* Source/GSNibLoading.m: Correct issue with setting next key view and

previous key view.
	* Source/NSView.m: Comment out frame/bounds matrix calculation since they
	are done when needed.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@27317 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Gregory John Casamento 2008-12-17 00:36:12 +00:00
parent 941c0684cb
commit 69d27431a9
3 changed files with 13 additions and 6 deletions

View file

@ -1,3 +1,10 @@
2008-12-16 19:41-EST Gregory John Casamento <greg_casamento@yahoo.com>
* Source/GSNibLoading.m: Correct issue with setting next key view and
previous key view.
* Source/NSView.m: Comment out frame/bounds matrix calculation since they
are done when needed.
2008-12-16 17:23-EST Gregory John Casamento <greg_casamento@yahoo.com>
* Source/GSNibLoading.m: Changes to initialize bounds in

View file

@ -914,11 +914,11 @@ static BOOL _isInInterfaceBuilder = NO;
nextKeyView = [coder decodeObjectForKey: @"NSNextKeyView"];
if (nextKeyView != nil)
{
[self setNextKeyView: nextKeyView];
[_view setNextKeyView: nextKeyView];
}
if (prevKeyView != nil)
{
[self setPreviousKeyView: prevKeyView];
[_view setPreviousKeyView: prevKeyView];
}
if ([coder containsValueForKey: @"NSvFlags"])
{

View file

@ -533,8 +533,8 @@ GSSetDragTypes(NSView* obj, NSArray *types)
_bounds.origin = NSZeroPoint; // Set bounds rectangle
_bounds.size = _frame.size;
_frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame
_boundsMatrix = [NSAffineTransform new]; // Map from superview to bounds
// _frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame
// _boundsMatrix = [NSAffineTransform new]; // Map from superview to bounds
_matrixToWindow = [NSAffineTransform new]; // Map to window coordinates
_matrixFromWindow = [NSAffineTransform new]; // Map from window coordinates
@ -4403,8 +4403,8 @@ static NSView* findByTag(NSView *view, int aTag, unsigned *level)
[super initWithCoder: aDecoder];
// initialize these here, since they're needed in either case.
_frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame
_boundsMatrix = [NSAffineTransform new]; // Map fromsuperview to bounds
// _frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame
// _boundsMatrix = [NSAffineTransform new]; // Map from superview to bounds
_matrixToWindow = [NSAffineTransform new]; // Map to window coordinates
_matrixFromWindow = [NSAffineTransform new];// Map from window coordinates