libs-gui/Source/NSSlider.m

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/*
NSSlider.m
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Ovidiu Predescu <ovidiu@net-community.com>
Date: September 1997
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <Foundation/NSRunLoop.h>
#include "gnustep/gui/config.h"
#include <AppKit/NSEvent.h>
#include <AppKit/NSSlider.h>
#include <AppKit/NSSliderCell.h>
#include <AppKit/NSWindow.h>
#include <AppKit/NSApplication.h>
@implementation NSSlider
static Class cellClass;
+ (void)initialize
{
if (self == [NSSlider class])
{
// Initial version
[self setVersion:1];
// Set our cell class to NSSliderCell
[self setCellClass:[NSSliderCell class]];
}
}
+ (void)setCellClass:(Class)class { cellClass = class; }
+ (Class)cellClass { return cellClass; }
- initWithFrame:(NSRect)frameRect
{
NSSliderCell* theCell = [[[isa cellClass] new] autorelease];
[super initWithFrame:frameRect];
// set our cell
[self setCell:theCell];
[theCell setState:1];
return self;
}
- (NSImage *)image
{
return [[self cell] image];
}
- (int)isVertical
{
return [[self cell] isVertical];
}
- (float)knobThickness
{
return [[self cell] knobThickness];
}
- (void)setImage:(NSImage *)backgroundImage
{
[[self cell] setImage:backgroundImage];
}
- (void)setKnobThickness:(float)aFloat
{
[[self cell] setKnobThickness:aFloat];
}
- (void)setTitle:(NSString *)aString
{
[[self cell] setTitle:aString];
}
- (void)setTitleCell:(NSCell *)aCell
{
[[self cell] setTitleCell:aCell];
}
- (void)setTitleColor:(NSColor *)aColor
{
[[self cell] setTitleColor:aColor];
}
- (void)setTitleFont:(NSFont *)fontObject
{
[[self cell] setTitleFont:fontObject];
}
- (NSString *)title
{
return [[self cell] title];
}
- (id)titleCell
{
return [[self cell] titleCell];
}
- (NSColor *)titleColor
{
return [[self cell] titleColor];
}
- (NSFont *)titleFont
{
return [[self cell] titleFont];
}
- (double)maxValue
{
return [[self cell] maxValue];
}
- (double)minValue
{
return [[self cell] minValue];
}
- (void)setMaxValue:(double)aDouble
{
[[self cell] setMaxValue:aDouble];
}
- (void)setMinValue:(double)aDouble
{
[[self cell] setMinValue:aDouble];
}
- (BOOL)acceptsFirstMouse:(NSEvent *)theEvent
{
return YES;
}
- (void)drawRect:(NSRect)rect
{
[[self cell] drawWithFrame:rect inView:self];
}
- (float)_floatValueForMousePoint:(NSPoint)point knobRect:(NSRect)knobRect
{
NSSliderCell* theCell = [self cell];
NSRect slotRect = [theCell trackRect];
BOOL isVertical = [theCell isVertical];
float minValue = [theCell minValue];
float maxValue = [theCell maxValue];
float floatValue = 0;
float position;
if (isVertical) {
/* Adjust the point to lie inside the knob slot. We don't have to worry
if the view is flipped or not. */
if (point.y < slotRect.origin.y + knobRect.size.height / 2)
position = slotRect.origin.y + knobRect.size.height / 2;
else if (point.y > slotRect.origin.y + slotRect.size.height
- knobRect.size.height / 2)
position = slotRect.origin.y + slotRect.size.height
- knobRect.size.height / 2;
else
position = point.y;
/* Compute the float value */
floatValue = (position - (slotRect.origin.y + knobRect.size.height/2))
/ (slotRect.size.height - knobRect.size.height);
if ([self isFlipped])
floatValue = 1 - floatValue;
}
else {
/* Adjust the point to lie inside the knob slot */
if (point.x < slotRect.origin.x + knobRect.size.width / 2)
position = slotRect.origin.x + knobRect.size.width / 2;
else if (point.x > slotRect.origin.x + slotRect.size.width
- knobRect.size.width / 2)
position = slotRect.origin.x + slotRect.size.width
- knobRect.size.width / 2;
else
position = point.x;
/* Compute the float value considering the knob size */
floatValue = (position - (slotRect.origin.x + knobRect.size.width / 2))
/ (slotRect.size.width - knobRect.size.width);
}
return floatValue * (maxValue - minValue) + minValue;
}
- (void)trackKnob:(NSEvent*)theEvent knobRect:(NSRect)knobRect
{
unsigned int eventMask = NSLeftMouseDownMask | NSLeftMouseUpMask
| NSLeftMouseDraggedMask | NSMouseMovedMask
| NSPeriodicMask;
NSPoint point = [self convertPoint:[theEvent locationInWindow] fromView:nil];
NSEventType eventType = [theEvent type];
BOOL isContinuous = [self isContinuous];
NSSliderCell* theCell = [self cell];
float oldFloatValue = [theCell floatValue];
id target = [theCell target];
SEL action = [theCell action];
[NSEvent startPeriodicEventsAfterDelay:0.05 withPeriod:0.05];
[[NSRunLoop currentRunLoop] limitDateForMode:NSEventTrackingRunLoopMode];
while (eventType != NSLeftMouseUp) {
theEvent = [[NSApplication sharedApplication]
nextEventMatchingMask:eventMask
untilDate:[NSDate distantFuture]
inMode:NSEventTrackingRunLoopMode
dequeue:YES];
eventType = [theEvent type];
if (eventType != NSPeriodic)
point = [self convertPoint:[theEvent locationInWindow] fromView:nil];
else if (point.x != knobRect.origin.x || point.y != knobRect.origin.y) {
float floatValue = [self _floatValueForMousePoint:point
knobRect:knobRect];
if (floatValue != oldFloatValue) {
[theCell setFloatValue:floatValue];
#if 0
[theCell drawWithFrame:[self bounds] inView:self];
[[self window] flushWindow];
#else
[self setNeedsDisplay:YES];
#endif
if (isContinuous)
[target performSelector:action withObject:self];
oldFloatValue = floatValue;
}
knobRect.origin = point;
}
}
/* If the control is not continuous send the action at the end of the drag */
if (!isContinuous)
[target performSelector:action withObject:self];
[NSEvent stopPeriodicEvents];
}
- (void)mouseDown:(NSEvent *)theEvent
{
NSPoint location = [self convertPoint:[theEvent locationInWindow]
fromView:nil];
NSSliderCell* theCell = [self cell];
NSRect rect;
[self lockFocus];
rect = [theCell knobRectFlipped:[self isFlipped]];
if (![self mouse:location inRect:rect]) {
/* Mouse is not on the knob, move the knob to the mouse position */
float floatValue = [self _floatValueForMousePoint:location knobRect:rect];
[theCell setFloatValue:floatValue];
if ([self isContinuous])
[[theCell target] performSelector:[theCell action] withObject:self];
#if 0
[theCell drawWithFrame:[self bounds] inView:self];
[[self window] flushWindow];
#else
[self setNeedsDisplay:YES];
#endif
}
[self trackKnob:theEvent knobRect:rect];
}
@end