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* Source/NSFont.m (-setInContext:): Remove usage of
matrixExplicitlySet. Patch by Derek Fawcus <dfawcus@cisco.com>. * Source/NSFont.m: Remove all other usages of matrixExplicitlySet. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@35926 72102866-910b-0410-8b05-ffd578937521
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a838afda58
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3 changed files with 19 additions and 41 deletions
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@ -1,3 +1,10 @@
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2012-12-31 Fred Kiefer <FredKiefer@gmx.de>
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* Source/NSFont.m (-setInContext:): Remove usage of
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matrixExplicitlySet.
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Patch by Derek Fawcus <dfawcus@cisco.com>.
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* Source/NSFont.m: Remove all other usages of matrixExplicitlySet.
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2012-12-30 Fred Kiefer <FredKiefer@gmx.de>
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* Headers/Additions/GNUstepGUI/GSLayoutManager_internal.h: Make
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@ -81,7 +81,7 @@ APPKIT_EXPORT const CGFloat *NSFontIdentityMatrix;
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{
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NSString *fontName;
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CGFloat matrix[6];
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BOOL matrixExplicitlySet;
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BOOL matrixExplicitlySet; // unused
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BOOL screenFont;
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id fontInfo;
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@ -50,7 +50,6 @@
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@interface NSFont (Private)
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- (id) initWithName: (NSString*)name
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matrix: (const CGFloat*)fontMatrix
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fix: (BOOL)explicitlySet
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screenFont: (BOOL)screenFont
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role: (int)role;
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+ (NSFont*) _fontWithName: (NSString*)aFontName
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@ -71,7 +70,6 @@ globalFontMap.
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NSString *name;
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BOOL screenFont;
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int role;
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int fix;
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int matrix[6];
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unsigned int hash;
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@ -88,8 +86,7 @@ globalFontMap.
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if (![other isKindOfClass: object_getClass(self)])
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return NO;
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o = other;
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if (hash != o->hash || screenFont != o->screenFont || role != o->role
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|| fix != o->fix)
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if (hash != o->hash || screenFont != o->screenFont || role != o->role)
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return NO;
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if (![name isEqualToString: o->name])
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return NO;
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@ -110,7 +107,7 @@ globalFontMap.
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@end
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static GSFontMapKey *
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keyForFont(NSString *name, const CGFloat *matrix, BOOL fix,
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keyForFont(NSString *name, const CGFloat *matrix,
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BOOL screenFont, int role)
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{
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GSFontMapKey *d;
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@ -118,14 +115,13 @@ keyForFont(NSString *name, const CGFloat *matrix, BOOL fix,
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d->name = [name copy];
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d->screenFont = screenFont;
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d->role = role;
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d->fix = fix;
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d->matrix[0] = matrix[0] * 1000;
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d->matrix[1] = matrix[1] * 1000;
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d->matrix[2] = matrix[2] * 1000;
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d->matrix[3] = matrix[3] * 1000;
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d->matrix[4] = matrix[4] * 1000;
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d->matrix[5] = matrix[5] * 1000;
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d->hash = [d->name hash] + screenFont + role * 4 + fix * 2
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d->hash = [d->name hash] + screenFont + role * 4
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+ d->matrix[0] + d->matrix[1] + d->matrix[2] + d->matrix[3];
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return d;
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}
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@ -713,16 +709,9 @@ static void setNSFont(NSString *key, NSFont *font)
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matrix: (const CGFloat*)fontMatrix
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{
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NSFont *font;
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BOOL fix;
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if (fontMatrix == NSFontIdentityMatrix)
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fix = NO;
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else
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fix = YES;
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font = [placeHolder initWithName: aFontName
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matrix: fontMatrix
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fix: fix
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screenFont: NO
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role: RoleExplicit];
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@ -761,7 +750,6 @@ static void setNSFont(NSString *key, NSFont *font)
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font = [placeHolder initWithName: aFontName
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matrix: fontMatrix
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fix: NO
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screenFont: NO
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role: aRole];
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return AUTORELEASE(font);
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@ -828,7 +816,6 @@ static void setNSFont(NSString *key, NSFont *font)
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*/
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- (id) initWithName: (NSString*)name
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matrix: (const CGFloat*)fontMatrix
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fix: (BOOL)explicitlySet
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screenFont: (BOOL)screen
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role: (int)aRole
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{
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@ -839,7 +826,7 @@ static void setNSFont(NSString *key, NSFont *font)
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NSAssert(fontName == nil, NSInternalInconsistencyException);
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/* Check whether the font is cached */
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key = keyForFont(name, fontMatrix, explicitlySet,
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key = keyForFont(name, fontMatrix,
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screen, aRole);
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font = (id)NSMapGet(globalFontMap, (void *)key);
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if (font == nil)
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@ -855,7 +842,6 @@ static void setNSFont(NSString *key, NSFont *font)
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}
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fontName = [name copy];
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memcpy(matrix, fontMatrix, sizeof(matrix));
