/* NSWindowController.m Copyright (C) 2000 Free Software Foundation, Inc. This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA. */ #import #import #import #import @implementation NSWindowController - (id) initWithWindowNibName: (NSString *)windowNibName { return [self initWithWindowNibName: windowNibName owner: self]; } - (id) initWithWindowNibName: (NSString *)windowNibName owner: (id)owner { if (windowNibName == nil) { [NSException raise: NSInvalidArgumentException format: @"attempt to init NSWindowController with nil windowNibName"]; } if (owner == nil) { [NSException raise: NSInvalidArgumentException format: @"attempt to init NSWindowController with nil owner"]; } self = [self initWithWindow: nil]; ASSIGN (_windowNibName, windowNibName); _owner = owner; return self; } - (id) initWithWindow: (NSWindow *)window { self = [super init]; ASSIGN (_window, window); _windowFrameAutosaveName = @""; _wcFlags.shouldCascade = YES; _wcFlags.shouldCloseDocument = NO; if (_window != nil) { [self _windowDidLoad]; } return self; } - (id) init { return [self initWithWindow: nil]; } - (void) dealloc { [[NSNotificationCenter defaultCenter] removeObserver: self]; RELEASE (_windowNibName); RELEASE (_windowFrameAutosaveName); RELEASE (_topLevelObjects); AUTORELEASE (_window); /* FIXME - should be RELEASE I think */ [super dealloc]; } - (NSString *) windowNibName { return _windowNibName; } - (id) owner { return _owner; } - (void) setDocument: (NSDocument *)document { // FIXME - this is RETAINed and never RELEASEd ... ASSIGN(_document, document); [self _synchronizeWindowTitleWithDocumentName]; } - (id) document { return _document; } - (void) setWindowFrameAutosaveName:(NSString *)name { ASSIGN (_windowFrameAutosaveName, name); if ([self isWindowLoaded]) { [[self window] setFrameAutosaveName:name? name : @""]; } } - (NSString *) windowFrameAutosaveName; { return _windowFrameAutosaveName; } - (void) setShouldCloseDocument: (BOOL)flag { _wcFlags.shouldCloseDocument = flag; } - (BOOL) shouldCloseDocument { return _wcFlags.shouldCloseDocument; } - (void) setShouldCascadeWindows: (BOOL)flag { _wcFlags.shouldCascade = flag; } - (BOOL) shouldCascadeWindows { return _wcFlags.shouldCascade; } - (void) close { [_window close]; } - (void) _windowWillClose: (NSNotification *)notification { if ([notification object] == _window) { if ([_window delegate] == self) { [_window setDelegate: nil]; } if ([_window windowController] == self) { [_window setWindowController: nil]; } /* * If the window is set to isReleasedWhenClosed, it will release * itself, so nil out our reference so we don't release it again * We may want to unilaterally turn off the setting in the NSWindow * instance so it doesn't cause problems. * * Apple's implementation doesn't seem to deal with this case, and * crashes if isReleaseWhenClosed is set. */ if ([_window isReleasedWhenClosed]) { _window = nil; } [_document _removeWindowController: self]; } } - (NSWindow *) window { if (_window == nil && ![self isWindowLoaded]) { // Do all the notifications. Yes, the docs say this should // be implemented here instead of in -loadWindow itself. [self windowWillLoad]; if ([_document respondsToSelector: @selector(windowControllerWillLoadNib:)]) { [_document windowControllerWillLoadNib:self]; } [self loadWindow]; [self _windowDidLoad]; if ([_document respondsToSelector: @selector(windowControllerDidLoadNib:)]) { [_document windowControllerDidLoadNib:self]; } } return _window; } // Private method; the nib loading will call this. - (void) setWindow: (NSWindow *)aWindow { ASSIGN (_window, aWindow); } - (IBAction) showWindow: (id)sender { NSWindow *window = [self window]; if ([window isKindOfClass: [NSPanel class]] && [(NSPanel*)window becomesKeyOnlyIfNeeded]) { [window orderFront: sender]; } else { [window makeKeyAndOrderFront: sender]; } } - (NSString *) windowTitleForDocumentDisplayName:(NSString *)displayName { return displayName; } - (void) _synchronizeWindowTitleWithDocumentName { if (_document) { NSString *filename = [_document fileName]; NSString *displayName = [_document displayName]; NSString *title = [self windowTitleForDocumentDisplayName:displayName]; /* If they just want to display the filename, use the fancy method */ if (filename != nil && [title isEqualToString:filename]) { [_window setTitleWithRepresentedFilename:filename]; } else { if (filename) [_window setRepresentedFilename:filename]; [_window setTitle:title]; } } } - (BOOL)isWindowLoaded { return _wcFlags.nibIsLoaded; } - (void)windowDidLoad { } - (void)windowWillLoad { } - (void)_windowDidLoad { _wcFlags.nibIsLoaded = YES; [_window setWindowController: self]; [self _synchronizeWindowTitleWithDocumentName]; [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(_windowWillClose:) name: NSWindowWillCloseNotification object: _window]; /* Make sure window sizes itself right */ if ([_windowFrameAutosaveName length] > 0) { [_window setFrameUsingName: _windowFrameAutosaveName]; [_window setFrameAutosaveName: _windowFrameAutosaveName]; } if ([self shouldCascadeWindows]) { static NSPoint nextWindowLocation = { 0.0, 0.0 }; static BOOL firstWindow = YES; if (firstWindow) { NSRect windowFrame = [_window frame]; /* Start with the frame as set */ nextWindowLocation = NSMakePoint (NSMinX (windowFrame), NSMaxY (windowFrame)); firstWindow = NO; } else { /* * cascadeTopLeftFromPoint will "wrap" the point back to the * top left if the normal cascading will cause the window to go * off the screen. In Apple's implementation, this wraps to the * extreme top of the screen, and offset only a small amount * from the left. */ nextWindowLocation = [_window cascadeTopLeftFromPoint: nextWindowLocation]; } } [self windowDidLoad]; } - (void)loadWindow { if ([self isWindowLoaded]) return; if ([NSBundle loadNibNamed:_windowNibName owner:_owner]) { _wcFlags.nibIsLoaded = YES; if (_window == nil && _document && _owner == _document) [self setWindow:[_document _transferWindowOwnership]]; } else { NSLog(@"%@: could not load nib named %@.nib", [self class], _windowNibName); } } /* * There's no way I'll ever get these compatible if Apple's versions * actually encode anything, sigh */ - (id) initWithCoder: (NSCoder *)coder { return [self init]; } - (void) encodeWithCoder: (NSCoder *)coder { // What are we supposed to encode? Window nib name? Or should these // be empty, just to conform to NSCoding, so we do an -init on // unarchival. ? } @end