* Source/NSMenu.m: Beginning of support for windows style menus on the

top of the window.
	* Source/NSWindow.m: Added code in the method -setFrameFromString: to 
	make certain the window doesn't go out of bounds if the screen size
	changes.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@26751 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Gregory John Casamento 2008-07-08 20:17:44 +00:00
parent 001bdbc4e9
commit e39b7a04b4
3 changed files with 24 additions and 5 deletions

View file

@ -1,3 +1,11 @@
2008-07-08 16:15-EDT Gregory John Casamento <greg_casamento@yahoo.com>
* Source/NSMenu.m: Beginning of support for windows style menus on the
top of the window.
* Source/NSWindow.m: Added code in the method -setFrameFromString: to
make certain the window doesn't go out of bounds if the screen size
changes.
2008-07-02 Fred Kiefer <FredKiefer@gmx.de>
* Headers/AppKit/NSPopUpButton.h,

View file

@ -145,8 +145,9 @@ static BOOL menuBarVisible = YES;
- (NSString*) _locationKey
{
if (NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil)
== NSMacintoshInterfaceStyle)
NSInterfaceStyle style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
if (style == NSMacintoshInterfaceStyle ||
style == NSWindows95InterfaceStyle)
{
return nil;
}
@ -1486,8 +1487,9 @@ static BOOL menuBarVisible = YES;
- (void) _showTornOffMenuIfAny: (NSNotification*)notification
{
if (NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil)
== NSMacintoshInterfaceStyle)
NSInterfaceStyle style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
if (style == NSMacintoshInterfaceStyle ||
style == NSWindows95InterfaceStyle)
{
return;
}
@ -1727,7 +1729,8 @@ static BOOL menuBarVisible = YES;
NSMenuView *newRep;
newRep = [[NSMenuView alloc] initWithFrame: NSZeroRect];
if (newStyle == NSMacintoshInterfaceStyle)
if (newStyle == NSMacintoshInterfaceStyle ||
newStyle == NSWindows95InterfaceStyle)
{
[newRep setHorizontal: YES];
}

View file

@ -4483,6 +4483,14 @@ current key view.<br />
{
fRect.origin.y = nRect.origin.y + (fRect.origin.y - nRect.origin.y)
* (nRect.size.height / sRect.size.height);
/*
* If height of the window goes above the screen height, then adjust the window down.
*/
if ((fRect.size.height + fRect.origin.y) > nRect.size.height)
{
fRect.origin.y = fRect.origin.y - ((fRect.size.height + fRect.origin.y) - nRect.size.height);
}
}
/* If we aren't resizable (ie. if we don't have a resize bar), make sure