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Correct misspellings and clarify the documentation. Add missing include guards.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@18453 72102866-910b-0410-8b05-ffd578937521
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3 changed files with 20 additions and 6 deletions
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@ -1,3 +1,11 @@
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2004-01-22 13:04 Alexander Malmberg <alexander@malmberg.org>
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* Headers/Additions/GNUstepGUI/GSDrawFunctions.h: Add missing
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include guards.
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* Source/GSDrawFunctions.m: Correct misspellings and clarify the
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documentation.
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2004-01-22 12:16 Alexander Malmberg <alexander@malmberg.org>
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* Model/GMAppKit.m ([NSFont +createObjectForModelUnarchiver:]):
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@ -24,6 +24,9 @@
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Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
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*/
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#ifndef _GNUstep_H_GSDrawFunctions
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#define _GNUstep_H_GSDrawFunctions
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#include <Foundation/NSGeometry.h>
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@class NSColor;
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@ -34,6 +37,9 @@
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+ (void) drawDarkBezel: (NSRect)border : (NSRect)clip;
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+ (void) drawLightBezel: (NSRect) border : (NSRect)clip;
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+ (void) drawGroove: (NSRect)border : (NSRect)clip;
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+ (void) drawFramePhoto: (NSRect) border : (NSRect)clip;
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+ (void) drawFramePhoto: (NSRect)border : (NSRect)clip;
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@end
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#endif /* _GNUstep_H_GSDrawFunctions */
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@ -36,14 +36,14 @@
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<heading>Class Description</heading>
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<p>
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This is a simple class used for encapsulating common drawing behaviors.
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These methods stndardize drawing of buttons, borders and other common
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gui elements. The drawing functions are encapsulated in a class to
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allow overridding of the methods so that these elements can be drawn
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These methods standardize drawing of buttons, borders and other common
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GUI elements. The drawing functions are encapsulated in a class to
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allow overriding of the methods so that these elements can be drawn
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in different ways (e.g. with themes).
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</p>
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<p>
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All the methods use the standard configurable colors defined in NSColor,
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such as <code>controlLightHighlightColor</code>,
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The default implementation uses the standard configurable colors defined in
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NSColor, such as <code>controlLightHighlightColor</code>,
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<code>controlShadowColor</code> and <code>controlDarkShadowColor</code>.
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</p>
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</unit>
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