#import @class GSSpeechEngine; /** * GSSpeechServer handles all of the engine-agnostic operations. Currently, * there aren't any, but when the on-screen text interface is added it should * go in here. */ @interface GSSpeechServer : NSObject { GSSpeechEngine *engine; } /** * Returns a shared instance of the speech server. */ + (id)sharedServer; /** * Begins speaking the string specified by the first argument. Calls the * delegate method on the client when done. */ - (BOOL)startSpeakingString: (NSString*)aString notifyWhenDone: (id)client; /** * Stop speaking. */ - (void)stopSpeaking; /** * Returns YES if the engine is currently outputting speech. */ - (BOOL)isSpeaking; /** * Returns an array of voices supported by this speech synthesizer. */ - (NSArray*)voices; /** * Sets the voice. */ - (void)setVoice: (NSString*)aVoice; /** * Returns the current voice. */ - (NSString*)voice; /** * Returns the name of the default voice. */ - (NSString*)defaultVoice; @end