/* NSView.m The view class which encapsulates all drawing functionality Copyright (C) 1996 Free Software Foundation, Inc. Author: Scott Christley Date: 1996 Author: Ovidiu Predescu . Date: 1997 Author: Felipe A. Rodriguez Date: August 1998 Author: Richard Frith-Macdonald Date: January 1999 This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct NSWindow_struct { @defs(NSWindow) }; @implementation NSView /* * Class variables */ static Class rectClass; static Class viewClass; static NSAffineTransform *flip = nil; static void (*appImp)(NSAffineTransform*, SEL, NSAffineTransform*) = 0; static SEL appSel = @selector(appendTransform:); static void (*invalidateImp)(NSView*, SEL) = 0; static SEL invalidateSel = @selector(_invalidateCoordinates); /* * Stuff to maintain a map table so we know what views are * registered for drag and drop - we don't store the info in * the view directly 'cot it would take up a pointer in each * view and the vast majority of views wouldn't use it. * Types are not registered/unregistered often enough for the * performance of this mechanism to be an issue. */ static NSMapTable *typesMap = 0; static NSLock *typesLock = nil; /* * This is the only external interface to the drag types info. */ NSArray* GSGetDragTypes(NSView *obj) { NSArray *t; [typesLock lock]; t = (NSArray*)NSMapGet(typesMap, (void*)(gsaddr)obj); [typesLock unlock]; return t; } static void GSRemoveDragTypes(NSView* obj) { [typesLock lock]; NSMapRemove(typesMap, (void*)(gsaddr)obj); [typesLock unlock]; } static NSArray* GSSetDragTypes(NSView* obj, NSArray *types) { unsigned count = [types count]; NSString *strings[count]; NSArray *t; unsigned i; /* * Make a new array with copies of the type strings so we don't get * them mutated by someone else. */ [types getObjects: strings]; for (i = 0; i < count; i++) { strings[i] = [strings[i] copy]; } t = [NSArray arrayWithObjects: strings count: count]; for (i = 0; i < count; i++) { RELEASE(strings[i]); } /* * Store it. */ [typesLock lock]; NSMapInsert(typesMap, (void*)(gsaddr)obj, (void*)(gsaddr)t); [typesLock unlock]; return t; } /* * Class methods */ + (void) initialize { if (self == [NSView class]) { Class matrixClass = [NSAffineTransform class]; NSAffineTransformStruct ats = { 1, 0, 0, -1, 0, 1 }; typesMap = NSCreateMapTable(NSNonOwnedPointerMapKeyCallBacks, NSObjectMapValueCallBacks, 0); typesLock = [NSLock new]; appImp = (void (*)(NSAffineTransform*, SEL, NSAffineTransform*)) [matrixClass instanceMethodForSelector: appSel]; invalidateImp = (void (*)(NSView*, SEL)) [self instanceMethodForSelector: invalidateSel]; flip = [matrixClass new]; [flip setTransformStruct: ats]; viewClass = [NSView class]; rectClass = [GSTrackingRect class]; NSDebugLLog(@"NSView", @"Initialize NSView class\n"); [self setVersion: 1]; } } /* * return the view at the top of graphics contexts stack * or nil if none is focused */ + (NSView*) focusView { return [GSCurrentContext() focusView]; } /* * Instance methods */ - (id) init { return [self initWithFrame: NSZeroRect]; } - (id) initWithFrame: (NSRect)frameRect { [super init]; if (frameRect.size.width < 0) { NSDebugMLLog(@"NSView", @"given negative width", 0); frameRect.size.width = 0; } if (frameRect.size.height < 0) { NSDebugMLLog(@"NSView", @"given negative height", 0); frameRect.size.height = 0; } frame = frameRect; // Set frame rectangle bounds.origin = NSZeroPoint; // Set bounds rectangle bounds.size = frame.size; frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame boundsMatrix = [NSAffineTransform new]; // Map fromsuperview to bounds matrixToWindow = [NSAffineTransform new]; // Map to window coordinates matrixFromWindow = [NSAffineTransform new]; // Map from window coordinates [frameMatrix setFrameOrigin: frame.origin]; sub_views = [NSMutableArray new]; tracking_rects = [NSMutableArray new]; cursor_rects = [NSMutableArray new]; super_view = nil; window = nil; is_rotated_from_base = NO; is_rotated_or_scaled_from_base = NO; needs_display = YES; post_frame_changes = NO; autoresize_subviews = YES; autoresizingMask = NSViewNotSizable; coordinates_valid = NO; _nextKeyView = nil; _previousKeyView = nil; _rFlags.flipped_view = [self isFlipped]; _rFlags.opaque_view = [self isOpaque]; return self; } - (void) dealloc { if (_nextKeyView) [_nextKeyView setPreviousKeyView: nil]; if (_previousKeyView) [_previousKeyView setNextKeyView: nil]; RELEASE(matrixToWindow); RELEASE(matrixFromWindow); RELEASE(frameMatrix); RELEASE(boundsMatrix); TEST_RELEASE(sub_views); TEST_RELEASE(tracking_rects); TEST_RELEASE(cursor_rects); [self unregisterDraggedTypes]; [self releaseGState]; [super dealloc]; } - (void) addSubview: (NSView*)aView { if ([self isDescendantOf: aView]) { NSLog(@"Operation addSubview: creates a loop in the views tree!\n"); return; } RETAIN(aView); [aView removeFromSuperview]; [aView viewWillMoveToWindow: window]; [aView viewWillMoveToSuperview: self]; [aView setNextResponder: self]; [sub_views addObject: aView]; _rFlags.has_subviews = 1; [aView resetCursorRects]; [aView setNeedsDisplay: YES]; RELEASE(aView); } - (void) addSubview: (NSView*)aView positioned: (NSWindowOrderingMode)place relativeTo: (NSView*)otherView { unsigned index; if ([self isDescendantOf: aView]) { NSLog(@"addSubview: positioned: relativeTo: will create a cycle " @"in the views tree!\n"); return; } if (aView == otherView) return; index = [sub_views indexOfObjectIdenticalTo: otherView]; if (index == NSNotFound) { if (place == NSWindowBelow) index = 0; else index = [sub_views count]; } RETAIN(aView); [aView removeFromSuperview]; [aView viewWillMoveToWindow: window]; [aView viewWillMoveToSuperview: self]; [aView setNextResponder: self]; if (place == NSWindowBelow) [sub_views insertObject: aView atIndex: index]; else [sub_views insertObject: aView atIndex: index+1]; _rFlags.has_subviews = 1; [aView resetCursorRects]; [aView setNeedsDisplay: YES]; RELEASE(aView); } - (NSView*) ancestorSharedWithView: (NSView*)aView { if (self == aView) return self; if ([self isDescendantOf: aView]) return aView; if ([aView isDescendantOf: self]) return self; /* * If neither are descendants of each other and either does not have a * superview then they cannot have a common ancestor */ if (!super_view) return nil; if (![aView superview]) return nil; /* Find the common ancestor of superviews */ return [super_view ancestorSharedWithView: [aView superview]]; } - (BOOL) isDescendantOf: (NSView*)aView { if (aView == self) return YES; if (!super_view) return NO; if (super_view == aView) return YES; return [super_view isDescendantOf: aView]; } - (NSView*) opaqueAncestor { NSView *next = super_view; NSView *current = self; while (next != nil) { if (current->_rFlags.opaque_view) break; current = next; next = current->super_view; } return current; } - (void) removeFromSuperviewWithoutNeedingDisplay { /* * We MUST make sure that coordinates are invalidated even if we have * no superview - cos they may have been rebuilt since we lost the * superview and the fact that this method has been invoked probably * means we are about to be placed in a new view where the coordinate * system will be different. */ if (coordinates_valid) (*invalidateImp)(self, invalidateSel); if (!super_view) return; if ([window firstResponder] == self) [window makeFirstResponder: window]; RETAIN(self); [super_view->sub_views removeObjectIdenticalTo: self]; if ([super_view->sub_views count] == 0) super_view->_rFlags.has_subviews = 0; super_view = nil; [self viewWillMoveToWindow: nil]; RELEASE(self); } - (void) removeFromSuperview { /* * We MUST make sure that coordinates are invalidated even if we have * no superview - cos they may have been rebuilt since we lost the * superview and the fact that this method has been invoked probably * means we are about to be placed in a new view where the coordinate * system will be different. */ if (coordinates_valid) (*invalidateImp)(self, invalidateSel); if (!super_view) return; if ([window firstResponder] == self) [window makeFirstResponder: window]; [super_view setNeedsDisplayInRect: frame]; RETAIN(self); [super_view->sub_views removeObjectIdenticalTo: self]; if ([super_view->sub_views count] == 0) super_view->_rFlags.has_subviews = 0; super_view = nil; [self viewWillMoveToWindow: nil]; RELEASE(self); } - (void) replaceSubview: (NSView*)oldView with: (NSView*)newView { if (newView == oldView) return; /* * NB. we implement the replacement in full rather than calling addSubview: * since classes like NSBox override these methods but expect to be able to * call [super replaceSubview: with: ] safely. */ if (oldView == nil) { /* * Strictly speaking, the docs say that if 'oldView' is not a subview * of the receiver then we do nothing - but here we add newView anyway. * So a replacement with no oldView is an addition. */ RETAIN(newView); [newView removeFromSuperview]; [newView viewWillMoveToWindow: window]; [newView viewWillMoveToSuperview: self]; [newView setNextResponder: self]; [sub_views addObject: newView]; _rFlags.has_subviews = 1; [newView resetCursorRects]; [newView setNeedsDisplay: YES]; RELEASE(newView); } else if ([sub_views indexOfObjectIdenticalTo: oldView] != NSNotFound) { if (newView == nil) { /* * If there is no new view to add - we just remove the old one. * So a replacement with no newView is a removal. */ [oldView removeFromSuperview]; } else { unsigned index; /* * Ok - the standard case - we remove the newView from wherever it * was (which may have been in this view), locate the position of * the oldView (which may have changed due to the removal of the * newView), remove the oldView, and insert the newView in it's * place. */ RETAIN(newView); [newView removeFromSuperview]; index = [sub_views indexOfObjectIdenticalTo: oldView]; [oldView removeFromSuperview]; [newView viewWillMoveToWindow: window]; [newView viewWillMoveToSuperview: self]; [newView setNextResponder: self]; [sub_views addObject: newView]; _rFlags.has_subviews = 1; [newView resetCursorRects]; [newView setNeedsDisplay: YES]; RELEASE(newView); } } } - (void) sortSubviewsUsingFunction: (int (*)(id ,id ,void*))compare context: (void*)context { [sub_views sortUsingFunction: compare context: context]; } - (void) viewWillMoveToSuperview: (NSView*)newSuper { super_view = newSuper; } /* * NOTE - this method is used when removing a view from a window * (in which case, newWindow is nil) to let all the subviews know * that they have also been removed from the window. */ - (void) viewWillMoveToWindow: (NSWindow*)newWindow { if (newWindow == window) return; if (_rFlags.has_draginfo) { NSGraphicsContext *ctxt = GSCurrentContext(); NSArray *t = GSGetDragTypes(self); if (window != nil) [ctxt _removeDragTypes: t fromWindow: [window windowNumber]]; if (newWindow != nil) [ctxt _addDragTypes: t toWindow: [newWindow windowNumber]]; } window = newWindow; if (_rFlags.has_subviews) { unsigned count = [sub_views count]; if (count > 0) { unsigned i; NSView *array[count]; [sub_views getObjects: array]; for (i = 0; i < count; ++i) [array[i] viewWillMoveToWindow: newWindow]; } } } - (void) rotateByAngle: (float)angle { if (coordinates_valid) (*invalidateImp)(self, invalidateSel); [boundsMatrix rotateByAngle: angle]; is_rotated_from_base = is_rotated_or_scaled_from_base = YES; if (post_bounds_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewBoundsDidChangeNotification object: self]; } - (void) setFrame: (NSRect)frameRect { NSSize old_size = frame.size; if (frameRect.size.width < 0) { NSDebugMLLog(@"NSView", @"given negative width", 0); frameRect.size.width = 0; } if (frameRect.size.height < 0) { NSDebugMLLog(@"NSView", @"given negative height", 0); frameRect.size.height = 0; } if (coordinates_valid) (*invalidateImp)(self, invalidateSel); frame = frameRect; bounds.size = frame.size; [frameMatrix setFrameOrigin: frame.origin]; [self resizeSubviewsWithOldSize: old_size]; if (post_frame_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewFrameDidChangeNotification object: self]; } - (void) setFrameOrigin: (NSPoint)newOrigin { if (coordinates_valid) (*invalidateImp)(self, invalidateSel); frame.origin = newOrigin; [frameMatrix setFrameOrigin: frame.origin]; if (post_frame_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewFrameDidChangeNotification object: self]; } - (void) setFrameSize: (NSSize)newSize { NSSize old_size = frame.size; if (newSize.width < 0) { NSDebugMLLog(@"NSView", @"given negative width", 0); newSize.width = 0; } if (newSize.height < 0) { NSDebugMLLog(@"NSView", @"given negative height", 0); newSize.height = 0; } if (coordinates_valid) (*invalidateImp)(self, invalidateSel); frame.size = bounds.size = newSize; [self resizeSubviewsWithOldSize: old_size]; if (post_frame_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewFrameDidChangeNotification object: self]; } - (void) setFrameRotation: (float)angle { if (coordinates_valid) (*invalidateImp)(self, invalidateSel); [frameMatrix setFrameRotation: angle]; is_rotated_from_base = is_rotated_or_scaled_from_base = YES; if (post_frame_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewFrameDidChangeNotification object: self]; } - (BOOL) isRotatedFromBase { if (is_rotated_from_base) return is_rotated_from_base; else if (super_view) return [super_view isRotatedFromBase]; else return NO; } - (BOOL) isRotatedOrScaledFromBase { if (is_rotated_or_scaled_from_base) return is_rotated_or_scaled_from_base; else if (super_view) return [super_view isRotatedOrScaledFromBase]; else return NO; } - (void) scaleUnitSquareToSize: (NSSize)newSize { float sx; float sy; if (newSize.width < 0) { NSDebugMLLog(@"NSView", @"given negative width", 0); newSize.width = 0; } if (newSize.height < 0) { NSDebugMLLog(@"NSView", @"given negative height", 0); newSize.height = 0; } if (coordinates_valid) (*invalidateImp)(self, invalidateSel); bounds.size.width = frame.size.width / newSize.width; bounds.size.height = frame.size.height / newSize.height; is_rotated_or_scaled_from_base = YES; if (bounds.size.width == 0) { if (frame.size.width == 0) sx = 1; else sx = FLT_MAX; } else { sx = frame.size.width / bounds.size.width; } if (bounds.size.height == 0) { if (frame.size.height == 0) sy = 1; else sy = FLT_MAX; } else { sy = frame.size.height / bounds.size.height; } [boundsMatrix scaleBy: sx : sy]; if (post_bounds_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewBoundsDidChangeNotification object: self]; } - (void) setBounds: (NSRect)aRect { float sx, sy; if (aRect.size.width < 0) { NSDebugMLLog(@"NSView", @"given negative width", 0); aRect.size.width = 0; } if (aRect.size.height < 0) { NSDebugMLLog(@"NSView", @"given negative height", 0); aRect.size.height = 0; } if (coordinates_valid) (*invalidateImp)(self, invalidateSel); bounds = aRect; [boundsMatrix setFrameOrigin: NSMakePoint(-bounds.origin.x,-bounds.origin.y)]; if (bounds.size.width == 0) { if (frame.size.width == 0) sx = 1; else sx = FLT_MAX; } else { sx = frame.size.width / bounds.size.width; } if (bounds.size.height == 0) { if (frame.size.height == 0) sy = 1; else sy = FLT_MAX; } else { sy = frame.size.height / bounds.size.height; } [boundsMatrix scaleTo: sx : sy]; if (sx != 1 || sy != 1) is_rotated_or_scaled_from_base = YES; if (post_bounds_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewBoundsDidChangeNotification object: self]; } - (void) setBoundsOrigin: (NSPoint)newOrigin { bounds.origin = newOrigin; if (coordinates_valid) (*invalidateImp)(self, invalidateSel); [boundsMatrix setFrameOrigin: NSMakePoint(-newOrigin.x, -newOrigin.y)]; if (post_bounds_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewBoundsDidChangeNotification object: self]; } - (void) setBoundsSize: (NSSize)newSize { float sx, sy; if (newSize.width < 0) { NSDebugMLLog(@"NSView", @"given negative width", 0); newSize.width = 0; } if (newSize.height < 0) { NSDebugMLLog(@"NSView", @"given negative height", 0); newSize.height = 0; } if (coordinates_valid) { (*invalidateImp)(self, invalidateSel); } bounds.size = newSize; if (bounds.size.width == 0) { if (frame.size.width == 0) sx = 1; else sx = FLT_MAX; } else { sx = frame.size.width / bounds.size.width; } if (bounds.size.height == 0) { if (frame.size.height == 0) sy = 1; else sy = FLT_MAX; } else { sy = frame.size.height / bounds.size.height; } [boundsMatrix scaleTo: sx : sy]; if (sx != 1 || sy != 1) is_rotated_or_scaled_from_base = YES; if (post_bounds_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewBoundsDidChangeNotification object: self]; } - (void) setBoundsRotation: (float)angle { if (coordinates_valid) (*invalidateImp)(self, invalidateSel); [boundsMatrix setFrameRotation: angle]; is_rotated_from_base = is_rotated_or_scaled_from_base = YES; if (post_bounds_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewBoundsDidChangeNotification object: self]; } - (void) translateOriginToPoint: (NSPoint)point { if (coordinates_valid) (*invalidateImp)(self, invalidateSel); [boundsMatrix translateToPoint: point]; if (post_bounds_changes) [[NSNotificationCenter defaultCenter] postNotificationName: NSViewBoundsDidChangeNotification object: self]; } - (NSRect) centerScanRect: (NSRect)aRect { NSAffineTransform *matrix; /* * Hmm - we assume that the windows coordinate system is centered on the * pixels of the screen - this may not be correct of course. * Plus - this is all pretty meaningless is we are not in a window! */ matrix = [self _matrixToWindow]; aRect.origin = [matrix pointInMatrixSpace: aRect.origin]; aRect.size = [matrix sizeInMatrixSpace: aRect.size]; aRect.origin.x = floor(aRect.origin.x); aRect.origin.y = floor(aRect.origin.y); aRect.size.width = floor(aRect.size.width); aRect.size.height = floor(aRect.size.height); matrix = [self _matrixFromWindow]; aRect.origin = [matrix pointInMatrixSpace: aRect.origin]; aRect.size = [matrix sizeInMatrixSpace: aRect.size]; return aRect; } - (NSPoint) convertPoint: (NSPoint)aPoint fromView: (NSView*)aView { NSPoint new; NSAffineTransform *matrix; if (!aView) aView = [[window contentView] superview]; if (aView == self || aView == nil) return aPoint; NSAssert(window == [aView window], NSInvalidArgumentException); matrix = [aView _matrixToWindow]; new = [matrix pointInMatrixSpace: aPoint]; if (coordinates_valid) matrix = matrixFromWindow; else matrix = [self _matrixFromWindow]; new = [matrix pointInMatrixSpace: new]; return new; } - (NSPoint) convertPoint: (NSPoint)aPoint toView: (NSView*)aView { NSPoint new; NSAffineTransform *matrix; if (!aView) aView = [[window contentView] superview]; if (aView == self || aView == nil) return aPoint; NSAssert(window == [aView window], NSInvalidArgumentException); if (coordinates_valid) matrix = matrixToWindow; else matrix = [self _matrixToWindow]; new = [matrix pointInMatrixSpace: aPoint]; matrix = [aView _matrixFromWindow]; new = [matrix pointInMatrixSpace: new]; return new; } - (NSRect) convertRect: (NSRect)aRect fromView: (NSView*)aView { NSAffineTransform *matrix; NSRect r; if (!aView) aView = [[window contentView] superview]; if (aView == self || aView == nil) return aRect; NSAssert(window == [aView window], NSInvalidArgumentException); matrix = [aView _matrixToWindow]; r.origin = [matrix pointInMatrixSpace: aRect.origin]; r.size = [matrix