NSSound reimplementation

git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@28511 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Stefan Bidigaray 2009-08-23 03:37:03 +00:00
parent b6789caaeb
commit 54e2773b7f
16 changed files with 1181 additions and 1993 deletions

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@ -1,3 +1,14 @@
2009-08-22 Stefan Bidigaray <stefanbidi@gmail.com>
* configure.ac: Updated
* Headers/Additions/GNUstepGUI/GSSoundSink.h
* Headers/Additions/GNUstepGUI/GSSoundSource.h: Added
* Headers/AppKit/NSSound.h: Added new methods
* Sound/SndfileSource.m
* Sound/AudioOutputSink.m: Added
* Source/NSSound.m: Implementation using new bundle based playback.
* Tools/gsnd: Removed
2009-08-22 19:49-EDT Gregory John Casamento <greg.casamento@gmail.com>
* Headers/Additions/GNUstepGUI/GSTheme.h: Add methods for drawing

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@ -0,0 +1,83 @@
/*
GSSoundSink.h
Sink audio data.
Copyright (C) 2009 Free Software Foundation, Inc.
Written by: Stefan Bidigaray <stefanbidi@gmail.com>
Date: Jun 2009
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _GNUstep_H_GSSoundSink
#define _GNUstep_H_GSSoundSink
@protocol GSSoundSink <NSObject>
/** Returns YES if class has the ability of playing audio data
* through a playback device playbackDevice, NO otherwise.
*/
+ (BOOL)canInitWithPlaybackDevice: (NSString *)playbackDevice;
/** <init/>
* Initializes the receiver for output using the defined parameters.
* <p><b>WARNING:</b> This method does not open the device, see -open.</p>
*/
- (id)initWithEncoding: (int)encoding
channels: (NSUInteger)channelCount
sampleRate: (NSUInteger)sampleRate
byteOrder: (NSByteOrder)byteOrder;
/** Opens the device for output, called by [NSSound-play].
*/
- (BOOL)open;
/** Closes the device, called by [NSSound-stop].
*/
- (void)close;
/** Plays the data in bytes to the device. Data <i>must</i> be in
* the same format as specified in
* -initWithEncoding:channels:sampleRate:byteOrder:.
*/
- (BOOL)playBytes: (void *)bytes length: (NSUInteger)length;
/** Called by [NSSound-setVolume:], and corresponds to it. Parameter volume
* is between the values 0.0 and 1.0.
*/
- (void)setVolume: (float)volume;
/** Called by [NSSound-volume].
*/
- (float)volume;
/** Called by [NSSound-setPlaybackDeviceIdentifier:].
*/
- (void)setPlaybackDeviceIdentifier: (NSString *)playbackDeviceIdentifier;
/** Called by [NSSound-playbackDeviceIdentifier].
*/
- (NSString *)playbackDeviceIdentifier;
/** Called by [NSSound-setChannelMapping:].
*/
- (void)setChannelMapping: (NSArray *)channelMapping;
/** Called by [NSSound-channelMapping].
*/
- (NSArray *)channelMapping;
@end
#endif // _GNUstep_H_GSSoundSink

