { [aCoder encodeValueOfObjCType: @encode(id) at: &_className]; [aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName]; [aCoder encodeValueOfObjCType: @encode(int) at: &_buttonType]; [super encodeWithCoder: aCoder]; } - (id) awakeAfterUsingCoder: (NSCoder *)coder { return [self instantiateObject: coder]; } - (id) instantiateObject: (NSCoder *)coder { Class aClass = NSClassFromString(_className); NSRect theFrame = [self frame]; id obj = nil; if (aClass == nil) { [NSException raise: NSInternalInconsistencyException format: @"Unable to find class '%@'", _className]; } obj = [[aClass allocWithZone: NSDefaultMallocZone()] initWithFrame: theFrame]; // set the attributes for the view [obj setBounds: [self bounds]]; // set the attributes for the control [obj setDoubleValue: [self doubleValue]]; [obj setFloatValue: [self floatValue]]; [obj setIntValue: [self intValue]]; [obj setObjectValue: [self objectValue]]; [obj setStringValue: [self stringValue]]; [obj setTag: [self tag]]; [obj setFont: [self font]]; [obj setAlignment: [self alignment]]; [obj setEnabled: [self isEnabled]]; [obj setContinuous: [self isContinuous]]; // button [obj setButtonType: _buttonType]; [obj setBezelStyle: [self bezelStyle]]; [obj setBordered: [self isBordered]]; [obj setAllowsMixedState: [self allowsMixedState]]; [obj setTitle: [self title]]; [obj setAlternateTitle: [self alternateTitle]]; [obj setImage: [self image]]; [obj setAlternateImage: [self alternateImage]]; [obj setImagePosition: [self imagePosition]]; [obj setKeyEquivalent: [self keyEquivalent]]; RELEASE(self); return obj; } // accessors - (void) setClassName: (NSString *)name { ASSIGN(_className, name); RETAIN(_className); } - (NSString *)className { return _className; } @end // This class uses the templates above to persist the correct type of // custom object into the nib file. @implementation GSClassSwapper + (void) initialize { if (self == [GSClassSwapper class]) { [self setVersion: 0]; } } - (id) init { _className = nil; _template = nil; return self; } - (id) initWithCoder: (NSCoder *)aCoder { [aCoder decodeValueOfObjCType: @encode(id) at: &_className]; [aCoder decodeValueOfObjCType: @encode(id) at: &_template]; return self; } - (void) encodeWithCoder: (NSCoder *)aCoder { [aCoder encodeValueOfObjCType: @encode(id) at: &_className]; [aCoder encodeValueOfObjCType: @encode(id) at: &_template]; } - (void) dealloc { RELEASE(_className); RELEASE(_template); [super dealloc]; } - (NSString *) className { return _className; } - (void) setClassName: (NSString *)name { ASSIGN(_className, name); RETAIN(_className); } - (id) template { return _template; } - (void) setTemplate: (id)template { ASSIGN(_template, template); } @end // Font proxy... @implementation GSFontProxy - (id) initWithCoder: (NSCoder *)aDecoder { id result = [super initWithCoder: aDecoder]; NSDebugLog(@"Inside font proxy..."); if(result == nil) { NSDebugLog(@"Couldn't find the font specified, so supply a system font instead."); result = [NSFont systemFontOfSize: [NSFont systemFontSize]]; } return result; } @end // String proxy for dynamic translation... /* @implementation GSStringProxy - (id) initWithCoder: (NSCoder *)aDecoder { id result = [[NSString alloc] initWithCoder: aDecoder]; NSLog(@"Do your translation here... %@", result); return result; } @end */ // end of NSBundleAdditions...