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matrixExplicitlySet = explicitlySet;
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screenFont = screen;
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role = aRole;
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fontInfo = RETAIN([GSFontInfo fontInfoForFontName: fontName
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@ -903,8 +889,7 @@ static void setNSFont(NSString *key, NSFont *font)
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GSFontMapKey *key;
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key = keyForFont(fontName, matrix,
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matrixExplicitlySet, screenFont,
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role);
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screenFont, role);
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NSMapRemove(globalFontMap, (void *)key);
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RELEASE(key);
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RELEASE(fontName);
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@ -921,9 +906,8 @@ static void setNSFont(NSString *key, NSFont *font)
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NSString *description;
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nameWithMatrix = [[NSString alloc] initWithFormat:
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@"%@ %.3f %.3f %.3f %.3f %.3f %.3f %c %c %i", fontName,
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@"%@ %.3f %.3f %.3f %.3f %.3f %.3f %c %i", fontName,
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matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5],
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(matrixExplicitlySet == NO) ? 'N' : 'Y',
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screenFont ? 'S' : 'P',
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role];
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description = [[super description] stringByAppendingFormat: @" %@",
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@ -973,7 +957,6 @@ static void setNSFont(NSString *key, NSFont *font)
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fontMatrix[3] *= -1;
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cachedFlippedFont = [placeHolder initWithName: fontName
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matrix: fontMatrix
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fix: YES
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screenFont: screenFont
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role: role];
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}
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@ -991,8 +974,7 @@ static BOOL flip_hack;
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//
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/** Sets the receiver as the font used for text drawing operations. If the
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current view is a flipped view, the reciever automatically flips itself
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to display correctly in the flipped view, as long as the font was created
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without explicitly setting the font matrix */
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to display correctly in the flipped view */
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- (void) set
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{
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[self setInContext: GSCurrentContext()];
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@ -1000,8 +982,7 @@ static BOOL flip_hack;
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- (void) setInContext: (NSGraphicsContext*)context
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{
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if (matrixExplicitlySet == NO
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&& ([[NSView focusView] isFlipped] || flip_hack))
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if ([[NSView focusView] isFlipped] || flip_hack)
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[context GSSetFont: [[self _flippedViewFont] fontRef]];
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else
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[context GSSetFont: [self fontRef]];
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return self;
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return AUTORELEASE([placeHolder initWithName: fontName
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matrix: matrix
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fix: matrixExplicitlySet
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screenFont: NO
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role: role]);
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}
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@ -1110,7 +1090,6 @@ static BOOL flip_hack;
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if (cachedScreenFont == nil)
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cachedScreenFont = [placeHolder initWithName: fontName
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matrix: matrix
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fix: matrixExplicitlySet
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screenFont: YES
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role: role];
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return AUTORELEASE(RETAIN(cachedScreenFont));
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@ -1305,6 +1284,7 @@ static BOOL flip_hack;
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if (role == 0)
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{
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float fontMatrix[6];
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BOOL fix = NO;
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fontMatrix[0] = matrix[0];
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fontMatrix[1] = matrix[1];
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@ -1314,7 +1294,7 @@ static BOOL flip_hack;
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fontMatrix[5] = matrix[5];
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[aCoder encodeObject: fontName];
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[aCoder encodeArrayOfObjCType: @encode(float) count: 6 at: fontMatrix];
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[aCoder encodeValueOfObjCType: @encode(BOOL) at: &matrixExplicitlySet];
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[aCoder encodeValueOfObjCType: @encode(BOOL) at: &fix];
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}
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else if (role & 1)
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{
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@ -1363,7 +1343,6 @@ static BOOL flip_hack;
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id name;
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float fontMatrix[6];
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CGFloat cgMatrix[6];
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BOOL fix;
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int the_role;
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if (version == 3)
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@ -1387,17 +1366,10 @@ static BOOL flip_hack;
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if (version >= 2)
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{
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BOOL fix;
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[aDecoder decodeValueOfObjCType: @encode(BOOL)
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at: &fix];
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}
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else
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{
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if (fontMatrix[0] == fontMatrix[3]
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&& fontMatrix[1] == 0.0 && fontMatrix[2] == 0.0)
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fix = NO;
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else
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fix = YES;
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}
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cgMatrix[0] = fontMatrix[0];
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cgMatrix[1] = fontMatrix[1];
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cgMatrix[5] = fontMatrix[5];
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self = [self initWithName: name
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matrix: cgMatrix
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fix: fix
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screenFont: NO
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role: RoleExplicit];
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if (self)
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