sizeInMatrixSpace: aRect.size]; if (coordinates_valid) matrix = matrixFromWindow; else matrix = [self _matrixFromWindow]; r.origin = [matrix pointInMatrixSpace: r.origin]; r.size = [matrix sizeInMatrixSpace: r.size]; if (aView->_rFlags.flipped_view != _rFlags.flipped_view) r.origin.y -= r.size.height; return r; } - (NSRect) convertRect: (NSRect)aRect toView: (NSView*)aView { NSAffineTransform *matrix; NSRect r; if (!aView) aView = [[window contentView] superview]; if (aView == self || aView == nil) return aRect; NSAssert(window == [aView window], NSInvalidArgumentException); if (coordinates_valid) matrix = matrixToWindow; else matrix = [self _matrixToWindow]; r.origin = [matrix pointInMatrixSpace: aRect.origin]; r.size = [matrix sizeInMatrixSpace: aRect.size]; matrix = [aView _matrixFromWindow]; r.origin = [matrix pointInMatrixSpace: r.origin]; r.size = [matrix sizeInMatrixSpace: r.size]; if (aView->_rFlags.flipped_view != _rFlags.flipped_view) r.origin.y -= r.size.height; return r; } - (NSSize) convertSize: (NSSize)aSize fromView: (NSView*)aView { NSSize new; NSAffineTransform *matrix; if (!aView) aView = [[window contentView] superview]; if (aView == self || aView == nil) return aSize; NSAssert(window == [aView window], NSInvalidArgumentException); matrix = [aView _matrixToWindow]; new = [matrix sizeInMatrixSpace: aSize]; if (coordinates_valid) matrix = matrixFromWindow; else matrix = [self _matrixFromWindow]; new = [matrix sizeInMatrixSpace: new]; return new; } - (NSSize) convertSize: (NSSize)aSize toView: (NSView*)aView { NSSize new; NSAffineTransform *matrix; if (!aView) aView = [[window contentView] superview]; if (aView == self || aView == nil) return aSize; NSAssert(window == [aView window], NSInvalidArgumentException); if (coordinates_valid) matrix = matrixToWindow; else matrix = [self _matrixToWindow]; new = [matrix sizeInMatrixSpace: aSize]; matrix = [aView _matrixFromWindow]; new = [matrix sizeInMatrixSpace: new]; return new; } - (void) setPostsFrameChangedNotifications: (BOOL)flag { post_frame_changes = flag; } - (void) setPostsBoundsChangedNotifications: (BOOL)flag { post_bounds_changes = flag; } /* * resize subviews only if we are supposed to and we have never been rotated */ - (void) resizeSubviewsWithOldSize: (NSSize)oldSize { if (_rFlags.has_subviews) { id e, o; if (autoresize_subviews == NO || is_rotated_from_base == YES) return; e = [sub_views objectEnumerator]; o = [e nextObject]; while (o) { [o resizeWithOldSuperviewSize: oldSize]; o = [e nextObject]; } } } - (void) resizeWithOldSuperviewSize: (NSSize)oldSize { float change; float changePerOption; int options = 0; NSSize old_size = frame.size; NSSize superViewFrameSize = [super_view frame].size; BOOL changedOrigin = NO; BOOL changedSize = NO; if (autoresizingMask == NSViewNotSizable) return; /* * determine if and how the X axis can be resized */ if (autoresizingMask & NSViewWidthSizable) options++; if (autoresizingMask & NSViewMinXMargin) options++; if (autoresizingMask & NSViewMaxXMargin) options++; /* * adjust the X axis if any X options are set in the mask */ if (options >= 1) { change = superViewFrameSize.width - oldSize.width; changePerOption = change/options; if (autoresizingMask & NSViewWidthSizable) { float oldFrameWidth = frame.size.width; frame.size.width += changePerOption; if (is_rotated_or_scaled_from_base) bounds.size.width *= frame.size.width/oldFrameWidth; else bounds.size.width += changePerOption; changedSize = YES; } if (autoresizingMask & NSViewMinXMargin) { frame.origin.x += changePerOption; changedOrigin = YES; } } /* * determine if and how the Y axis can be resized */ options = 0; if (autoresizingMask & NSViewHeightSizable) options++; if (autoresizingMask & NSViewMinYMargin) options++; if (autoresizingMask & NSViewMaxYMargin) options++; /* * adjust the Y axis if any Y options are set in the mask */ if (options >= 1) { change = superViewFrameSize.height - oldSize.height; changePerOption = change/options; if (autoresizingMask & NSViewHeightSizable) { float oldFrameHeight = frame.size.height; frame.size.height += changePerOption; if (is_rotated_or_scaled_from_base) bounds.size.height *= frame.size.height/oldFrameHeight; else bounds.size.height += changePerOption; changedSize = YES; } if (autoresizingMask & (NSViewMaxYMargin | NSViewMinYMargin)) { if (super_view && super_view->_rFlags.flipped_view == YES) { if (autoresizingMask & NSViewMaxYMargin) { frame.origin.y += changePerOption; changedOrigin = YES; } } else { if (autoresizingMask & NSViewMinYMargin) { frame.origin.y += changePerOption; changedOrigin = YES; } } } } if (changedOrigin) [frameMatrix setFrameOrigin: frame.origin]; if (changedSize && is_rotated_or_scaled_from_base) { float sx; float sy; if (bounds.size.width == 0) { if (frame.size.width == 0) sx = 1; else sx = FLT_MAX; } else { sx = frame.size.width / bounds.size.width; } if (bounds.size.height == 0) { if (frame.size.height == 0) sy = 1; else sy = FLT_MAX; } else { sy = frame.size.height / bounds.size.height; } [boundsMatrix scaleTo: sx : sy]; } if (changedSize || changedOrigin) { if (coordinates_valid) (*invalidateImp)(self, invalidateSel); [self resizeSubviewsWithOldSize: old_size]; } } - (void) allocateGState { allocate_gstate = 1; renew_gstate = 1; } - (void) releaseGState { if (allocate_gstate && gstate) PSundefineuserobject(gstate); gstate = 0; allocate_gstate = 0; } - (int) gState { return gstate; } - (void) renewGState { renew_gstate = 1; } /* Overridden by subclasses to setup custom gstate */ - (void) setUpGState { } - (void) lockFocusInRect: (NSRect)rect { NSGraphicsContext *ctxt = GSCurrentContext(); struct NSWindow_struct *window_t; NSRect wrect; [ctxt lockFocusView: self inRect: rect]; wrect = [self convertRect: rect toView: nil]; window_t = (struct NSWindow_struct *)window; [window_t->rectsBeingDrawn addObject: [NSValue valueWithRect: wrect]]; DPSgsave(ctxt); if (gstate) { DPSsetgstate(ctxt, gstate); if (renew_gstate) [self setUpGState]; renew_gstate = 0; DPSgsave(ctxt); } else { int window_gstate; NSAffineTransform *matrix; float x, y, w, h; window_gstate = [window gState]; NSAssert(window_gstate, NSInternalInconsistencyException); DPSsetgstate(ctxt, window_gstate); DPSgsave(ctxt); matrix = [self _matrixToWindow]; [matrix concat]; /* * Clipping - set viewclip to the visible rectangle - which will never be * greater than the bounds of the