libs-gui/Source/GSDrawFunctions.m

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/** <title>GSDrawFunctions</title>
<abstract>Useful/configurable drawing functions</abstract>
Copyright (C) 2004 Free Software Foundation, Inc.
Author: Adam Fedor <fedor@gnu.org>
Date: Jan 2004
This file is part of the GNU Objective C User interface library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02111 USA.
*/
#include "Foundation/NSBundle.h"
#include "Foundation/NSDictionary.h"
#include "Foundation/NSFileManager.h"
#include "Foundation/NSNotification.h"
#include "Foundation/NSNull.h"
#include "Foundation/NSPathUtilities.h"
#include "Foundation/NSUserDefaults.h"
#include "GNUstepGUI/GSDrawFunctions.h"
#include "AppKit/NSColor.h"
#include "AppKit/NSColorList.h"
#include "AppKit/NSGraphics.h"
#include "AppKit/NSImage.h"
#include "AppKit/NSView.h"
#include "AppKit/NSBezierPath.h"
#include "AppKit/PSOperators.h"
NSString *GSThemeDidActivateNotification
= @"GSThemeDidActivateNotification";
NSString *GSThemeDidDeactivateNotification
= @"GSThemeDidDeactivateNotification";
/** These are the nine types of tile used to draw a rectangular object.
*/
typedef enum {
TileTL = 0, /** Top left corner */
TileTM = 1, /** Top middle section */
TileTR = 2, /** Top right corner */
TileCL = 3, /** Centerj left corner */
TileCM = 4, /** Centerj middle section */
TileCR = 5, /** Centerj right corner */
TileBL = 6, /** Bottom left corner */
TileBM = 7, /** Bottom middle section */
TileBR = 8 /** Bottom right corner */
} GSDrawFunctionsTileOffset;
/** This is a trivial class to hold the nine tiles needed to draw a rectangle
*/
@interface GSDrawTiles : NSObject
{
@public
NSImage *images[9]; /** The tile images */
NSRect rects[9]; /** The rectangles to use when drawing */
}
- (id) initWithImage: (NSImage*)image;
@end
@implementation GSDrawTiles
- (void) dealloc
{
unsigned i;
for (i = 0; i < 9; i++)
{
RELEASE(images[i]);
}
[super dealloc];
}
/**
* Simple initialiser, assume the single image is split into nine equal tiles.
* If the image size is not divisible by three, the corners are made equal
* in size and the central parts slightly smaller.
*/
- (id) initWithImage: (NSImage*)image
{
unsigned i;
unsigned j;
NSSize s = [image size];
for (i = 0; i < 9; i++)
{
images[i] = RETAIN(image);
}
i = s.width / 3;
j = s.height / 3;
rects[TileTL] = NSMakeRect(0.0, s.height - j, i, j);
rects[TileTM] = NSMakeRect(i, s.height - j, s.width - 2 * i, j);
rects[TileTR] = NSMakeRect(s.width - i, s.height - j, i, j);
rects[TileCL] = NSMakeRect(0.0, j, i, s.height - 2 * j);
rects[TileCM] = NSMakeRect(i, j, s.width - 2 * i, s.height - 2 * j);
rects[TileCR] = NSMakeRect(s.width - i, j, i, s.height - 2 * j);
rects[TileBL] = NSMakeRect(0.0, 0.0, i, j);
rects[TileBM] = NSMakeRect(i, 0.0, s.width - 2 * i, j);
rects[TileBR] = NSMakeRect(s.width - i, 0.0, i, j);
return self;
}
@end
@interface GSDrawFunctions (internal)
/**
* Called whenever user defaults are changed ... this checks for the
* GSTheme user default and ensures that the specified theme is the
* current active theme.
*/
+ (void) defaultsDidChange: (NSNotification*)n;
/**
* Called to load and make active the specified theme.<br />
* If aName is nil or an empty string, this reverts to the default theme.<br />
* If the named theme is already active, this has no effect.<br />
* Returns YES on success, NO if the theme could not be loaded.