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@ -0,0 +1,96 @@
/*
GSSoundSource.h
Load and read sound data.
Copyright (C) 2009 Free Software Foundation, Inc.
Written by: Stefan Bidigaray <stefanbidi@gmail.com>
Date: Jun 2009
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _GNUstep_H_GSSoundSource
#define _GNUstep_H_GSSoundSource
@class NSArray;
enum
{
GSSoundFormatUnknown = 0x0000,
GSSoundFormatPCMS8 = 0x0001,
GSSoundFormatPCM16 = 0x0002,
GSSoundFormatPCM24 = 0x0003,
GSSoundFormatPCM32 = 0x0004,
GSSoundFormatPCMU8 = 0x0005,
GSSoundFormatFloat32 = 0x0006,
GSSoundFormatFloat64 = 0x0007,
GSSoundFormatULaw = 0x0010,
GSSoundFormatALaw = 0x0011
};
@protocol GSSoundSource <NSObject>
/** Returns an array of the file types supported by the class.
*/
+ (NSArray *)soundUnfilteredFileTypes;
/** Returns an array of UTIs identifying the file types the class understands.
*/
+ (NSArray *)soundUnfilteredTypes;
/** Returns YES if the class can understand data and NO otherwise.
*/
+ (BOOL)canInitWithData: (NSData *)data;
/** <init />
* Initilizes the reciever for output.
*/
- (id)initWithData: (NSData *)data;
/** Reads data provided in -initWithData:. Parameter bytes must be big enough
* to hold length bytes.
*/
- (NSUInteger)readBytes: (void *)bytes length: (NSUInteger)length;
/** Returns the duration, in seconds. Equivalent to [NSSound-duration].
*/
- (NSTimeInterval)duration;
/** Called by [NSSound-setCurrentTime:].
*/
- (void)setCurrentTime: (NSTimeInterval)currentTime;
/** Called by [NSSound-currentTime].
*/
- (NSTimeInterval)currentTime;
/** Returns encoding of the audio data.
*/
- (int)encoding;
/** Returns the number of channels.
*/
- (NSUInteger)channelCount;
/** Returns the receiver's sample rate (ie 44100, 8000, etc).
*/
- (NSUInteger)sampleRate;
/** Returns the byte order of the audio data.
*/
- (NSByteOrder)byteOrder;
@end
#endif // _GNUstep_H_GSSoundSource

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@ -6,9 +6,6 @@
/* Define to 1 if you have the <aspell.h> header file. */
#undef HAVE_ASPELL_H
/* Define to 1 if you have the <audiofile.h> header file. */
#undef HAVE_AUDIOFILE_H
/* Define to 1 if you have the <cups/cups.h> header file. */
#undef HAVE_CUPS_CUPS_H
@ -24,9 +21,6 @@
/* Define to 1 if you have the `aspell' library (-laspell). */
#undef HAVE_LIBASPELL
/* Define to 1 if you have the `audiofile' library (-laudiofile). */
#undef HAVE_LIBAUDIOFILE
/* Define to 1 if you have the `gif' library (-lgif). */
#undef HAVE_LIBGIF
@ -60,9 +54,6 @@
/* Define to 1 if you have the <mntent.h> header file. */
#undef HAVE_MNTENT_H
/* Define to 1 if you have the <portaudio.h> header file. */
#undef HAVE_PORTAUDIO_H
/* Define to 1 if you have the `rint' function. */
#undef HAVE_RINT

