mirror of
https://github.com/gnustep/libs-gui.git
synced 2025-05-20 19:16:30 +00:00
Added scaling and rotation support.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@2386 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
parent
8400afb2ee
commit
d4bfac2d3a
30 changed files with 545 additions and 154 deletions
325
Source/NSView.m
325
Source/NSView.m
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@ -6,7 +6,8 @@
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Copyright (C) 1996 Free Software Foundation, Inc.
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Author: Scott Christley <scottc@net-community.com>
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Date: 1996
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Ovidiu Predescu <ovidiu@net-community.com>
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Date: 1996, 1997
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This file is part of the GNUstep GUI Library.
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@ -26,6 +27,7 @@
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <Foundation/NSString.h>
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#include <Foundation/NSCoder.h>
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSThread.h>
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@ -35,7 +37,8 @@
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#include <AppKit/NSView.h>
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#include <AppKit/NSWindow.h>
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#include <gnustep/gui/TrackingRectangle.h>
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#include <AppKit/TrackingRectangle.h>
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#include <AppKit/PSMatrix.h>
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//
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// Class variables
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@ -150,6 +153,10 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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bounds.origin = NSZeroPoint;
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bounds.size = frame.size;
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frameMatrix = [PSMatrix new];
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boundsMatrix = [PSMatrix new];
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[frameMatrix setFrameOrigin:frame.origin];
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// Initialize subview list
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sub_views = [NSMutableArray new];
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@ -186,21 +193,11 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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//
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- (void)addSubview:(NSView *)aView
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{
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// Not a NSView --then forget it
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// xxx but NSView will really be the backend class
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// so how do we check that its really a subclass of NSView
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// and not of the backend class?
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#if 0
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if (![aView isKindOfClass:[NSView class]])
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// make sure we aren't making ourself a subview of ourself or we're not
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// creating a cycle in the views hierarchy
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if ([self isDescendantOf:aView])
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{
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return;
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}
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#endif
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// make sure we aren't making ourself a subview of ourself
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if (self == aView)
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{
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NSLog(@"Attempt to make view a subview of itself\n");
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NSLog(@"Operation addSubview: will create a cycle in the views tree!\n");
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return;
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}
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@ -215,13 +212,14 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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positioned:(NSWindowOrderingMode)place
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relativeTo:(NSView *)otherView
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{
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// Not a NSView --then forget it
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// xxx but NSView will really be the backend class
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// so how do we check that its really a subclass of NSView
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// and not of the backend class?
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#if 0
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if (![aView isKindOfClass:[NSView class]]) return;
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#endif
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// make sure we aren't making ourself a subview of ourself or we're not
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// creating a cycle in the views hierarchy
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if ([self isDescendantOf:aView])
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{
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NSLog(@"Operation addSubview:positioned:relativeTo: will create a cycle "
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@"in the views tree!\n");
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return;
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}
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// Add to our subview list
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[sub_views addObject:(id)aView];
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@ -262,14 +260,6 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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- (BOOL)isDescendantOf:(NSView *)aView
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{
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// Not a NSView --then forget it
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// xxx but NSView will really be the backend class
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// so how do we check that its really a subclass of NSView
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// and not of the backend class?
