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* Source/NSMenu.m: Beginning of support for windows style menus on the
top of the window. * Source/NSWindow.m: Added code in the method -setFrameFromString: to make certain the window doesn't go out of bounds if the screen size changes. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@26751 72102866-910b-0410-8b05-ffd578937521
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3 changed files with 24 additions and 5 deletions
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@ -1,3 +1,11 @@
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2008-07-08 16:15-EDT Gregory John Casamento <greg_casamento@yahoo.com>
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* Source/NSMenu.m: Beginning of support for windows style menus on the
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top of the window.
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* Source/NSWindow.m: Added code in the method -setFrameFromString: to
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make certain the window doesn't go out of bounds if the screen size
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changes.
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2008-07-02 Fred Kiefer <FredKiefer@gmx.de>
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* Headers/AppKit/NSPopUpButton.h,
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@ -145,8 +145,9 @@ static BOOL menuBarVisible = YES;
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- (NSString*) _locationKey
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{
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if (NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil)
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== NSMacintoshInterfaceStyle)
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NSInterfaceStyle style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
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if (style == NSMacintoshInterfaceStyle ||
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style == NSWindows95InterfaceStyle)
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{
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return nil;
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}
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@ -1486,8 +1487,9 @@ static BOOL menuBarVisible = YES;
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- (void) _showTornOffMenuIfAny: (NSNotification*)notification
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{
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if (NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil)
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== NSMacintoshInterfaceStyle)
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NSInterfaceStyle style = NSInterfaceStyleForKey(@"NSMenuInterfaceStyle", nil);
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if (style == NSMacintoshInterfaceStyle ||
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style == NSWindows95InterfaceStyle)
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{
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return;
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}
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@ -1727,7 +1729,8 @@ static BOOL menuBarVisible = YES;
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NSMenuView *newRep;
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newRep = [[NSMenuView alloc] initWithFrame: NSZeroRect];
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if (newStyle == NSMacintoshInterfaceStyle)
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if (newStyle == NSMacintoshInterfaceStyle ||
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newStyle == NSWindows95InterfaceStyle)
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{
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[newRep setHorizontal: YES];
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}
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@ -4483,6 +4483,14 @@ current key view.<br />
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{
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fRect.origin.y = nRect.origin.y + (fRect.origin.y - nRect.origin.y)
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* (nRect.size.height / sRect.size.height);
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/*
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* If height of the window goes above the screen height, then adjust the window down.
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*/
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if ((fRect.size.height + fRect.origin.y) > nRect.size.height)
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{
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fRect.origin.y = fRect.origin.y - ((fRect.size.height + fRect.origin.y) - nRect.size.height);
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}
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}
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/* If we aren't resizable (ie. if we don't have a resize bar), make sure
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