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@ -3,10 +3,11 @@
Load, manipulate and play sounds
Copyright (C) 2002 Free Software Foundation, Inc.
Copyright (C) 2002, 2009 Free Software Foundation, Inc.
Written by: Enrico Sersale <enrico@imago.ro>
Date: Jul 2002
Written by: Enrico Sersale <enrico@imago.ro>,
Stefan Bidigaray <stefanbidi@gmail.com>
Date: Jul 2002, Jun 2009
This file is part of the GNUstep GUI Library.
@ -32,6 +33,10 @@
#include <Foundation/NSObject.h>
#include <Foundation/NSBundle.h>
#include <Foundation/NSByteOrder.h>
#include "GNUstepGUI/GSSoundSource.h"
#include "GNUstepGUI/GSSoundSink.h"
@class NSArray;
@class NSData;
@ -39,39 +44,96 @@
@class NSPasteboard;
@class NSString;
@class NSURL;
@class NSThread;
@class NSConditionLock;
@class NSLock;
/** Function used to retrieve all available playback devices.
* <p>This function is the only way to retrieve possible playback
* device identifiers understood by
* [NSSound -setPlaybackDeviceIdentifier:].</p>
*/
NSArray *PlaybackDeviceIdentifiers (void);
@interface NSSound : NSObject <NSCoding, NSCopying>
{
NSString *_name;
NSString *_uniqueIdentifier;
BOOL _onlyReference;
id _delegate;
NSData *_data;
float _samplingRate;
float _frameSize;
long _dataLocation;
long _dataSize;
long _frameCount;
int _channelCount;
int _dataFormat;
NSData *_data;
NSString *_playbackDeviceIdentifier; // Currently unused
NSArray *_channelMapping; // Currently unused
BOOL _onlyReference;
id _delegate;
id<GSSoundSource> _source;
id<GSSoundSink> _sink;
NSConditionLock *_readLock;
NSLock * _playbackLock;
BOOL _shouldStop;
BOOL _shouldLoop;
}
//
// Creating an NSSound
//
/** <init/>
* Initalizes the receiver object with the contents of file located at path.
* If byRef is set to YES only the name of the NSSound is encoded with
* -encodeWithCoder:; if set to NO the data is encoded.
* <p>See Also:</p>
* <list>
* <item>-initWithContentsOfURL:byReference:</item>
* <item>-initWithData:</item>
* </list>
*/
- (id)initWithContentsOfFile:(NSString *)path byReference:(BOOL)byRef;
/** <init/>
* Initializes the receiver object with the contents of the data located in
* url. If byRef is set to YES only the name of the NSSound is encoded with
* -encodeWithCoder:; if set to NO the data is encoded.
* <p>See Also:</p>
* <list>
* <item>-initWithContentsOfFile:byReference:</item>
* <item>-initWithData:</item>
* </list>
*/
- (id)initWithContentsOfURL:(NSURL *)url byReference:(BOOL)byRef;
/** <init/>
* Initializes the receiver object with the contents of data with a
* valid magic number.
* <p>See Also:</p>
* <list>
* <item>-initWithContentsOfFile:byReference:</item>
* <item>-initWithContentsOfURL:byReference:</item>
* </list>
*/
- (id)initWithData:(NSData *)data;
- (id)initWithPasteboard:(NSPasteboard *)pasteboard;
//
// Playing
//
/** Pauses audio playback.
* <p>Returns NO if receiver could not be paused or is already paused,
* and YES if receiver was successfully paused.</p>
*/
- (BOOL)pause;
- (BOOL)play;
/** Start audio playback. Playback is done asynchronously.
* <p>Returns NO if receiver is already playing or if an error occurred, and
* YES if receiver was started successfully.</p>
*/
- (BOOL)play;
/** Resume audio playback after a -pause.
* <p>Returns NO if receiver is already playing or if an error occurred, and
* YES if receiver was successfully restarted/resumed.</p>
*/
- (BOOL)resume;
/** Stop audio playback.
* <p>Return YES if receiver was successfully stopped.</p>
* <p>This method will close the playback device.</p>
*/
- (BOOL)stop;
/* Returns YES if receiver is playing and NO otherwise.
*/
- (BOOL)isPlaying;
//
@ -84,17 +146,69 @@
//
// Working with delegates
//
/** Returns the receiver's delegate
*/
- (id)delegate;
/** Sets the receiver's delegate
*/
- (void)setDelegate:(id)aDelegate;
//
// Naming Sounds
// Sound Information
//
+ (id)soundNamed:(NSString *)name;
/** Provides an array of file types that NSSound can understand. The returning
* array may be directly passed to [NSOpenPanel -runModalForTypes:].
* <p>Built with libsndfile:</p>
* wav, aiff, aifc, aif, au, snd, mat, mat4, mat5, paf, sf, voc, w64,
* xi, caf, sd2, flac, ogg, oga
* <p>Built without libsndfile:</p>
* wav, aiff, aifc, aif, au, snd
*/
+ (NSArray *)soundUnfilteredFileTypes;
/** Returns the name of the receiver. Use -setName: to set the name.
*/
- (NSString *)name;
/** Sets the receiver's name. Method -name will return aName.
*/
- (BOOL)setName:(NSString *)aName;
#if OS_API_VERSION(MAC_OS_X_VERSION_10_5, GS_API_LATEST)
+ (NSArray *)soundUnfilteredTypes;
/** Returns the length, in seconds, of the receiver.
*/
- (NSTimeInterval)duration;
/** Returns the volume of the receiver.
* Volume will be between 0.0 and 1.0.
*/
- (float)volume;
/** Sets the volume of the receiver.
* Volume must be between 0.0 and 1.0.
*/
- (void)setVolume: (float)volume;
/** Returns the current position of the audio playback.
*/
- (NSTimeInterval)currentTime;
/** Sets the current time of the audio playback.
*/
- (void)setCurrentTime: (NSTimeInterval)currentTime;
/** Returns the current loop property of the receiver.
* YES indicates this NSSound will restart once it reaches the end,
* otherwise NO.
*/
- (BOOL)loops;
/** Sets the loop property of the receiver.
* YES indicates this NSSound will restart once it reaches the end,
* otherwise NO.
*/
- (void)setLoops: (BOOL)loops;
- (NSString *)playbackDeviceIdentifier;
- (void)setPlaybackDeviceIdentifier: (NSString *)playbackDeviceIdentifier;
- (NSArray *)channelMapping;
- (void)setChannelMapping: (NSArray *)channelMapping;
#endif
@end
//
@ -102,6 +216,9 @@
//
@interface NSObject (NSSoundDelegate)
/** Method called when sound has finished playing. Currently this method
* is not called.
*/
- (void)sound:(NSSound *)sound didFinishPlaying:(BOOL)aBool;
@end