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#if o
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if (![aView isKindOfClass:[NSView class]]) return NO;
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#endif
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// Quick check
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if (aView == self) return YES;
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@ -350,9 +340,10 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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//
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// Modifying the Frame Rectangle
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//
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- (float)frameRotation
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{
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return frame_rotation;
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return [frameMatrix rotationAngle];
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}
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- (NSRect)frame
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@ -362,6 +353,8 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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- (void)rotateByAngle:(float)angle
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{
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[boundsMatrix rotateByAngle:angle];
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if (post_bounds_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewBoundsDidChangeNotification object:self];
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@ -373,6 +366,7 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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frame = frameRect;
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bounds.size = frame.size;
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[frameMatrix setFrameOrigin:frame.origin];
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// Resize subviews
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[self resizeSubviewsWithOldSize: old_size];
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- (void)setFrameOrigin:(NSPoint)newOrigin
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{
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frame.origin = newOrigin;
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[frameMatrix setFrameOrigin:frame.origin];
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if (post_frame_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewFrameDidChangeNotification object:self];
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}
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- (void)setFrameRotation:(float)angle
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{
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if (post_frame_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewFrameDidChangeNotification object:self];
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}
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- (void)setFrameSize:(NSSize)newSize
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{
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NSSize old_size = bounds.size;
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frame.size = newSize;
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bounds.size = newSize;
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frame.size = bounds.size = newSize;
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// Resize subviews
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[self resizeSubviewsWithOldSize: old_size];
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postNotificationName:NSViewFrameDidChangeNotification object:self];
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}
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- (void)setFrameRotation:(float)angle
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{
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[frameMatrix setFrameRotation:angle];
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if (post_frame_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewFrameDidChangeNotification object:self];
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}
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//
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// Modifying the Coordinate System
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//
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- (float)boundsRotation
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{
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return 0;
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return [boundsMatrix rotationAngle];
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}
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- (NSRect)bounds
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- (BOOL)isRotatedFromBase
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{
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// TODO
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return is_rotated_from_base;
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}
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- (BOOL)isRotatedOrScaledFromBase
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{
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// TODO
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return is_rotated_or_scaled_from_base;
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}
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- (void)scaleUnitSquareToSize:(NSSize)newSize
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{
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if (!newSize.width)
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newSize.width = 1;
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if (!newSize.height)
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newSize.height = 1;
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bounds.size.width = frame.size.width / newSize.width;
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bounds.size.height = frame.size.height / newSize.height;
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[boundsMatrix scaleBy:frame.size.width / bounds.size.width
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:frame.size.height / bounds.size.height];
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if (post_bounds_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewBoundsDidChangeNotification object:self];
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- (void)setBounds:(NSRect)aRect
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{
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bounds = aRect;
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[boundsMatrix setFrameOrigin:bounds.origin];
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[boundsMatrix scaleBy:frame.size.width / bounds.size.width
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:frame.size.height / bounds.size.height];
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if (post_bounds_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewBoundsDidChangeNotification object:self];
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@ -458,13 +472,8 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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- (void)setBoundsOrigin:(NSPoint)newOrigin
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{
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bounds.origin = newOrigin;
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if (post_bounds_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewBoundsDidChangeNotification object:self];
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}
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[boundsMatrix setFrameOrigin:newOrigin];
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- (void)setBoundsRotation:(float)angle
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{
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if (post_bounds_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewBoundsDidChangeNotification object:self];
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- (void)setBoundsSize:(NSSize)newSize
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{
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bounds.size = newSize;
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[boundsMatrix scaleBy:frame.size.width / bounds.size.width
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:frame.size.height / bounds.size.height];