view. * Set the standard clippath to an empty path. */ if ([matrix isRotated]) [matrix boundingRectFor: rect result: &rect]; x = NSMinX(rect); y = NSMinY(rect); w = NSWidth(rect); h = NSHeight(rect); DPSrectviewclip(ctxt, x, y, w, h); /* Allow subclases to make other modifications */ [self setUpGState]; renew_gstate = 0; if (allocate_gstate) { DPSgstate(ctxt); gstate = GSWDefineAsUserObj(ctxt); /* Balance the previous gsave and install our own gstate */ DPSgrestore(ctxt); DPSsetgstate(ctxt, gstate); DPSgsave(ctxt); } } GSWViewIsFlipped(ctxt, _rFlags.flipped_view); } - (void) unlockFocusNeedsFlush: (BOOL)flush { NSRect rect; struct NSWindow_struct *window_t; NSGraphicsContext *ctxt = GSCurrentContext(); /* Restore our original gstate */ DPSgrestore(ctxt); /* Restore gstate of nesting lockFocus (if any) */ DPSgrestore(ctxt); if (!allocate_gstate) gstate = 0; window_t = (struct NSWindow_struct *)window; if (flush) { rect = [[window_t->rectsBeingDrawn lastObject] rectValue]; window_t->rectNeedingFlush = NSUnionRect(window_t->rectNeedingFlush, rect); window_t->needs_flush = YES; } [window_t->rectsBeingDrawn removeLastObject]; [ctxt unlockFocusView: self needsFlush: YES ]; } - (void) lockFocus { [self lockFocusInRect: [self visibleRect]]; } - (void) unlockFocus { [self unlockFocusNeedsFlush: YES ]; } - (BOOL) canDraw { // not implemented per OS spec FIX ME if (window) return YES; else return NO; } - (void) display { if (window) { [self displayRect: visibleRect]; } } - (void) displayIfNeeded { if (needs_display) { if (_rFlags.opaque_view) { [self displayIfNeededIgnoringOpacity]; } else { NSView *firstOpaque = [self opaqueAncestor]; NSRect rect; if (coordinates_valid == NO) [self _rebuildCoordinates]; /* * If this view is higher in the view hierarchy than one that * actually needs display, it's invalidRect will be empty, so * we need to set it to the visibleRect. */ if (NSIsEmptyRect(invalidRect) == YES) { rect = visibleRect; } else { rect = invalidRect; } rect = [firstOpaque convertRect: rect fromView: self]; [firstOpaque displayIfNeededInRectIgnoringOpacity: rect]; } } } - (void) displayIfNeededIgnoringOpacity { if (needs_display) { NSRect rect; if (coordinates_valid == NO) [self _rebuildCoordinates]; /* * If this view is higher in the view hierarchy than one that * actually needs display, it's invalidRect will be empty, so * we need to set it to the visibleRect. */ if (NSIsEmptyRect(invalidRect) == YES) { rect = visibleRect; } else { rect = invalidRect; } [self displayIfNeededInRectIgnoringOpacity: rect]; } } - (void) displayIfNeededInRect: (NSRect)aRect { if (needs_display) { if (_rFlags.opaque_view) { [self displayIfNeededInRectIgnoringOpacity: aRect]; } else { NSView *firstOpaque = [self opaqueAncestor]; NSRect rect; rect = [firstOpaque convertRect: aRect fromView: self]; [firstOpaque displayIfNeededInRectIgnoringOpacity: rect]; } } } - (void) displayIfNeededInRectIgnoringOpacity: (NSRect)aRect { if (!window) return; if (needs_display) { NSRect redrawRect; if (coordinates_valid == NO) [self _rebuildCoordinates]; aRect = NSIntersectionRect(aRect, visibleRect); redrawRect = NSIntersectionRect(aRect, invalidRect); if (NSIsEmptyRect(redrawRect) == NO) { [self lockFocusInRect: redrawRect]; [self drawRect: redrawRect]; [self unlockFocusNeedsFlush: YES]; } if (_rFlags.has_subviews) { unsigned count = [sub_views count]; if (count > 0) { NSView *array[count]; unsigned i; [sub_views getObjects: array]; for (i = 0; i < count; i++) { NSRect isect; NSView *subview = array[i]; NSRect subviewFrame = subview->frame; BOOL intersectCalculated = NO; if ([subview->frameMatrix isRotated]) { [subview->frameMatrix boundingRectFor: subviewFrame result: &subviewFrame]; } /* * Having drawn ourself into the rect, we must make sure that * subviews overlapping the area are redrawn. */ isect = NSIntersectionRect(redrawRect, subviewFrame); if (NSIsEmptyRect(isect) == NO) { isect = [subview convertRect: isect fromView: self]; intersectCalculated = YES; /* * hack the ivars of the subview directly for speed. */ subview->needs_display = YES; subview->invalidRect = NSUnionRect(subview->invalidRect, isect); } if (subview->needs_display) { if (intersectCalculated == NO || NSEqualRects(aRect, redrawRect) == NO) { isect = NSIntersectionRect(aRect, subviewFrame); isect = [subview convertRect: isect fromView: self]; } [subview displayIfNeededInRectIgnoringOpacity: isect]; } } } } /* * If the rect we displayed contains the invalidRect or visibleRect * then we can empty invalidRect. All subviews will have been * fully displayed, so this view no longer needs to be displayed. */ if (NSEqualRects(aRect, NSUnionRect(invalidRect, aRect)) == YES || NSEqualRects(aRect, NSUnionRect(visibleRect, aRect)) == YES) { invalidRect = NSZeroRect; needs_display = NO; } [window flushWindow]; } } - (void) displayRect: (NSRect)rect { if (_rFlags.opaque_view) { [self displayRectIgnoringOpacity: rect]; } else { NSView *firstOpaque = [self opaqueAncestor]; rect = [firstOpaque convertRect: rect fromView: self]; [firstOpaque displayRectIgnoringOpacity: rect]; } } - (void) displayRectIgnoringOpacity: (NSRect)aRect { if (!window) return; if (coordinates_valid == NO) [self _rebuildCoordinates]; aRect = NSIntersectionRect(aRect, visibleRect); if (NSIsEmptyRect(aRect) == NO) { /* * Now we draw this view. */ [self lockFocusInRect: aRect]; [self drawRect: aRect]; [self unlockFocusNeedsFlush: YES]; } if (_rFlags.has_subviews) { unsigned count = [sub_views count]; if (count > 0) { NSView *array[count]; unsigned i; [sub_views getObjects: array]; for (i = 0; i < count; ++i) { NSView *subview = array[i]; NSRect subviewFrame = subview->frame; NSRect isect; BOOL intersectCalculated = NO; if ([subview->frameMatrix isRotated]) [subview->frameMatrix boundingRectFor: subviewFrame result: &subviewFrame]; /* * Having drawn ourself into the rect, we must make sure that * subviews overlapping the area are redrawn. */ isect = NSIntersectionRect(aRect, subviewFrame); if (NSIsEmptyRect(isect) == NO) { isect = [subview convertRect: isect fromView: self]; intersectCalculated = YES; /* * hack the ivars of the subview directly for speed. */ subview->needs_display = YES; subview->invalidRect = NSUnionRect(subview->invalidRect, isect); } if (subview->needs_display) { if (intersectCalculated == NO) { isect = [subview convertRect: isect fromView: self]; } [subview