Fix drag and drop of file objects - invoke cleanUpAfterDragOperation on lastDragView on NSWindow and add cleanup code to cleanUpAfterDragOperation in NSTextView

git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/branches/gnustep_testplant_branch@35896 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Marcian Lytwyn 2012-12-15 04:50:05 +00:00
parent 09efaeba41
commit 43a41c50fc
2 changed files with 147 additions and 114 deletions

View file

@ -513,8 +513,7 @@ this happens when layout has been invalidated, and when we are resized.
[self sizeToFit];
/* TODO: we don't have to redisplay the entire view */
[self setNeedsDisplay: YES];
[self updateInsertionPointStateAndRestartTimer:
[self shouldDrawInsertionPoint]];
[self updateInsertionPointStateAndRestartTimer: [self shouldDrawInsertionPoint]];
[self _updateInputMethodState];
/* In case any sections of text with custom cursors were moved */
[[self window] invalidateCursorRectsForView: self];
@ -4111,132 +4110,156 @@ Figure out how the additional layout stuff is supposed to work.
return nil;
}
- (void) _stopInsertionTimer
{
if (_insertionPointTimer)
{
[_insertionPointTimer invalidate];
DESTROY(_insertionPointTimer);
}
}
- (void) _startInsertionTimer
{
if (_insertionPointTimer)
{
NSWarnMLog(@"Starting insertion timer with existing one running");
[self _stopInsertionTimer];
}
_insertionPointTimer = [NSTimer scheduledTimerWithTimeInterval: 0.5
target: self
selector: @selector(_blink:)
userInfo: nil
repeats: YES];
RETAIN(_insertionPointTimer);
}
- (void) updateInsertionPointStateAndRestartTimer: (BOOL)restartFlag
{
NSRect new;
if (!_layoutManager)
{
_insertionPointRect = NSZeroRect;
return;
}
{
_insertionPointRect = NSZeroRect;
return;
}
// If we are in the middle of a dragging operation...
if (_dragTargetLocation != NSNotFound)
{
_tf.drag_target_hijacks_insertion_point = YES;
new = [_layoutManager
insertionPointRectForCharacterIndex: _dragTargetLocation
inTextContainer: _textContainer];
insertionPointRectForCharacterIndex: _dragTargetLocation
inTextContainer: _textContainer];
new.origin.x += _textContainerOrigin.x;
new.origin.y += _textContainerOrigin.y;
/* If the insertion would extend outside the view (e.g. because it's
just to the right of a character on the far right edge of the view,
a common case for right-aligned text), we force it back in. */
just to the right of a character on the far right edge of the view,
a common case for right-aligned text), we force it back in. */
if (NSMaxX(new) > NSMaxX(_bounds))
{
new.origin.x = NSMaxX(_bounds) - new.size.width;
}
{
new.origin.x = NSMaxX(_bounds) - new.size.width;
}
}
else if (_layoutManager->_selected_range.length > 0 ||
_layoutManager->_selected_range.location == NSNotFound ||
!restartFlag)
_layoutManager->_selected_range.location == NSNotFound ||
!restartFlag)
{
new = NSZeroRect;
}
else
{
new = [_layoutManager
insertionPointRectForCharacterIndex: _layoutManager->_selected_range.location
inTextContainer: _textContainer];
insertionPointRectForCharacterIndex: _layoutManager->_selected_range.location
inTextContainer: _textContainer];
new.origin.x += _textContainerOrigin.x;
new.origin.y += _textContainerOrigin.y;
/* If the insertion would extend outside the view (e.g. because it's
just to the right of a character on the far right edge of the view,
a common case for right-aligned text), we force it back in. */
just to the right of a character on the far right edge of the view,
a common case for right-aligned text), we force it back in. */
if (NSMaxX(new) > NSMaxX(_bounds))
{
new.origin.x = NSMaxX(_bounds) - new.size.width;
}
{
new.origin.x = NSMaxX(_bounds) - new.size.width;
}
}
/* Handle hijacked insertion point (either set above when entering this
method or during the previous call to this method) */
method or during the previous call to this method) */
if (_tf.drag_target_hijacks_insertion_point)
{
// Erase previous insertion point line...
_drawInsertionPointNow = NO;
[self setNeedsDisplayInRect: _insertionPointRect
avoidAdditionalLayout: YES];
[self setNeedsDisplayInRect: _insertionPointRect avoidAdditionalLayout: YES];
// Save new insertion point rectangle...
_insertionPointRect = new;
if (_dragTargetLocation != NSNotFound)
{
_insertionPointRect = new;
_drawInsertionPointNow = YES;
[self setNeedsDisplayInRect: _insertionPointRect
avoidAdditionalLayout: YES];
}
// Draw insertion point line in new location...
_drawInsertionPointNow = YES;
[self setNeedsDisplayInRect: _insertionPointRect avoidAdditionalLayout: YES];
}
else
_tf.drag_target_hijacks_insertion_point = NO;
{
// Drag either completed or cancelled...
_tf.drag_target_hijacks_insertion_point = NO;
}
}
/* Otherwise, draw insertion point only if there is a need to do so */
else if ([self shouldDrawInsertionPoint] || _drawInsertionPointNow)
{
if (restartFlag)
{
/* Start blinking timer if not yet started */
if (_insertionPointTimer == nil && [self shouldDrawInsertionPoint])
{
// NSLog(@"Start timer");
_insertionPointRect = new;
_insertionPointTimer = [NSTimer scheduledTimerWithTimeInterval: 0.5
target: self
selector: @selector(_blink:)
userInfo: nil
repeats: YES];
RETAIN (_insertionPointTimer);
}
else if (_insertionPointTimer != nil)
{
if (!NSEqualRects(new, _insertionPointRect))
{
_drawInsertionPointNow = NO;
[self setNeedsDisplayInRect: _insertionPointRect
avoidAdditionalLayout: YES];
_insertionPointRect = new;
}
}
/* Ok - blinking has just been turned on. Make sure we start
* the on/off/on/off blinking from the 'on', because in that way
* the user can see where the insertion point is as soon as
* possible.
*/
_drawInsertionPointNow = YES;
[self setNeedsDisplayInRect: _insertionPointRect
avoidAdditionalLayout: YES];
}
/* Start blinking timer if not yet started */
if (_insertionPointTimer == nil && [self shouldDrawInsertionPoint])
{
// Save new insertion point rectangle before starting the insertion timer...
_insertionPointRect = new;
[self _startInsertionTimer];
}
else if (_insertionPointTimer != nil)
{
// Erase previous insertion point line...
if (!NSEqualRects(new, _insertionPointRect))
{
_drawInsertionPointNow = NO;
[self setNeedsDisplayInRect: _insertionPointRect avoidAdditionalLayout: YES];
// Save new insertion point rectangle...
_insertionPointRect = new;
}
}
/* Ok - blinking has just been turned on. Make sure we start
* the on/off/on/off blinking from the 'on', because in that way
* the user can see where the insertion point is as soon as
* possible.
*/
_drawInsertionPointNow = YES;
[self setNeedsDisplayInRect: _insertionPointRect avoidAdditionalLayout: YES];
}
else if ([self shouldDrawInsertionPoint] && (_insertionPointTimer != nil))
{
// restartFlag is set to NO when control resigns first responder
// status or window resings key window status. So we invalidate
// timer to avoid extra method calls
// NSLog(@"Stop timer");
[_insertionPointTimer invalidate];
DESTROY (_insertionPointTimer);
_drawInsertionPointNow = NO;
[self setNeedsDisplayInRect: _insertionPointRect
avoidAdditionalLayout: YES];
_insertionPointRect = new;
}
// restartFlag is set to NO when control resigns first responder
// status or window resings key window status. So we invalidate
// timer to avoid extra method calls