*/
+ (BOOL) loadThemeNamed: (NSString*)aName;
@end
@implementation GSDrawFunctions
static GSDrawFunctions *defaultTheme = nil;
static GSDrawFunctions *theTheme = nil;
static NSString *theThemeName = nil;
static NSMutableDictionary *themes = nil;
static NSNull *null = nil;
+ (void) defaultsDidChange: (NSNotification*)n
{
NSUserDefaults *defs;
NSString *name;
defs = [NSUserDefaults standardUserDefaults];
name = [defs stringForKey: @"GSTheme"];
if (name != theThemeName && [name isEqual: theThemeName] == NO)
{
[self loadThemeNamed: name];
}
}
+ (void) initialize
{
if (themes == nil)
{
themes = [NSMutableDictionary new];
[self theme]; // Initialise/create the default theme
[[NSNotificationCenter defaultCenter]
addObserver: self
selector: @selector(defaultsDidChange:)
name: NSUserDefaultsDidChangeNotification
object: nil];
}
if (null == nil)
{
null = RETAIN([NSNull null]);
}
if (defaultTheme == nil)
{
NSBundle *aBundle = [NSBundle bundleForClass: self];
defaultTheme = [[self alloc] initWithBundle: aBundle];
ASSIGN(theTheme, defaultTheme);
}
}
+ (BOOL) loadThemeNamed: (NSString*)aName
{
NSBundle *bundle;
Class cls;
GSDrawFunctions *instance;
NSString *theme;
if ([aName length] == 0)
{
[self setTheme: nil];
[self theme];
return YES;
}
/* Ensure that the theme name does not contain path components
* and has the 'theme' extension.
*/
aName = [aName lastPathComponent];
if ([[aName pathExtension] isEqualToString: @"theme"] == YES)
{
theme = aName;
}
else
{
theme = [aName stringByAppendingPathExtension: @"theme"];
}
bundle = [themes objectForKey: theme];
if (bundle == nil)
{
NSString *path;
NSEnumerator *enumerator;
NSFileManager *mgr = [NSFileManager defaultManager];
enumerator = [NSSearchPathForDirectoriesInDomains
(NSAllLibrariesDirectory, NSAllDomainsMask, YES) objectEnumerator];
while ((path = [enumerator nextObject]) != nil)
{
BOOL isDir;
path = [path stringByAppendingPathComponent: @"Themes"];
path = [path stringByAppendingPathComponent: theme];
if ([mgr fileExistsAtPath: path isDirectory: &isDir])
{
break;
}
}
if (path == nil)
{
NSLog (@"No theme named '%@' found", aName);
return NO;
}
else
{
bundle = [NSBundle bundleWithPath: path];
[themes setObject: bundle forKey: theme];
[bundle load]; // Ensure code is loaded.
}
}
cls = [bundle principalClass];
if (cls == 0)
{
cls = self;
}
instance = [[cls alloc] initWithBundle: bundle];
[self setTheme: instance];
RELEASE(instance);
return YES;
}
+ (void) setTheme: (GSDrawFunctions*)theme
{
if (theme == nil)
{
theme = defaultTheme;
}
if (theme != theTheme)
{
[theTheme deactivate];
ASSIGN (theTheme, theme);
[theTheme activate];
}
}
+ (GSDrawFunctions*) theme
{
return theTheme;
}
- (void) activate
{
NSMutableDictionary *userInfo = [NSMutableDictionary dictionary];
NSArray *imagePaths;
NSEnumerator *enumerator;
NSString *imagePath;
NSString *colorsPath;
colorsPath = [_bundle pathForResource: @"ThemeColors" ofType: @"clr"];
if (colorsPath != nil)
{
NSColorList *list = nil;
list = [[NSColorList alloc] initWithName: @"System"
fromFile: colorsPath];
if (list != nil)
{
[userInfo setObject: list forKey: @"Colors"];
RELEASE(list);
}
}
/*
* We step through all the bundle image resources and load them in
* to memory, setting their names so that they are visible to
* [NSImage+imageNamed:] and storing them in our local array.
