fedor@gnu.org
)Abstract display server class.
Copyright: (C) 2002 Free Software Foundation, Inc.
This is an abstract class which provides a framework for a device independant window server. A window server handles the very basic control of the computer display and input. This includes basic window creation and handling, event handling, cursors, and providing miscellaneous information about the display.
Typically a backend library will provide a concrete subclass which implements the device specific methods described below.
In almost all cases, you should not call these methods directly in an application. You should use the equivalent methods available elsewhere in the library (e.g. NSWindow, NSScreen, etc).
- Declared in:
- AppKit/GSDisplayServer.h
Standards:
- NotOpenStep
- NotMacOS-X
- GNUstep
Method summary
Convienience method that calls -addDragTypes:toWindow: using the server that controls win.
Convienience method that calls -dragTypesForWindow: using the server that controls win.
Convienience method that calls -removeDragTypes:fromWindow: using the server that controls win.
Create a window server with attributes, which contains key/value pairs which describe the specifics of how the window server is to be initialized. Typically these values are specific to the concrete implementation. Currently there are no standard set of attributes defined for GSDisplayServer.
In almost all applications one would only create a single instance of a window server. Although it is possible, it is unlikely that you would need more than one window server (and you would have to be very careful how you handled window creation and events in this case).
Sets the current server that will be handling windows, events, etc. This method must be called after a window server is created in order to make it available to the rest of the GUI library
Set the concrete subclass that will provide the device dependant implementation.
Add (increment count by 1) each drag type to those
registered for the window. If this results in a
change to the types registered in the
counted set, return YES
, otherwise
return NO
. Subclasses should override
this method, call 'super' and take appropriate action
if the method returns 'YES'.
Return information used to create the server
Returns a null terminated list of possible window depths for screen.
Retuns the bounds, in pixels, for the indicated screen of the display.
Causes the server to disconnect from the display. If
the receiver is the current server, it removes itself
and sets the current server to nil
.
Sending any more messages to the receiver after
this is likely to cause severe problems and probably
crash the application.
Returns an instance of a class which implements the NSDraggingInfo protocol.
Returns the drag types set for the window win.
Initializes the server. This typically causes the receiver to connect to the display (e.g. XOpenDisplay() on an X-Windows server).
Remove (decrement count by 1) each drag type from
those registered for the window. If this results in a
change to the types registered in the
counted set, return YES
, otherwise
return NO
. If given 'nil' as the array
of types, remove ALL. Subclasses should
override this method, call 'super' and take
appropriate action if the method returns 'YES'.
Retuns the resolution, in points, for the indicated screen of the display.
Returns an array of NSNumbers, where each number describes a screen that is available on this display.
Returns a display dependant pointer that describes
the internal connection to the display. On X-Windows,
for example, this is a pointer to the
Display
variable.
Description forthcoming.
Returns the default depth of windows that are created on screen.
Returns a display dependant pointer that describes
the internal window representation for win.
On X-Windows, for example, this is a pointer to the
Window
variable.
- Declared in:
- AppKit/GSDisplayServer.h
Standards:
- NotOpenStep
- NotMacOS-X
- GNUstep
Description forthcoming.
Method summaryDescription forthcoming.
Description forthcoming.
Description forthcoming.
- Declared in:
- AppKit/GSDisplayServer.h
Standards:
- NotOpenStep
- NotMacOS-X
- GNUstep
Description forthcoming.
Method summaryTells the receiver that it owns the window described by win. Concrete subclasses must call this function when creating a window. Do not call this method in any other case, particularly for a window that has already been created
Returns YES
if the application should
create the miniwindow counterpart to the full size
window and own it. Some display systems handle the
miniwindow themselves. In this case the backend
subclass should override this method to return
NO
.
Grabs the pointer device so that all future mouse
events will be directed only to the window
win. If successful, the return value is
YES
and this message must be balanced
by a
-releasemouse
message.
Sets the document edited flag for the window
Description forthcoming.
Causes buffered graphics to be flushed to the screen
Hides the cursor
Create a cursor from an image. Returns a pointer to the internal device representation that can be used later to make this cursor the current one
Miniaturizes the window
Returns the current mouse location
Moves the bottom left cornder of the window to loc
Causes the window to be ordered onto or off the screen depending on the value of op. The window is ordered relative to otherWin.
Moves and resizes the window on the screen as described by frame.
Release a previous captured mouse from -capturemouse:
Set the cursor given by the cid
representation as being the current cursor.
The cursor has a foreground color fg and a
background color bg. To keep the
default color for the cursor, pass nil
for fg and bg.
Forces focus to the window so that all key events are sent to this window
Sets the input state for the window given by the GSWindowInputState constant. Instructs the window manager that the specified window is 'key', 'main', or just a normal window.
Set the maximum size of the window
Set the minimum size of the window
Set the resize incremenet of the window
Set the level of the window as in [NSWindow -setLevel]
Show a previously hidden cursor
Create a standard cursor (such as an arror or IBeam). Returns a pointer to the internal device representation that can be used later to make this cursor the current one
Returns the dimensions of the window that are inside the window frame but are controlled by the window manager. For instance, t gives the height of the title bar for the window
Sets the style of the window. See [NSWindow -styleMask] for a description of the available styles
Destroys the representation of the window and frees and memory associated with it.
Sets the window title
Creates a window whose location and size is described by frame and whose backing store is described by type. This window is not mapped to the screen by this call
Changes window's the backing store to type
Retuns the frame of the window on the screen
Returns the depth of the window
Sets the window drawable for the current NSGraphicsContext, typically by calling [NSGraphicsContext -DPSsetgcdrawable::::], although depending on the concrete implmentation, more information than this may need to be exchanged.
Returns the window level as in [NSWindow -level]
Returns the list of windows that the server controls