[self _stopInsertionTimer];
// Erase previous insertion point line...
_drawInsertionPointNow = NO;
[self setNeedsDisplayInRect: _insertionPointRect avoidAdditionalLayout: YES];
// Save new insertion point rectangle...
_insertionPointRect = new;
}
[self _updateInputMethodWithInsertionPoint: _insertionPointRect.origin];
}
}
@ -4268,16 +4291,16 @@ Figure out how the additional layout stuff is supposed to work.
effectiveRange: &lineFragGlyphRange];
if (NSMaxY(lineFragRect) <= NSMaxY(proposedPage))
{
actualTextBottom = NSMaxY(lineFragRect);
break;
}
{
actualTextBottom = NSMaxY(lineFragRect);
break;
}
else
{
// We encountered a visible glyph fragment which extents below
// the bottom of the page
needsToMoveBottom = YES;
}
{
// We encountered a visible glyph fragment which extents below
// the bottom of the page
needsToMoveBottom = YES;
}
i = lineFragGlyphRange.location - 1;
}
@ -5188,23 +5211,23 @@ other than copy/paste or dragging. */
{
NSPoint dragPoint;
unsigned dragIndex;
dragPoint = [sender draggingLocation];
dragPoint = [self convertPoint: dragPoint fromView: nil];
dragIndex = [self _characterIndexForPoint: dragPoint
respectFraction: YES];
respectFraction: YES];
if ([sender draggingSource] != self ||
dragIndex <= [self selectedRange].location ||
dragIndex >= NSMaxRange([self selectedRange]))
{
_dragTargetLocation = dragIndex;
}
{
_dragTargetLocation = dragIndex;
}
else
{
_dragTargetLocation = NSNotFound;
*flags = NSDragOperationNone;
}
{
_dragTargetLocation = NSNotFound;
*flags = NSDragOperationNone;
}
}
else if (_dragTargetLocation != NSNotFound)
{
@ -5335,11 +5358,11 @@ other than copy/paste or dragging. */
if ([self readSelectionFromPasteboard: pboard type: type])
{
if (![type isEqual: NSColorPboardType])
{
changeRange.length =
[self selectedRange].location - changeRange.location;
[self setSelectedRange: changeRange];
}
{
changeRange.length =
[self selectedRange].location - changeRange.location;
[self setSelectedRange: changeRange];
}
return YES;
}
return NO;
@ -5351,7 +5374,10 @@ other than copy/paste or dragging. */
- (void) cleanUpAfterDragOperation
{
// release drag information
// Cleanup information after dragging operation completes...
_dragTargetLocation = NSNotFound;
[self updateInsertionPointStateAndRestartTimer: NO];
[self displayIfNeeded];
}
- (unsigned int) dragOperationForDraggingInfo: (id <NSDraggingInfo>)dragInfo
@ -6034,8 +6060,7 @@ or add guards
_drawInsertionPointNow = YES;
}
[self setNeedsDisplayInRect: _insertionPointRect
avoidAdditionalLayout: YES];
[self setNeedsDisplayInRect: _insertionPointRect avoidAdditionalLayout: YES];
/* Because we are called by a timer which is independent of any
event processing in the gui runloop, we need to manually update
the window. */

View file

@ -4301,8 +4301,8 @@ resetCursorRectsForView(NSView *theView)
case GSAppKitDraggingDrop:
NSDebugLLog(@"NSDragging", @"GSAppKitDraggingDrop");
dragInfo = [GSServerForWindow(self) dragInfo];
if (_lastDragView && _f.accepts_drag
&& _lastDragOperationMask != NSDragOperationNone)
if (_lastDragView && _f.accepts_drag &&
_lastDragOperationMask != NSDragOperationNone)
{
action = YES;
GSPerformDragSelector(_lastDragView,
@ -4318,6 +4318,14 @@ resetCursorRectsForView(NSView *theView)
GSPerformVoidDragSelector(_lastDragView,
@selector(concludeDragOperation:), dragInfo);
}
// Check for specific cleanup after drag methods...
if ([_lastDragView respondsToSelector: @selector(cleanUpAfterDragOperation)])
{
GSPerformVoidDragSelector(_lastDragView,
@selector(cleanUpAfterDragOperation),
dragInfo)
}
}
_lastDragOperationMask = NSDragOperationNone;
DESTROY(_lastDragView);