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NSMenuView popup button related fixes and additions
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@16214 72102866-910b-0410-8b05-ffd578937521
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2 changed files with 98 additions and 98 deletions
12
ChangeLog
12
ChangeLog
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@ -1,3 +1,15 @@
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2003-03-20 Serg Stoyan <stoyan@on.com.ua>
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* Source/NSMenuView.m
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(sizeToFit): Removed setting _leftBorderOffset to 0 for popup menus.
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Set menuBarHeight to title view height only if it's not popup menu.
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Added recalculation of key equivalent offset for popup menu.
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(setWindowFrameForAttachingToRect:onScreen:preferredEdge:popUpSelectedItem:):
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Remove title view. Take into account left top border while calculating
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screenFrame.
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(drawRect:): Draw left top dark gray border for all types of menus with
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NSDrawTiledRects().
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2003-03-19 Fred Kiefer <FredKiefer@gmx.de>
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* Headers/gnustep/gui/NSMenu.h
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@ -506,17 +506,14 @@ _addLeftBorderOffsetToRect(NSRect aRect, BOOL isHorizontal)
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float neededKeyEquivalentWidth = 0.0;
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float neededStateImageWidth = 0.0;
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float accumulatedOffset = 0.0;
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float popupImageWidth = 0.0;
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float menuBarHeight = 0.0;
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/* Set the necessary offset for the menuView. That is, how many pixels
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* do we need for our left side border line. For regular menus this
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* equals 1, for popups it is 0.
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*
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* Why here? I could not think of a better place. I figure that everyone
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* should sizeToFit their popup/menu before using it so we should get
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* this set properly fairly early.
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*/
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if ([_menu _ownedByPopUp])
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_leftBorderOffset = 0;
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// Popup menu doesn't need title bar
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if (![_menu _ownedByPopUp])
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menuBarHeight = [[self class] menuBarHeight];
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else
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menuBarHeight += _leftBorderOffset;
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// TODO: Optimize this loop.
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for (i = 0; i < howMany; i++)
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@ -576,6 +573,10 @@ _addLeftBorderOffsetToRect(NSRect aRect, BOOL isHorizontal)
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if (aKeyEquivalentWidth > neededKeyEquivalentWidth)
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neededKeyEquivalentWidth = aKeyEquivalentWidth;
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// Popup menu has only one item with nibble image
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if (anImageWidth)
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popupImageWidth = anImageWidth;
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}
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// Cache the needed widths.
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@ -621,11 +622,13 @@ _addLeftBorderOffsetToRect(NSRect aRect, BOOL isHorizontal)
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// Add the border width: 1 for left, 2 for right sides
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_cellSize.width = accumulatedOffset + 3;
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}
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else
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{
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_keyEqOffset = _cellSize.width - _keyEqWidth - popupImageWidth;
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}
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if (_horizontal == NO)
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{
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float menuBarHeight = [[self class] menuBarHeight];
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[self setFrameSize: NSMakeSize(_cellSize.width + _leftBorderOffset,
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(howMany * _cellSize.height) + menuBarHeight)];
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[_titleView setFrame: NSMakeRect (0, howMany * _cellSize.height,
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@ -842,65 +845,69 @@ _addLeftBorderOffsetToRect(NSRect aRect, BOOL isHorizontal)
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preferredEdge: (NSRectEdge)edge
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popUpSelectedItem: (int)selectedItemIndex
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{
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NSRect r;
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NSRect cellFrame;
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NSRect screenFrame;
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int items = [_itemCells count];
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NSRect r;
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NSRect cellFrame;
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NSRect screenFrame;
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int items = [_itemCells count];
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// Convert the screen rect to our view
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cellFrame.size = screenRect.size;
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cellFrame.origin = [_window convertScreenToBase: screenRect.origin];
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cellFrame = [self convertRect: cellFrame fromView: nil];
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[_titleView removeFromSuperview];
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_cellSize = cellFrame.size;
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[self sizeToFit];
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// Convert the screen rect to our view
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cellFrame.size = screenRect.size;
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cellFrame.origin = [_window convertScreenToBase: screenRect.origin];
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cellFrame = [self convertRect: cellFrame fromView: nil];
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/*
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* Compute the frame
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*/
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screenFrame = screenRect;
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if (items > 1)
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{
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float f;
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_cellSize = cellFrame.size;
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[self sizeToFit];
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if (_horizontal == NO)
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/*
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* Compute the frame
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*/
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screenFrame = screenRect;
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if (items > 1)
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{
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f = screenRect.size.height * (items - 1);
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screenFrame.size.height += f;
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screenFrame.origin.y -= f;
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}
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else
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{
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f = screenRect.size.width * (items - 1);
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screenFrame.size.width += f;
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}
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}
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float f;
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// Move the menu window to screen?
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// TODO
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if (_horizontal == NO)
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{
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f = screenRect.size.height * (items - 1);
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screenFrame.size.height += f + _leftBorderOffset;
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screenFrame.origin.y -= f;
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screenFrame.size.width += _leftBorderOffset;
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screenFrame.origin.x -= _leftBorderOffset;
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}
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else
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{
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f = screenRect.size.width * (items - 1);
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screenFrame.size.width += f;
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}
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}
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// Compute position for popups, if needed
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if (selectedItemIndex != -1)
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{
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if (_horizontal == NO)
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{
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screenFrame.origin.y += screenRect.size.height * selectedItemIndex;
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// Move the menu window to screen?
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// TODO
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// Compute position for popups, if needed
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if (selectedItemIndex != -1)
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{
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if (_horizontal == NO)
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{
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screenFrame.origin.y += screenRect.size.height * selectedItemIndex;
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}
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else
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{
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screenFrame.origin.x -= screenRect.size.width * selectedItemIndex;
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}
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}
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else
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{
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screenFrame.origin.x -= screenRect.size.width * selectedItemIndex;
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}
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}
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// Get the frameRect
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r = [NSWindow frameRectForContentRect: screenFrame
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// Get the frameRect
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r = [NSWindow frameRectForContentRect: screenFrame
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styleMask: [_window styleMask]];
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// Update position,if needed, using the preferredEdge;
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// TODO
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// Set the window frame
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[_window setFrame: r display: NO];
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// Update position,if needed, using the preferredEdge;
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// TODO
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// Set the window frame
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[_window setFrame: r display: NO];
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}
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/*
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@ -908,46 +915,27 @@ _addLeftBorderOffsetToRect(NSRect aRect, BOOL isHorizontal)
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*/
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- (void) drawRect: (NSRect)rect
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{
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int i;
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int howMany = [_itemCells count];
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int i;
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int howMany = [_itemCells count];
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NSRectEdge sides[] = {NSMinXEdge, NSMaxYEdge};
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float grays[] = {NSDarkGray, NSDarkGray};
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/* For popupButtons we do not want this dark line. */
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// Draw the dark gray upper left lines.
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NSDrawTiledRects(rect, rect, sides, grays, 2);
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if (![_menu _ownedByPopUp])
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{
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NSGraphicsContext *ctxt = GSCurrentContext();
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// Draw the menu cells.
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for (i = 0; i < howMany; i++)
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{
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NSRect aRect;
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NSMenuItemCell *aCell;
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// Draw a dark gray line at the left of the menu item cells.
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DPSgsave(ctxt);
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DPSsetlinewidth(ctxt, 1);
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DPSsetgray(ctxt, NSDarkGray);
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if (_horizontal == NO)
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{
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DPSmoveto(ctxt, NSMinX(_bounds), NSMinY(_bounds));
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DPSrlineto(ctxt, 0, _bounds.size.height);
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}
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else
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{
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DPSmoveto(ctxt, NSMinX(_bounds), NSMaxY(_bounds));
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DPSrlineto(ctxt, _bounds.size.width, 0);
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}
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DPSstroke(ctxt);
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DPSgrestore(ctxt);
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}
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// Draw the menu cells.
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for (i = 0; i < howMany; i++)
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{
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NSRect aRect;
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NSMenuItemCell *aCell;
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aRect = [self rectOfItemAtIndex: i];
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if (NSIntersectsRect(rect, aRect) == YES)
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{
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aCell = [_itemCells objectAtIndex: i];
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[aCell drawWithFrame: aRect inView: self];
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}
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}
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aRect = [self rectOfItemAtIndex: i];
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if (NSIntersectsRect(rect, aRect) == YES)
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{
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aCell = [_itemCells objectAtIndex: i];
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[aCell drawWithFrame: aRect inView: self];
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}
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}
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}
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/*
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