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Simplified sending keyUp: ... send them to the current first responder
rather than trying to save the original first responder git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@12630 72102866-910b-0410-8b05-ffd578937521
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parent
8c2deb359a
commit
ab75e773a8
1 changed files with 21 additions and 31 deletions
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@ -614,7 +614,6 @@ static NSNotificationCenter *nc = nil;
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TEST_RELEASE(_windowTitle);
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TEST_RELEASE(_rectsBeingDrawn);
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TEST_RELEASE(_initialFirstResponder);
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TEST_RELEASE(_originalResponder);
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TEST_RELEASE(_defaultButtonCell);
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/*
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@ -2646,7 +2645,7 @@ resetCursorRectsForView(NSView *theView)
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type = [theEvent type];
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switch (type)
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{
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case NSLeftMouseDown: // Left mouse down
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case NSLeftMouseDown:
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{
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BOOL wasKey = _f.is_key;
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@ -2685,40 +2684,42 @@ resetCursorRectsForView(NSView *theView)
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break;
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}
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case NSLeftMouseUp: // Left mouse up
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v = _firstResponder; /* Send to the view that got the mouse down. */
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case NSLeftMouseUp:
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/* Send to the view that got the mouse down. FIXME - check
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that this is actually the correct behaviour. */
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v = _firstResponder;
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[v mouseUp: theEvent];
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_lastPoint = [theEvent locationInWindow];
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break;
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case NSMiddleMouseDown: // Middle mouse down
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case NSMiddleMouseDown:
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v = [_contentView hitTest: [theEvent locationInWindow]];
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[v middleMouseDown: theEvent];
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_lastPoint = [theEvent locationInWindow];
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break;
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case NSMiddleMouseUp: // Middle mouse up
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case NSMiddleMouseUp:
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v = [_contentView hitTest: [theEvent locationInWindow]];
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[v middleMouseUp: theEvent];
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_lastPoint = [theEvent locationInWindow];
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break;
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case NSRightMouseDown: // Right mouse down
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case NSRightMouseDown:
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v = [_contentView hitTest: [theEvent locationInWindow]];
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[v rightMouseDown: theEvent];
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_lastPoint = [theEvent locationInWindow];
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break;
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case NSRightMouseUp: // Right mouse up
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case NSRightMouseUp:
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v = [_contentView hitTest: [theEvent locationInWindow]];
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[v rightMouseUp: theEvent];
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_lastPoint = [theEvent locationInWindow];
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break;
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case NSLeftMouseDragged: // Left mouse dragged
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case NSMiddleMouseDragged: // Middle mouse dragged
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case NSRightMouseDragged: // Right mouse dragged
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case NSMouseMoved: // Mouse moved
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case NSLeftMouseDragged:
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case NSMiddleMouseDragged:
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case NSRightMouseDragged:
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case NSMouseMoved:
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switch (type)
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{
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case NSLeftMouseDragged:
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@ -2767,32 +2768,22 @@ resetCursorRectsForView(NSView *theView)
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_lastPoint = [theEvent locationInWindow];
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break;
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case NSMouseEntered: // Mouse entered
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case NSMouseExited: // Mouse exited
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case NSMouseEntered:
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case NSMouseExited:
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break;
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case NSKeyDown:
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/*
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* Save the first responder so that the key up goes to it and not a
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* possible new first responder.
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*/
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ASSIGN(_originalResponder, _firstResponder);
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[_firstResponder keyDown: theEvent];
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break;
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case NSKeyUp: // Key up
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/*
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* send message to the object that got the key down
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*/
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if (_originalResponder)
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[_originalResponder keyUp: theEvent];
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DESTROY(_originalResponder);
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case NSKeyUp:
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[_firstResponder keyUp: theEvent];
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break;
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case NSFlagsChanged: // Flags changed
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case NSFlagsChanged:
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break;
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case NSCursorUpdate: // Cursor update
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case NSCursorUpdate:
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{
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GSTrackingRect *r =(GSTrackingRect*)[theEvent userData];
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NSCursor *c = (NSCursor*)[r owner];
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@ -3880,7 +3871,6 @@ resetCursorRectsForView(NSView *theView)
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- (void) _initDefaults
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{
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_firstResponder = self;
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_originalResponder = nil;
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_initialFirstResponder = nil;
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_selectionDirection = NSDirectSelection;
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_delegate = nil;
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