Improvements and simplifications

git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@12746 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Nicola Pero 2002-02-25 13:51:56 +00:00
parent cecefbf9d9
commit 509e8a9220
2 changed files with 82 additions and 102 deletions

View file

@ -46,10 +46,8 @@
{
unichar character;
int modifiers;
BOOL isFunctionKey;
GSKeyBindingAction *a = nil;
GSKeyBindingTable *t = nil;
BOOL noNeedToInsert = NO;
int i;
if (![NSInputManager parseKey: key
@ -60,16 +58,25 @@
return;
}
/* If it is not a function key, we automatically bind the key both
with Shift and without (because we don't know if it's typed with
shift or without). */
isFunctionKey = modifiers & NSFunctionKeyMask;
/* If it is not a function key, we automatically ignore the Shift
* modifier. You shouldn't use it unless you are describing a modification
* of a function key. The NSInputManager will ignore Shift modifiers
* as well for non-function keys. */
if (modifiers & NSFunctionKeyMask)
{
/* Ignore all other modifiers when storing the keystroke modifiers. */
modifiers = modifiers & (NSShiftKeyMask
| NSAlternateKeyMask
| NSControlKeyMask
| NSNumericPadKeyMask);
}
else
{
modifiers = modifiers & (NSAlternateKeyMask
| NSControlKeyMask
| NSNumericPadKeyMask);
}
/* Ignore all other modifiers when storing the keystroke modifiers. */
modifiers = modifiers & (NSShiftKeyMask
| NSAlternateKeyMask
| NSControlKeyMask
| NSNumericPadKeyMask);
/* Now build the associated action/table. */
if ([action isKindOfClass: [NSString class]])
@ -110,98 +117,38 @@
/* Check if there are already some bindings for this keystroke. */
for (i = 0; i < _bindingsCount; i++)
{
if (_bindings[i].character == character)
if ((_bindings[i].character == character)
&& (_bindings[i].modifiers == modifiers))
{
/* Uhmm ... suspiciously similar. Let's check the
modifiers. */
BOOL found = NO;
if (isFunctionKey)
{
/* Function keys must have all modifiers perfectly the
same. */
if (_bindings[i].modifiers == modifiers)
{
found = YES;
}
}
else
{
/* Non function keys might differ by a Shift. */
int mask = ~NSShiftKeyMask;
if ((_bindings[i].modifiers & mask) == (modifiers & mask))
{
found = YES;
}
}
if (found)
{
/* Replace/override the existing action/table with the
new ones. */
RETAIN (a);
_bindings[i].action = a;
RETAIN (t);
_bindings[i].table = t;
noNeedToInsert = YES;
}
/* Replace/override the existing action/table with the new
ones. */
ASSIGN (_bindings[i].action, a);
ASSIGN (_bindings[i].table, t);
return;
}
}
if (noNeedToInsert)
{
return;
}
/* Ok - allocate memory for the new binding. */
{
int newKeyBindings;
if (_bindingsCount == 0)
{
_bindingsCount = 1;
_bindings = objc_malloc (sizeof (struct _GSKeyBinding));
}
else
{
_bindingsCount++;
_bindings = objc_realloc (_bindings, sizeof (struct _GSKeyBinding)
* _bindingsCount);
}
_bindings[_bindingsCount - 1].character = character;
_bindings[_bindingsCount - 1].modifiers = modifiers;
if (isFunctionKey)
{
newKeyBindings = 1;
}
else
{
/* Need to allocate two, for the binding with and without
Shift. */
newKeyBindings = 2;
}
if (_bindingsCount == 0)
{
_bindingsCount = newKeyBindings;
_bindings = objc_malloc (sizeof (struct _GSKeyBinding)
* newKeyBindings);
}
else
{
_bindingsCount += newKeyBindings;
_bindings = objc_realloc (_bindings, sizeof (struct _GSKeyBinding)
* _bindingsCount);
}
_bindings[_bindingsCount - 1].character = character;
_bindings[_bindingsCount - 1].modifiers = modifiers;
_bindings[_bindingsCount - 1].action = a;
RETAIN (a);
_bindings[_bindingsCount - 1].table = t;
RETAIN (t);
if (!isFunctionKey)
{
modifiers |= NSShiftKeyMask;
_bindings[_bindingsCount - 2].character = character;
_bindings[_bindingsCount - 2].modifiers = modifiers;
_bindings[_bindingsCount - 2].action = a;
RETAIN (a);
_bindings[_bindingsCount - 2].table = t;
RETAIN (t);
}
}
/* Don't use ASSIGN here because that uses the previous value of
_bindings[_bindingsCount - 1] ... which is undefined. */
_bindings[_bindingsCount - 1].action = a;
RETAIN (a);
_bindings[_bindingsCount - 1].table = t;
RETAIN (t);
}
- (BOOL) lookupKeyStroke: (unichar)character