170
Sounds/AudioOutputSink.m Normal file
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@ -0,0 +1,170 @@
/*
AudioOutputSink.m
Sink audio data to libao.
Copyright (C) 2009 Free Software Foundation, Inc.
Written by: Stefan Bidigaray <stefanbidi@gmail.com>
Date: Jun 2009
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include <Foundation/Foundation.h>
#include <GNUstepGUI/GSSoundSource.h>
#include <GNUstepGUI/GSSoundSink.h>
#include <ao/ao.h>
@interface AudioOutputSink : NSObject <GSSoundSink>
{
ao_device *_dev;
int _driver;
ao_sample_format _format;
}
@end
@implementation AudioOutputSink
+ (void) initialize
{
/* FIXME: According to the docs, this needs a corresponding ao_shutdown(). */
ao_initialize ();
}
+ (BOOL)canInitWithPlaybackDevice: (NSString *)playbackDevice
{
// This is currently the only sink in NSSound, just say
// YES to everything.
/* FIXME: What is OS X's identifier for the main sound? */
return (playbackDevice == nil ? YES : NO);
}
- (void)dealloc
{
[super dealloc];
}
- (id)initWithEncoding: (int)encoding
channels: (NSUInteger)channelCount
sampleRate: (NSUInteger)sampleRate
byteOrder: (NSByteOrder)byteOrder
{
self = [super init];
if (self == nil)
{
return nil;
}
_format.channels = (int)channelCount;
_format.rate = (int)sampleRate;
switch (encoding)
{
case GSSoundFormatPCMS8:
_format.bits = 8;
break;
case GSSoundFormatPCM16:
_format.bits = 16;
break;
case GSSoundFormatPCM24:
_format.bits = 24;
break;
case GSSoundFormatPCM32:
_format.bits = 32;
break;
case GSSoundFormatFloat32: // Float and double not supported by libao.
case GSSoundFormatFloat64:
default:
DESTROY(self);
return nil;
}
if (byteOrder == NS_LittleEndian)
{
_format.byte_format = AO_FMT_LITTLE;
}
else if (byteOrder == NS_BigEndian)
{
_format.byte_format = AO_FMT_BIG;
}
else
{
_format.byte_format = AO_FMT_NATIVE;
}
return self;
}
- (BOOL)open
{
_driver = ao_default_driver_id();
_dev = ao_open_live(_driver, &_format, NULL);
return ((_dev == NULL) ? NO : YES);
}
- (void)close
{
ao_close(_dev);
}
- (BOOL)playBytes: (void *)bytes length: (NSUInteger)length
{
int ret = ao_play(_dev, bytes, (uint_32)length);
return (ret == 0 ? NO : YES);
}
/* Functionality not supported by libao */
- (void)setVolume: (float)volume
{
return;
}
- (float)volume
{
return 1.0;
}
- (void)setPlaybackDeviceIdentifier: (NSString *)playbackDeviceIdentifier
{
return;
}
- (NSString *)playbackDeviceIdentifier
{
return nil;
}
- (void)setChannelMapping: (NSArray *)channelMapping
{
return;
}
- (NSArray *)channelMapping
{
return nil;
}
@end

