diff --git a/Source/NSApplication.m b/Source/NSApplication.m index fec31f045..7759536c3 100644 --- a/Source/NSApplication.m +++ b/Source/NSApplication.m @@ -128,7 +128,7 @@ NSApplication *NSApp = nil; [super _initDefaults]; [self setExcludedFromWindowsMenu: YES]; [self setReleasedWhenClosed: NO]; - window_level = NSDockWindowLevel; + _windowLevel = NSDockWindowLevel; } @end diff --git a/Source/NSMenu.m b/Source/NSMenu.m index 9413fa483..f1a2b2721 100644 --- a/Source/NSMenu.m +++ b/Source/NSMenu.m @@ -1279,7 +1279,7 @@ static NSString *NSMenuLocationsKey = @"NSMenuLocations"; - (void) _initDefaults { [super _initDefaults]; - window_level = NSSubmenuWindowLevel; + _windowLevel = NSSubmenuWindowLevel; } - (id) init @@ -1309,7 +1309,7 @@ static NSString *NSMenuLocationsKey = @"NSMenuLocations"; // This method is a hack to speed-up menu dragging. - (void) moveToPoint: (NSPoint)aPoint { - NSRect frameRect = frame; + NSRect frameRect = _frame; frameRect.origin = aPoint; DPSplacewindow(GSCurrentContext(), frameRect.origin.x, frameRect.origin.y, diff --git a/Source/NSView.m b/Source/NSView.m index d82a1b9c0..d1b72654c 100644 --- a/Source/NSView.m +++ b/Source/NSView.m @@ -1267,7 +1267,7 @@ GSSetDragTypes(NSView* obj, NSArray *types) NSDebugLLog(@"NSView", @"Displaying rect \n\t%@\n\t window %p", NSStringFromRect(wrect), _window); window_t = (struct NSWindow_struct *)_window; - [window_t->rectsBeingDrawn addObject: [NSValue valueWithRect: wrect]]; + [window_t->_rectsBeingDrawn addObject: [NSValue valueWithRect: wrect]]; DPSgsave(ctxt); if (_gstate) @@ -1342,12 +1342,12 @@ GSSetDragTypes(NSView* obj, NSArray *types) window_t = (struct NSWindow_struct *)_window; if (flush) { - rect = [[window_t->rectsBeingDrawn lastObject] rectValue]; - window_t->rectNeedingFlush = - NSUnionRect(window_t->rectNeedingFlush, rect); + rect = [[window_t->_rectsBeingDrawn lastObject] rectValue]; + window_t->_rectNeedingFlush = + NSUnionRect(window_t->_rectNeedingFlush, rect); window_t->_f.needs_flush = YES; } - [window_t->rectsBeingDrawn removeLastObject]; + [window_t->_rectsBeingDrawn removeLastObject]; [ctxt unlockFocusView: self needsFlush: YES ]; }