View file

@ -172,6 +172,10 @@ static NSInputManager *currentInputManager = nil;
{
flags |= NSAlternateKeyMask;
}
/* The Shift modifier is only meaningful when used in
* conjunction with function keys. 'Shift-LeftArrow' is
* meaningful; 'Control-Shift-g' is not - you should use
* 'Control-G' instead. */
else if ([modifier isEqualToString: @"Shift"]
|| [modifier isEqualToString: @"S"])
{
@ -262,7 +266,7 @@ static NSInputManager *currentInputManager = nil;
if (modifiers & NSNumericPadKeyMask)
{
[description appendString: @"Numeric-"];
[description appendString: @"NumericPad-"];
}
for (i = 0; i < CHARACTER_TABLE_SIZE; i++)
@ -476,25 +480,47 @@ static NSInputManager *currentInputManager = nil;
unichar character = 0;
unsigned flags = [theEvent modifierFlags] & (NSShiftKeyMask
| NSAlternateKeyMask
| NSControlKeyMask);
| NSControlKeyMask
| NSNumericPadKeyMask);
BOOL isFunctionKey = [theEvent modifierFlags] & NSFunctionKeyMask;
if ([unmodifiedCharacters length] > 0)
{
character = [unmodifiedCharacters characterAtIndex: 0];
}
if (!_interpretNextKeyStrokeLiterally)
{
GSKeyBindingAction *action;
GSKeyBindingTable *table;
BOOL found;
unsigned adaptedFlags;
/* If the keystroke is a function key, then we need to use
* the full modifier flags to compare it against stored
* keybindings, so that we can make a difference for example
* between Shift-LeftArrow and LeftArrow. But if it's not a
* function key, then we should ignore the shift modifier -
* for example Control-g is a keystroke, and Control-G is
* another one. The shift modifier flag is not used to
* match these keystrokes - the fact that it's 'G' rather
* than 'g' already contains the fact that it's typed in
* with Shift. */
if (!isFunctionKey)
{
adaptedFlags = flags & (~NSShiftKeyMask);
}
else
{
adaptedFlags = flags;
}
/* Special keybinding recognized in all contexts - abort -
normally bound to Control-g. The user is confused and
wants to go home. Abort whatever train of thoughts we
were following, discarding whatever pending keystrokes we
have, and return into default state. */
if (character == _abortCharacter && flags == _abortFlags)
if (character == _abortCharacter && adaptedFlags == _abortFlags)
{
[self resetInternalState];
break;
@ -502,7 +528,7 @@ static NSInputManager *currentInputManager = nil;
/* Look up the character in the current keybindings table. */
found = [_currentBindingTable lookupKeyStroke: character
modifiers: flags
modifiers: adaptedFlags
returningActionIn: &action
tableIn: &table];
@ -581,6 +607,13 @@ static NSInputManager *currentInputManager = nil;
next one is interpreted normally. */
_interpretNextKeyStrokeLiterally = NO;
/* During literal interpretation, function keys are ignored.
Trying to insert 'PageUp' literally makes simply no sense. */
if (isFunctionKey)
{
break;
}
switch (character)
{
case NSBackspaceCharacter: