Consolidate and refactor the cellview methods in the theme drawing code, so that there is no repeated code

This commit is contained in:
Gregory John Casamento 2024-04-17 13:35:01 -04:00
parent 8e2df65156
commit f787edfcfb
4 changed files with 161 additions and 210 deletions

View file

@ -1346,18 +1346,14 @@ APPKIT_EXPORT_CLASS
clipRect: (NSRect)clipRect
inView: (NSView *)view;
- (void) drawTableCellViewRow: (NSInteger)rowIndex
clipRect: (NSRect)clipRect
inView: (NSView *)view;
- (void) drawCellViewRow: (NSInteger)rowIndex
clipRect: (NSRect)clipRect
inView: (id)v;
- (void) drawOutlineViewRow: (NSInteger)rowIndex
clipRect: (NSRect)clipRect
inView: (NSView *)view;
- (void) drawOutlineCellViewRow: (NSInteger)rowIndex
clipRect: (NSRect)clipRect
inView: (NSView *)view;
- (void) drawBoxInClipRect: (NSRect)clipRect
boxType: (NSBoxType)boxType
borderType: (NSBorderType)borderType

View file

@ -3309,7 +3309,8 @@ static NSDictionary *titleTextAttributes[3] = {nil, nil, nil};
NSInteger numberOfColumns = [tableView numberOfColumns];
NSIndexSet *selectedRows = [tableView selectedRowIndexes];
NSIndexSet *selectedColumns = [tableView selectedColumnIndexes];
NSColor *backgroundColor = [tableView backgroundColor];
// NSColor *backgroundColor = [tableView backgroundColor];
// Set the fill color
{
@ -3494,25 +3495,48 @@ static NSDictionary *titleTextAttributes[3] = {nil, nil, nil};
return YES;
}
- (void) drawTableCellViewRow: (NSInteger)rowIndex
clipRect: (NSRect)clipRect
inView: (NSView *)view
- (void) drawCellViewRow: (NSInteger)rowIndex
clipRect: (NSRect)clipRect
inView: (id)v
{
NSTableView *tableView = (NSTableView *)view;
NSInteger numberOfColumns = [tableView numberOfColumns];
CGFloat *columnOrigins = [tableView _columnOrigins];
NSArray *tableColumns = [tableView tableColumns];
NSInteger numberOfColumns = [v numberOfColumns];
CGFloat *columnOrigins = [v _columnOrigins];
NSArray *tableColumns = [v tableColumns];
CGFloat indentationPerLevel = 0.0;
NSInteger numberOfRows = [v numberOfRows];
NSInteger startingColumn;
NSInteger endingColumn;
NSInteger i;
CGFloat x_pos;
id<NSTableViewDelegate> delegate = [tableView delegate];
BOOL hasMethod = [delegate respondsToSelector: @selector(tableView:viewForTableColumn:row:)];
/* Using columnAtPoint: here would make it called twice per row per drawn
rect - so we avoid it and do it natively */
id dataSource = [v dataSource];
id delegate = [v delegate];
BOOL hasMethod = NO;
NSTableColumn *outlineTableColumn = nil;
// If we have no data source, there is nothing to do...
if (dataSource == nil)
{
return;
}
// If the rowIndex is greater than the numberOfRows, done...
if (rowIndex >= numberOfRows)
{
return;
}
// Check the delegate method...
if ([v isKindOfClass: [NSOutlineView class]])
{
outlineTableColumn = [v outlineTableColumn];
hasMethod = [delegate respondsToSelector: @selector(outlineView:viewForTableColumn:row:)];
}
else if ([v isKindOfClass: [NSTableView class]])
{
hasMethod = [delegate respondsToSelector: @selector(tableView:viewForTableColumn:row:)];
}
/* Determine starting column as fast as possible */
x_pos = NSMinX (clipRect);
i = 0;
@ -3539,43 +3563,124 @@ static NSDictionary *titleTextAttributes[3] = {nil, nil, nil};
/* Draw the row between startingColumn and endingColumn */
for (i = startingColumn; i <= endingColumn; i++)
{
NSRect drawingRect = [tableView
frameOfCellAtColumn: i
row: rowIndex];
NSTableColumn *tb = nil;
NSRect drawingRect = [v frameOfCellAtColumn: i
row: rowIndex];
NSTableColumn *tb = [tableColumns objectAtIndex: i];
NSIndexPath *path = [NSIndexPath indexPathForItem: i
inSection: rowIndex];
NSMapTable *paths = [tableView _renderedViewPaths];