*/
imagePaths = [_bundle pathsForResourcesOfType: nil
inDirectory: @"ThemeImages"];
enumerator = [imagePaths objectEnumerator];
while ((imagePath = [enumerator nextObject]) != nil)
{
NSImage *image;
image = [[NSImage alloc] initWithContentsOfFile: imagePath];
if (image != nil)
{
NSString *imageName;
imageName = [imagePath lastPathComponent];
imageName = [imageName stringByDeletingPathExtension];
[_images addObject: image];
[image setName: imageName];
RELEASE(image);
}
}
[[NSNotificationCenter defaultCenter]
postNotificationName: GSThemeDidActivateNotification
object: self
userInfo: userInfo];
}
- (NSBundle*) bundle
{
return _bundle;
}
- (void) deactivate
{
NSEnumerator *enumerator;
NSImage *image;
/*
* Remove all cached bundle images from both NSImage's name dictionary
* and our cache array.
*/
enumerator = [_images objectEnumerator];
while ((image = [enumerator nextObject]) != nil)
{
[image setName: nil];
}
[_images removeAllObjects];
[[NSNotificationCenter defaultCenter]
postNotificationName: GSThemeDidDeactivateNotification
object: self
userInfo: nil];
}
- (void) dealloc
{
RELEASE(_bundle);
RELEASE(_images);
RELEASE(_tiles);
[super dealloc];
}
- (id) initWithBundle: (NSBundle*)bundle
{
ASSIGN(_bundle, bundle);
_images = [NSMutableArray new];
_tiles = [NSMutableDictionary new];
return self;
}
- (GSDrawTiles*) tilesNamed: (NSString*)aName
{
GSDrawTiles *tiles = [_tiles objectForKey: aName];
if (tiles == nil)
{
NSImage *image = [NSImage imageNamed: aName];
if (image != nil)
{
tiles = [[GSDrawTiles alloc] initWithImage: image];
}
else
{
tiles = RETAIN(null);
}
[_tiles setObject: tiles forKey: aName];
RELEASE(_tiles);
}
if (tiles == (id)null)
{
tiles = nil;
}
return tiles;
}
@end
@implementation GSDrawFunctions (Drawing)
- (NSRect) drawButton: (NSRect) frame
in: (NSButtonCell*) cell
view: (NSView*) view
style: (int) style
state: (int) state
{
/* computes the interior frame rect */
NSRect interiorFrame = [cell drawingRectForBounds: frame];
/* Draw the button background */
if (state == 0) /* default state, unpressed */
{
[[NSColor controlBackgroundColor] set];
NSRectFill(frame);
[GSDrawFunctions drawButton: frame : NSZeroRect];
}
else if (state == 1) /* highlighted state */
{
[[NSColor selectedControlColor] set];
NSRectFill(frame);
[GSDrawFunctions drawGrayBezel: frame : NSZeroRect];
}
else if (state == 2) /* pushed state */
{
[[NSColor selectedControlColor] set];
NSRectFill(frame);
[GSDrawFunctions drawGrayBezel: frame : NSZeroRect];
interiorFrame
= NSOffsetRect(interiorFrame, 1.0, [view isFlipped] ? 1.0 : -1.0);
}
/* returns the interior frame rect */
return interiorFrame;
}
- (void) drawFocusFrame: (NSRect) frame view: (NSView*) view
{
NSDottedFrameRect(frame);
}
- (void) drawWindowBackground: (NSRect) frame view: (NSView*) view
{
NSColor *c;
c = [[view window] backgroundColor];
[c set];
NSRectFill (frame);
}
@end
@implementation GSDrawFunctions (MidLevelDrawing)
- (NSRect) drawButton: (NSRect)border withClip: (NSRect)clip
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge,
NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge};
NSRectEdge dn_sides[] = {NSMaxXEdge, NSMaxYEdge,
NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge};
// These names are role names not the actual colours
NSColor *black = [NSColor controlDarkShadowColor];
NSColor *dark = [NSColor controlShadowColor];
