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removed some C99-isms
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@25135 72102866-910b-0410-8b05-ffd578937521
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2 changed files with 14 additions and 5 deletions
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@ -1,3 +1,7 @@
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2007-05-10 Riccardo Mottola <rmottola@users.sf.net>
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* Source/NSAnimation.m: removed some C99-isms
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2007-05-10 Richard Frith-Macdonald <rfm@gnu.org>
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* Source/NSAnimation.m: removed some C99-isms and simplified by
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@ -680,12 +680,13 @@ nsanimation_progressMarkSorter ( NSAnimationProgress first,NSAnimationProgress s
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- (void) startAnimation
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{
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unsigned i;
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if ([self isAnimating])
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return;
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NSDebugFLLog (@"NSAnimationStart",@"%@",self);
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unsigned i;
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for (i=0; i<GSIArrayCount(_progressMarks); i++)
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NSDebugFLLog (@"NSAnimationMark",
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@"%@ Mark #%d : %f",
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@ -702,10 +703,11 @@ nsanimation_progressMarkSorter ( NSAnimationProgress first,NSAnimationProgress s
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if (_delegate != nil)
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{
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id delegate;
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NSDebugFLLog (@"NSAnimationDelegate",
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@"%@ Cache delegation methods",self);
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// delegation methods are cached while the animation is running
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id delegate;
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delegate = GS_GC_UNHIDE (_delegate);
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_delegate_animationDidReachProgressMark =
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([delegate respondsToSelector: @selector (animation:didReachProgressMark:)]) ?
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@ -862,12 +864,13 @@ nsanimation_progressMarkSorter ( NSAnimationProgress first,NSAnimationProgress s
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- (void) animatorDidStart
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{
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id delegate;
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_NSANIMATION_LOCK;
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NSDebugFLLog (@"NSAnimationAnimator",@"%@",self);
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id delegate;
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delegate = GS_GC_UNHIDE (_currentDelegate);
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if (_delegate_animationShouldStart) // method is cached (the animation is running)
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@ -882,11 +885,12 @@ nsanimation_progressMarkSorter ( NSAnimationProgress first,NSAnimationProgress s
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- (void) animatorDidStop
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{
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id delegate;
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NSDebugFLLog (@"NSAnimationAnimator",@"%@ Progress = %f",self,_currentProgress);
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_NSANIMATION_LOCK;
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id delegate;
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delegate = GS_GC_UNHIDE (_currentDelegate);
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if (_currentProgress < 1.0)
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{
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@ -911,11 +915,12 @@ nsanimation_progressMarkSorter ( NSAnimationProgress first,NSAnimationProgress s
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- (void) animatorStep: (NSTimeInterval) elapsedTime;
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{
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NSAnimationProgress progress;
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NSDebugFLLog (@"NSAnimationAnimator",@"%@ Elapsed time : %f",self,elapsedTime);
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_NSANIMATION_LOCK;
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NSAnimationProgress progress = (elapsedTime / _duration);
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progress = (elapsedTime / _duration);
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{ // have some marks been passed ?
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// NOTE: the case where progress == markedProgress is
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