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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@8567 72102866-910b-0410-8b05-ffd578937521
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801d25ac87
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1 changed files with 23 additions and 17 deletions
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@ -296,7 +296,7 @@ GSCharIndexForGlyphInChunk(GSGlyphChunk *chunk, unsigned index)
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+ (GSIArrayItemAtIndex(&chunk->glyphs, index).ext).offset;
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}
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static GSGlyphChunk*
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static unsigned
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GSChunkForCharIndex(GSIArray chunks, unsigned charIndex)
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{
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unsigned pos;
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@ -314,13 +314,16 @@ GSChunkForCharIndex(GSIArray chunks, unsigned charIndex)
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GSGlyphChunk *chunk = GSCreateGlyphChunk(0);
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GSIArrayInsertItem(chunks, (GSIArrayItem)(void*)chunk, 0);
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return chunk;
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return 0;
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}
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pos--;
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return (GSGlyphChunk*)(GSIArrayItemAtIndex(chunks, pos).ptr);
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else
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{
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pos--;
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}
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return pos;
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}
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static GSGlyphChunk*
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static unsigned
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GSChunkForGlyphIndex(GSIArray chunks, unsigned glyphIndex)
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{
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unsigned pos;
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@ -338,10 +341,12 @@ GSChunkForGlyphIndex(GSIArray chunks, unsigned glyphIndex)
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GSGlyphChunk *chunk = GSCreateGlyphChunk(0);
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GSIArrayInsertItem(chunks, (GSIArrayItem)(void*)chunk, 0);
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return chunk;
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}
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pos--;
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return (GSGlyphChunk*)(GSIArrayItemAtIndex(chunks, pos).ptr);
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else
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{
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pos--;
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}
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return pos;
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}
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@ -1091,8 +1096,10 @@ invalidatedRange.length);
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isValidIndex: (BOOL*)flag
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{
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GSGlyphChunk *chunk;
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unsigned pos;
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chunk = GSChunkForGlyphIndex(glyphChunks, index);
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pos = GSChunkForGlyphIndex(glyphChunks, index);
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chunk = (GSGlyphChunk*)(GSIArrayItemAtIndex(glyphChunks, pos).ptr);
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while (chunk->glyphIndex + GSIArrayCount(&chunk->glyphs) < index)
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{
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break; // FIXME - should try to extend layout?
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@ -1115,8 +1122,10 @@ invalidatedRange.length);
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{
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GSGlyphChunk *chunk;
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unsigned glyphCount;
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unsigned pos;
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chunk = GSChunkForGlyphIndex(glyphChunks, index);
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pos = GSChunkForGlyphIndex(glyphChunks, index);
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chunk = (GSGlyphChunk*)(GSIArrayItemAtIndex(glyphChunks, pos).ptr);
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glyphCount = GSIArrayCount(&chunk->glyphs);
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if (glyphCount <= index)
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{
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@ -1125,7 +1134,8 @@ invalidatedRange.length);
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* if the glyph index given is too large.
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*/
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[self glyphAtIndex: index];
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chunk = GSChunkForGlyphIndex(glyphChunks, index);
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pos = GSChunkForGlyphIndex(glyphChunks, index);
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chunk = (GSGlyphChunk*)(GSIArrayItemAtIndex(glyphChunks, pos).ptr);
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glyphCount = GSIArrayCount(&chunk->glyphs);
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}
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index -= chunk->glyphIndex;
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@ -1151,7 +1161,6 @@ invalidatedRange.length);
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if (toFetch > 0)
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{
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GSGlyphChunk *chunk;
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GSGlyphChunk tmp;
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unsigned chunkIndex;
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unsigned pos;
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@ -1164,11 +1173,8 @@ invalidatedRange.length);
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* Use binary search to locate the first chunk, and set pos to
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* indicate the first glyph in the chunk that we are interested in.
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*/
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tmp.glyphIndex = glyphRange.location;
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chunkIndex = GSIArrayInsertionPosition(glyphChunks,
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(GSIArrayItem)(void*)&tmp, glyphIndexSort);
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chunk = (GSGlyphChunk*)(GSIArrayItemAtIndex(glyphChunks,
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--chunkIndex).ptr);
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chunkIndex = GSChunkForGlyphIndex(glyphChunks, glyphRange.location);
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chunk = (GSGlyphChunk*)(GSIArrayItemAtIndex(glyphChunks, chunkIndex).ptr);
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pos = glyphRange.location - chunk->glyphIndex;
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/*
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