NSMapTable *views = [tableView _pathsToViews];
NSMapTable *paths = [v _renderedViewPaths];
NSMapTable *views = [v _pathsToViews];
NSView *view = [paths objectForKey: path];
// If the view has been stored use it, if not
// then grab it.
if (view == nil)
{
tb = [tableColumns objectAtIndex: i];
if (hasMethod)
{
view = [delegate tableView: tableView
viewForTableColumn: tb
row: rowIndex];
}
else
{
NSArray *protoCellViews = [tb _prototypeCellViews];
// it seems there is always one prototype...
if ([protoCellViews count] > 0)
{
view = [protoCellViews objectAtIndex: 0];
view = [view copy]; // instantiate the prototype...
}
}
// Store the object...
[paths setObject: view forKey: path];
[views setObject: path forKey: view];
[tableView addSubview: view];
if ([v isKindOfClass: [NSOutlineView class]])
{
id item = [v itemAtRow: rowIndex];
if (tb == outlineTableColumn)
{
NSImage *image = nil;
NSInteger level = 0;
CGFloat indentationFactor = 0.0;
NSImageView *imageView = nil;
NSRect imageRect = NSZeroRect;
// display the correct arrow...
if ([v isItemExpanded: item])
{
image = [NSImage imageNamed: @"common_ArrowDownH"];
}
else
{
image = [NSImage imageNamed: @"common_ArrowRightH"];
}
if (![v isExpandable: item])
{
image = [[NSImage alloc] initWithSize: NSMakeSize(14.0,14.0)]; // revisit this.. memory leak
}
level = [v levelForItem: item];
indentationFactor = indentationPerLevel * level;
imageView = [[NSImageView alloc] init];
imageRect = [v frameOfOutlineCellAtRow: rowIndex];
/* Do not indent if the delegate set the image to nil. */
if ([imageView image])
{
imageRect.size.width = [image size].width;
imageRect.size.height = [image size].height;
// Place the image...
[imageView setFrame: imageRect];
[v addSubview: imageView];
drawingRect.origin.x
+= indentationFactor + imageRect.size.width + 5;
drawingRect.size.width
-= indentationFactor + imageRect.size.width + 5;
}
else
{
drawingRect.origin.x += indentationFactor;
drawingRect.size.width -= indentationFactor;
}
RELEASE(imageView);
}
if (view == nil)
{
if (hasMethod)
{
view = [delegate outlineView: v
viewForTableColumn: tb
item: item];
}
else
{
NSArray *protoCellViews = [tb _prototypeCellViews];
// it seems there is always one prototype...
if ([protoCellViews count] > 0)
{
view = [protoCellViews objectAtIndex: 0];
view = [view copy]; // instantiate the prototype...
}
}
[paths setObject: view forKey: path];
[v addSubview: view];
}
}
else if ([v isKindOfClass: [NSTableView class]])
{
// If the view has been stored use it, if not
// then grab it.
if (view == nil)
{
if (hasMethod)
{
view = [delegate tableView: v
viewForTableColumn: tb
row: rowIndex];
}
else
{
NSArray *protoCellViews = [tb _prototypeCellViews];
// it seems there is always one prototype...
if ([protoCellViews count] > 0)
{
view = [protoCellViews objectAtIndex: 0];
view = [view copy]; // instantiate the prototype...
}
}
// Store the object...
[paths setObject: view forKey: path];
[views setObject: path forKey: view];
[v addSubview: view];
}
}
// Place the view...
@ -3730,156 +3835,6 @@ static NSDictionary *titleTextAttributes[3] = {nil, nil, nil};
}
}
- (void) drawOutlineCellViewRow: (NSInteger)rowIndex
clipRect: (NSRect)clipRect
inView: (NSView *)view
{
NSOutlineView *outlineView = (NSOutlineView *)view;
NSInteger numberOfColumns = [outlineView numberOfColumns];
CGFloat *columnOrigins = [outlineView _columnOrigins];
NSArray *tableColumns = [outlineView tableColumns];
CGFloat indentationPerLevel = [outlineView indentationPerLevel];
NSInteger numberOfRows = [outlineView numberOfRows];
NSInteger startingColumn;
NSInteger endingColumn;
NSInteger i;
CGFloat x_pos;
id dataSource = [outlineView dataSource];
