2007-03-15 20:33:36 +00:00
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/*
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* NSAnimation.h
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*
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* Created by Dr. H. Nikolaus Schaller on Sat Jan 07 2006.
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2007-04-05 08:52:05 +00:00
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* Copyright (c) 2007 Free Software Foundation, Inc.
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*
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* Author: Xavier Glattard (xgl) <xavier.glattard@online.fr>
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2007-03-15 20:33:36 +00:00
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*
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* This file used to be part of the mySTEP Library.
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* This file now is part of the GNUstep GUI Library.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; see the file COPYING.LIB.
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* If not, write to the Free Software Foundation,
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* 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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2007-04-05 08:52:05 +00:00
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#ifndef _GNUstep_H_NSAnimation_
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#define _GNUstep_H_NSAnimation_
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#include <GNUstepBase/GSVersionMacros.h>
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#if OS_API_VERSION(MAC_OS_X_VERSION_10_4, GS_API_LATEST)
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#include <Foundation/NSObject.h>
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#include <AppKit/AppKitDefines.h>
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#include <GNUstepGUI/GSAnimator.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSArray.h>
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// Bezier curve parameters
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typedef struct __GSBezierDesc
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{
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float p[4]; // control points
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BOOL areCoefficientsComputed;
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float a[4]; // coefficients
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} _GSBezierDesc;
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static inline void
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_GSBezierComputeCoefficients( _GSBezierDesc *b )
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{
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b->a[0] = b->p[0];
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b->a[1] =-3.0*b->p[0]+3.0*b->p[1];
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b->a[2] = 3.0*b->p[0]-6.0*b->p[1]+3.0*b->p[2];
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b->a[3] =- b->p[0]+3.0*b->p[1]-3.0*b->p[2]+b->p[3];
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b->areCoefficientsComputed = YES;
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}
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static inline float
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_GSBezierEval( _GSBezierDesc *b, float t )
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{
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if(!b->areCoefficientsComputed)
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_GSBezierComputeCoefficients(b);
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return b->a[0]+t*(b->a[1]+t*(b->a[2]+t*b->a[3]));
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}
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static inline float
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_GSBezierDerivEval( _GSBezierDesc *b, float t )
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{
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if(!b->areCoefficientsComputed)
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_GSBezierComputeCoefficients(b);
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return b->a[1]+t*(2.0*b->a[2]+t*3.0*b->a[3]);
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}
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// Rational Bezier curve parameters
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typedef struct __GSRationalBezierDesc
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{
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float w[4]; // weights
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float p[4]; // control points
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BOOL areBezierDescComputed;
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_GSBezierDesc n; // numerator
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_GSBezierDesc d; // denumerator
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} _GSRationalBezierDesc;
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static inline void
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_GSRationalBezierComputeBezierDesc( _GSRationalBezierDesc *rb )
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{
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unsigned i;
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for(i=0;i<4;i++)
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rb->n.p[i] = (rb->d.p[i] = rb->w[i]) * rb->p[i];
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_GSBezierComputeCoefficients(&rb->n);
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_GSBezierComputeCoefficients(&rb->d);
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rb->areBezierDescComputed = YES;
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}
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static inline float
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_GSRationalBezierEval( _GSRationalBezierDesc *rb, float t)
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{
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if(!rb->areBezierDescComputed)
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_GSRationalBezierComputeBezierDesc(rb);
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return _GSBezierEval(&(rb->n),t)/_GSBezierEval(&(rb->d),t);
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}
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static inline float
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_GSRationalBezierDerivEval( _GSRationalBezierDesc *rb, float t)
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{
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if(!rb->areBezierDescComputed)
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_GSRationalBezierComputeBezierDesc(rb);
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float h = _GSBezierEval(&(rb->d),t);
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return ( _GSBezierDerivEval(&(rb->n),t) * h
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- _GSBezierEval (&(rb->n),t) * _GSBezierDerivEval(&(rb->d),t) )
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/ (h*h);
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}
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typedef struct __NSAnimationCurveDesc
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{
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float s,e; // start & end values
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float sg,eg; // start & end gradients
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_GSRationalBezierDesc rb;
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BOOL isRBezierComputed;
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} _NSAnimationCurveDesc;
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2007-03-15 20:33:36 +00:00
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2007-04-05 08:52:05 +00:00
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extern
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_NSAnimationCurveDesc *_gs_animationCurveDesc;
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2007-03-15 20:33:36 +00:00
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2007-04-05 08:52:05 +00:00
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static inline float
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_gs_animationValueForCurve( _NSAnimationCurveDesc *c, float t, float t0 )
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{
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if(!c->isRBezierComputed)
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{
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c->rb.p[0] = c->s;
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c->rb.p[1] = c->s + (c->sg*c->rb.w[0])/(3*c->rb.w[1]);
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c->rb.p[2] = c->e - (c->eg*c->rb.w[3])/(3*c->rb.w[2]);
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c->rb.p[3] = c->e;
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_GSRationalBezierComputeBezierDesc(&c->rb);
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c->isRBezierComputed = YES;
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}
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return _GSRationalBezierEval( &(c->rb),(t-t0)/(1.0-t0) );
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}
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@class NSString;
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@class NSArray;
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@class NSNumber;
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/** These constants describe the curve of an animation<6F>that is, the relative speed of an animation from start to finish. */
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typedef enum _NSAnimationCurve
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{
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NSAnimationEaseInOut = 0, // default
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NSAnimationEaseIn,
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NSAnimationEaseOut,
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NSAnimationLinear,
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NSAnimationSpeedInOut // GNUstep only
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} NSAnimationCurve;
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2007-04-05 08:52:05 +00:00
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/** These constants indicate the blocking mode of an NSAnimation object when it is running. */
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typedef enum _NSAnimationBlockingMode
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{
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NSAnimationBlocking = GSBlockingCocoaAnimation,
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NSAnimationNonblocking = GSNonblockingCocoaAnimation,
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NSAnimationNonblockingThreaded = GSNonblockingCocoaThreadedAnimation
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2007-03-15 20:33:36 +00:00
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} NSAnimationBlockingMode;
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typedef float NSAnimationProgress;
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2007-04-05 08:52:05 +00:00
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/** Posted when the current progress of a running animation reaches one of its progress marks. */
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APPKIT_EXPORT NSString *NSAnimationProgressMarkNotification;
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2007-04-05 08:52:05 +00:00
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/**
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* Objects of the NSAnimation class manage the timing and progress of
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* animations in the user interface. The class also lets you link together
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* multiple animations so that when one animation ends another one starts.
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* It does not provide any drawing support for animation and does not directly
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* deal with views, targets, or actions.
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*/
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@interface NSAnimation : NSObject < NSCopying, NSCoding, GSAnimation >
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{
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NSTimeInterval _duration; // Duration of the animation
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float _frameRate; // Wanted frame rate
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NSAnimationCurve _curve; // Id of progres->value function
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_NSAnimationCurveDesc _curveDesc; // The curve as a rat. Bezier
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NSAnimationProgress _curveProgressShift;// Shift used for switching
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// from a curve to an other
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NSAnimationProgress _currentProgress; // Progress of the animation
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/* GSIArray<NSAnimationProgress> */ void *_progressMarks; // Array
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unsigned int _nextMark; // The next mark to be reached
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// = count if no next mark
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NSNumber **_cachedProgressMarkNumbers; // Cached values used by
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unsigned _cachedProgressMarkNumberCount;// [-progressMarks]
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BOOL _isCachedProgressMarkNumbersValid;
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NSAnimation *_startAnimation, *_stopAnimation; // Animations used as
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NSAnimationProgress _startMark, _stopMark; // trigger, and marks
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NSAnimationBlockingMode _blockingMode; // Blocking mode
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GSAnimator *_animator; // The animator
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BOOL _isANewAnimatorNeeded; // Some parameters have changed...
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id _delegate; // The delegate, and the cached delegation methods...
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void (*_delegate_animationDidReachProgressMark)(id,SEL,NSAnimation*,NSAnimationProgress);
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float (*_delegate_animationValueForProgress )(id,SEL,NSAnimation*,NSAnimationProgress);
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void (*_delegate_animationDidEnd )(id,SEL,NSAnimation*);
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void (*_delegate_animationDidStop )(id,SEL,NSAnimation*);
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BOOL (*_delegate_animationShouldStart )(id,SEL,NSAnimation*);
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}
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/** Adds the progress mark to the receiver. */
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- (void) addProgressMark: (NSAnimationProgress)progress;
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/** Returns the blocking mode the receiver is next scheduled to run under. */
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- (NSAnimationBlockingMode) animationBlockingMode;
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/** Returns the animation curve the receiver is running under. */
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- (NSAnimationCurve) animationCurve;
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/** Clears linkage to another animation that causes the receiver to start. */
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- (void) clearStartAnimation;
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/** Clears linkage to another animation that causes the receiver to stop. */
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- (void) clearStopAnimation;
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/** Returns the current progress of the receiver. */
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- (NSAnimationProgress) currentProgress;
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/** Returns the current value of the effect based on the current progress. */
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- (float) currentValue;
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/** Returns the delegate of the receiver. */
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- (id) delegate;
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/** Returns the duration of the animation, in seconds. */
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- (NSTimeInterval) duration;
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/** Returns the frame rate of the animation. */
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- (float) frameRate;
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/** Returns an NSAnimation object initialized with the specified duration and animation-curve values. */
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- (id) initWithDuration: (NSTimeInterval)duration
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animationCurve: (NSAnimationCurve)curve;
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/** Returns a Boolean value that indicates whether the receiver is currently animating. */
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- (BOOL) isAnimating;
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/** Returns the receiver<65>s progress marks. */
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- (NSArray*) progressMarks;
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/** Removes progress mark from the receiver. */
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- (void) removeProgressMark: (NSAnimationProgress)progress;
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/** Overridden to return the run-loop modes that the receiver uses to run the animation timer in. */
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- (NSArray*) runLoopModesForAnimating;
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/** Sets the blocking mode of the receiver. */
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- (void) setAnimationBlockingMode: (NSAnimationBlockingMode)mode;
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/** Sets the receiver<65>s animation curve. */
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- (void) setAnimationCurve: (NSAnimationCurve)curve;
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/** Sets the current progress of the receiver. */
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- (void) setCurrentProgress: (NSAnimationProgress)progress;
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/** Sets the delegate of the receiver. */
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- (void) setDelegate: (id)delegate;
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/** Sets the duration of the animation to a specified number of seconds. */
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- (void) setDuration: (NSTimeInterval)duration;
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/** Sets the frame rate of the receiver. */
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- (void) setFrameRate: (float)fps;
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/** Sets the receiver<65>s progress marks to the values specified in the passed-in array. */
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- (void) setProgressMarks: (NSArray*)progress;
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/** Starts the animation represented by the receiver. */
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- (void) startAnimation;
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/** Starts running the animation represented by the receiver when another animation reaches a specific progress mark. */
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- (void) startWhenAnimation: (NSAnimation*)animation
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reachesProgress: (NSAnimationProgress)start;
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/** Stops the animation represented by the receiver. */
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- (void) stopAnimation;
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/** Stops running the animation represented by the receiver when another animation reaches a specific progress mark. */
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- (void) stopWhenAnimation: (NSAnimation*)animation
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reachesProgress: (NSAnimationProgress)stop;
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2007-03-15 20:33:36 +00:00
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@end
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2007-04-05 08:52:05 +00:00
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@interface NSAnimation (GNUstep)
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/** Returns the current value of the frame counter */
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- (unsigned int) frameCount;
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/** Resets all stats */
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- (void) resetCounters;
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/** Returns the current the actual (mesured) frame rate value */
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- (float) actualFrameRate;
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@end
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2007-03-15 20:33:36 +00:00
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@interface NSObject (NSAnimation)
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2007-04-05 08:52:05 +00:00
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/** NSAnimation delegate method.
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* Sent to the delegate when an animation reaches a specific progress mark. */
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- (void) animation: (NSAnimation*)animation
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didReachProgressMark: (NSAnimationProgress)progress;
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/** NSAnimation delegate method.
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* Requests a custom curve value for the current progress value. */
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- (float) animation: (NSAnimation*)animation
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valueForProgress: (NSAnimationProgress)progress;
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/** NSAnimation delegate method.
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* Sent to the delegate when the specified animation completes its run. */
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- (void) animationDidEnd: (NSAnimation*)animation;
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/** NSAnimation delegate method.
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* Sent to the delegate when the specified animation is stopped before it completes its run. */
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- (void) animationDidStop: (NSAnimation*)animation;
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/** NSAnimation delegate method.
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* Sent to the delegate just after an animation is started. */
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- (BOOL) animationShouldStart: (NSAnimation*)animation;
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2007-03-15 20:33:36 +00:00
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@end
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2007-04-05 08:52:05 +00:00
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APPKIT_EXPORT NSString *NSViewAnimationTargetKey;
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APPKIT_EXPORT NSString *NSViewAnimationStartFrameKey;
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APPKIT_EXPORT NSString *NSViewAnimationEndFrameKey;
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APPKIT_EXPORT NSString *NSViewAnimationEffectKey;
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2007-03-15 20:33:36 +00:00
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2007-04-05 08:52:05 +00:00
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APPKIT_EXPORT NSString *NSViewAnimationFadeInEffect;
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APPKIT_EXPORT NSString *NSViewAnimationFadeOutEffect;
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2007-03-15 20:33:36 +00:00
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2007-04-05 08:52:05 +00:00
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/**
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* The NSViewAnimation class, a public subclass of NSAnimation,
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* offers a convenient way to animate multiple views and windows.
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|
* The animation effects you can achieve are limited to changes in
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|
* frame location and size, and to fade-in and fade-out effects.
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*/
|
2007-03-15 20:33:36 +00:00
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@interface NSViewAnimation : NSAnimation
|
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|
|
{
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|
|
NSArray *_viewAnimations;
|
2007-04-05 08:52:05 +00:00
|
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|
|
NSMutableArray *_viewAnimationDesc;
|
2007-03-15 20:33:36 +00:00
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}
|
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|
2007-04-05 08:52:05 +00:00
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|
/** Returns an NSViewAnimation object initialized with the supplied information. */
|
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|
|
- (id) initWithViewAnimations: (NSArray*)animations;
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|
|
/** Sets the dictionaries defining the objects to animate. */
|
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|
|
- (void) setViewAnimations: (NSArray*)animations;
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|
|
/** Returns the array of dictionaries defining the objects to animate. */
|
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|
|
- (NSArray*) viewAnimations;
|
2007-03-15 20:33:36 +00:00
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|
|
@end
|
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|
2007-04-05 08:52:05 +00:00
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|
|
#endif /* OS_API_VERSION */
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|
|
#endif /* _GNUstep_H_NSAnimation_ */
|
2007-03-15 20:33:36 +00:00
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