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@ -2,8 +2,9 @@
# Sounds makefile for GNUstep GUI Library
# Copyright (C) 2009 Free Software Foundation, Inc.
#
# Author: Gregory Casamento <greg.casamento@gmail.com>
# Date: July 2009
# Author: Gregory Casamento <greg.casamento@gmail.com>,
# Stefan Bidigaray <stefanbidi@gmail.com>
# Date: July 2009, August 2009
#
# This file is part of the GNUstep GUI Library.
#
@ -43,11 +44,25 @@ Pop.wav \
Sosumi.wav \
Tink.wav
BUNDLE_NAME = Sndfile AudioOutput
BUNDLE_EXTENSION = .nssound
OBJCFLAGS += -Wall -I../Headers/Additions
Sndfile_OBJC_FILES = SndfileSource.m
AudioOutput_OBJC_FILES = AudioOutputSink.m
Sndfile_PRINCIPAL_CLASS = SndfileSource
AudioOutput_PRINCIPAL_CLASS = AudioOutputSink
Sndfile_BUNDLE_LIBS = -lsndfile
AudioOutput_BUNDLE_LIBS = -lao
-include GNUmakefile.preamble
-include GNUmakefile.local
# We don't actually build anything in this directory so
# just include the common makefile rules
include $(GNUSTEP_MAKEFILES)/rules.make
include $(GNUSTEP_MAKEFILES)/bundle.make
include GNUmakefile.postamble