NSColor *white = [NSColor controlLightHighlightColor];
NSColor *colors[] = {black, black, white, white, dark, dark};
if ([[NSView focusView] isFlipped] == YES)
{
return NSDrawColorTiledRects(border, clip, dn_sides, colors, 6);
}
else
{
return NSDrawColorTiledRects(border, clip, up_sides, colors, 6);
}
}
- (NSRect) drawDarkBezel: (NSRect)border withClip: (NSRect)clip
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
NSMinXEdge, NSMaxYEdge, NSMaxXEdge, NSMinYEdge};
NSRectEdge dn_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
NSMinXEdge, NSMinYEdge, NSMaxXEdge, NSMaxYEdge};
// These names are role names not the actual colours
NSColor *black = [NSColor controlDarkShadowColor];
NSColor *dark = [NSColor controlShadowColor];
NSColor *light = [NSColor controlColor];
NSColor *white = [NSColor controlLightHighlightColor];
NSColor *colors[] = {white, white, dark, dark, black, black, light, light};
NSRect rect;
if ([[NSView focusView] isFlipped] == YES)
{
rect = NSDrawColorTiledRects(border, clip, dn_sides, colors, 8);
[dark set];
PSrectfill(NSMinX(border) + 1., NSMinY(border) - 2., 1., 1.);
PSrectfill(NSMaxX(border) - 2., NSMaxY(border) + 1., 1., 1.);
}
else
{
rect = NSDrawColorTiledRects(border, clip, up_sides, colors, 8);
[dark set];
PSrectfill(NSMinX(border) + 1., NSMinY(border) + 1., 1., 1.);
PSrectfill(NSMaxX(border) - 2., NSMaxY(border) - 2., 1., 1.);
}
return rect;
}
- (NSRect) drawDarkButton: (NSRect)border withClip: (NSRect)clip
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge,
NSMinXEdge, NSMaxYEdge};
NSRectEdge dn_sides[] = {NSMaxXEdge, NSMaxYEdge,
NSMinXEdge, NSMinYEdge};
// These names are role names not the actual colours
NSColor *black = [NSColor controlDarkShadowColor];
NSColor *white = [NSColor controlHighlightColor];
NSColor *colors[] = {black, black, white, white};
if ([[NSView focusView] isFlipped] == YES)
{
return NSDrawColorTiledRects(border, clip, dn_sides, colors, 4);
}
else
{
return NSDrawColorTiledRects(border, clip, up_sides, colors, 4);
}
}
- (NSRect) drawFramePhoto: (NSRect)border withClip: (NSRect)clip
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge,
NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge};
NSRectEdge dn_sides[] = {NSMaxXEdge, NSMaxYEdge,
NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge};
// These names are role names not the actual colours
NSColor *black = [NSColor controlDarkShadowColor];
NSColor *dark = [NSColor controlShadowColor];
NSColor *colors[] = {dark, dark, dark, dark,
black,black};
if ([[NSView focusView] isFlipped] == YES)
{
return NSDrawColorTiledRects(border, clip, dn_sides, colors, 6);
}
else
{
return NSDrawColorTiledRects(border, clip, up_sides, colors, 6);
}
}
- (NSRect) drawGradientBorder: (NSGradientType)gradientType
inRect: (NSRect)border
withClip: (NSRect)clip
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge,
NSMinXEdge, NSMaxYEdge};
NSRectEdge dn_sides[] = {NSMaxXEdge, NSMaxYEdge,
NSMinXEdge, NSMinYEdge};
NSColor *black = [NSColor controlDarkShadowColor];
NSColor *dark = [NSColor controlShadowColor];
NSColor *light = [NSColor controlColor];
NSColor **colors;
NSColor *concaveWeak[] = {dark, dark, light, light};
NSColor *concaveStrong[] = {black, black, light, light};
NSColor *convexWeak[] = {light, light, dark, dark};
NSColor *convexStrong[] = {light, light, black, black};
NSRect rect;
switch (gradientType)
{
case NSGradientConcaveWeak:
colors = concaveWeak;
break;
case NSGradientConcaveStrong:
colors = concaveStrong;
break;
case NSGradientConvexWeak:
colors = convexWeak;
break;
case NSGradientConvexStrong:
colors = convexStrong;
break;
case NSGradientNone:
default:
return border;
}
if ([[NSView focusView] isFlipped] == YES)
{
rect = NSDrawColorTiledRects(border, clip, dn_sides, colors, 4);
}
else
{
rect = NSDrawColorTiledRects(border, clip, up_sides, colors, 4);
}
return rect;
}
- (NSRect) drawGrayBezel: (NSRect)border withClip: (NSRect)clip
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
NSRectEdge dn_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge};
// These names are role names not the actual colours
NSColor *black = [NSColor controlDarkShadowColor];
NSColor *dark = [NSColor controlShadowColor];
NSColor *light = [NSColor controlColor];
NSColor *white = [NSColor controlLightHighlightColor];
NSColor *colors[] = {white, white, dark, dark,
light, light, black, black};
NSRect rect;
if ([[NSView focusView] isFlipped] == YES)
{
rect = NSDrawColorTiledRects(border, clip, dn_sides, colors, 8);
[dark set];
PSrectfill(NSMinX(border) + 1., NSMaxY(border) - 2., 1., 1.);
PSrectfill(NSMaxX(border) - 2., NSMinY(border) + 1., 1., 1.);
}
else
{
rect = NSDrawColorTiledRects(border, clip, up_sides, colors, 8);
[dark set];
PSrectfill(NSMinX(border) + 1., NSMinY(border) + 1., 1., 1.);
PSrectfill(NSMaxX(border) - 2., NSMaxY(border) - 2., 1., 1.);
}
return rect;
}
- (NSRect) drawGroove: (NSRect)border withClip: (NSRect)clip
{
// go clockwise from the top twice -- makes the groove come out right
NSRectEdge up_sides[] = {NSMaxYEdge, NSMaxXEdge, NSMinYEdge, NSMinXEdge,
NSMaxYEdge, NSMaxXEdge, NSMinYEdge, NSMinXEdge};
NSRectEdge dn_sides[] = {NSMinYEdge, NSMaxXEdge, NSMaxYEdge, NSMinXEdge,
NSMinYEdge, NSMaxXEdge, NSMaxYEdge, NSMinXEdge};
// These names are role names not the actual colours
NSColor *dark = [NSColor controlShadowColor];
NSColor *white = [NSColor controlLightHighlightColor];
NSColor *colors[] = {dark, white, white, dark,
white, dark, dark, white};
if ([[NSView focusView] isFlipped] == YES)
{
return NSDrawColorTiledRects(border, clip, dn_sides, colors, 8);
}
else
{
return NSDrawColorTiledRects(border, clip, up_sides, colors, 8);
}
}
- (NSRect) drawLightBezel: (NSRect)border withClip: (NSRect)clip
{
NSRectEdge up_sides[] = {NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge,
NSMaxXEdge, NSMinYEdge, NSMinXEdge, NSMaxYEdge};
NSRectEdge dn_sides[] = {NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge,
NSMaxXEdge, NSMaxYEdge, NSMinXEdge, NSMinYEdge};
// These names are role names not the actual colours
NSColor *dark = [NSColor controlShadowColor];
NSColor *light = [NSColor controlColor];
NSColor *white = [NSColor controlLightHighlightColor];
NSColor *colors[] = {white, white, dark, dark,
light, light, dark, dark};
if ([[NSView focusView] isFlipped] == YES)
{
return NSDrawColorTiledRects(border, clip, dn_sides, colors, 8);
}
else
{
return NSDrawColorTiledRects(border, clip, up_sides, colors, 8);
}
}
- (NSRect) drawWhiteBezel: (NSRect)border withClip: (NSRect)clip
{
NSRectEdge up_sides[] = {NSMaxYEdge, NSMaxXEdge, NSMinYEdge, NSMinXEdge,
NSMaxYEdge, NSMaxXEdge, NSMinYEdge, NSMinXEdge};
NSRectEdge dn_sides[] = {NSMinYEdge, NSMaxXEdge, NSMaxYEdge, NSMinXEdge,
NSMinYEdge, NSMaxXEdge, NSMaxYEdge, NSMinXEdge};
// These names are role names not the actual colours
NSColor *dark = [NSColor controlShadowColor];
NSColor *light = [NSColor controlColor];
NSColor *white = [NSColor controlLightHighlightColor];
NSColor *colors[] = {dark, white, white, dark,
dark, light, light, dark};
if ([[NSView focusView] isFlipped] == YES)
{
return NSDrawColorTiledRects(border, clip, dn_sides, colors, 8);
}
else
{
return NSDrawColorTiledRects(border, clip, up_sides, colors, 8);
}
}
@end
@implementation GSDrawFunctions (LowLevelDrawing)
- (void) fillHorizontalRect: (NSRect)rect
withImage: (NSImage*)image
fromRect: (NSRect)source
flipped: (BOOL)flipped
{
NSGraphicsContext *ctxt = GSCurrentContext();
NSBezierPath *path;
unsigned repetitions;
unsigned count;
float y;
DPSgsave (ctxt);
path = [NSBezierPath bezierPathWithRect: rect];
[path addClip];
repetitions = (rect.size.width / source.size.width) + 1;
y = rect.origin.y;
if (flipped) y = rect.origin.y + rect.size.height;
for (count = 0; count < repetitions; count++)
{
NSPoint p = NSMakePoint (rect.origin.x + count * source.size.width, y);
[image compositeToPoint: p
fromRect: source
operation: NSCompositeSourceOver];
}
DPSgrestore (ctxt);
}
- (void) fillRect: (NSRect)rect
withRepeatedImage: (NSImage*)image
fromRect: (NSRect)source
center: (BOOL)center
{
NSGraphicsContext *ctxt = GSCurrentContext ();
NSBezierPath *path;
NSSize size;
unsigned xrepetitions;
unsigned yrepetitions;
unsigned x;
unsigned y;
DPSgsave (ctxt);
path = [NSBezierPath bezierPathWithRect: rect];
[path addClip];
size = [image size];
xrepetitions = (rect.size.width / size.width) + 1;
yrepetitions = (rect.size.height / size.height) + 1;
for (x = 0; x < xrepetitions; x++)
{
for (y = 0; y < yrepetitions; y++)
{
NSPoint p;
p = NSMakePoint (rect.origin.x + x * size.width,
rect.origin.y + y * size.height);
[image compositeToPoint: p
fromRect: source
operation: NSCompositeSourceOver];
}
}
DPSgrestore (ctxt);
}
- (void) fillRect: (NSRect)rect
withTiles: (GSDrawTiles*)tiles
background: (NSColor*)color
fillStyle: (GSDrawFunctionsFillStyle)style
{
NSGraphicsContext *ctxt = GSCurrentContext();
NSSize tls = tiles->rects[TileTL].size;
NSSize tms = tiles->rects[TileTM].size;
NSSize trs = tiles->rects[TileTR].size;
NSSize cls = tiles->rects[TileCL].size;
NSSize crs = tiles->rects[TileCR].size;
NSSize bls = tiles->rects[TileBL].size;
NSSize bms = tiles->rects[TileBM].size;
NSSize brs = tiles->rects[TileBR].size;
NSRect inFill;
BOOL flipped = [[ctxt focusView] isFlipped];
if (color == nil)
{
[[NSColor redColor] set];
}
else
{
[color set];
}
NSRectFill(rect);
if (flipped)
{
[self fillHorizontalRect:
NSMakeRect (rect.origin.x + bls.width,
rect.origin.y + rect.size.height - bms.height,
rect.size.width - bls.width - brs.width,
bms.height)
withImage: tiles->images[TileBM]
fromRect: tiles->rects[TileBM]
flipped: YES];
[self fillHorizontalRect:
NSMakeRect (rect.origin.x + tls.width,
rect.origin.y,
rect.size.width - tls.width - trs.width,
tms.height)
withImage: tiles->images[TileTM]
fromRect: tiles->rects[TileTM]
flipped: YES];
[self fillVerticalRect:
NSMakeRect (rect.origin.x,
rect.origin.y + bls.height,
cls.width,
rect.size.height - bls.height - tls.height)
withImage: tiles->images[TileCL]
fromRect: tiles->rects[TileCL]
flipped: NO];
[self fillVerticalRect:
NSMakeRect (rect.origin.x + rect.size.width - crs.width,
rect.origin.y + brs.height,
crs.width,
rect.size.height - brs.height - trs.height)
withImage: tiles->images[TileCR]
fromRect: tiles->rects[TileCR]
flipped: NO];
[tiles->images[TileTL] compositeToPoint:
NSMakePoint (rect.origin.x,
rect.origin.y)
fromRect: tiles->rects[TileTL]
operation: NSCompositeSourceOver];
[tiles->images[TileTR] compositeToPoint:
NSMakePoint (rect.origin.x + rect.size.width - tls.width,
rect.origin.y)
fromRect: tiles->rects[TileTR]
operation: NSCompositeSourceOver];
[tiles->images[TileBL] compositeToPoint:
NSMakePoint (rect.origin.x,
rect.origin.y + rect.size.height - tls.height)
fromRect: tiles->rects[TileBL]
operation: NSCompositeSourceOver];
[tiles->images[TileBR] compositeToPoint:
NSMakePoint (rect.origin.x + rect.size.width - brs.width,
rect.origin.y + rect.size.height - tls.height)
fromRect: tiles->rects[TileBR]
operation: NSCompositeSourceOver];
inFill = NSMakeRect (rect.origin.x +cls.width,
rect.origin.y + bms.height,
rect.size.width - cls.width - crs.width,
rect.size.height - bms.height - tms.height);
if (style == FillStyleCenter)
{
[self fillRect: inFill
withRepeatedImage: tiles->images[TileCM]
fromRect: tiles->rects[TileCM]
center: NO];
}
else if (style == FillStyleRepeat)
{
[self fillRect: inFill
withRepeatedImage: tiles->images[TileCM]
fromRect: tiles->rects[TileCM]
center: NO];
}
else if (style == FillStyleScale)
{
[tiles->images[TileCM] setScalesWhenResized: YES];
[tiles->images[TileCM] setSize: inFill.size];
[tiles->images[TileCM] compositeToPoint: inFill.origin
fromRect: tiles->rects[TileCM]
operation: NSCompositeSourceOver];
}
}
else
{
[self fillHorizontalRect:
NSMakeRect(
rect.origin.x + tls.width,
rect.origin.y + rect.size.height - tms.height,
rect.size.width - bls.width - brs.width,
tms.height)
withImage: tiles->images[TileTM]
fromRect: tiles->rects[TileTM]
flipped: NO];
[self fillHorizontalRect:
NSMakeRect(
rect.origin.x + bls.width,
rect.origin.y,
rect.size.width - bls.width - brs.width,
bms.height)
withImage: tiles->images[TileBM]
fromRect: tiles->rects[TileBM]
flipped: NO];
[self fillVerticalRect:
NSMakeRect(
rect.origin.x,
rect.origin.y + bls.height,
cls.width,
rect.size.height - tls.height - bls.height)
withImage: tiles->images[TileCL]
fromRect: tiles->rects[TileCL]
flipped: NO];
[self fillVerticalRect:
NSMakeRect(
rect.origin.x + rect.size.width - crs.width,
rect.origin.y + brs.height,
crs.width,
rect.size.height - trs.height - brs.height)
withImage: tiles->images[TileCR]
fromRect: tiles->rects[TileCR]
flipped: NO];
[tiles->images[TileTL] compositeToPoint:
NSMakePoint (
rect.origin.x,
rect.origin.y + rect.size.height - tls.height)
fromRect: tiles->rects[TileTL]
operation: NSCompositeSourceOver];
[tiles->images[TileTR] compositeToPoint:
NSMakePoint(
rect.origin.x + rect.size.width - trs.width,
rect.origin.y + rect.size.height - trs.height)
fromRect: tiles->rects[TileTR]
operation: NSCompositeSourceOver];
[tiles->images[TileBL] compositeToPoint:
NSMakePoint(
rect.origin.x,
rect.origin.y)
fromRect: tiles->rects[TileBL]
operation: NSCompositeSourceOver];
[tiles->images[TileBR] compositeToPoint:
NSMakePoint(
rect.origin.x + rect.size.width - brs.width,
rect.origin.y)
fromRect: tiles->rects[TileBR]
operation: NSCompositeSourceOver];
inFill = NSMakeRect (rect.origin.x +cls.width,
rect.origin.y + bms.height,
rect.size.width - cls.width - crs.width,
rect.size.height - bms.height - tms.height);
if (style == FillStyleCenter)
{
[self fillRect: inFill