displayIfNeededInRectIgnoringOpacity: isect]; } } } } /* * If the rect we displayed contains the invalidRect or visibleRect * then we can empty invalidRect. All subviews will have been * fully displayed, so this view no longer needs to be displayed. */ if (NSEqualRects(aRect, NSUnionRect(invalidRect, aRect)) == YES || NSEqualRects(aRect, NSUnionRect(visibleRect, aRect)) == YES) { invalidRect = NSZeroRect; needs_display = NO; } [window flushWindow]; } - (void) drawRect: (NSRect)rect {} - (NSRect) visibleRect { if (coordinates_valid == NO) [self _rebuildCoordinates]; return visibleRect; } - (void) setNeedsDisplay: (BOOL)flag { if (flag) { [self setNeedsDisplayInRect: bounds]; } else { needs_display = NO; invalidRect = NSZeroRect; } } - (void) setNeedsDisplayInRect: (NSRect)rect { /* * Limit to bounds, combine with old invalidRect, and then check to see * if the result is the same as the old invalidRect - if it isn't then * set the new invalidRect. */ rect = NSIntersectionRect(rect, bounds); rect = NSUnionRect(invalidRect, rect); if (NSEqualRects(rect, invalidRect) == NO) { NSView *firstOpaque = [self opaqueAncestor]; NSView *currentView = super_view; needs_display = YES; invalidRect = rect; if (firstOpaque == self) { [window setViewsNeedDisplay: YES]; } else { rect = [firstOpaque convertRect: invalidRect fromView: self]; [firstOpaque setNeedsDisplayInRect: rect]; } while (currentView) { currentView->needs_display = YES; currentView = currentView->super_view; } } } /* * Scrolling */ - (NSRect) adjustScroll: (NSRect)newVisible { return newVisible; } - (BOOL) autoscroll: (NSEvent*)theEvent { if (super_view) return [super_view autoscroll: theEvent]; return NO; } - (void) reflectScrolledClipView: (NSClipView*)aClipView {} - (void) scrollClipView: (NSClipView*)aClipView toPoint: (NSPoint)aPoint {} - (void) scrollPoint: (NSPoint)aPoint { NSClipView *s = (NSClipView*)super_view; while (s != nil && [s isKindOfClass: [NSClipView class]] == NO) { s = (NSClipView*)[s superview]; } aPoint = [self convertPoint: aPoint toView: s]; if (NSEqualPoints(aPoint, [s bounds].origin) == NO) { id cSuper = [s superview]; aPoint = [s constrainScrollPoint: aPoint]; [s scrollToPoint: aPoint]; if ([cSuper respondsToSelector:@selector(reflectScrolledClipView:)]) [(NSScrollView *)cSuper reflectScrolledClipView: s]; } } - (void) scrollRect: (NSRect)aRect by: (NSSize)delta {} - (BOOL) scrollRectToVisible: (NSRect)aRect { NSClipView *s = (NSClipView*)super_view; while (s != nil && [s isKindOfClass: [NSClipView class]] == NO) { s = (NSClipView*)[s superview]; } if (s != nil) { NSRect vRect = [self visibleRect]; NSPoint aPoint = vRect.origin; BOOL shouldScroll = NO; if (vRect.size.width == 0 && vRect.size.height == 0) return NO; if (!(NSMinX(vRect) <= NSMinX(aRect) && (NSMaxX(vRect) >= NSMaxX(aRect)))) { shouldScroll = YES; if (aRect.origin.x < vRect.origin.x) aPoint.x = aRect.origin.x; else { float visibleRange = vRect.origin.x + vRect.size.width; float aRectRange = aRect.origin.x + aRect.size.width; aPoint.x = vRect.origin.x + (aRectRange - visibleRange); } } if (!(NSMinY(vRect) <= NSMinY(aRect) && (NSMaxY(vRect) >= NSMaxY(aRect)))) { shouldScroll = YES; if (aRect.origin.y < vRect.origin.y) aPoint.y = aRect.origin.y; else { float visibleRange = vRect.origin.y + vRect.size.height; float aRectRange = aRect.origin.y + aRect.size.height; aPoint.y = vRect.origin.y + (aRectRange - visibleRange); } } if (shouldScroll) { id cSuper = [s superview]; aPoint = [self convertPoint: aPoint toView: s]; aPoint = [s constrainScrollPoint: aPoint]; [s scrollToPoint: aPoint]; if ([cSuper respondsToSelector:@selector(reflectScrolledClipView:)]) [(NSScrollView *)cSuper reflectScrolledClipView: s]; return YES; } } return NO; } /* * Managing the Cursor * * We use the tracking rectangle class to maintain the cursor rects */ - (void) addCursorRect: (NSRect)aRect cursor: (NSCursor*)anObject { GSTrackingRect *m; if (window) aRect = [self convertRect: aRect toView: nil]; m = [rectClass allocWithZone: NSDefaultMallocZone()]; m = [m initWithRect: aRect tag: 0 owner: anObject userData: NULL inside: YES]; [cursor_rects addObject: m]; RELEASE(m); _rFlags.has_currects = 1; } - (void) discardCursorRects { [cursor_rects makeObjectsPerformSelector: @selector(invalidate)]; [cursor_rects removeAllObjects]; _rFlags.has_currects = 0; } - (void) removeCursorRect: (NSRect)aRect cursor: (NSCursor*)anObject { id e = [cursor_rects objectEnumerator]; GSTrackingRect *o; NSCursor *c; /* Base remove test upon cursor object */ o = [e nextObject]; while (o) { c = [o owner]; if (c == anObject) { [o invalidate]; [cursor_rects removeObject: o]; if ([cursor_rects count] == 0) _rFlags.has_currects = 0; break; } else o = [e nextObject]; } } - (void) resetCursorRects {} static NSView* findByTag(NSView *view, int aTag, unsigned *level) { unsigned i, count; NSArray *sub = [view subviews]; count = [sub count]; if (count > 0) { NSView *array[count]; [sub getObjects: array]; for (i = 0; i < count; i++) { if ([array[i] tag] == aTag) return array[i]; } *level += 1; for (i = 0; i < count; i++) { NSView *v; v = findByTag(array[i], aTag, level); if (v != nil) return v; } *level -= 1; } return nil; } - (id) viewWithTag: (int)aTag { NSView *view = nil; /* * If we have the specified tag - return self. */ if ([self tag] == aTag) { view = self; } else if (_rFlags.has_subviews) { unsigned count = [sub_views count]; if (count > 0) { NSView *array[count]; unsigned i; [sub_views getObjects: array]; /* * Quick check to see if any of our direct descendents has the tag. */ for (i = 0; i < count; i++) { view = array[i]; if ([view tag] == aTag) break; } if (view == nil) { unsigned level = 0xffffffff; /* * Ok - do it the long way - search the while tree for each of * our descendents and see which has the closest view matching * the tag. */ for (i = 0; i < count; i++) { unsigned l = 0; NSView *v; v = findByTag(array[i], aTag, &l); if (v != nil && l < level) { view = v; level = l; } } } } } return view; } /* * Aiding Event Handling */ - (BOOL) acceptsFirstMouse: (NSEvent*)theEvent { return NO; } - (NSView*) hitTest: (NSPoint)aPoint { NSPoint p; unsigned count; NSView *v = nil, *w; /* If not within our frame then it can't be a hit */ if (![super_view mouse: aPoint inRect: frame]) return nil; p = [self convertPoint: aPoint fromView: super_view]; if (_rFlags.has_subviews) { count = [sub_views count]; if (count > 0) { NSView* array[count]; [sub_views getObjects: array]; while (count > 0) { w = array[--count]; v = [w hitTest: p]; if (v) break; } } } /* * mouse is either in the subview or within self */ if (v) return v; else return self; } - (BOOL) mouse: (NSPoint)aPoint inRect: (NSRect)aRect { if (aPoint.x < aRect.origin.x) return NO; if (aPoint.y < aRect.origin.y) return NO; if (aPoint.x > (aRect.origin.x + aRect.size.width)) return NO; if (aPoint.y > (aRect.origin.y + aRect.size.height)) return NO; return YES; } - (BOOL) performKeyEquivalent: (NSEvent*)theEvent { unsigned i; for (i = 0; i < [sub_views count]; i++) if ([[sub_views objectAtIndex: i] performKeyEquivalent: theEvent] == YES) return YES; return NO; } - (void) removeTrackingRect: (NSTrackingRectTag)tag { unsigned i, j; GSTrackingRect *m; j = [tracking_rects count]; for (i = 0;i < j; ++i) { m = (GSTrackingRect*)[tracking_rects objectAtIndex: i]; if ([m tag] == tag) { [tracking_rects removeObjectAtIndex: i]; if ([tracking_rects count] == 0) _rFlags.has_trkrects = 0; return; } } } - (BOOL) shouldDelayWindowOrderingForEvent: (NSEvent*)anEvent { return NO; } - (NSTrackingRectTag) addTrackingRect: (NSRect)aRect owner: (id)anObject userData: (void*)data assumeInside: (BOOL)flag { NSTrackingRectTag t; unsigned i, j; GSTrackingRect *m; t = 0; j = [tracking_rects count]; for (i = 0; i < j; ++i) { m = (GSTrackingRect*)[tracking_rects objectAtIndex: i]; if ([m tag] > t) t = [m tag]; } ++t; aRect = [self convertRect: aRect toView: nil]; m = [[rectClass alloc] initWithRect: aRect tag: t owner: anObject userData: data inside: flag]; [tracking_rects addObject: m]; RELEASE(m); _rFlags.has_trkrects = 1; return t; } - (void) setNextKeyView: (NSView *)aView { if (!aView) { _nextKeyView = nil; return; } if ([aView isKindOfClass: viewClass]) { // As an exception, we do not retain aView, to avoid retain loops // (the simplest being a view retaining and being retained // by another view), which prevents objects from being ever // deallocated. To understand how we manage without retaining // _nextKeyView, see [NSView -dealloc]. _nextKeyView = aView; if ([aView previousKeyView] != self) [aView setPreviousKeyView: self]; } } - (NSView *) nextKeyView { return _nextKeyView; } - (NSView *) nextValidKeyView { NSView *theView; theView = _nextKeyView; while (1) { if ([theView acceptsFirstResponder] || (theView == nil) || (theView == self)) return theView; theView = [theView nextKeyView]; } } - (void) setPreviousKeyView: (NSView *)aView { if (!aView) { _previousKeyView = nil; return; } if ([aView isKindOfClass: viewClass]) { _previousKeyView = aView; if ([aView nextKeyView] != self) [aView setNextKeyView: self]; } } - (NSView *) previousKeyView { return _previousKeyView; } - (NSView *) previousValidKeyView { NSView *theView; theView = _previousKeyView; while (1) { if ([theView acceptsFirstResponder] || (theView == nil) || (theView == self)) return theView; theView = [theView previousKeyView]; } } /* * Dragging */ - (BOOL) dragFile: (NSString*)filename fromRect: (NSRect)rect slideBack: (BOOL)slideFlag event: (NSEvent*)event { return NO; } - (void) dragImage: (NSImage*)anImage at: (NSPoint)viewLocation offset: (NSSize)initialOffset event: (NSEvent*)event pasteboard: (NSPasteboard*)pboard source: (id)sourceObject slideBack: (BOOL)slideFlag { NSView *dragView = (NSView *)[GSCurrentContext() _dragInfo]; [dragView dragImage: anImage at: viewLocation offset: initialOffset event: event pasteboard: pboard source: sourceObject slideBack: slideFlag]; } - (void) registerForDraggedTypes: (NSArray*)types { NSArray *o; NSArray *t; if (types == nil || [types count] == 0) [NSException raise: NSInvalidArgumentException format: @"Types information missing"]; /* * Get the old drag types for this view if we need to tell the context * to change the registered types for the window. */ if (_rFlags.has_draginfo == 1 && window != nil) { o = GSGetDragTypes(self); TEST_RETAIN(o); } else { o = nil; } t = GSSetDragTypes(self, types); _rFlags.has_draginfo = 1; if (window != nil) { NSGraphicsContext *ctxt = GSCurrentContext(); [ctxt _addDragTypes: t toWindow: [window windowNumber]]; if (o != nil) { [ctxt _removeDragTypes: o fromWindow: [window windowNumber]]; } } TEST_RELEASE(o); } - (void) unregisterDraggedTypes { if (_rFlags.has_draginfo) { if (window != nil) { NSGraphicsContext *ctxt = GSCurrentContext(); NSArray *t = GSGetDragTypes(self); [ctxt _removeDragTypes: t fromWindow: [window windowNumber]]; } GSRemoveDragTypes(self); _rFlags.has_draginfo = 0; } } /* * Printing */ - (NSData*) dataWithEPSInsideRect: (NSRect)aRect { return nil; } - (void) fax: (id)sender { } - (void) print: (id)sender { } - (void) writeEPSInsideRect: (NSRect)rect toPasteboard: (NSPasteboard*)pasteboard { } /* * Pagination */ - (void) adjustPageHeightNew: (float*)newBottom top: (float)oldTop bottom: (float)oldBottom limit: (float)bottomLimit { } - (void) adjustPageWidthNew: (float*)newRight left: (float)oldLeft right: (float)oldRight limit: (float)rightLimit { } - (float) heightAdjustLimit { return 0; } - (BOOL) knowsPagesFirst: (int*)firstPageNum last: (int*)lastPageNum { return NO; } - (NSPoint) locationOfPrintRect: (NSRect)aRect { return NSZeroPoint; } - (NSRect) rectForPage: (int)page { return NSZeroRect; } - (float) widthAdjustLimit { return 0; } /* * Writing Conforming PostScript */ - (void) beginPage: (int)ordinalNum label: (NSString*)aString bBox: (NSRect)pageRect fonts: (NSString*)fontNames { } - (void) beginPageSetupRect: (NSRect)aRect placement: (NSPoint)location { } - (void) beginPrologueBBox: (NSRect)boundingBox creationDate: (NSString*)dateCreated createdBy: (NSString*)anApplication fonts: (NSString*)fontNames forWhom: (NSString*)user pages: (int)numPages title: (NSString*)aTitle { } - (void) addToPageSetup { } - (void) beginSetup { } - (void) beginTrailer { } - (void) drawPageBorderWithSize: (NSSize)borderSize { } - (void) drawSheetBorderWithSize: (NSSize)borderSize { } - (void) endHeaderComments { } - (void) endPrologue { } - (void) endSetup { } - (void) endPageSetup { } - (void) endPage { } - (void) endTrailer { } /* * NSCoding protocol */ - (void) encodeWithCoder: (NSCoder*)aCoder { [super encodeWithCoder: aCoder]; NSDebugLLog(@"NSView", @"NSView: start encoding\n"); [aCoder encodeRect: frame]; [aCoder encodeRect: bounds]; [aCoder encodeConditionalObject: super_view]; [aCoder