241
Sounds/SndfileSource.m Normal file
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@ -0,0 +1,241 @@
/*
SndfileSource.m
Load and read sound data using libsndfile.
Copyright (C) 2009 Free Software Foundation, Inc.
Written by: Stefan Bidigaray <stefanbidi@gmail.com>
Date: Jun 2009
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include <Foundation/Foundation.h>
#include "GNUstepGUI/GSSoundSource.h"
#include <sndfile.h>
@interface SndfileSource : NSObject <GSSoundSource>
{
NSData *_data;
SNDFILE *_snd;
SF_INFO _info;
NSUInteger _curPos;
NSTimeInterval _dur;
int _encoding;
}
- (NSData *)data;
- (NSUInteger)currentPosition;
- (void)setCurrentPosition: (NSUInteger)curPos;
@end
/**********************************/
/* Sndfile virtual I/O functions. */
/**********************************/
static inline sf_count_t dataLength (void *user_data)
{
SndfileSource *snd = (SndfileSource *)user_data;
return (sf_count_t)[[snd data] length];
}
static inline sf_count_t dataSeek (sf_count_t offset, int whence,
void *user_data)
{
SndfileSource *snd = (SndfileSource *)user_data;
switch (whence)
{
case SEEK_SET:
break;
case SEEK_END:
offset = (sf_count_t)[[snd data] length] + offset;
break;
case SEEK_CUR:
offset = (sf_count_t)[snd currentPosition] + offset;
break;
default:
return 0;
}
[snd setCurrentPosition: (NSUInteger)offset];
return (sf_count_t)[snd currentPosition];
}
static inline sf_count_t dataRead (void *ptr, sf_count_t count,
void *user_data)
{
NSUInteger newPos;
NSRange range;
SndfileSource *snd = (SndfileSource *)user_data;
// Can't read more data that we have available...
if (([snd currentPosition] + (NSUInteger)count) > [[snd data] length])
{
count = (sf_count_t)([[snd data] length] - [snd currentPosition]);
}
newPos = [snd currentPosition] + (NSUInteger)count;
[[snd data] getBytes: ptr
range: NSMakeRange ([snd currentPosition], count)];
[snd setCurrentPosition: newPos];
return count;
}
static inline sf_count_t dataWrite (const void *ptr, sf_count_t count,
void *user_data)
{
/* FIXME: No write support... do we even need it? */
return 0;
}
static inline sf_count_t dataTell (void *user_data)
{
SndfileSource *snd = (SndfileSource *)user_data;
return (sf_count_t)[snd currentPosition];
}
// The libsndfile virtual I/O function structure
static SF_VIRTUAL_IO dataIO = { (sf_vio_get_filelen)dataLength,
(sf_vio_seek)dataSeek,
(sf_vio_read)dataRead,
(sf_vio_write)dataWrite,
(sf_vio_tell)dataTell };
/**********************************/
@implementation SndfileSource
+ (NSArray *)soundUnfilteredFileTypes
{
return [NSArray arrayWithObjects: @"wav", @"au", @"snd", @"aif", @"aiff",
@"aifc", @"paf", @"sf", @"voc", @"w64", @"mat", @"mat4", @"mat5",
@"pcf", @"xi", @"caf", @"sd2", @"iff", @"flac", @"ogg", @"oga",
nil];
}
+ (NSArray *)soundUnfilteredTypes
{
/* FIXME: I'm not sure what the UTI for all the types above are. */
return [NSArray arrayWithObjects: @"com.microsoft.waveform-audio",
@"public.ulaw-audio", @"public.aiff-audio", @"public.aifc-audio",
@"com.apple.coreaudio-format", @"com.digidesign.sd2-audio",
/* FIXME: are these right? */
@"org.xiph.flac-audio", @"org.xiph.vorbis-audio", nil];
}
+ (BOOL)canInitWithData: (NSData *)data
{
return YES;
}
- (void)dealloc
{
TEST_RELEASE (_data);
sf_close (_snd);
[super dealloc];
}
- (id)initWithData: (NSData *)data
{
self = [super init];
if (self == nil)
{
return nil;
}
_data = data;
RETAIN(_data);
_info.format = 0;
_snd = sf_open_virtual (&dataIO, SFM_READ, &_info, self);
if (_snd == NULL)
{
DESTROY(self);
return nil;
}
// Setup immutable values...
/* FIXME: support multiple types */
_encoding = GSSoundFormatPCM16;
_dur = (double)_info.frames / (double)_info.samplerate;
return self;
}
- (NSUInteger)readBytes: (void *)bytes length: (NSUInteger)length
{
return (NSUInteger) (sf_read_short (_snd, bytes, (length>>1))<<1);
}
- (NSTimeInterval)duration
{
return _dur;
}
- (void)setCurrentTime: (NSTimeInterval)currentTime
{
sf_count_t frames = (sf_count_t)((double)_info.samplerate * currentTime);
sf_seek (_snd, frames, SEEK_SET);
}
- (NSTimeInterval)currentTime
{
sf_count_t frames;
frames = sf_seek (_snd, 0, SEEK_CUR);
return (NSTimeInterval)((double)frames / (double)_info.samplerate);
}
- (int)encoding
{
return _encoding;
}
- (NSUInteger)channelCount
{
return (NSUInteger)_info.channels;
}
- (NSUInteger)sampleRate;
{
return (NSUInteger)_info.samplerate;
}
- (NSByteOrder)byteOrder
{
// Equivalent to sending native byte order...
// Sndfile always reads as native format.
return NS_UnknownByteOrder;
}
- (NSData *)data
{
return _data;
}
- (NSUInteger)currentPosition
{
return _curPos;
}
- (void)setCurrentPosition: (NSUInteger)curPos
{
_curPos = curPos;
}
@end

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@ -432,7 +432,9 @@ GSPrintOperation.h \
GSEPSPrintOperation.h \
GSPDFPrintOperation.h \
GSModelLoaderFactory.h \
GSInstantiator.h
GSInstantiator.h \
GSSoundSink.h \
GSSoundSource.h
libgnustep-gui_HEADER_FILES = ${GUI_HEADERS}

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@ -28,7 +28,7 @@ include ../config.make
include ../Version
SUBPROJECTS = $(BUILD_GSND) $(BUILD_SPEECH)
SUBPROJECTS = $(BUILD_SPEECH)
TOOL_NAME = make_services set_show_service gopen gclose gcloseall
SERVICE_NAME = GSspell