withRepeatedImage: tiles->images[TileCM]
fromRect: tiles->rects[TileCM]
center: NO];
}
else if (style == FillStyleRepeat)
{
[self fillRect: inFill
withRepeatedImage: tiles->images[TileCM]
fromRect: tiles->rects[TileCM]
center: YES];
}
else if (style == FillStyleScale)
{
[tiles->images[TileCM] setScalesWhenResized: YES];
[tiles->images[TileCM] setSize: inFill.size];
[tiles->images[TileCM] compositeToPoint: inFill.origin
fromRect: tiles->rects[TileCM]
operation: NSCompositeSourceOver];
}
}
}
- (void) fillVerticalRect: (NSRect)rect
withImage: (NSImage*)image
fromRect: (NSRect)source
flipped: (BOOL)flipped
{
NSGraphicsContext *ctxt = GSCurrentContext();
NSBezierPath *path;
unsigned repetitions;
unsigned count;
NSPoint p;
DPSgsave (ctxt);
path = [NSBezierPath bezierPathWithRect: rect];
[path addClip];
repetitions = (rect.size.height / source.size.height) + 1;
if (flipped)
{
for (count = 0; count < repetitions; count++)
{
p = NSMakePoint (rect.origin.x,
rect.origin.y + rect.size.height - count * source.size.height);
[image compositeToPoint: p
fromRect: source
operation: NSCompositeSourceOver];
}
}
else
{
for (count = 0; count < repetitions; count++)
{
p = NSMakePoint (rect.origin.x,
rect.origin.y + count * source.size.height);
[image compositeToPoint: p
fromRect: source
operation: NSCompositeSourceOver];
}
}
DPSgrestore (ctxt);
}
@end
@implementation GSDrawFunctions (deprecated)
+ (NSRect) drawButton: (NSRect)border : (NSRect)clip
{
return [[self theme] drawButton: border : clip];
}
+ (NSRect) drawDarkButton: (NSRect)border : (NSRect)clip
{
return [[self theme] drawDarkButton: border : clip];
}
+ (NSRect) drawDarkBezel: (NSRect)border : (NSRect)clip
{
return [[self theme] drawDarkBezel: border : clip];
}
+ (NSRect) drawLightBezel: (NSRect)border : (NSRect)clip
{
return [[self theme] drawLightBezel: border : clip];
}
+ (NSRect) drawWhiteBezel: (NSRect)border : (NSRect)clip
{
return [[self theme] drawWhiteBezel: border : clip];
}
+ (NSRect) drawGrayBezel: (NSRect)border : (NSRect)clip
{
return [[self theme] drawGrayBezel: border : clip];
}
+ (NSRect) drawGroove: (NSRect)border : (NSRect)clip
{
return [[self theme] drawGroove: border : clip];
}
+ (NSRect) drawFramePhoto: (NSRect)border : (NSRect)clip
{
return [[self theme] drawFramePhoto: border : clip];
}
+ (NSRect) drawGradientBorder: (NSGradientType)gradientType
inRect: (NSRect)border
withClip: (NSRect)clip
{
return [[self theme] drawGradientBorder: gradientType
inRect: border
withClip: clip];
}
- (NSRect) drawButton: (NSRect)border : (NSRect)clip
{
return [self drawButton: border withClip: clip];
}
- (NSRect) drawDarkButton: (NSRect)border : (NSRect)clip
{
return [self drawDarkButton: border withClip: clip];
}
- (NSRect) drawDarkBezel: (NSRect)border : (NSRect)clip
{
return [self drawDarkBezel: border withClip: clip];
}
- (NSRect) drawLightBezel: (NSRect)border : (NSRect)clip
{
return [self drawLightBezel: border withClip: clip];
}
- (NSRect) drawWhiteBezel: (NSRect)border : (NSRect)clip
{
return [self drawWhiteBezel: border withClip: clip];
}
- (NSRect) drawGrayBezel: (NSRect)border : (NSRect)clip
{
return [self drawGrayBezel: border withClip: clip];
}
- (NSRect) drawGroove: (NSRect)border : (NSRect)clip
{
return [self drawGroove: border withClip: clip];
}
- (NSRect) drawFramePhoto: (NSRect)border : (NSRect)clip
{
return [self drawFramePhoto: border withClip: clip];
}
@end