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if (post_bounds_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewBoundsDidChangeNotification object:self];
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}
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- (void)setBoundsRotation:(float)angle
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{
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[boundsMatrix setFrameRotation:angle];
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if (post_bounds_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewBoundsDidChangeNotification object:self];
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- (void)translateOriginToPoint:(NSPoint)point
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{
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[boundsMatrix translateToPoint:point];
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if (post_bounds_changes)
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[[NSNotificationCenter defaultCenter]
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postNotificationName:NSViewBoundsDidChangeNotification object:self];
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//
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// Converting Coordinates
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//
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- (NSPoint)convertPointToWindow:(NSPoint)p
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{
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NSRect f, t;
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NSPoint a;
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id s;
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a = p;
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f = [self frame];
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if ([self isFlipped])
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a.y = f.size.height - p.y;
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s = [self superview];
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// climb up the superview chain
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while (s)
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{
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t = [s frame];
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// translate frame
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f.origin.x += t.origin.x;
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if ([s isFlipped])
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f.origin.y += t.size.height + t.origin.y;
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else
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f.origin.y += t.origin.y;
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s = [s superview];
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}
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a.x += f.origin.x;
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a.y += f.origin.y;
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return a;
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}
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- (NSRect)convertRectToWindow:(NSRect)r
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{
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NSRect a;
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a.origin = [self convertPointToWindow:r.origin];
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a.size = r.size;
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return a;
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}
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- (NSRect)centerScanRect:(NSRect)aRect
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{
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return NSZeroRect;
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}
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- (NSPoint)convertPoint:(NSPoint)aPoint
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fromView:(NSView *)aView
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- (PSMatrix*)_concatenateMatricesInReverseOrderFromPath:(NSArray*)viewsPath
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{
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NSPoint p, q;
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int i, count = [viewsPath count];
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PSMatrix* matrix = [[PSMatrix new] autorelease];
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// Must belong to the same window
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if (([self window] != [aView window]) && (aView))
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return NSZeroPoint;
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for (i = count - 1; i >= 0; i--) {
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NSView* view = [viewsPath objectAtIndex:i];
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// if aView is nil
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// then converting from window
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// so convert from the content from the content view of the window
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if (aView == nil)
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return [self convertPoint: aPoint fromView:[[self window] contentView]];
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[matrix concatenateWith:view->frameMatrix];
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[matrix concatenateWith:view->boundsMatrix];
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}
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// Convert the point to window coordinates
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p = [aView convertPointToWindow: aPoint];
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return matrix;
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}
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// Convert out origin to window coordinates
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q = [self convertPointToWindow: bounds.origin];
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- (NSArray*)_pathBetweenSubview:(NSView*)subview
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toSuperview:(NSView*)_superview
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{
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NSMutableArray* array = [NSMutableArray array];
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NSView* view = subview;
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NSDebugLog(@"point convert: %f %f %f %f\n", p.x, p.y, q.x, q.y);
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while (view != _superview) {
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[array addObject:view];
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view = view->super_view;
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}
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// now translate
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p.x -= q.x;
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p.y -= q.y;
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return array;
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}
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return p;
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- (NSPoint)convertPoint:(NSPoint)aPoint
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fromView:(NSView*)aView
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{
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NSPoint new;
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PSMatrix* matrix;
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if (!aView)
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aView = [[self window] contentView];
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if ([self isDescendantOf:aView]) {
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NSArray* path = [self _pathBetweenSubview:self toSuperview:aView];
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matrix = [self _concatenateMatricesInReverseOrderFromPath:path];
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[matrix inverse];
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new = [matrix pointInMatrixSpace:aPoint];
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}
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else if ([aView isDescendantOf:self]) {
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NSArray* path = [self _pathBetweenSubview:aView toSuperview:self];
