Added NSEraseRect() and tidied

git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@3457 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Richard Frith-MacDonald 1998-12-14 11:47:49 +00:00
parent 81aa95a861
commit 57f59001f8

View file

@ -16,7 +16,7 @@
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
@ -25,31 +25,50 @@
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <Foundation/NSObject.h>
#include <Foundation/NSGeometry.h>
#include <Foundation/NSObject.h>
#include <Foundation/NSGeometry.h>
/*
* Dummy definitions provided here to avoid errors when not linking with
* a back end.
* Dummy definitions provided here to avoid errors when not linking with
* a back end.
*/
BOOL initialize_gnustep_backend(void) { return YES; }
void NSHighlightRect(NSRect aRect) {}
void NSRectFill(NSRect aRect) {}
void NSBeep(void) {}
void NSFrameRect(NSRect aRect) {}
void NSDrawButton(NSRect aRect, NSRect clipRect) {}
void NSDrawGrayBezel(NSRect aRect, NSRect clipRect) {}
void NSDrawGroove(NSRect aRect, NSRect clipRect) {}
void PSlineto(float x, float y) {}
void PSmoveto(float x, float y) {}
void PSrlineto(float x, float y) {}
void PSsetgray(float num) {}
void PSstroke(void) {}
void PSsetlinewidth(float width) {}
void PSgrestore(void) {}
void PSgsave(void) {}
BOOL initialize_gnustep_backend(void)
{
return YES;
}
void NSHighlightRect(NSRect aRect)
{}
void NSRectFill(NSRect aRect)
{}
void NSBeep(void)
{}
void NSFrameRect(NSRect aRect)
{}
void NSEraseRect(NSRect aRect)
{}
void NSDrawButton(NSRect aRect, NSRect clipRect)
{}
void NSDrawGrayBezel(NSRect aRect, NSRect clipRect)
{}
void NSDrawGroove(NSRect aRect, NSRect clipRect)
{}
void PSlineto(float x, float y)
{}
void PSmoveto(float x, float y)
{}
void PSrlineto(float x, float y)
{}
void PSsetgray(float num)
{}
void PSstroke(void)
{}
void PSsetlinewidth(float width)
{}
void PSgrestore(void)
{}
void PSgsave(void)
{}
void GSfill() {}
void GSsetgray() {}