/** GSGormLoader Gorm model loader Copyright (C) 1997, 1999 Free Software Foundation, Inc. Author: Gregory John Casamento Date: 2005 This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; see the file COPYING.LIB. If not, see or write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #import "config.h" #import #import #import #import #import #import #import #import #import #import "AppKit/NSApplication.h" #import "AppKit/NSImage.h" #import "GNUstepGUI/GSModelLoaderFactory.h" #import "GNUstepGUI/GSGormLoading.h" @interface GSGormLoader : GSModelLoader @end @implementation GSGormLoader + (void) initialize { /* We load the app icon here, at launch time, since GSGormLoader is initialized before call -finishLaunching in NSApp (In non document-based apps that load a gorm file at launch). So the windows and panels at initial gorm file don't show the app icon. Maybe this is a duplicate code, but solve the problem (bug #31039). */ if (![NSApp isRunning]) { NSDictionary *infoDict = [[NSBundle mainBundle] infoDictionary]; NSString *appIconFile; NSImage *image = nil; appIconFile = [infoDict objectForKey: @"NSIcon"]; if (appIconFile && ![appIconFile isEqual: @""]) { image = [NSImage imageNamed: appIconFile]; } // Try to look up the icns file. appIconFile = [infoDict objectForKey: @"CFBundleIconFile"]; if (appIconFile && ![appIconFile isEqual: @""]) { image = [NSImage imageNamed: appIconFile]; } if (image == nil) { image = [NSImage imageNamed: @"GNUstep"]; } [NSApp setApplicationIconImage: image]; } } + (NSString *)type { return @"gorm"; } + (float) priority { return 1.0; } - (BOOL) loadModelData: (NSData *)data externalNameTable: (NSDictionary *)context withZone: (NSZone *)zone { BOOL loaded = NO; NSUnarchiver *unarchiver = nil; NS_DURING { if (data != nil) { unarchiver = [[NSUnarchiver alloc] initForReadingWithData: data]; if (unarchiver != nil) { id obj; NSDebugLog(@"Invoking unarchiver"); [unarchiver setObjectZone: zone]; obj = [unarchiver decodeObject]; if (obj != nil) { if ([obj isKindOfClass: [GSNibContainer class]]) { NSDebugLog(@"Calling awakeWithContext"); [obj awakeWithContext: context]; loaded = YES; } else { NSLog(@"Gorm does not have a container object!"); } } RELEASE(unarchiver); } } } NS_HANDLER { NSLog(@"Exception occured while loading model: %@",[localException reason]); TEST_RELEASE(unarchiver); } NS_ENDHANDLER if (loaded == NO) { NSLog(@"Failed to load Gorm\n"); } return loaded; } - (NSData *) dataForFile: (NSString *)fileName { NSFileManager *mgr = [NSFileManager defaultManager]; BOOL isDir = NO; NSDebugLog(@"Loading Gorm `%@'...\n", fileName); if ([mgr fileExistsAtPath: fileName isDirectory: &isDir]) { NSData *data = nil; // if the data is in a directory, then load from objects.gorm in the directory if (isDir == NO) { data = [NSData dataWithContentsOfFile: fileName]; NSDebugLog(@"Loaded data from file..."); } else { NSString *newFileName = [fileName stringByAppendingPathComponent: @"objects.gorm"]; data = [NSData dataWithContentsOfFile: newFileName]; NSDebugLog(@"Loaded data from %@...",newFileName); } return data; } else { NSLog(@"Gorm file specified %@, could not be found.", fileName); } return nil; } @end