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matrix = [self _concatenateMatricesInReverseOrderFromPath:path];
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new = [matrix pointInMatrixSpace:aPoint];
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}
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else {
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/* The views are not on the same hierarchy of views. Convert the point to
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window from the other's view coordinates and then to our view
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coordinates. */
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new = [aView convertPoint:aPoint toView:nil];
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new = [self convertPoint:new fromView:nil];
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}
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return new;
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}
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- (NSPoint)convertPoint:(NSPoint)aPoint
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toView:(NSView *)aView
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{
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NSPoint p, q;
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NSRect r;
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if (!aView)
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aView = [[self window] contentView];
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// Must belong to the same window
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if (([self window] != [aView window]) && (aView))
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return NSZeroPoint;
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// if aView is nil
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// then converting to window
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if (aView == nil)
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return [self convertPointToWindow: aPoint];
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// convert everything to window coordinates
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p = [self convertPointToWindow: aPoint];
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r = [aView bounds];
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q = [aView convertPointToWindow: r.origin];
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NSDebugLog(@"point convert: %f %f %f %f\n", p.x, p.y, q.x, q.y);
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// now translate
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p.x -= q.x;
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p.y -= q.y;
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return p;
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return [aView convertPoint:aPoint fromView:self];
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}
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- (NSRect)convertRect:(NSRect)aRect
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|
@ -597,7 +592,7 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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NSRect r;
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// Must belong to the same window
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if (([self window] != [aView window]) && (aView))
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if (aView && [self window] != [aView window])
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return NSZeroRect;
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|
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r = aRect;
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|
@ -612,7 +607,7 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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NSRect r;
|
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|
||||
// Must belong to the same window
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if (([self window] != [aView window]) && (aView))
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||||
if (aView && [self window] != [aView window])
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return NSZeroRect;
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|
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r = aRect;
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|
@ -621,18 +616,59 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
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return r;
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}
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- (PSMatrix*)_concatenateBoundsMatricesInReverseOrderFromPath:(NSArray*)viewsPath
|
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{
|
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int i, count = [viewsPath count];
|
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PSMatrix* matrix = [[PSMatrix new] autorelease];
|
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|
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for (i = count - 1; i >= 0; i--) {
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NSView* view = [viewsPath objectAtIndex:i];
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[matrix concatenateWith:view->boundsMatrix];
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}
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return matrix;
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}
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|
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- (NSSize)convertSize:(NSSize)aSize
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fromView:(NSView *)aView
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||||
{
|
||||
// Size would only change under scaling
|
||||
return aSize;
|
||||
NSSize new;
|
||||
PSMatrix* matrix;
|
||||
|
||||
if (!aView)
|
||||
aView = [[self window] contentView];
|
||||
|
||||
if ([self isDescendantOf:aView]) {
|
||||
NSArray* path = [self _pathBetweenSubview:self toSuperview:aView];
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||||
|
||||
matrix = [self _concatenateBoundsMatricesInReverseOrderFromPath:path];
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[matrix inverse];
|
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new = [matrix sizeInMatrixSpace:aSize];
|
||||
}
|
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else if ([aView isDescendantOf:self]) {
|
||||
NSArray* path = [self _pathBetweenSubview:aView toSuperview:self];
|
||||
|
||||
matrix = [self _concatenateBoundsMatricesInReverseOrderFromPath:path];
|
||||
new = [matrix sizeInMatrixSpace:aSize];
|
||||
}
|
||||
else {
|
||||
/* The views are not on the same hierarchy of views. Convert the point to
|
||||
window from the other's view coordinates and then to our view
|
||||
coordinates. */
|
||||
new = [aView convertSize:aSize toView:nil];
|
||||
new = [self convertSize:new fromView:nil];
|
||||
}
|
||||
return new;
|
||||
}
|
||||
|
||||
- (NSSize)convertSize:(NSSize)aSize
|
||||
toView:(NSView *)aView
|
||||
{
|
||||
// Size would only change under scaling
|
||||
return aSize;
|
||||
if (!aView)
|
||||
aView = [[self window] contentView];
|
||||
|
||||
return [aView convertSize:aSize fromView:self];
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -764,6 +800,10 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
|
|||
{
|
||||
int i, j;
|
||||
|
||||
if (!boundsMatrix || !frameMatrix)
|
||||
NSLog (@"warning: %@ %p has not setup the PS matrices",
|
||||
NSStringFromClass(isa), self);
|
||||
|
||||
[self lockFocus];
|
||||
[self drawRect:bounds];
|
||||
[self unlockFocus];
|
||||
|
@ -798,8 +838,7 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
|
|||
{}
|
||||
|
||||
- (void)drawRect:(NSRect)rect
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
- (NSRect)visibleRect
|
||||
{
|
||||
|
@ -949,18 +988,18 @@ static NSRecursiveLock *gnustep_gui_nsview_lock = nil;
|
|||
- (NSView *)hitTest:(NSPoint)aPoint
|
||||
{
|
||||
NSPoint p;
|
||||
int i, j;
|
||||
int i, count;
|
||||
NSView *v = nil, *w;
|
||||
|
||||
// If not within our bounds then immediately return
|
||||
if (![self mouse:aPoint inRect:bounds]) return nil;
|
||||
p = [self convertPoint:aPoint fromView:super_view];
|
||||
if (![self mouse:p inRect:bounds]) return nil;
|
||||
|
||||
// Check our sub_views
|
||||
j = [sub_views count];
|
||||
for (i = 0;i < j; ++i)
|
||||
count = [sub_views count];
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
w = [sub_views objectAtIndex:i];
|
||||
p = [self convertPoint:aPoint toView:w];
|
||||
v = [w hitTest:p];
|
||||
if (v) break;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue