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Move NSSpellServer to base for macosx compatibility
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@24760 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
parent
9194d2c50f
commit
4c3b12c83a
6 changed files with 11 additions and 559 deletions
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@ -1,3 +1,12 @@
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2007-03-04 Richard Frith-Macdonald <rfm@gnu.org>
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* Source/NSSpellServer.m: deleted
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* Source/GNUmakefile: remove NSSpellServer.m
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* Source/NSSpellChecker.m: include NSSpellServer.h fro base
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* Headers/AppKit/NSSpellServer.h: deleted
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* Headers/AppKit/AppKit.h remove NSSpellServer.h
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Moved NSSpellServer to base for macos-x compatibility.
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2007-03-03 14:51-EST Gregory John Casamento <greg_casamento@yahoo.com>
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* Source/NSDocument.m: Added change suggested by Wolfgang Lux. This
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@ -107,7 +107,6 @@
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#include <AppKit/NSSliderCell.h>
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#include <AppKit/NSSpellChecker.h>
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#include <AppKit/NSSpellProtocol.h>
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#include <AppKit/NSSpellServer.h>
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#include <AppKit/NSSplitView.h>
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#include <AppKit/NSStringDrawing.h>
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#include <AppKit/NSText.h>
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@ -30,93 +30,5 @@
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Boston, MA 02110-1301, USA.
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*/
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#ifndef _GNUstep_H_NSSpellServer
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#define _GNUstep_H_NSSpellServer
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#import <Foundation/NSSpellServer.h>
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#include <Foundation/NSObject.h>
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#include <Foundation/NSRange.h>
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// Forward declarations
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@class NSConnection;
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@class NSMutableArray;
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@class NSMutableDictionary;
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@interface NSSpellServer : NSObject
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{
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@private
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id _delegate;
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BOOL _caseSensitive;
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NSMutableDictionary *_userDictionaries;
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NSString *_currentLanguage;
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NSArray *_ignoredWords;
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}
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// Checking in Your Service
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- (BOOL)registerLanguage:(NSString *)language
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byVendor:(NSString *)vendor;
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// Assigning a Delegate
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- (id)delegate;
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- (void)setDelegate:(id)anObject;
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// Running the Service
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- (void)run;
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// Checking User Dictionaries
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- (BOOL)isWordInUserDictionaries:(NSString *)word
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caseSensitive:(BOOL)flag;
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@end
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/**
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This is an informal protocol since the
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NSSpellChecker will need to use a proxy object
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to call these methods.
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These methods need to be implemented by the spell service
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so that the NSSpellServer instance call call them when
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necessary.
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*/
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@interface NSObject (NSSpellServerDelegate)
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/**
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* <p>
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* This method is called when the user begins spell checking the document.
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* The parameters are: <code>sender</code> the spell server instance which
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* invoked this method, <code>stringToCheck</code> this is the string which
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* the spell service is going to attempt to find misspelled words in,
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* <code>language</code> the language to check in, <code>wordCount</code> the
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* number of words checked, and <code>countOnly</code> a flag which dictates
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* if them method checks the spelling or just counts the words in the given
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* string.
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* </p>
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* <p>
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* Returns a range for any word it finds that is misspelled.
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* </p>
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*/
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- (NSRange)spellServer:(NSSpellServer *)sender
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findMisspelledWordInString:(NSString *)stringToCheck
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language:(NSString *)language
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wordCount:(int *)wordCount
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countOnly:(BOOL)countOnly;
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/**
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* Attempts to guess the correct spelling of <code>word</code>.
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*/
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- (NSArray *)spellServer:(NSSpellServer *)sender
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suggestGuessesForWord:(NSString *)word
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inLanguage:(NSString *)language;
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/**
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* Records the new word in the user's dictionary for the given language.
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*/
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- (void)spellServer:(NSSpellServer *)sender
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didLearnWord:(NSString *)word
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inLanguage:(NSString *)language;
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/**
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* Forgets the given word in the user's dictionary for the given language.
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*/
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- (void)spellServer:(NSSpellServer *)sender
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didForgetWord:(NSString *)word
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inLanguage:(NSString *)language;
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@end
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#endif // _GNUstep_H_NSSpellServer
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@ -145,7 +145,6 @@ NSSlider.m \
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NSSliderCell.m \
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NSSound.m \
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NSSpellChecker.m \
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NSSpellServer.m \
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NSSplitView.m \
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NSStepper.m \
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NSStepperCell.m \
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@ -35,12 +35,12 @@
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSProxy.h>
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#include <Foundation/NSBundle.h>
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#include <Foundation/NSSpellServer.h>
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#include <Foundation/NSUtilities.h>
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#include <Foundation/NSValue.h>
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#include "AppKit/NSNibLoading.h"
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#include "AppKit/NSImage.h"
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#include "AppKit/NSSpellChecker.h"
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#include "AppKit/NSSpellServer.h"
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#include "AppKit/NSApplication.h"
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#include "AppKit/NSTextField.h"
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#include "AppKit/NSMatrix.h"
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@ -1,467 +0,0 @@
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/** <title>NSSpellServer</title>
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<abstract>Class to allow a spell checker to be available to other apps.</abstract>
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Copyright (C) 2001, 1996 Free Software Foundation, Inc.
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Author by: Gregory John Casamento <borgheron@yahoo.com>
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Date: 2001
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Author: Scott Christley <scottc@net-community.com>
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Date: 1996
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; see the file COPYING.LIB.
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If not, write to the Free Software Foundation,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#include "AppKit/NSSpellServer.h"
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSRunLoop.h>
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#include <Foundation/NSFileManager.h>
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#include <Foundation/NSUserDefaults.h>
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#include <Foundation/NSPathUtilities.h>
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#include <Foundation/NSConnection.h>
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#include <Foundation/NSProcessInfo.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSSet.h>
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/* User dictionary location */
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static NSString *GNU_UserDictionariesDir = @"Dictionaries";
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// Function to create name for spell server....
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NSString*
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GSSpellServerName(NSString *vendor, NSString *language)
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{
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NSString *serverName = nil;
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if (language == nil || vendor == nil)
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{
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return nil;
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}
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serverName = [[vendor stringByAppendingString: language]
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stringByAppendingString: @"SpellChecker"];
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return serverName;
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}
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@implementation NSSpellServer
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// Class methods
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+ (void)initialize
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{
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if (self == [NSSpellServer class])
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{
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// Initial version
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[self setVersion:1];
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}
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}
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// Non-private Instance methods
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- init
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{
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NSArray *userLanguages = [NSUserDefaults userLanguages];
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NSString *currentLanguage = [userLanguages objectAtIndex: 0];
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if ((self = [super init]) != nil)
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{
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_delegate = nil;
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_ignoredWords = nil;
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ASSIGN(_userDictionaries, [NSMutableDictionary dictionary]);
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ASSIGN(_currentLanguage, currentLanguage);
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}
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return self;
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}
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// Cleanup when deallocated
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- (void) dealloc
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{
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RELEASE(_userDictionaries);
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RELEASE(_currentLanguage);
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[super dealloc];
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}
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// Checking in Your Service
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/**
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* This method vends the spell server to the Distributed Objects system
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* so that it can be connected to by clients.
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*/
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- (BOOL)registerLanguage:(NSString *)language
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byVendor:(NSString *)vendor
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{
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NSString *serverName = GSSpellServerName(vendor, language);
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NSConnection *connection = nil;
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BOOL result = NO;
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if (serverName == nil)
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{
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return NO;
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}
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connection = [[NSConnection alloc] init];
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if (connection)
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{
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RETAIN(connection);
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[connection setRootObject: self];
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result = [connection registerName: serverName];
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}
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return result;
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}
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// Assigning a Delegate
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/**
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* Return the spell server delegate.
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*/
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- (id)delegate
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{
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return _delegate;
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}
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/**
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* This method is used to set the delegate of the spellserver.
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* When a spelling service is run the spell server is vended out
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* to DO. The spelling service must instantiate an instance of
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* this class and set itself to be the delegate. This allows
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* the service to respond to messages sent by the client.
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*/
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- (void)setDelegate:(id)anObject
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{
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/* FIXME - we should not retain the delegate ! */
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RETAIN(anObject);
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ASSIGN(_delegate, anObject);
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}
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// Running the Service
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/**
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* Initiate the run loop of this service. Once the spell server
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* object is vended, this method is called so that the server can
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* start responding to the messages sent by the client. These
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* messages are passed on to the NSSpellServer instance's delegate.
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*/
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- (void)run
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{
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// Start the runloop explicitly.
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[[NSRunLoop currentRunLoop] run];
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}
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// Private method
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// Determine the path to the dictionary
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/**
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* Path to the dictionary for the specified language.
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*/
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- (NSString *)_pathToDictionary: (NSString *)currentLanguage
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{
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NSString *path = nil;
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NSString *user_gsroot = nil;
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user_gsroot = [NSSearchPathForDirectoriesInDomains(NSUserDirectory,
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NSUserDomainMask, YES) lastObject];
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if (currentLanguage != nil)
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{
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NSString *dirPath = nil;
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NSFileManager *mgr = [NSFileManager defaultManager];
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// Build the path and try to get the dictionary
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dirPath = [user_gsroot stringByAppendingPathComponent: GNU_UserDictionariesDir];
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path = [dirPath stringByAppendingPathComponent: currentLanguage];
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if (![mgr fileExistsAtPath: path ])
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{
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if ([mgr fileExistsAtPath: dirPath])
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{
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// The directory exists create the file.
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NSArray *emptyDict = [NSArray array];
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if (![emptyDict writeToFile: path atomically: YES])
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{
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NSLog(@"Failed to create %@",path);
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path = nil;
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}
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}
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else
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{
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// The directory does not exist create it.
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if ([mgr createDirectoryAtPath: dirPath attributes: nil])
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{
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// Directory created. Now create the empty file.
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NSArray *emptyDict = [NSArray array];
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if (![emptyDict writeToFile: path atomically: YES])
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{
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NSLog(@"Failed to create %@",path);
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path = nil;
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}
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}
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else
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{
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NSLog(@"Failed to create %@",dirPath);
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path = nil;
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}
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}
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}
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}
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return path;
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}
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// Private method
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/** Open up dictionary stored in the user's directory. */
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- (NSMutableSet *)_openUserDictionary: (NSString *)language
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{
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NSString *path = nil;
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NSMutableSet *words = nil;
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if ((words = [_userDictionaries objectForKey: language]) == nil)
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{
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if ((path = [self _pathToDictionary: language]) != nil)
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{
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NSArray *wordarray = [NSArray arrayWithContentsOfFile: path];
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if (wordarray == nil)
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{
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NSLog(@"Unable to load user dictionary from path %@",path);
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}
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else
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{
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words = [NSMutableSet setWithArray: wordarray];
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[_userDictionaries setObject: words forKey: language];
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}
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}
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else
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{
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NSLog(@"Unable to find user dictionary at: %@", path);
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}
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}
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// successful in opening the desired dictionary..
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return words;
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}
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// Checking User Dictionaries
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/** Check if word is in dict, flag determines if the search is case sensitive. */
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- (BOOL)_isWord: (NSString *)word
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inDictionary: (NSSet *)dict
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caseSensitive: (BOOL)flag
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{
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BOOL result = NO;
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NSString *dictWord = nil;
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NSEnumerator *setEnumerator = nil;
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|
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// Catch the odd cases before they start trouble later on...
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if (word == nil || dict == nil)
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{
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return NO; // avoid checking, if NIL.
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}
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if ([word length] == 0 || [dict count] == 0)
|
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{
|
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return NO; // avoid checking, if has no length.
|
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}
|
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|
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// Check the dictionary for the word...
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setEnumerator = [dict objectEnumerator];
|
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while ((dictWord = [setEnumerator nextObject]) && result == NO)
|
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{
|
||||
// If the case is important then uppercase both strings
|
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// and compare, otherwise do the comparison.
|
||||
if (flag == NO)
|
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{
|
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NSString *upperWord = [word uppercaseString];
|
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NSString *upperDictWord = [dictWord uppercaseString];
|
||||
|
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result = [upperWord isEqualToString: upperDictWord];
|
||||
}
|
||||
else
|
||||
{
|
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result = [word isEqualToString: dictWord];
|
||||
}
|
||||
}
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||||
|
||||
if (result == NO && _ignoredWords)
|
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{
|
||||
NSEnumerator *arrayEnumerator = [_ignoredWords objectEnumerator];
|
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NSString *iword = nil;
|
||||
|
||||
while ((iword = [arrayEnumerator nextObject]) && result == NO)
|
||||
{
|
||||
// If the case is important then uppercase both strings
|
||||
// and compare, otherwise do the comparison.
|
||||
if (flag == NO)
|
||||
{
|
||||
NSString *upperWord = [word uppercaseString];
|
||||
NSString *upperIWord = [iword uppercaseString];
|
||||
|
||||
result = [upperWord isEqualToString: upperIWord];
|
||||
}
|
||||
else
|
||||
{
|
||||
result = [word isEqualToString: iword];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Checking User Dictionaries
|
||||
/**
|
||||
Checks to see if the word is in the user's dictionary. The user dictionary
|
||||
is a set of words learned by the spell service for that particular user.
|
||||
*/
|
||||
- (BOOL)isWordInUserDictionaries:(NSString *)word
|
||||
caseSensitive:(BOOL)flag
|
||||
{
|
||||
NSSet *userDict = [self _openUserDictionary: _currentLanguage];
|
||||
BOOL result = NO;
|
||||
|
||||
if (userDict)
|
||||
{
|
||||
result = [self _isWord: word
|
||||
inDictionary: userDict
|
||||
caseSensitive: flag];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/** Save the dictionary stored in user's directory. */
|
||||
- (BOOL)_saveUserDictionary: (NSString *)language
|
||||
{
|
||||
NSString *path = nil;
|
||||
|
||||
if ((path = [self _pathToDictionary: language]) != nil)
|
||||
{
|
||||
NSMutableSet *set = [_userDictionaries objectForKey: language];
|
||||
if (![[set allObjects] writeToFile: path atomically: YES])
|
||||
{
|
||||
NSLog(@"Unable to save dictionary to path %@",path);
|
||||
return NO;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NSLog(@"Unable to save dictionary at: %@", path);
|
||||
return NO;
|
||||
}
|
||||
// successful in saving the desired dictionary..
|
||||
return YES;
|
||||
}
|
||||
|
||||
/** Learn a new word and put it into the dictionary. */
|
||||
-(BOOL)_learnWord: (NSString *)word
|
||||
inDictionary: (NSString *)language
|
||||
{
|
||||
NSMutableSet *set = [self _openUserDictionary: language];
|
||||
[set addObject: word];
|
||||
|
||||
NS_DURING
|
||||
{
|
||||
[_delegate spellServer: self
|
||||
didLearnWord: word
|
||||
inLanguage: language];
|
||||
}
|
||||
NS_HANDLER
|
||||
{
|
||||
NSLog(@"Call to delegate cause the following exception: %@",
|
||||
[localException reason]);
|
||||
}
|
||||
NS_ENDHANDLER
|
||||
|
||||
return [self _saveUserDictionary: language];
|
||||
}
|
||||
|
||||
/** Forget a word and remove it from the dictionary. */
|
||||
-(BOOL)_forgetWord: (NSString *)word
|
||||
inDictionary: (NSString *)language
|
||||
{
|
||||
NSMutableSet *set = [self _openUserDictionary: language];
|
||||
[set removeObject: word];
|
||||
|
||||
NS_DURING
|
||||
{
|
||||
[_delegate spellServer: self
|
||||
didForgetWord: word
|
||||
inLanguage: language];
|
||||
}
|
||||
NS_HANDLER
|
||||
{
|
||||
NSLog(@"Call to delegate caused following exception: %@",
|
||||
[localException reason]);
|
||||
}
|
||||
NS_ENDHANDLER
|
||||
|
||||
return [self _saveUserDictionary: language];
|
||||
}
|
||||
|
||||
/** Find a misspelled word. */
|
||||
- (NSRange)_findMisspelledWordInString: (NSString *)stringToCheck
|
||||
language: (NSString *)language
|
||||
ignoredWords: (NSArray *)ignoredWords
|
||||
wordCount: (int *)wordCount
|
||||
countOnly: (BOOL)countOnly
|
||||
{
|
||||
NSRange r = NSMakeRange(0,0);
|
||||
|
||||
// Forward to delegate
|
||||
NS_DURING
|
||||
{
|
||||
ASSIGN(_ignoredWords,ignoredWords);
|
||||
r = [_delegate spellServer: self
|
||||
findMisspelledWordInString: stringToCheck
|
||||
language: language
|
||||
wordCount: wordCount
|
||||
countOnly: countOnly];
|
||||
_ignoredWords = nil;
|
||||
}
|
||||
NS_HANDLER
|
||||
{
|
||||
NSLog(@"Call to delegate caused the following exception: %@",
|
||||
[localException reason]);
|
||||
}
|
||||
NS_ENDHANDLER
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
/** Suggest a correction for the word. */
|
||||
- (NSArray *)_suggestGuessesForWord: (NSString *)word
|
||||
inLanguage: (NSString *)language
|
||||
{
|
||||
NSArray *words = nil;
|
||||
|
||||
// Forward to delegate
|
||||
NS_DURING
|
||||
{
|
||||
words = [_delegate spellServer: self
|
||||
suggestGuessesForWord: word
|
||||
inLanguage: language];
|
||||
}
|
||||
NS_HANDLER
|
||||
{
|
||||
NSLog(@"Call to delegate caused the following exception: %@",
|
||||
[localException reason]);
|
||||
}
|
||||
NS_ENDHANDLER
|
||||
|
||||
return words;
|
||||
}
|
||||
@end
|
Loading…
Reference in a new issue