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wraster library support and alpha/compositing improvements.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@6272 72102866-910b-0410-8b05-ffd578937521
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5 changed files with 22 additions and 44 deletions
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@ -64,17 +64,6 @@
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#include <AppKit/NSGraphics.h>
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#include <AppKit/GSWraps.h>
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static float GSTitleBarHeight = 24.0;
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static float GSResizeBarHeight = 11.0;
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/*
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PJB: This should be the same as in GSMenuBarHeight in NSMenuView
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and the actual title bar height currently drawn by WindowMaker.
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(We should do this ourselves).
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I don't know how it's been computed for NSMenu, but I find the
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title bar heigh to be 24 pixels.
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*/
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BOOL GSViewAcceptsDrag(NSView *v, id<NSDraggingInfo> dragInfo);
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/*
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@ -613,7 +602,7 @@ static NSMapTable* windowmaps = NULL;
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backing_type = bufferingType;
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style_mask = aStyle;
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frame = [NSWindow frameRectForContentRect: contentRect styleMask: aStyle];
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minimum_size = NSMakeSize(frame.size.width - contentRect.size.width + 1,
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frame.size.height - contentRect.size.height + 1);
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@ -1186,18 +1175,9 @@ static NSMapTable* windowmaps = NULL;
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{
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NSSize screenSize = [[NSScreen mainScreen] frame].size;
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NSPoint origin = frame.origin;
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float offset=0.0;
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// center the window within it's screen,
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// taking into account the title bar and the resize bar heights <PJB>.
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if((style_mask&NSTitledWindowMask)!=0){
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offset+=GSTitleBarHeight;
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}
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if((style_mask&NSResizableWindowMask)!=0){
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offset+=GSResizeBarHeight;
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}
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origin.x = (screenSize.width - frame.size.width) / 2;
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origin.y = (screenSize.height - offset - frame.size.height) / 2;
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origin.y = (screenSize.height - frame.size.height) / 2;
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[self setFrameOrigin: origin];
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}
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