/* Interface of class GSScene Copyright (C) 2024 Free Software Foundation, Inc. By: Gregory John Casamento Date: 12-05-2024 This file is part of the GNUstep Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110 USA. */ #ifndef _GSScene_h_GNUSTEP_GUI_INCLUDE #define _GSScene_h_GNUSTEP_GUI_INCLUDE #import #import #if defined(__cplusplus) extern "C" { #endif @class NSMutableArray; @class NSString; @interface GSScene : NSObject { NSString *_sceneID; NSMutableArray *_objects; NSPoint _canvasLocation; } - (NSString *) sceneID; - (void) setSceneID: (NSString *)sceneID; - (NSMutableArray *) objects; - (void) setObjects: (NSMutableArray *)objects; - (NSPoint) canvasLocation; - (void) setCanvasLocation: (NSPoint)point; @end #if defined(__cplusplus) } #endif #endif /* _GSScene_h_GNUSTEP_GUI_INCLUDE */