mirror of
https://github.com/gnustep/libs-gui.git
synced 2025-04-22 13:10:59 +00:00
* Source/GSDisplayServer.m: Store the current display server in a
static variable and not in a thread variable. Idea by Yavor Doganov <yavor@gnu.org>
This commit is contained in:
parent
caa58cf72b
commit
41e02a5ed5
2 changed files with 9 additions and 9 deletions
|
@ -1,3 +1,9 @@
|
|||
2018-02-09 Fred Kiefer <FredKiefer@gmx.de>
|
||||
|
||||
* Source/GSDisplayServer.m: Store the current display server in a
|
||||
static variable and not in a thread variable.
|
||||
Idea by Yavor Doganov <yavor@gnu.org>
|
||||
|
||||
2018-02-05 Fred Kiefer <FredKiefer@gmx.de>
|
||||
|
||||
* Source/GSHorizontalTypesetter.m (-layoutLineNewParagraph:): Make
|
||||
|
|
|
@ -33,7 +33,6 @@
|
|||
#import <Foundation/NSLock.h>
|
||||
#import <Foundation/NSRunLoop.h>
|
||||
#import <Foundation/NSSet.h>
|
||||
#import <Foundation/NSThread.h>
|
||||
#import <Foundation/NSGeometry.h>
|
||||
|
||||
#import "AppKit/NSApplication.h"
|
||||
|
@ -64,6 +63,7 @@ static NSMapTable *windowmaps = NULL;
|
|||
static NSRecursiveLock *serverLock = nil;
|
||||
|
||||
static NSString *NSCurrentServerThreadKey;
|
||||
static GSDisplayServer *currentServer = nil;
|
||||
|
||||
/** Returns the GSDisplayServer that created the interal
|
||||
representation for window. If the internal representation has not
|
||||
|
@ -93,9 +93,7 @@ GSServerForWindow(NSWindow *window)
|
|||
GSDisplayServer *
|
||||
GSCurrentServer(void)
|
||||
{
|
||||
NSMutableDictionary *dict = [[NSThread currentThread] threadDictionary];
|
||||
|
||||
return (GSDisplayServer*) [dict objectForKey: NSCurrentServerThreadKey];
|
||||
return currentServer;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -199,11 +197,7 @@ GSCurrentServer(void)
|
|||
*/
|
||||
+ (void) setCurrentServer: (GSDisplayServer *)server
|
||||
{
|
||||
NSMutableDictionary *dict = [[NSThread currentThread] threadDictionary];
|
||||
if (server)
|
||||
[dict setObject: server forKey: NSCurrentServerThreadKey];
|
||||
else
|
||||
[dict removeObjectForKey: NSCurrentServerThreadKey];
|
||||
ASSIGN(currentServer, server);
|
||||
}
|
||||
|
||||
/** <init />
|
||||
|
|
Loading…
Reference in a new issue