encodeObject: sub_views]; [aCoder encodeConditionalObject: window]; [aCoder encodeObject: tracking_rects]; [aCoder encodeValueOfObjCType: @encode(BOOL) at: &is_rotated_from_base]; [aCoder encodeValueOfObjCType: @encode(BOOL) at: &is_rotated_or_scaled_from_base]; [aCoder encodeValueOfObjCType: @encode(BOOL) at: &needs_display]; [aCoder encodeValueOfObjCType: @encode(BOOL) at: &post_frame_changes]; [aCoder encodeValueOfObjCType: @encode(BOOL) at: &autoresize_subviews]; [aCoder encodeValueOfObjCType: @encode(unsigned int) at: &autoresizingMask]; [aCoder encodeConditionalObject: _nextKeyView]; [aCoder encodeConditionalObject: _previousKeyView]; NSDebugLLog(@"NSView", @"NSView: finish encoding\n"); } - (id) initWithCoder: (NSCoder*)aDecoder { [super initWithCoder: aDecoder]; NSDebugLLog(@"NSView", @"NSView: start decoding\n"); frame = [aDecoder decodeRect]; bounds = [aDecoder decodeRect]; super_view = [aDecoder decodeObject]; [aDecoder decodeValueOfObjCType: @encode(id) at: &sub_views]; window = [aDecoder decodeObject]; [aDecoder decodeValueOfObjCType: @encode(id) at: &tracking_rects]; [aDecoder decodeValueOfObjCType: @encode(BOOL) at: &is_rotated_from_base]; [aDecoder decodeValueOfObjCType: @encode(BOOL) at: &is_rotated_or_scaled_from_base]; [aDecoder decodeValueOfObjCType: @encode(BOOL) at: &needs_display]; [aDecoder decodeValueOfObjCType: @encode(BOOL) at: &post_frame_changes]; [aDecoder decodeValueOfObjCType: @encode(BOOL) at: &autoresize_subviews]; [aDecoder decodeValueOfObjCType: @encode(unsigned int) at: &autoresizingMask]; [aDecoder decodeValueOfObjCType: @encode(id) at: &_nextKeyView]; [aDecoder decodeValueOfObjCType: @encode(id) at: &_previousKeyView]; NSDebugLLog(@"NSView", @"NSView: finish decoding\n"); frameMatrix = [NSAffineTransform new]; boundsMatrix = [NSAffineTransform new]; matrixToWindow = [NSAffineTransform new]; matrixFromWindow = [NSAffineTransform new]; [frameMatrix setFrameOrigin: frame.origin]; /* * Keep a note of whether this is a flipped view or not. */ _rFlags.flipped_view = [self isFlipped]; _rFlags.opaque_view = [self isOpaque]; if ([sub_views count]) _rFlags.has_subviews = 1; return self; } /* * Accessor methods */ - (void) setAutoresizesSubviews: (BOOL)flag { autoresize_subviews = flag; } - (void) setAutoresizingMask: (unsigned int)mask { autoresizingMask = mask; } - (NSWindow*) window { return window; } - (BOOL) autoresizesSubviews { return autoresize_subviews; } - (unsigned int) autoresizingMask { return autoresizingMask; } - (NSArray*) subviews { /* * Return a mutable copy 'cos we know that a mutable copy of an array or * a mutable array does a shallow copy - which is what we want to give * away - we don't want people to mess with our actual subviews array. */ return AUTORELEASE([sub_views mutableCopyWithZone: NSDefaultMallocZone()]); } - (NSView*) superview { return super_view; } - (BOOL) shouldDrawColor { return YES; } - (BOOL) isOpaque { return NO; } - (BOOL) needsDisplay { return needs_display; } - (int) tag { return -1; } - (BOOL) isFlipped { return NO; } - (NSRect) bounds { return bounds; } - (NSRect) frame { return frame; } - (float) boundsRotation { return [boundsMatrix rotationAngle]; } - (float) frameRotation { return [frameMatrix rotationAngle]; } - (BOOL) postsFrameChangedNotifications { return post_frame_changes; } - (BOOL) postsBoundsChangedNotifications { return post_bounds_changes; } /* * Private methods. */ /* * The [-_invalidateCoordinates] method marks the coordinate mapping * matrices (matrixFromWindof and matrixToWindow) and the cached visible * rectangle as invalid. It recursively invalidates the coordinates for * all subviews as well. * This method must be called whenever the size, shape or position of * the view is changed in any way. */ - (void) _invalidateCoordinates { if (coordinates_valid == YES) { unsigned count; coordinates_valid = NO; if (_rFlags.has_subviews) { count = [sub_views count]; if (count > 0) { NSView* array[count]; unsigned i; [sub_views getObjects: array]; for (i = 0; i < count; i++) { NSView *sub = array[i]; if (sub->coordinates_valid == YES) (*invalidateImp)(sub, invalidateSel); } } } } } /* * The [-_matrixFromWindow] method returns a matrix that can be used to * map coordinates in the windows coordinate system to coordinates in the * views coordinate system. It rebuilds the mapping matrices and * visible rectangle cache if necessary. * All coordinate transformations use this matrix. */ - (NSAffineTransform*) _matrixFromWindow { if (coordinates_valid == NO) [self _rebuildCoordinates]; return matrixFromWindow; } /* * The [-_matrixToWindow] method returns a matrix that can be used to * map coordinates in the views coordinate system to coordinates in the * windows coordinate system. It rebuilds the mapping matrices and * visible rectangle cache if necessary. * All coordinate transformations use this matrix. */ - (NSAffineTransform*) _matrixToWindow { if (coordinates_valid == NO) [self _rebuildCoordinates]; return matrixToWindow; } /* * The [-_rebuildCoordinates] method rebuilds the coordinate mapping * matrices (matrixFromWindof and matrixToWindow) and the cached visible * rectangle if they have been invalidated. */ - (void) _rebuildCoordinates { if (coordinates_valid == NO) { coordinates_valid = YES; if (!window) { visibleRect = NSZeroRect; [matrixToWindow makeIdentityMatrix]; [matrixFromWindow makeIdentityMatrix]; } if (!super_view) { visibleRect = bounds; [matrixToWindow makeIdentityMatrix]; [matrixFromWindow makeIdentityMatrix]; } else { NSRect superviewsVisibleRect; BOOL wasFlipped = super_view->_rFlags.flipped_view; float vals[6]; NSAffineTransform *pMatrix = [super_view _matrixToWindow]; [pMatrix getMatrix: vals]; [matrixToWindow setMatrix: vals]; (*appImp)(matrixToWindow, appSel, frameMatrix); if (_rFlags.flipped_view != wasFlipped) { /* * The flipping process must result in a coordinate system that * exactly overlays the original. To do that, we must translate * the origin by the height of the view. */ flip->matrix.ty = bounds.size.height; (*appImp)(matrixToWindow, appSel, flip); } (*appImp)(matrixToWindow, appSel, boundsMatrix); [matrixToWindow getMatrix: vals]; [matrixFromWindow setMatrix: vals]; [matrixFromWindow inverse]; superviewsVisibleRect = [self convertRect: [super_view visibleRect] fromView: super_view]; visibleRect = NSIntersectionRect(superviewsVisibleRect, bounds); } } } @end