id delegate = [outlineView delegate];
NSTableColumn *outlineTableColumn = [outlineView outlineTableColumn];
BOOL hasMethod = [delegate respondsToSelector: @selector(outlineView:viewForTableColumn:row:)];
if (dataSource == nil)
{
return;
}
/* Using columnAtPoint: here would make it called twice per row per drawn
rect - so we avoid it and do it natively */
if (rowIndex >= numberOfRows)
{
return;
}
/* Determine starting column as fast as possible */
x_pos = NSMinX (clipRect);
i = 0;
while ((i < numberOfColumns) && (x_pos > columnOrigins[i]))
{
i++;
}
startingColumn = (i - 1);
if (startingColumn == -1)
startingColumn = 0;
/* Determine ending column as fast as possible */
x_pos = NSMaxX (clipRect);
while ((i < numberOfColumns) && (x_pos > columnOrigins[i]))
{
i++;
}
endingColumn = (i - 1);
if (endingColumn == -1)
endingColumn = numberOfColumns - 1;
/* Draw the row between startingColumn and endingColumn */
for (i = startingColumn; i <= endingColumn; i++)
{
NSRect drawingRect = [outlineView
frameOfCellAtColumn: i
row: rowIndex];
id item = [outlineView itemAtRow: rowIndex];
NSTableColumn *tb = [tableColumns objectAtIndex: i];
NSIndexPath *path = [NSIndexPath indexPathForItem: i
inSection: rowIndex];
NSMapTable *paths = [outlineView _renderedViewPaths];
NSView *view = [paths objectForKey: path];
if (tb == outlineTableColumn)
{
NSImage *image = nil;
NSInteger level = 0;
CGFloat indentationFactor = 0.0;
NSImageView *imageView = nil;
NSRect imageRect = NSZeroRect;
// display the correct arrow...
if ([outlineView isItemExpanded: item])
{
image = [NSImage imageNamed: @"common_ArrowDownH"];
}
else
{
image = [NSImage imageNamed: @"common_ArrowRightH"];
}
if (![outlineView isExpandable: item])
{
image = [[NSImage alloc] initWithSize: NSMakeSize(14.0,14.0)]; // revisit this.. memory leak
}
level = [outlineView levelForItem: item];
indentationFactor = indentationPerLevel * level;
imageView = [[NSImageView alloc] init];
imageRect = [outlineView frameOfOutlineCellAtRow: rowIndex];
/* Do not indent if the delegate set the image to nil. */
if ([imageView image])
{
imageRect.size.width = [image size].width;
imageRect.size.height = [image size].height;
// Place the image...
[imageView setFrame: imageRect];
[outlineView addSubview: imageView];
drawingRect.origin.x
+= indentationFactor + imageRect.size.width + 5;
drawingRect.size.width
-= indentationFactor + imageRect.size.width + 5;
}
else
{
drawingRect.origin.x += indentationFactor;
drawingRect.size.width -= indentationFactor;
}
RELEASE(imageView);
}
if (view == nil)
{
if (hasMethod)
{
view = [delegate outlineView: outlineView
viewForTableColumn: tb
item: item];
}
else
{
NSArray *protoCellViews = [tb _prototypeCellViews];
// it seems there is always one prototype...
if ([protoCellViews count] > 0)
{
view = [protoCellViews objectAtIndex: 0];
view = [view copy]; // instantiate the prototype...
}
}
[paths setObject: view forKey: path];
[outlineView addSubview: view];
}
// Place the view...
[view setFrame: drawingRect];
}
}
- (void) drawBoxInClipRect: (NSRect)clipRect
boxType: (NSBoxType)boxType
borderType: (NSBorderType)borderType

View file

@ -925,9 +925,9 @@ static NSImage *unexpandable = nil;
{
if (_viewBased)
{
[[GSTheme theme] drawOutlineCellViewRow: rowIndex
clipRect: aRect
inView: self];
[[GSTheme theme] drawCellViewRow: rowIndex
clipRect: aRect
inView: self];
}
else
{

View file

@ -5056,9 +5056,9 @@ This method is deprecated, use -columnIndexesInRect:. */
{
if (_viewBased)
{
[[GSTheme theme] drawTableCellViewRow: rowIndex
clipRect: clipRect
inView: self];
[[GSTheme theme] drawCellViewRow: rowIndex
clipRect: clipRect
inView: self];
}
else
{