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@ -1,41 +0,0 @@
#
# Tools level makefile for gsnd
#
# Copyright (C) 2002 Free Software Foundation, Inc.
#
# This file is part of the GNUstep GUI Library.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; see the file COPYING.LIB.
# If not, see <http://www.gnu.org/licenses/> or write to the
# Free Software Foundation, 51 Franklin Street, Fifth Floor,
# Boston, MA 02110-1301, USA.
PACKAGE_NAME = gnustep-gui
include $(GNUSTEP_MAKEFILES)/common.make
# The applications to be compiled
TOOL_NAME = gnustep_sndd
# The source files to be compiled
gnustep_sndd_OBJC_FILES = gsnd.m
gnustep_sndd_TOOL_LIBS = -lportaudio
-include GNUmakefile.preamble
-include GNUmakefile.local
include $(GNUSTEP_MAKEFILES)/tool.make
-include GNUmakefile.postamble

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@ -1,47 +0,0 @@
#
# Makefile.postamble
#
# Project specific makefile rules
#
# Copyright (C) 2005 Free Software Foundation, Inc.
#
# Uncomment the targets you want.
# The double colons (::) are important, do not make them single colons
# otherwise the normal makefile rules will not be performed.
#
# Things to do before compiling
#before-all::
# Things to do after compiling
# after-all::
# Things to do before installing
#before-install::
# Things to do after installing
# after-install::
# Things to do before uninstalling
# before-uninstall::
# Things to do after uninstalling
# after-uninstall::
# Things to do before cleaning
# before-clean::
# Things to do after cleaning
# after-clean::
# Things to do before distcleaning
# before-distclean::
# Things to do after distcleaning
#after-distclean::
# Things to do before checking
# before-check::
# Things to do after checking
# after-check::

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@ -1,42 +0,0 @@
#
# Makefile.preamble
#
# Project specific makefile variables, and additional
#
# Copyright (C) 2005 Free Software Foundation, Inc.
#
# Do not put any Makefile rules in this file, instead they should
# be put into Makefile.postamble.
#
#
# Flags dealing with compiling and linking
#
# Additional flags to pass to the preprocessor
#ADDITIONAL_CPPFLAGS +=
# Additional flags to pass to the Objective-C compiler
#ADDITIONAL_OBJCFLAGS +=
# Additional flags to pass to the C compiler
#ADDITIONAL_CFLAGS +=
# Additional include directories the compiler should search
#ADDITIONAL_INCLUDE_DIRS +=
# Additional LDFLAGS to pass to the linker
#ADDITIONAL_LDFLAGS +=
# Additional library directories the linker should search
# ADDITIONAL_LIB_DIRS += -L../Source/$(GNUSTEP_OBJ_DIR)
# Additional libraries when linking applications
#ADDITIONAL_TOOL_LIBS +=
#
# Flags dealing with installing and uninstalling
#
# Additional directories to be created during installation
#ADDITIONAL_INSTALL_DIRS +=

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@ -354,32 +354,8 @@ AC_CHECK_LIB(icns, icns_read_family_from_file)
#--------------------------------------------------------------------
# NSSound
#--------------------------------------------------------------------
AC_ARG_ENABLE(gsnd,
[ --disable-gsnd Disable gsnd server],,
enable_gsnd=yes)
BUILD_GSND=
# This is only for gsnd, so don't add it to LIBS
save_LIBS="$LIBS"
AC_CHECK_LIB(portaudio, Pa_OpenDefaultStream, have_portaudio=yes, have_portaudio=no)
LIBS="$save_LIBS"
AC_CHECK_LIB(audiofile, afGetVirtualFrameSize)
AC_CHECK_HEADERS(portaudio.h audiofile.h)
AC_MSG_CHECKING(for portaudio version >= 19)
have_portaudio19=no
if test $ac_cv_header_portaudio_h = yes; then
AC_EGREP_HEADER(PaStreamCallback, portaudio.h,
have_portaudio19=yes, have_portaudio19=no)
fi
AC_MSG_RESULT($have_portaudio19)
if test $have_portaudio19 = yes -a $have_portaudio = yes -a $enable_gsnd = yes; then
BUILD_GSND=gsnd
fi
AC_SUBST(BUILD_GSND)
# FIXME: Need to check for libao and libsndfile.
#--------------------------------------------------------------------
# NSSpeechSynthesizer